So, i've been away for a week, but before I was away, I noticed a few people not understanding the difference between the two. I've been thinking about this during the week, and now know what I want to say.
It's going to be simple. I'll give definitions, explain what each does in beyblade, give an example, and write how each will affect each type.
So, Traction Definition
And, Friction Definition
In a super tiny nutshell, they both have to do with each other, but what sets them apart is this:
Friction is resistance.
Traction is It's ability of motion.
Again, super tiny nutshell.
So, how about an example?
Metal Flat is the best example I can think of:
Metal has low Friction, allowing it to have significantly more stamina than a bottom such as f.
In Beyblade, more friction = less spin time
It is wide enough to grab onto the stadium and move like an attack bottom. (traction)
In Beyblade, wider surface area = faster movement.
High friction doesn't mean high traction. An example of this scenario is Rubber Sharp.
Now, what do we want for each type of Beyblade?
Attack
Here, we basically just want high traction. Traction will make it move fast. Rubber bottoms work best because of their high traction, which results in more speed. Surface area is a huge factor here. The more surface area, the faster the bottom is. R2F has a wider surface area than RF, and more traction, due to the star shape.
If you want stamina, but maintain attack power, pick a bottom with less friction. However, it is harder to maintain a flower pattern.
Defence
We simply want more friction. Rubber bottoms obviously are better than plastic ones. A little traction is okay, as shown here.
Stamina
This one is pretty obvious. We don't want either. Higher friction has lower spin times. Higher traction won't assist stamina at all, so it's best to just stay with low traction.
Simple
Anything I missed?
Heck, I could even write a beywiki draft for this, if anyone above and beyond feels it is needed.
Two links provided by Kai-v:
http://worldbeyblade.org/Thread-Physics?...#pid232205
http://worldbeyblade.org/Thread-Physics?...#pid229485
It's going to be simple. I'll give definitions, explain what each does in beyblade, give an example, and write how each will affect each type.
So, Traction Definition
And, Friction Definition
In a super tiny nutshell, they both have to do with each other, but what sets them apart is this:
Friction is resistance.
Traction is It's ability of motion.
Again, super tiny nutshell.
So, how about an example?
Metal Flat is the best example I can think of:
Metal has low Friction, allowing it to have significantly more stamina than a bottom such as f.
In Beyblade, more friction = less spin time
It is wide enough to grab onto the stadium and move like an attack bottom. (traction)
In Beyblade, wider surface area = faster movement.
High friction doesn't mean high traction. An example of this scenario is Rubber Sharp.
Now, what do we want for each type of Beyblade?
Attack
Here, we basically just want high traction. Traction will make it move fast. Rubber bottoms work best because of their high traction, which results in more speed. Surface area is a huge factor here. The more surface area, the faster the bottom is. R2F has a wider surface area than RF, and more traction, due to the star shape.
If you want stamina, but maintain attack power, pick a bottom with less friction. However, it is harder to maintain a flower pattern.
Defence
We simply want more friction. Rubber bottoms obviously are better than plastic ones. A little traction is okay, as shown here.
Stamina
This one is pretty obvious. We don't want either. Higher friction has lower spin times. Higher traction won't assist stamina at all, so it's best to just stay with low traction.
Simple
Anything I missed?
Heck, I could even write a beywiki draft for this, if anyone above and beyond feels it is needed.
Two links provided by Kai-v:
http://worldbeyblade.org/Thread-Physics?...#pid232205
http://worldbeyblade.org/Thread-Physics?...#pid229485