Why Virgo.
Hasbro Stadium Combo Testing! All combos for Hasbro Stadiums go here!
(Jun. 13, 2011 7:17 PM)Meteo L-Alchemy Wrote: CS and R2F have changed how I play a lot, because R2F is so much better than RF
In Hasbro,It's definitely not..(Tested with Lightning/Meteo/Galaxy)
I'm not gonna bother Separating them, there's absolutely no point with all of the end-results being the same. I thought Galaxy/R2F would actually do better..
(All parts Hasbro)
MF Galaxy Pegasus2/Pisces/Bull 100/105/CH120/D125 RF/R2F(Both Worn)
Vs.
Earth Virgo GB145WD
Spoiler (Click to View)
Stadium MXS
Catapult Shot with Galaxy
Both Shot at 100%
MF Galaxy 0/20
Earth Virgo 20/20 (Won by Outspin Each time.)
Result: It acts as thought it was a Legend wheel.(Light,Recoil-Happy)
There was never a time where it would show the slightest bit of Knockout potential,
At all.(On each Track+Tip)
I'd highly appreciate requests for Galaxy and R2F, Hopefully it has some use.
(Jun. 13, 2011 9:39 PM)Mc Frown Wrote: Why Virgo.Virgo has shown to be better than Bull at Defense and Stamina in Hasbro-Stadiums.
Stratus use an HF/SF on galaxy and test again please
i tested inferno saggitario h145rf for fun againts earthbull105wd.heres the results
out of 10 battles 3 wins for inferno all by ko.
well h145 is the best track for inferno.it gets the most best results for me.
out of 10 battles 3 wins for inferno all by ko.
well h145 is the best track for inferno.it gets the most best results for me.
(Jun. 14, 2011 12:43 AM)Callum6939 Wrote:(Jun. 14, 2011 12:26 AM)Stratus G. Wrote:(Jun. 14, 2011 12:19 AM)Callum6939 Wrote: Stratus use an HF/SF on galaxy and test again please
Do you have a certain Track in mind, or test with all tracks once more?
(I will do such, if necessary)
Just 100, D125 and 145 and a MF on all
(Same conditions as in my first Galaxy post)
Vs. 100
0/20 HF/SF All by outspin
Vs. D125
1/20 HF
0/20 SF
Vs. 145/H145/GB145/M145
(When other Version(s) of said track isn't mentioned in the list,It was 0/20. R2F was mentioned within this list since I'm using a different track than my last Testing)
7/20 MF Galaxy Pisces H145R2F
3/20 MF Galaxy Pisces 145R2F
0/20 GB145
2/20 M145 (Outer Position)
That might just be Galaxy. Galaxy doesn't do very well in any stadium compared to other wheels.
I'm in for Galaxy and Ray, anyone need help with it? I can tests much anything.
Megablader, anyone need anything? Perhaps you?
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O.K. here are tests of Galaxy Aquario D125R2F/RF VS. MF Earth Bull 145CS
PTW Stadium (You have to accept it)
BeyLauncher
Grip
Galaxy Aquario D125R2F Win%: 10% [KO]
MF Earth Bull 145CS Win%: 90% [OS All]
See, Galaxy doesn't have power. But... it has amazing weight distributions. All with Sliding Shoot! I shot as hard as I could with both, and let me tell you it had amazing Tornado Ridge use, it hit so hard a near KO out of the stadium. But it doesn't have low grip on Earth like Lightning or Ray might.
Then I did,
Galaxy Aquario D125RF VS. MF Earth Bull 145CS
Galaxy Aquario D125RF Win%: 20%
MF Earth Bull 145CS Win%: 80%
This time, using RF, there were some huge hits, but consistency was low.
IE: G Aquario had an amazing stall on Tornado Ridge with a swift and powerful swoop, then the next one would somehow suck, then come back powerful.
Eh, Galaxy sucks. No more testing is needed on R2F with Galaxy. Case closed.
Megablader, anyone need anything? Perhaps you?
