Built a Malefic deck. Works well in casuals but couldn't draw anything in tourney. Some help please?
Monsters:
2x Blue Eyes White Dragon
2x Red Eyes Black Dragon
3x Malefic Paralell Gear
2x Malefic Blue Eyes White Dragon
2x Malefic Red Eyes Black Dragon
3x Malefic Truth Dragon
3x Malefic Cyber End Dragon
1x Malefic Stardust Dragon
1x Dark Armed Dragon
Spells:
3x Malefic World
1x Mausoleum of the Emperor
3x Axe of Fools
1x Terraforming
2x Lighten the Load
1x Demise of the Land
2x Mystical Space Typhoon
1x Card Destruction
Traps:
3x Malefic Claw Stream
3x Dark Illusion
1x Return from the Different Dimension
Extra Deck:
3x Cyber End Dragon
3x Malefic Paradox Dragon
1x Stardust Dragon
Some explanations:
Dark Armed Dragon plays GREAT in this deck. If I can't seem to draw Malefic World, I can Special Summon 3 Malefics and they immediately blow up, letting me Special for DAD. Furthermore, only 3 of the monsters in my main deck aren't DARK!
Return from the Different Dimension is also another obvious play in this deck. For the low, low price of 1/2 my LP, I get all the monsters out of my Removed that I can summon! That's free BEWDs, REBDs, and Cyber Ends!
I only run 1 Stardust/Malefic Stardust because I only have 1 Stardust. I got 3 Malefic Stardusts though.
Mausoleum is in the deck for emergency summons of BEWD and REBD, as well as an extra field.
Axe of Fools acts like Skill Drain SHOULD in this deck (bs ruling IMO), allowing me to use Malefics and regular monsters to attack, as well as providing a HUGE boost.
Planned Adds:
2x Stardust
1x Pot of Avarice
2x Other Fields. Suggestions?
I'm open for suggestions/questions on improvment. Also, my Psychic Deck was partially torn apart and I got my 2 Tytanials and 2 Mark of Rose for my plant deck. Change of Heart Permanent? Yes please.
Also:
[Image: 300px-DarkHighlanderYF01-JP-UR-205x300.jpg]
1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters.
While this card is face-up on the field, neither player can Synchro Summon. Once per turn, you can select 1 monster your opponent controls equipped with an Equip Card. Destroy all Equip Cardsequipped to that monster, and inflict 400 damage to your opponent for each destroyed card.
Dragunity. Killer. My plants have trouble with Dragunities, so this may be a no-brainer. The problem is finding a Fiend to work into the deck...maybe a resonator...