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Full Version: Beyblade Burst GT (Gachi)
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Is there a price/a price estimate for the set?
Beyblade Burst Gachinko?
Okay, I kinda like that name a bit.

It translates from GT to ガチンコ looking at the symbols inside the G.
My price estimate is roughly 80-90 USD.May be able to find it a bit cheaper of 88powerpig88 if he even sells Beyblades anymore.

He still sells on eBay. I’ve bought a lot of stuff from him
(Mar. 10, 2019  5:16 AM)BladerGJ Wrote: [ -> ]Are those beyblades in the top of the corocoro logo?

No, those are the key items for Kedama no Gonjiro: https://www.gonjiro.jp/
Gachi/Gati is short for Gachinko/Gatinko.
These look awesome! I don’t like the white on Ace Dragon that much though..
BTW The "GT Layer System" is supposed to called the "Gachinko Layer System"
(Mar. 11, 2019  12:23 PM)Triumph Wrote: [ -> ][Image: 64KsB5E.jpg]

Beyblade Burst GT B-136 Beyblade Gatinko Battle Set

Includes-

2 Layer chips (Dragon & Valkyrie)
2 Layer Weight
4 Layer Bases (Slash, Rock, Ace & Gran)*
2 disks (Bl & St)
2 drivers (Pw & Ch)
2 launchers (blue & white)
2 long ripcord (black & red)

Official stock combos in the box are - Slash Valkyrie.Bl.Pw and Ace Dragon.St.Ch.

(Don't get me banned for piracy here, I never wanted to leak it in the first place but since there's some other Japanese guy who already got it leaked before any of my friends or even me, I thought it'd be nice to show it to all of you just in case.)

Loving Valkyrie, not sure on the Dragon...but will get them all eventually.
"Layer Weights" explained:

斬 Layer Weight: 2 sided Layer Weight
烈 Layer Weight: 3 sided Layer Weight
天 Layer Weight: 4 sided Layer Weight
OMG. The only con to the system I can think of is left spin. They're gatchi base would have to be not compatible with the right spin gatchi bases for several reasons.
(Mar. 12, 2019  12:46 AM)BurstMaster Wrote: [ -> ]OMG. The only con to the system I can think of is left spin. They're gatchi base would have to be not compatible with the right spin gatchi bases for several reasons.

Theoretically, it would work fine. You could put a left spin GT chip in any base since the teeth and launcher hooks are attached to that. The only downside would be that the contact points would be extremely sharp, especially Slash, so I personally would understand if TT made left spin cores purposefully incompatible with most bases. We will see soon, in B-139, which is apparently supposed to be a left spin stamina type.
(Mar. 12, 2019  1:03 AM)MGoldZeo Wrote: [ -> ]
(Mar. 12, 2019  12:46 AM)BurstMaster Wrote: [ -> ]OMG. The only con to the system I can think of is left spin. They're gatchi base would have to be not compatible with the right spin gatchi bases for several reasons.

Theoretically, it would work fine. You could put a left spin GT chip in any base since the teeth and launcher hooks are attached to that. The only downside would be that the contact points would be extremely sharp, especially Slash, so I personally would understand if TT made left spin cores purposefully incompatible with most bases. We will see soon, in B-139, which is apparently supposed to be a left spin stamina type.

There is one reason why the right-spin bases will be completely incompatible with left-spin chips. The chips may have the teeth, but where is the ledge that the driver latches unto?
(Mar. 12, 2019  1:12 AM)BeyCrafter Wrote: [ -> ]
(Mar. 12, 2019  1:03 AM)MGoldZeo Wrote: [ -> ]Theoretically, it would work fine. You could put a left spin GT chip in any base since the teeth and launcher hooks are attached to that. The only downside would be that the contact points would be extremely sharp, especially Slash, so I personally would understand if TT made left spin cores purposefully incompatible with most bases. We will see soon, in B-139, which is apparently supposed to be a left spin stamina type.

There is one reason why the right-spin bases will be completely incompatible with left-spin chips. The chips may have the teeth, but where is the ledge that the driver latches unto?

It’s also on the chip, which I already said above.

On a related note, I really finally think TT has its part system right this time. In MFB, the face bolt and spin track were really not that interesting or useful, and there was even no variation in the face bolt. In Burst, we have frames, which don’t do much else except provide LAD. Here we have parts of the layer that each have customisation that actually affects the whole in a major way. The GT Chip determines teeth strength, the Weight determines weight, and the base determines overall type, shape, and contact points. This time, it really doesn’t feel like any parts are unnecessary, unlike a lot of parts in the past. They even got rid of frames. It really seems like Beyblade is turning around for the better.
(Mar. 12, 2019  1:03 AM)MGoldZeo Wrote: [ -> ]
(Mar. 12, 2019  12:46 AM)BurstMaster Wrote: [ -> ]OMG. The only con to the system I can think of is left spin. They're gatchi base would have to be not compatible with the right spin gatchi bases for several reasons.

Theoretically, it would work fine. You could put a left spin GT chip in any base since the teeth and launcher hooks are attached to that. The only downside would be that the contact points would be extremely sharp, especially Slash, so I personally would understand if TT made left spin cores purposefully incompatible with most bases. We will see soon, in B-139, which is apparently supposed to be a left spin stamina type.

Slash valkyrie would have the point rotating twords the bey instead of away, think left spinning V2
So can Weights 2, 3, and 4 fit in anything or is there some kind of restriction?
(Mar. 12, 2019  3:23 AM)Ranch+Kerbeus Wrote: [ -> ]So can Weights 2, 3, and 4 fit in anything or is there some kind of restriction?

No customization restrictions have been presented in Beyblade Burst GT as of right now, so the answer would be yes, they can fit anything.
While I think this may actually be a good start to the series, the Gachinko system pulses 10x more creativity to the beyblades’ layer as they can now be split into not only two parts, but three parts each, a layer weight, a bottom piece and a top piece altogether, creating vastly different combinations and enforcing beyblade wiki testing beyond maximum.
Lets hope they dont make mG 3: this time your ******
(Mar. 12, 2019  12:37 AM)bigdaddyjoe Wrote: [ -> ]"Layer Weights" explained:

斬 Layer Weight: 2 sided Layer Weight
烈 Layer Weight: 3 sided Layer Weight
天 Layer Weight: 4 sided Layer Weight

斬 = "Slash"
烈 = "Burst"
天 = "Heaven"

According to google translate which probably isn't too reliable. ?
[Image: nAUSWvD.png]

The Launcher Looks Like is from MFB 4D (LL2)
Proto launcher it looks like
(Mar. 12, 2019  11:27 AM)marutti Wrote: [ -> ]Proto launcher it looks like

I would say A New Winder on Light Launcher

[Image: AygFnDs.jpg]
That new launcher looks sort of like a string launcher, but it's clearly got a ripcord. Interesting.
(Mar. 12, 2019  12:56 PM)BeyGa Wrote: [ -> ]Valt is so legendary in this series, he's now shiny! LOL

[Image: Cr5MkEg.jpg]

I like Valt’s redesign it’s kinda of a throwback
I cant view the image
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