(Oct. 07, 2010 12:20 PM)momiji manju Wrote: it's still the usability, versatility and overall strength of a character though.
A hard to pull off character with minimal damage is always going to be worse than a character that has simple commands, long reach, high speed and amazing strength.
A bit of an exaggeration, but there lies the principle.
hah thanks, i can understand it with street fighter but not tekken. Lack of power in hits is made up for by speed and vis versa then you have middle charathers not fast but not slow do a mid amount of damage, in a sense it can be related to beyblade.
charathers like armor king,king murdock who are slow but when hit do alot of damage are like deffence because the require more blocking then charathers like steve, lee and hworang who are fast but dont do much damage would be like attack beyblades in that you needa do as much damage as fast as possible. Then you have charathers in the middle like jin, hehachi and kazuya who would be like balance types because they arent as slow as the power houses but not as fast as the speedy charathers and do damage amounts in the middle of both hah