Is the Tyranno Beat blade balanced?

I saw a passing comment on a YouTube video that states the Tyranno Beat blade is not perfectly balanced and you could use a 1-60 blade pointed at the side with only one prong to balance it out.

How true is this?
that goes for the majority of blades
(Apr. 04, 2025  12:09 AM)ElDiablo69 Wrote: that goes for the majority of blades

What? No, that's not true at all. The majority of blades are balanced, and Tyranno Beat has a symmetrical design. There's only a handful of blades with significant imbalances, and only a few of them (Cobalt Dragoon, Shinobi Shadow, and Knight Shield; namely) have intentionally designed imbalances.
Granted, there's more blades with intentionally unbalanced weight distributions outside of the mainline releases, including at least several X-overs (Dranzer S and both variants of Lightning L-Drago are the ones I own and know for sure) and many of the Hasbro exclusive retoolings of existing blades.

But the majority of blades? They're balanced, at least as well as their designs allow them to be.
and that last sentence is debatable
(Apr. 21, 2025  11:29 PM)ElDiablo69 Wrote: and that last sentence is debatable

Okay? Show me where on the blade that Tyranno Beat is unbalanced. I'll wait.

Edit: Ohhhh, no I get it now. You're trying to argue that because of the three launcher prongs, it's unbalanced? Okay, bet.


Wizard Arrow, Wyvern Gale, and Tyranno Beat are two-sided blades with three prongs, which is not divisible by three. Launch them on Needle or Ball, do they wobble? How unbalanced are they?
Hells Scythe, Rhino Horn, and Impact Drake are four-sided blades with three prongs, which is not divisible by three. Launch them on Needle or Ball, do they wobble? How unbalanced are they?
Leon Claw and Whale Wave are five-sided blades with three prongs, which is not divisible by three. Launch them on Needle or Ball, do they wobble? How unbalanced are they?
Hell, Wizard Rod is a five-sided blade with three prongs, which is not divisible by three. Launch it on Needle or Ball, does it wobble? How unbalanced is it?

My point is, while the launcher hook design may be asymmetrical to the blade design, it's ultimately a miniscule amount of weight on the inner parts of the blade, and so it has little to no perceivable effect on the overall balance. Which is why when TT designs a blade with an intentional imbalance, it's always as close to the edge of the blade as possible and only on one side.

So yes, if you want to nitpick and get into semantics, technically any blade that isn't three-sided is unbalanced. But realistically it has no actual impact on gameplay, and so nobody ever talks about it.