Ask a question, get an answer! #2

Are the talks of more rubber on Hasbro Meteo and Faster Hasbro R2F true?
ok thanks Hazel
From what I've heard(and seen myself), the Hasbro R2F actually is slightly slower, and tends to stall(due to not being held by a bar in the middle of the rubber piece) sometimes. I don't find it particularly disadvantageous, though.

Not sure about Hasbro Meteo, because I only own Hasbro Meteo.
Was just wondering but are the ridges in the BB-10 attack stadium meant to do something?
Because I just bought one on the internet and most if not all my attack beys just ignore the ridges and it pretty much makes sliding shot or banking shot impossible.
The Tornado Ridge in the BB-10 is to slow the escape of your beyblades from the Stadium, making Self-KO a lot less probable, as long as you're launching properly.

If you're banking or sliding outside of the ridge, then yes, it would not help much. But, with a proper launch, it is actually extremely beneficial to a flower pattern and KOing. That is why it is the best Stadium for Attack-types.
See now im starting to think I've bought a fake stadium ==
Even if I were to launch they bey normally the attack bey would just self ko itself ignoring both ridges and just fly out of the stadium. I cant even Battle 2 attack type beys mainly because the first bey would always self ko first. Whether its a normal Flat Tip or a R2F
What does the stadium you bought look like?

The Tornado Ridge is not fool-proof - if you're launching too hard, you will still skip right over it.
The stadium which i bought is this one
http://www.ebay.com.au/itm/280779044649?...454wt_1270
When I compare my bey's performance to those in youtube videos its asif the ridge is non existent
That is a legal BB-10 Stadium, made by SonoKong, yes.

I own both that one and a Takara Tomy BB-10, and I can assure you it is the appropriate Stadium.
sorry for keep asking wich one is better overral Phantom orion or variares
Phantom. It has good stamina. It can be used for attack and Phantom defense/stamina hybrids are doing well in most tournaments. Moreover it is easier to control and B:D(with Phantom) is more useful than D:D(with Vari)
Hmmm i guess i'm just launching too hard then

Edit: is Dragoon msuv testable in this stadium? Because again mine just flies out of the ring even when launching it lightly
but bottom for D:D is out classed

That is exactly what I said. D:D is not good but B:D can be used in case you have the A4 mold.
A4 mold is it better than other mold and reach 7 mins

(Jan. 03, 2012  12:48 AM)th!nk Wrote:
(Jan. 02, 2012  4:51 PM)Janstarblast Wrote: I thought of this question recently-
May someone tell me of the factors which make TH170 a better choice over BD145?
I heard of this just today. People were speaking of TH170 'dominating' BD145. Smile
Versatility might play a role of course, but is there any other factor which makes it better?
Its not quite heavy too...

Hm, no one answered this for you. They/we were just referring to what happens when the two tracks face each other in battle, which is "TH170 usually wins".

Thanks a lot.
Well yes, it was you and Hazel. Tongue_out
So only in BD145 Vs. TH170 match ups, is TH170 good. Smile
So overall, BD145 is better right? Then again, the Phantom TH170 combo seems to dominate at times... (Don't answer this, I know this belongs in BMAC. I am just reflecting upon the answer you gave)
Sam- Well, B: D cannot be used at all. It is too easy to KO for anything, and hence is an embarrassment of a Stamina part. The Winning Combination in the Hyderabad tourney might make you think otherwise, but in reality, its pretty much OK.
ok thanks
(Jan. 03, 2012  9:20 AM)Janstarblast Wrote:
(Jan. 03, 2012  12:48 AM)th!nk Wrote:
(Jan. 02, 2012  4:51 PM)Janstarblast Wrote: I thought of this question recently-
May someone tell me of the factors which make TH170 a better choice over BD145?
I heard of this just today. People were speaking of TH170 'dominating' BD145. Smile
Versatility might play a role of course, but is there any other factor which makes it better?
Its not quite heavy too...

Hm, no one answered this for you. They/we were just referring to what happens when the two tracks face each other in battle, which is "TH170 usually wins".

Thanks a lot.
Well yes, it was you and Hazel. Tongue_out
So only in BD145 Vs. TH170 match ups, is TH170 good. Smile
So overall, BD145 is better right? Then again, the Phantom TH170 combo seems to dominate at times... (Don't answer this, I know this belongs in BMAC. I am just reflecting upon the answer you gave)
Sam- Well, B: D cannot be used at all. It is too easy to KO for anything, and hence is an embarrassment of a Stamina part. The Winning Combination in the Hyderabad tourney might make you think otherwise, but in reality, its pretty much OK.

