I couldn't agree more, 230 is a game breaking piece plain and simple.
MF Vulcan Horuseus 85RF/R2F, MF Lightning L Drago 90/100 RF/R2F, MF Gravity Perseus (Right Spin, Counter Mode) 85/90/100 RF/R2F, MF Pegasus 85 RF/R2F and MF Meteo L Drago (Absorb Version) 90 RF/R2F all achieve a 0 -10% win rate over MF - H Earth Bull 230RS.
230 has completely incapacitated the competitive use low track Attacking options, due to the height of the 230 track low track Attack combinations cannot make any reasonable contact with a 230 defence combo and as such are not an option within the Attack Meta Game now with introduction of 230.
Before the release of the 230 track low track stamina combinations were dominating the Stamina Meta Game with Earth/Burn Bull 85WD/SD becoming the architect behind the movement towards LSTC achieving a 90 -100% win rate over all other Stamina track height combinations. Since the release of the 230 track using LSTC's are no longer a viable option with any track lower then 120 losing 100% of the time, for a track to achieve such a win rate over a large portion of Meta Game is unbelievable!
I’ve been doing a little testing in regards to Attack options against a 230 opponent, I’ve found that Vulcan works well against a 230 opponent on a 125 track height, Meteo L Drago (Absorb Version) for some reason works better on 145 while the most consistent of all Attack options against a 230 opponent at the moment is MF Lightning L Drago CH120RF/R2F. Due to the track height switching ability it allows the user to manipulate LL Drago to become a reasonable counter for either 230 Defence/Stamina combo or traditional 145 based opponents.
Though the scariest thing I’ve found about 230 is the fact that it has given rise to the possibility of a true MFB Balance combo, MF - L Earth Bull 230CS which incorporates Defense and Stamina properties. We can all thank Kei for this awesome combo of annoyance, lol.
*EDIT*
I just did some quick battles against 230RS/CS and have come to conclusion that the best Attack options are MF Lightning L Drago CH145RF, MF Gravity Perseus (Left Spin, Counter Mode) CH145RF and MF Meteo L Drago (Absorb Version) CH145RF. I've chosen CH120-145 as the preferred track simply because it gives the combination added versatility against a wide range of opponents not just a 230 opponent. While battling in a competitive sense if your opponent switches to a standard 145 track Stamina or Defence combo by using CH145 you can readjust the height of the track in order to counter the opponent while achieving fantastic win rates against a variety of opponents.
I've also noticed the best way of defeating a 230 opponent is by using 230's main advantage against it. By using a Beyblade with a left spin orientation it creates a natural destabilizing effect which in most cases is enough to KO's a 230 opponent or causes the 230 opponent to become severely top heavy and circle the stadium. In some instances when the 230 opponent is top heavy it allows for a much easier KO as the 230 combo will be circling very close to the tornado ridge and stadium exists. If a KO doesn't occur then there is a slight chance of victory occurring by out spinning the 230 opponent though there is a much larger chance of the match ending in a tie if a KO doesn't occur.
In Brisbane, Australia and wanna battle? Send me a PM and we can sort it out.