So I came across a few videos where Charge' was going head to head with/beating top tier opposite spin drivers;
https://youtu.be/xACYdgkxkbo?t=202 (vs World 2D Rise)
Virtuous Circle comments "My charge' doesn't have hole in the tip, so I made it worn down by using infinite mugen stadium. It is hard to control worn-down charge'." and also links the following video:
https://youtu.be/WW8hbMApu2c?t=293 (vs World 2B Drift)
https://youtu.be/Ka34haFvpos?t=7855 (vs World 2D Zone'+Z, there's more Charge' combos in this video but can't bother to search for them)
and then tested some stuff myself:
Note: I do not have the Mugen Stadium so I used sand paper instead, this might be illegal, also my Charge' does have a small air bubble (I think this is what Virtuous Circle meant by "hole in the tip") in it, so I only shortened it as much as I could without exposing the air bubble. A more worn down Charge' could possibly have better LAD. Mine can occasionally draw vs Drift but does not beat it.
I don't have Hollow and my Tempest broke while I was testing Judgement vs it the other day, curios how the Rage/Judgment+Charge' combos do vs them, if anyone has a worn down charge pls help.
How my Charge' looks:
[font="Source Sans Pro", Helvetica, Arial, sans-serif][[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]] [/font]
[font="Source Sans Pro", Helvetica, Arial, sans-serif] [/[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]][/font]
Proof that I have the parts I'm claiming to test:
[font="Source Sans Pro", Helvetica, Arial, sans-serif][[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler][/font]
[font="Source Sans Pro", Helvetica, Arial, sans-serif][/[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]][/font]
World Helios2 1S Wheel Charge' vs World Hyperion2 1S Wheel Xtend+:
(swapped disc and layers after 10 rounds, weak launched Charge' with launcher slightly tilted, moderate flat launched Xtend+. Ties redone. Alternating launch order)
Charge' 15 - Xtend+ 5, all OS.
Charge' 75% winrate!!
Rage Helios2 3A Charge' vs Master Spriggan Wheel Xtend+:
(Master strong-moderate flat launched, Rage strong-moderate sliding shot. Note: unlike the other layers I tested, Rage almost never self KO'ed even when hard launched. Ties redone. Rage launched second)
Rage 7 (6 KO, 1OS) - Master 13 (2 KO, 11 OS)
R He2 3A Ch' 35% winrate
[b]Rage Helios2 3A Charge' vs Brave Hyperion2 2A Xtend+ (6BM):
[/b](Brave moderate-weak launched, Rage strong-moderate sliding shot. Ties redone. Rage launched second)
Rage 13 (9KO, 4OS) - Brave 7 (2KO, 5 OS)
R He2 3A Ch' 65% winrate
Judgement Valkryie Blitz Charge' Goku vs Master Spriggan Wheel Xtend+:
(too many draws so I only did 10 rounds. Both moderate/weak launched, Judgement was sliding shot. Alternating launch order)
Judgement 6 (5 KO, 1 OS) - Master 4 (1 KO, 3OS)
JVBCH' (Goku) 60% winrate.
(Note: Judgement was lucky here, the winner got wall saved for most KO's this match. Also so much recoil, Judgement was hitting Master noticably harder than Rage did, eventhough J was weak launched?)
Judgement Valkryie Blitz Charge' Goku [b][u]vs Brave Hyperion2 2A Xtend+(6BM):[/u][/b]
(Brave was launched just weak enough to stay at the center (was much easier for J to sweep it if it moved around), J was moderate sliding shot. Brave launched first)
Judgement: 9 (7KO, 2OS) - Brave 11 (8KO, 3OS)
JVBCH' (Goku) 45% winrate.
(Again, lots of recoil).
So... Charge' is pretty good. Looks like it's in contention for the title "second best opposite spin driver after Drift" together with Xtend+/Zone'+Z/Rise/Mobius. It doesn't ride the tornado ridge too well tho, so self ko's are a risk especially with the lighter non-Sparking layers. If not for the self ko risk it would have pretty decent same spin stamina too.
