The Digimon Fusion CCG is a collectible card game based off of the anime, Digimon Fusion.
The CCG kicked off sales on January 18th, 2014 with the release of the "New World" set. This set consists of two trial decks, "Greymon" and "Shoutmon" and a booster pack. A total of 96 cards will be released.
The trial decks consist of 30 cards, including promos, and includes one booster pack. Each trial deck is $9.99.
Booster packs consist of 10 cards. 6 commons, 3 uncommons, and 1 rare or super rare. Each booster pack is $3.99.
The game is fairly simple. You have five code crown cards. One is played each turn, alternating between players. You summon a Digimon that you can boost or fuse to power up and have the highest power. If you do, then you win the code crown. First to win five code crowns wins.
Now that the technicalities are over, here are my thoughts. This was an impulse buy on my part. I bought both trial decks and as soon as I read over the rules I began to regret by decision. The whole "highest power wins" seemed very boring.
HOWEVER, once I actually played, it was a lot of fun! The game is balanced, not all too luck based (this is my two games experience speaking), and easy to pick up. I would recommend this game to others, no doubt. I hope the game can gain popularity, as I really like it.
So post any thoughts you have on the game here!
The CCG kicked off sales on January 18th, 2014 with the release of the "New World" set. This set consists of two trial decks, "Greymon" and "Shoutmon" and a booster pack. A total of 96 cards will be released.
The trial decks consist of 30 cards, including promos, and includes one booster pack. Each trial deck is $9.99.
Booster packs consist of 10 cards. 6 commons, 3 uncommons, and 1 rare or super rare. Each booster pack is $3.99.
The game is fairly simple. You have five code crown cards. One is played each turn, alternating between players. You summon a Digimon that you can boost or fuse to power up and have the highest power. If you do, then you win the code crown. First to win five code crowns wins.
Now that the technicalities are over, here are my thoughts. This was an impulse buy on my part. I bought both trial decks and as soon as I read over the rules I began to regret by decision. The whole "highest power wins" seemed very boring.
HOWEVER, once I actually played, it was a lot of fun! The game is balanced, not all too luck based (this is my two games experience speaking), and easy to pick up. I would recommend this game to others, no doubt. I hope the game can gain popularity, as I really like it.
So post any thoughts you have on the game here!