" Just woke any one want to do a team battle?"
Beyblade Burst Turbo-Z
(Nov. 18, 2018 2:19 PM)Nightmarefafnir Wrote:(Nov. 18, 2018 1:40 PM)UIValkyrieBurst Wrote: I said you could upgrade to 7 sided!But citrus said I have to use 6 sided for now!
I starting my part all over again,forget about that battle
Leo comes to the academy “looks like there are bladers here,anybody want to battle”
“Sure I’ll take you on with my partner Xel Perseus the strongest cho-z bey!”
(Nov. 18, 2018 12:25 PM)UIValkyrieBurst Wrote:(Nov. 18, 2018 7:48 AM)Nightmarefafnir Wrote: No,whenever my dark power comes out ,I have to use a 20 side dice ,if the no is greater than 15 the opponent bursts ,but if it is less than 15 then I burst
Dude I said if you roll a 13 or above it works
(Nov. 18, 2018 8:14 AM)CitrusNinja3 Wrote: @[UIValkyrieBurst] I'm leaving this message for you to see the next time you log on. I wanted to share a few of my game balancing ideas with you. Because I seem to be the only Blader using a non-balance Type, i thought it would be interesting to nerf Balance Beys a bit. Or at least make them interact more with the other Types, as well as sharing a bit of the risk system with the main types. Maybe if a Balance Type is up against a non-Balance Type, both Beys get +1. This would make Bursts more common in these kinds of battles. Also, I was thinking that adding a frame could turn any type-related boosts into +2 instead of +1, and no frame would keep it +1. Idk. The frane thing might be too much, but I at least hope you consider the Balance Type balancing. (I know. What a pun.)Your not the only one Vincent made an attack type also I don’t see how giving them both +1 in a battle helps out with balancing it
It's a higher risk to burst. It may not be much, but it makes more sense than only giving the opponents +1
(Nov. 18, 2018 3:44 PM)UIValkyrieBurst Wrote:"Come one then, show me what you got"(Nov. 18, 2018 2:19 PM)Nightmarefafnir Wrote: But citrus said I have to use 6 sided for now!
I starting my part all over again,forget about that battle
Leo comes to the academy “looks like there are bladers here,anybody want to battle”
“Sure I’ll take you on with my partner Xel Perseus the strongest cho-z bey!”
(Nov. 18, 2018 3:47 PM)Nightmarefafnir Wrote:"3!"(Nov. 18, 2018 3:44 PM)UIValkyrieBurst Wrote: “Sure I’ll take you on with my partner Xel Perseus the strongest cho-z bey!”"Come one then, show me what you got"
(Nov. 18, 2018 3:47 PM)CitrusNinja3 Wrote:Burstings already pretty high so i don’t think a +1 will work that well I can edit my first comment on this thread to say there’s to many balance types and more Attack/Defense/Stamina beys are needed(Nov. 18, 2018 12:25 PM)UIValkyrieBurst Wrote: Dude I said if you roll a 13 or above it works
Your not the only one Vincent made an attack type also I don’t see how giving them both +1 in a battle helps out with balancing it
It's a higher risk to burst. It may not be much, but it makes more sense than only giving the opponents +1
(Nov. 18, 2018 3:47 PM)Nightmarefafnir Wrote:(Nov. 18, 2018 3:44 PM)UIValkyrieBurst Wrote: “Sure I’ll take you on with my partner Xel Perseus the strongest cho-z bey!”"Come one then, show me what you got"
(Nov. 18, 2018 3:47 PM)Nightmarefafnir Wrote: "Come one then, show me what you got""3!"
“2!” Guki gets into a jumping position
(Nov. 18, 2018 3:52 PM)UIValkyrieBurst Wrote:(Nov. 18, 2018 3:47 PM)CitrusNinja3 Wrote: It's a higher risk to burst. It may not be much, but it makes more sense than only giving the opponents +1Burstings already pretty high so i don’t think a +1 will work that well I can edit my first comment on this thread to say there’s to many balance types and more Attack/Defense/Stamina beys are needed
(Nov. 18, 2018 3:47 PM)Nightmarefafnir Wrote: "Come one then, show me what you got"
"3!"
“2!” Guki gets into a jumping position
"I am also battling 1."
(Nov. 18, 2018 3:52 PM)UIValkyrieBurst Wrote:"1!" Leo tilts his launcher and bends down a little(Nov. 18, 2018 3:47 PM)CitrusNinja3 Wrote: It's a higher risk to burst. It may not be much, but it makes more sense than only giving the opponents +1Burstings already pretty high so i don’t think a +1 will work that well I can edit my first comment on this thread to say there’s to many balance types and more Attack/Defense/Stamina beys are needed
(Nov. 18, 2018 3:47 PM)Nightmarefafnir Wrote: "Come one then, show me what you got"
"3!"
“2!” Guki gets into a jumping position
Guki jumps backwards while launching “GO SHOOT! Now Xel Boost!”
Griffin is in attack mode!
And remember Griffin is a left spinning bey
And remember Griffin is a left spinning bey
I rolled 12
(Nov. 18, 2018 4:10 PM)UIValkyrieBurst Wrote:"Go shoot" I tilted the launcher and bend down,while launching I moved my body backwards and launched during that ,to perform death claw(Nov. 18, 2018 4:06 PM)Nightmarefafnir Wrote: I rolled 12Your not gonna rp the Launch or the go shoot or even a special attack?
name: Red
Desription: medium size, wears red and black hoddie one red eye and one blue eye
bey: spriggan requiem o glaize bearing
bey moves: requiem break,spriggan slash,counter break, and drain break
age:21
gender:male
Desription: medium size, wears red and black hoddie one red eye and one blue eye
bey: spriggan requiem o glaize bearing
bey moves: requiem break,spriggan slash,counter break, and drain break
age:21
gender:male
"Hello is anyone there?"