Edit: uhhh, can't I hide the pics in spoiler tags?
https://youtu.be/xACYdgkxkbo?t=202 (vs World 2D Rise)
Virtuous Circle comments "My charge' doesn't have hole in the tip, so I made it worn down by using infinite mugen stadium. It is hard to control worn-down charge'." and also links the following video:
https://youtu.be/WW8hbMApu2c?t=293 (vs World 2B Drift)
https://youtu.be/Ka34haFvpos?t=7855 (vs World 2D Zone'+Z, there's more Charge' combos in this video but can't bother to search for them)
and then tested some stuff myself:
Note: I do not have the Mugen Stadium so I used sand paper instead, this might be illegal, also my Charge' does have a small air bubble (I think this is what Virtuous Circle meant by "hole in the tip") in it, so I only shortened it as much as I could without exposing the air bubble. A more worn down Charge' could possibly have better LAD. Mine can occasionally draw vs Drift but does not beat it.
I don't have Hollow and my Tempest broke while I was testing Judgement vs it the other day, curios how the Rage/Judgment+Charge' combos do vs them, if anyone has a worn down charge pls help.
How my Charge' looks:
[font="Source Sans Pro", Helvetica, Arial, sans-serif][[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]] [/font]
[font="Source Sans Pro", Helvetica, Arial, sans-serif] [/[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]][/font]
Proof that I have the parts I'm claiming to test:
[font="Source Sans Pro", Helvetica, Arial, sans-serif][[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler][/font]
[font="Source Sans Pro", Helvetica, Arial, sans-serif][/[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]spoiler[/font][font="Source Sans Pro", Helvetica, Arial, sans-serif]][/font]
World Helios2 1S Wheel Charge' vs World Hyperion2 1S Wheel Xtend+:
(swapped disc and layers after 10 rounds, weak launched Charge' with launcher slightly tilted, moderate flat launched Xtend+. Ties redone. Alternating launch order)
Charge' 15 - Xtend+ 5, all OS.
Charge' 75% winrate!!
Rage Helios2 3A Charge' vs Master Spriggan Wheel Xtend+:
(Master strong-moderate flat launched, Rage strong-moderate sliding shot. Note: unlike the other layers I tested, Rage almost never self KO'ed even when hard launched. Ties redone. Rage launched second)
Rage 7 (6 KO, 1OS) - Master 13 (2 KO, 11 OS)
R He2 3A Ch' 35% winrate
[b]Rage Helios2 3A Charge' vs Brave Hyperion2 2A Xtend+ (6BM):
[/b](Brave moderate-weak launched, Rage strong-moderate sliding shot. Ties redone. Rage launched second)
Rage 13 (9KO, 4OS) - Brave 7 (2KO, 5 OS)
R He2 3A Ch' 65% winrate
Judgement Valkryie Blitz Charge' Goku vs Master Spriggan Wheel Xtend+:
(too many draws so I only did 10 rounds. Both moderate/weak launched, Judgement was sliding shot. Alternating launch order)
Judgement 6 (5 KO, 1 OS) - Master 4 (1 KO, 3OS)
JVBCH' (Goku) 60% winrate.
(Note: Judgement was lucky here, the winner got wall saved for most KO's this match. Also so much recoil, Judgement was hitting Master noticably harder than Rage did, eventhough J was weak launched?)
Judgement Valkryie Blitz Charge' Goku [b][u]vs Brave Hyperion2 2A Xtend+(6BM):[/u][/b]
(Brave was launched just weak enough to stay at the center (was much easier for J to sweep it if it moved around), J was moderate sliding shot. Brave launched first)
Judgement: 9 (7KO, 2OS) - Brave 11 (8KO, 3OS)
JVBCH' (Goku) 45% winrate.
(Again, lots of recoil).
So... Charge' is pretty good. Looks like it's in contention for the title "second best opposite spin driver after Drift" together with Xtend+/Zone'+Z/Rise/Mobius. It doesn't ride the tornado ridge too well tho, so self ko's are a risk especially with the lighter non-Sparking layers. If not for the self ko risk it would have pretty decent same spin stamina too.
Edit: uhhh, can't I hide the pics in spoiler tags?