BD145CS/RDF for defense, TH170CS/RDF for balance, TH170D for stamina, BD145EDS for stamina with a little defense.

TH170 is becoming underrated. Not as strong defensively but much more balanced, and seeing as BD145 is so dangerous, being able to "hunt the hunter" per se, means it's quite useful.


As for B: D, I think the jury is still out on this one, it is a part that has a lot of variation, and as much as we call it inconsistent in terms of performance and stuff, too easily OS'd/KO'd, it's still placing almost constantly.
The reason for B: D placing quite consistently, is probably the lack of Attack Customs. Whenever I saw a B: D combo in the thread, I haven't seen an Attack combo place. Only Defense/Stamina customs.
If a B: D combo is to face a Defense/Stamina combo, you've won half the battle, provided those are not capable of KOing your combo. Basalt BD145CS may be threatening for B: D combos, as a skillfully launched one may net decent KOs. Smile
I may be wrong though, but that's what I've observed, and assumed. Smile
The variations affect B: D more than anything, but that is a different scenario if you know that you are using the best B: D mold. Smile
All stamina combo's are easily KO'd by attackers though, it's not just B: D. The main concern with B: D, I think, was the tendency to be KO'd by defense (again, most stamina combo's have an issue with that anyway), and most importantly, that in a lot of testing it was OS'd by TH170D.

As I said elsewhere, apparently some molds OS'd TH170D (though I'm yet to see the testing, no one gave me the link and I've not had time to trawl through the thread), and those would likely be worthy of top-tier.

The whole thing is very complicated.
Hm...
Stamina combos are usually easy to KO, but B: D, along with PD has far too less grip to be able to stay inside. Smile
About being KOed by Defense, I already mentioned the Basalt BD145CS combo, which is certainly famous for KOing beys. Smile
About OSing TH170D, I won't be much surprised. Smile I always expected the 'better molds' to OS any existing Stamina tips. B: D's got the best SST as I've seen, and on a low recoil wheel, it can do quite well. Smile
About B: D being OSed by TH170D, I never knew that. Chocked_2
If B: D were OSing everything else, it would be on the stamina tier list, because it would be the best stamina bottom. The whole weakness of stamina is being KO'd, and with today's beys, even two AD145WD beys will KO each other from recoil or whatever. Being KO'd is not a problem for stamina unless it is enough to prevent it winning tournaments, which it obviously isn't. Tongue_out
(Jan. 03, 2012  9:41 AM)th!nk Wrote: All stamina combo's are easily KO'd by attackers though, it's not just B: D. The main concern with B: D, I think, was the tendency to be KO'd by defense (again, most stamina combo's have an issue with that anyway), and most importantly, that in a lot of testing it was OS'd by TH170D.

As I said elsewhere, apparently some molds OS'd TH170D (though I'm yet to see the testing, no one gave me the link and I've not had time to trawl through the thread), and those would likely be worthy of top-tier.

The whole thing is very complicated.

By the sound of this it sounds like Stamina types aren't that useful if they're getting KO'd by defence types.
Only a few defense types have the ability to do it, and only in good hands.

That said, stamina types are often used against other stamina types. I think it's usually Stam/Def balance vs Defense (or other stam/def balance). Then the ones with more stamina than defense are defeated by Attack.

Might be wrong, but that's how things seem to be. Stamina > Stamina, Stam/Def>Def/Stam>Attack>Stam/Def.
And a little Stamina>Stam/Def.
(Jan. 03, 2012  9:51 AM)th!nk Wrote: If B: D were OSing everything else, it would be on the stamina tier list, because it would be the best stamina bottom. The whole weakness of stamina is being KO'd, and with today's beys, even two AD145WD beys will KO each other from recoil or whatever. Being KO'd is not a problem for stamina unless it is enough to prevent it winning tournaments, which it obviously isn't. Tongue_out

Hehe! XD
Being KOed is the biggest weakness of Stamina types! Tongue_out
No wonder PD was pulled down soon after!
Two AD145WD combos will KO each other due to recoil and all. But at the same time, they seem to hold their ground against other combos. With the arrival of super low recoil wheels, KOing stamina wheels has become too challenging. But yes, its not entirely difficult at the same time. Smile
So, Stamina is highly unpredictable.
Right now, I have no idea of what I am talking about. XD
Its SO funny! Stamina combos are easy to KO, but they are not entirely easy to KO. They are difficult to KO, but then there are some beys which KO them easily.... Sheesh!