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O.K. here are tests of Galaxy Aquario D125R2F/RF VS. MF Earth Bull 145CS
PTW Stadium (You have to accept it)
BeyLauncher
Grip
Galaxy Aquario D125R2F Win%: 10% [KO]
MF Earth Bull 145CS Win%: 90% [OS All]
See, Galaxy doesn't have power. But... it has amazing weight distributions. All with Sliding Shoot! I shot as hard as I could with both, and let me tell you it had amazing Tornado Ridge use, it hit so hard a near KO out of the stadium. But it doesn't have low grip on Earth like Lightning or Ray might.
Then I did,
Galaxy Aquario D125RF VS. MF Earth Bull 145CS
Galaxy Aquario D125RF Win%: 20%
MF Earth Bull 145CS Win%: 80%
This time, using RF, there were some huge hits, but consistency was low.
IE: G Aquario had an amazing stall on Tornado Ridge with a swift and powerful swoop, then the next one would somehow suck, then come back powerful.
Eh, Galaxy sucks. No more testing is needed on R2F with Galaxy. Case closed.
how does galaxy stand up to WB, SF, WD, and JB?
but yeah, galaxy doesn't look that good, could you try ray as well
sometime this week i will see if i can get ray striker, so expect some tests
but yeah, galaxy doesn't look that good, could you try ray as well
sometime this week i will see if i can get ray striker, so expect some tests
(Jun. 14, 2011 4:36 PM)BeyBladestation Wrote: I'm in for Galaxy and Ray, anyone need help with it? I can tests much anything.
Megablader, anyone need anything? Perhaps you?
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Hrm... I still need tests for MF Ray Virgo CH120WD. Could you do that? I really like the results I'm getting, I just need someone else to test it too.
(Jun. 14, 2011 5:30 PM)lord Wolfblade Wrote: how does galaxy stand up to WB, SF, WD, and JB?I will test WB later.. against WD... it was able to knock out. JB as well too.
but yeah, galaxy doesn't look that good, could you try ray as well
I will test JB and WD, please tell me what I should test! Perhaps:
Galaxy Bull D125R2F VS. Earth Aquario 145WD and 145JB
And Megablader, what ATK type should I use?
(Jun. 14, 2011 6:41 PM)BeyBladestation Wrote: I will test WB later.. against WD... it was able to knock out. JB as well too.
I will test JB and WD, please tell me what I should test! Perhaps:
Galaxy Bull D125R2F VS. Earth Aquario 145WD and 145JB
hmm
can you do GB145 instead of 145? it should help out there
(Jun. 14, 2011 6:49 PM)lord Wolfblade Wrote: Galaxy Bull D125R2F VS. Earth Aquario 145WD and 145JBcan you do GB145 instead of 145? it should help out there
[/quote]
Errr.... Well I'll test 145 today and GB145 tomorrow. GB145 I don't have access to ATM. So I'll be checking over to my friends house and get some tests done.
Hm... To be honest, I don't really know. I'd need to know what attack types are doing well besides Ray. Lightning L-Drago 100R2F?
attactive combo MF lightning L-drago 100 RF
defensive combo MF earth bull 100 WD
stamina combo flame virgo 100 BS
balanced combo flame aqua T125 WD
defensive combo MF earth bull 100 WD
stamina combo flame virgo 100 BS
balanced combo flame aqua T125 WD
rock bull 1010
first off, unless you have tests to back up your claim, we can not really say that those combos are good
second, 85 has not been released by hasbro yet...
first off, unless you have tests to back up your claim, we can not really say that those combos are good
second, 85 has not been released by hasbro yet...
Most of those combos are garbage. (The attack one is decent, but only if you have a Dragon Ripcord/Beylauncher-L) The Earth Bull one is good, but the MF kills it. Everything else is garbage. (Flame, BS, the whole lot.)
As a defensive though, Earth Bull sucks. We have GB145CS now.
[Image: 2hfm5nk.png]
Key: Black= ATK Stadium Walls Red= ATK Stadium Open
This image represents the new Play Formart that I made for PTW stadiums. Please look at the diagram. It shows simply that if a bey reaches a VERY outer level of the tornado ridge, then it should be considered a knockout including the penalty pockets. What do you guys think? This is PTW only. I would like to propose this idea to lord Wolfblade to take into consideration, this is how my further testing will be done. all PTW owners will realize this is a sketch of the ATK Stadium within the PTW, hence allowing to see proper knockouts. I call this the: TWF or [Thunder Whip Format]
Tests done with TWF (very hard to knock in red zone)
Galaxy Bull D125R2F VS. MF Earth Bull 145WD
G Bull Win%: 60% [KO in Red Zone, TWF]
MF E Bull Win%: 40% [OS within Tornado Ridge]
Galaxy had some huge advantage on WD. It was able to get to the core and push out fast. Galaxy and R2F work decent on WD.
