(Jul. 19, 2009 3:22 AM)firelord767 Wrote: Another good point.I will try, but it just doesn't feel right.
You don't even know what it feels like ... this is ridiculous.
Quote:Noone at my camp (plastic HQ, not a MF Blade in sight) plays zombie. We play with fairly done blades that do there job. Plastics, well, its all in the launch.
Zombies are a type of plastic customization that dominated competitive Beyblade basically since the game began. Of course, if you use a bunch of mediocre Beyblades all against each other, it's going to seem balanced. Any player that knows what they're doing, however, will destroy all of them.
Quote:Plastics, well, its all in the launch.
Untrue. What exactly qualifies you to make a claim like this? In comparison to HMS and MFB, the launch in the plastic generation was actually significantly less important due to the irrelevance of Attack-types and domination of Stamina-types that required a "shoot it as hard as you can directly in the center of the stadium" approach -- and even then, a well built Zombie, spun with the fingers, can beat most Beyblades that are shot at full power. Plus, you use Hasbro stadiums, so that's going to severely reduce the effectiveness of any actual shooting technique anyway.
Quote:I'm not sure how BMF can be balenced more than plastics if for the most part, luck is probably 50 percent with any battling that you aren't doing (if i were charizard, my attacks wouldn't miss. I don't CARE if you use minimize 20 times. Then i can just step on you!).
I really don't understand what this is supposed to mean. Yes, luck is a factor in Beyblade; it is in most games. However, there's a reason that the same Bladers and same Beyblade customizations do consistently well above all others. It's because those Bladers are skilled, and those Beyblades have attributes that make them outshine others. Just read around this site and maybe you can learn a bit more about it. If this game was just luck, I wouldn't have been playing it for seven years now.
Quote:I honestly haven't used the new system, though. This whole thing is just really a matter of the fact that BMF repels me. It just does. IDK on why.
Because you're more interested in nostalgia than the evolution of the game.
People are under this impression that there was somehow more variety in plastics. I guess there was, but a lot of it was superfluous. There were a lot more parts, but the majority of them were completely useless. Looking at the construction of a Blade Base from the Plastic generation, it's extremely convoluted. There are like seven tiny parts to build what MFB accomplishes in two, and those two parts far more effect the outcome of the battle. Weight disks were there to add weight to what was, in all honesty, a cheap plastic spinning top. We don't need that now, because Wheels are solid, die-cast metal. The ability to change the Bottom and Track independent of each other is a huge boon to customizability. In the Plastic generation, you were stuck with whatever height and gimmick were built into the BB you needed. Now, you can take Rubber Flat and make it tall, make it short, put it on a free-spinning Track, put it on a Track that allows you to change height between rounds ... the possibilities are far more open to strategic play and personal concepts.
You're free to have your own opinions, truly ... but you cannot post them publicly and expect to not be called out on them. Nobody will silence you; rather, they will just use their voice against yours. It is foolish to draw conclusions based on what you admit is
absolutely nothing.