the shooting part sounds fun
, but I'm not to keen on the HF, it probably has the same performance as the old ones, maybe less caving in...

(Jul. 09, 2011 7:52 PM)Deikailo Wrote:(Jul. 09, 2011 7:46 PM)lord Wolfblade Wrote: my little brother knocked the thing that i put my beys in over a while back, and now a big amount of the parts i need are lost within the mess that is my roomNew incentive to clean your room.
i would of picked all those parts up once i hit it over if i was him
(Jul. 10, 2011 8:24 AM)Raigeko13 Wrote: Meh, I think I'll go grab the links and make the thread. Hopefully mods won't close it.
Also I find that the combo with Galeons AR and Flame Pegasus's Base makes for a good defense/stamina plastics combo. Galeons sub AR (from what I read on Beywiki) can take a hit and reduce recoil from the impact of the other bey hitting it, and with the stamina combined with that, it beats a lot of things.
(Jul. 10, 2011 9:53 AM)th!nk Wrote: Curious, when zombies first appeared, or were using Wolborg 1's shaft, did they dominate, and if so, WTF was up with attack that it couldn't KO them?
Seriously, I've been using Tiger Defenser/Wide Survivor/Left SG Bearing Version/Whatever Wolborgs base is, and it's KO bait for my stupid number of attack combo's.
I guess Bearing Stinger's shaft or SG Bearing 2 or whatever would fix it, but yeah.
Also, not having much luck with Upper attack beys. :\ Do far better with smash. I mean, maybe if I had a working Storm Grip it'd be better, but with my slow storm grip, an aggro SG Metal change, and SG metal flat 2, all it does is hit a couple of times and then screw up and lose a bunch of stamina. :\ Whereas triple wing just KO's or wrecks everything's spin so bad it doesn't have to.