General Hasbro BEYBLADE:Metal Fury/Shogun Steel/Beyblades Legends -FALL 2014 [HOBBY]

I hate to say but maybe beyblade the best game in the world is gone, or maybe thats what hasbro or takara tomy want us to think and bam! they hit us with a brand new series better than ever
So much for making Beyblade an evergreen brand.
whats an evergreen brand
Franchise that makes a lot of money.
(Mar. 07, 2015  2:05 AM)Echizen Wrote: Franchise that makes a lot of money.

Not as much one that makes a lot of money, but that lasts long, hence the ever in the name. You could say Lego is one hell of an evergreen brand since it will likely never disappear and it can have as many spinoffs as it wants.
They did very well for a long time considering the limitations (fancy yes, but after all they're still a spinning top). How many hiatuses can Beyblade come back from?

People here care enough to study and master the nuance that makes this game so sweet to all of us - millions of combinations feed our neurosis and fire our interest - but general masses come and then quickly move on lacking the patience (and maybe resources) to dive deep enough to uncover the beauty/genius. Best, deepest toy line ever (IMO) but as attention spans decrease so do the number of toys that shine when pondered over.

We are the minority when it comes to Beyblade.

Likewise, despite our collective love of them, this community has inexplicably sought to keep collectible value low. That nullifies any chance of mystique and awe developing around the "originals", a fact that undeniably contributes to the overall toyline being undervalued and, eventually, playing a part in its' demise.

[sobs]

Farewell friend!
(Mar. 07, 2015  4:05 AM)sporkseller Wrote: Likewise, despite our collective love of them, this community has inexplicably sought to keep collectible value low. That nullifies any chance of mystique and awe developing around the "originals", a fact that undeniably contributes to the overall toyline being undervalued and, eventually, playing a part in its' demise.

That's an interesting point and it may be true on some level. However, surely part of the blame must also go on the way the game is marketed in general. Even though prior to the launch of Beyblade: Metal Fusion a Hasbro executive talked about how the toy was at it's core a "sporting and tournament brand" and how important that was to it's success (or something to that effect), the structure of competitive play (or lack thereof) they put forward in the end was terrible. Satisfactory for younger kids who had the opportunity to play with others, but not really for many of those that are even a bit older.

If the general public doesn't recognize the depth, beauty, and genius of the game, how can they be expected to value it on the same level that we do? The game is marketed towards kids–as it should be–but for whatever reason there isn't a sizable more dedicated community that enjoys the game on a deeper level (relatively speaking of course; 92,000+ WBO Members is certainly nothing to scoff at). I don't know what the exact answer to fixing that is, but certainly part of the problem isn't only that the toy isn't valued as highly collectible right now, but that something like the WBO doesn't exist in an official capacity to promote the deeper aspects of the game.

Part of the problem must also lie in how TAKARA-TOMY approaches each new iteration of the series on a philosophical level. Their tournament play is much more elaborate and competitive than Hasbro's, but they probably view the brand as something that is cyclical–thinking only in terms of how they can reinvent the game every year–as opposed to something that can be "evergreen" (if that's the right term) like a card game. I mean, just look at how long Zero-G lasted; such a brilliant concept (the success of it's gameplay in reality is another story entirely, but I digress) cut short. And Hasbro wants it to be evergreen but doesn't seem to know how to sustain the brand themselves; hence the numerous spinoffs that had little serious connection to what makes Beyblade compelling in the first place.

In any case, given the success of Beyblade during both of it's "cycles", I don't think there's any doubt that it will return from a second hiatus someday.
It's also funny to see how fast near me Legends sold out, yet the side series didn't really move.

Hasbro should have learned sooner that the tops are the main sales from the series, rather than emphasizing and pushing the importance of their side series. If they simply focused on tops and one side series with a good story/Toyline, maybe things would have been different.
Zankye found some Beyblade Legends at Samko and Miko in Toronto.
I guess that the name side series fits well, because they were meant to be pushed aside.

