[Answered]  Why would you want a Low Center of Gravity?

There are four Forge Discs in Beyblade Burst that have designs based around low centers of gravity: Armed, Vertical, Down, and Vanguard. Not only that, but the hanging design of the Wall frame does much of the same. What I'm wondering is: Why would this matter? What are the major pros and cons of this kind of design?
I would think for more stability while spinning or more LAD
The examples you gave are not for a low center of gravity, but for deflecting low attackers such as Longinus, and attacking low sitting beys such as how Lift's gimmick works, beys like Forneus and Longinus have a low center of gravity, here is an explanation.

https://www.explainthatstuff.com/center-...you%20over.

In other words, balance.
black night is correct however, discs with too much lower center of gravity scrape. So...
(Sep. 11, 2020  2:16 PM)The Blacknight Wrote: The examples you gave are not for a low center of gravity, but for deflecting low attackers such as Longinus, and attacking low sitting beys such as how Lift's gimmick works, beys like Forneus and Longinus have a low center of gravity, here is an explanation.

https://www.explainthatstuff.com/center-...you%20over.

In other words, balance.

Huh... so they're similar to, like, MFB's D125 in that way? Did not know that. Thanks for the info!
(Sep. 11, 2020  9:13 PM)GreenGale2000 Wrote:
(Sep. 11, 2020  2:16 PM)The Blacknight Wrote: The examples you gave are not for a low center of gravity, but for deflecting low attackers such as Longinus, and attacking low sitting beys such as how Lift's gimmick works, beys like Forneus and Longinus have a low center of gravity, here is an explanation.

https://www.explainthatstuff.com/center-...you%20over.

In other words, balance.

Huh... so they're similar to, like, MFB's D125 in that way? Did not know that. Thanks for the info!

No problem.