Key: Black= ATK Stadium Walls Red= ATK Stadium Open
This image represents the new Play Formart that I made for PTW stadiums. Please look at the diagram. It shows simply that if a bey reaches a VERY outer level of the tornado ridge, then it should be considered a knockout including the penalty pockets. What do you guys think? This is PTW only. I would like to propose this idea to lord Wolfblade to take into consideration, this is how my further testing will be done. all PTW owners will realize this is a sketch of the ATK Stadium within the PTW, hence allowing to see proper knockouts. I call this the: TWF or [Thunder Whip Format]
Tests done with TWF (very hard to knock in red zone)
Galaxy Bull D125R2F VS. MF Earth Bull 145WD
G Bull Win%: 60% [KO in Red Zone, TWF]
MF E Bull Win%: 40% [OS within Tornado Ridge]
Galaxy had some huge advantage on WD. It was able to get to the core and push out fast. Galaxy and R2F work decent on WD.
Hmmmm
unfortunatly i do not think i will let your idea be legal do to balance issues, and other things that i can't seem to find the right words to explain
sorry...
unfortunatly i do not think i will let your idea be legal do to balance issues, and other things that i can't seem to find the right words to explain
sorry...
Personally, I have no problem with PTW to say it's a terrible stadium.
It just some apparently do not know the meaning of
"Customize to fit each stadium Terrain" that both TT and Hasbro point out.
Attack(Certain Customs) actually does fine with the stadium. You just gotta know how to properly launch.
@BeybladeStadium.
Your diagram shows that using a Stamina-Type would rule the entire format of what you said. Since Attack-types almost ALWAYS go outside the tornado ridge, They would be considered KO.(Of what you stated in the first paragraph)
But if your saying that if a Bey is knocked into said area(s) it is considered a KO.
Then Attack-types would dominate. Since they can do such to every custom in the current Hasbro-Meta.
It just some apparently do not know the meaning of
"Customize to fit each stadium Terrain" that both TT and Hasbro point out.
Attack(Certain Customs) actually does fine with the stadium. You just gotta know how to properly launch.
@BeybladeStadium.
Your diagram shows that using a Stamina-Type would rule the entire format of what you said. Since Attack-types almost ALWAYS go outside the tornado ridge, They would be considered KO.(Of what you stated in the first paragraph)
But if your saying that if a Bey is knocked into said area(s) it is considered a KO.
Then Attack-types would dominate. Since they can do such to every custom in the current Hasbro-Meta.
(Jun. 15, 2011 1:31 AM)Stratus G. Wrote: Personally, I have no problem with PTW to say it's a terrible stadium.
It just some apparently do not know the meaning of
"Customize to fit each stadium Terrain" that both TT and Hasbro point out.
Attack(Certain Customs) actually does fine with the stadium. You just gotta know how to properly launch.
@BeybladeStadium.
Your diagram shows that using a Stamina-Type would rule the entire format of what you said. Since Attack-types almost ALWAYS go outside the tornado ridge, They would be considered KO.(Of what you stated in the first paragraph)
But if your saying that if a Bey is knocked into said area(s) it is considered a KO.
Then Attack-types would dominate. Since they can do such to every custom in the current Hasbro-Meta.
Except that there is a huge block if you consider the logic that rubber flat tips should excell in a good stadium compared to plastic flat ones of a normal size. It is completely abnormal that you have to degrade an Attack type from using rubber to only using plastic to make it work well.
(Jun. 15, 2011 2:06 AM)Kai-V Wrote: Except that there is a huge block if you consider the logic that rubber flat tips should excell in a good stadium compared to plastic flat ones of a normal size. It is completely abnormal that you have to degrade an Attack type from using rubber to only using plastic to make it work well.
actually, there are tests showing RF do slightly better to slightly worse then F or HF in the lightning force and max stampede
unfortunately, those tests are lost somewhere in this thread...