At least for this, and my place made the stupidest decisions to sell the side series over the actual tops as that's 4/5 of the products as of now and some only have Beywarriors and other XTS or side series carp.
Beyblade Legends Hunting Samko & Miko Toronto March 7th Lots of Singles for $5.00 and 2 pack's for $10.00
plus beystadiums for $10.00
https://www.youtube.com/watch?v=ljdbIpsp5dE
(Mar. 07, 2015  4:05 AM)sporkseller Wrote: How many hiatuses can Beyblade come back from?

Don't worry, there will be a new generation of kids in a couple of years and TT will make new Beyblades and Hasbro will definitely bring them to the rest of the world.

I think it's definitely unreasonable to expect one Beyblade generation to keep going constantly. I know a Hasbro rep said they wanted Beyblade to be an 'evergreen brand', but they must have been exaggerating or overestimating their success. Although the MFB system has introduced some new concepts and gimmicks, most of the staple part concepts and gimmicks are basically the same as the ones introduced from plastics. Rubber flat tips, rubber sharp tips, free-spinning bearing tips, metal ball bases, change tips, clutch bases, manual change bases/tips, and more were introduced in plastics and these ideas were reused in MFB. Although MFB itself has some original parts/ideas (Zero-G itself was innovative) it still shows that most of the ideas have been done before and that for a spinning top game there are only so many new and differentiated parts that you can introduce. So it make sense that Beyblade exists in cyclical generations where they can basically reintroduce the same/similar part concepts to new generations.

(Mar. 07, 2015  4:05 AM)sporkseller Wrote: Likewise, despite our collective love of them, this community has inexplicably sought to keep collectible value low. That nullifies any chance of mystique and awe developing around the "originals", a fact that undeniably contributes to the overall toyline being undervalued and, eventually, playing a part in its' demise.

I don't understand this statement? Are you saying that because the community tests parts to determine which are competitive or bad, that this causes Beyblades like Dark Wolf or Storm Capricorne to lose value on secondary markets or that because outclassed MFB parts, plastics, and HMS parts are not the main focus of the competitive game that these parts lose market value? I definitely don't think either are true. HMS and plastics are really expensive and Beyblades like Dragoon GT and Dranzer GT are extremely expensive and pricier than Beyblades that have more competitive value. Old MFB are still valuable and Pisces and Aries even got special rereleases.

As for Hasbro's side series, I have no problems with their existence. Even Takara made spin-off toys. People said that these products hurt the Beyblade brand while others said that they were necessary for Hasbro to expand it's Brand and increase its shelf space presence. I originally agreed with the latter, but after seeing beywheels and beywarriors line up the shelves in my local dollar stores I definitely agree that they probably hurt the brand in the end. Maybe if Hasbro made less new side series, and put some more quality designs into them, they could have done better.
"Don't worry, there will be a new generation of kids in a couple of years and TT will make new Beyblades and Hasbro will definitely bring them to the rest of the world."
We know that and is confirmed by our source that will be 3 years (as of Dec 2014) until new series is coming back
(Mar. 09, 2015  4:03 AM)originalzankye Wrote: We know that and is confirmed by our source that will be 3 years (as of Dec 2014) until new series is coming back

2018... Carp, thats a long time to wait, for me anyway.

I hope the new system has a Metal Wheel-esk feature, I really liked the blend of metal and plastic for MFB.
Well shoot here I was thinking I wouldn't have to go through the awkward stage of buying beyblades when I'm nearly 20 lol.

