[Unanswered]  Team building help for the infinite time

So, here we are again, blades, impact drake, hover wyvern, dran sword, wyvern gale, courage dran, phoenix wing, perseus dark, Leon claw, shark edge, shinobi knife, beat tyranno, sting unicorn, steel samurai, cobalt dragoon, sabre samurai, savage bear, rock golem, wizard rod, hells reaper, whale wave, shelter drake, emperor might, silver wolf, sphinx cowl, bullet griffin, Bahamut blitz, ghost circle, hells hammer, samurai calibur, black shell, knight mail and Pegasus blast, ratchets, 1-60, 2-60, 2-70, 3-60, 3-80, 3-85, 4-55, 4-60, 4-70, 4-80, 5-60, 5-70, 5-80, 6-60, 6-70, 6-80, 7-60, 7-70, 9-60, 9-65, 9-80, m-85, bits, ball, bound spike, cyclone, elevate, free ball, gear ball, gear flat, gear point, gear needle, Hexa, high needle, kick, level, low flat, low rush, merge, metal needle, needle, orb, operate ratchet (in attack or defense mode), point, quake, rush, rubber accel, spike, taper, turbo, under needle, vortex, and wedge. Thanks in advance!
Feel free to list ur parts and I can give u my personal preference on a deck
Tyranno 5-60 P
Rock Golem 9-60Under needle-The stock combo is good tho
Wizard rod 1-60 Hexa
This should work, but be careful