Just kidding, that's actually wonderful to hear.
(Mar. 09, 2015  4:03 AM)originalzankye Wrote: "Don't worry, there will be a new generation of kids in a couple of years and TT will make new Beyblades and Hasbro will definitely bring them to the rest of the world."
We know that and is confirmed by our source that will be 3 years (as of Dec 2014) until new series is coming back

And three years until Hasbro releases it worldwide but TAKARA-TOMY will have released it a year before so in two years, or three years until TAKARA-TOMY releases it and then Hasbro comes into play at least a year later ?
Hmmm, 3 years? Sweet! I have ample time to complete my 4D collection, and other ones I missed on.
Can anyone post the source of bey blade coming back in 3 years plz :3 I really want this to be true X3
(Mar. 09, 2015  7:39 PM)1234beyblade Wrote: Can anyone post the source of bey blade coming back in 3 years plz :3 I really want this to be true X3

Yeah, it would be interesting to know who actually said it will be back in exactly 3 years.

As others mentioned, if it's 3 years in "Hasbro time" then hopefully that means we'll be able to get TT's by 2016-2017ish.
(Mar. 09, 2015  3:04 AM)-Vulcan- Wrote: I think it's definitely unreasonable to expect one Beyblade generation to keep going constantly. I know a Hasbro rep said they wanted Beyblade to be an 'evergreen brand', but they must have been exaggerating or overestimating their success. Although the MFB system has introduced some new concepts and gimmicks, most of the staple part concepts and gimmicks are basically the same as the ones introduced from plastics. Rubber flat tips, rubber sharp tips, free-spinning bearing tips, metal ball bases, change tips, clutch bases, manual change bases/tips, and more were introduced in plastics and these ideas were reused in MFB. Although MFB itself has some original parts/ideas (Zero-G itself was innovative) it still shows that most of the ideas have been done before and that for a spinning top game there are only so many new and differentiated parts that you can introduce. So it make sense that Beyblade exists in cyclical generations where they can basically reintroduce the same/similar part concepts to new generations.

Agreed, although I do think that in general each series of Beyblade could have been extended quite a while had there been more interest. HMS and Zero-G are both prime examples; new iterations of a series that introduce radical new concepts and then get cut short. There is indeed only so many new and differentiated parts that you can introduce specifically if we're talking about tips (although TT did get pretty innovative with MFB when they introduced things like "star"-shaped R2F as an upgrade to RF. Who would have thought of that?), but in other aspects like Attack Rings/Metal Wheels, I'd say the possibilities are endless in any given series.

(Mar. 09, 2015  3:04 AM)-Vulcan- Wrote: As for Hasbro's side series, I have no problems with their existence. Even Takara made spin-off toys. People said that these products hurt the Beyblade brand while others said that they were necessary for Hasbro to expand it's Brand and increase its shelf space presence. I originally agreed with the latter, but after seeing beywheels and beywarriors line up the shelves in my local dollar stores I definitely agree that they probably hurt the brand in the end. Maybe if Hasbro made less new side series, and put some more quality designs into them, they could have done better.

I don't have a problem with the side series either, but I think BeyWheelz, BeyWarriors, and BeyRaiderz came too quickly in succession; it felt like they were more focused on desperately pumping out those side series than they were on advancing the actual game.



And yeah @[originalzankye], I'd love to hear more about your source too. I'm assuming it's from Hasbro. In any case, that's pretty big–albeit not terribly surprising–news.
As we did in the past we can't revealed our source but it's pretty obvious is the same source that told us in December 2013 that new beyblades were coming in 2014 called Legends.
Three years is Hasbro time meaning Hopefully Spring 2018 there's new toy line and hopefully Takara Tomy does one year earlier. Once again this no speculation and to prove it that is no speculation we were the first on Youtube to Unbox Beyblade Legends.
Zankye's reputation is built guys, so worse comes to worst, if it is not true, it is the source's fault, not Zankye's. I would not doubt it.
Ah! So its time to collect beys now itself Grin .. Hopefully before their prices increase.
EDIT : Sol Blaze seems almost out of stock and kinda costly too on the market ATM
Would anyone know which stores in the usa would

would anyone know which stores in the usa wouldstill have beyblades for sale as of march 2015
If anyone has things (that aren't side series) they'd probably start (if not already) being clearanced.