(I guess this might be the right board but I'm not really sure, so move this wherever if its not in the right place. )
The game had a bit of a resurgence in my circle over the summer. As someone who never played the game proper as a kid (I only collected), the game seems to be a lot of fun. Its a lot easier to get into than most TCGs I played, the rules are incredibly simple, and there seems to be enough random elements in most decks to guarantee you always have a minimal chance to win even if the odds are stacked against you. Not to mention, the nostalgia factor for anyone who collected the cards as a kid. It has me playing Pokémon TCG GB again, the only exposure I had to ever really "playing" the game.
I'm running a modified Typhlosion EX deck (red/yellow) and seem to be doing well enough against what anything else can throw at me. Still, doing any research its pretty clear there are huge holes in the game. It seems to be the majourity of people are playing the same decks or counters to those decks, but I guess thats true for any game.
The marketing of the game is terrible for anyone who plays competitively. There are 8 non-colourless types and you can seemingly run a two or three type deck, max. With 9 cards in a booster, the chances you'll get anything useful to you are slim to none, especially when you consider that you need 2-4 copies of a card to draw it with any predictability. Energy cards can't be found in boosters (I think; my friends and I have probably bought ~40 or more and only get the special darkness, special steel and one holo-fighting), which is a real shame because although I have all the makings of a great fire/darkness deck, without any basic darkness energy I can't play it. I guess anyone worth their salt buys singles, anyway, though.
Any players out there?
Also, anyone know a place to get singles at decent prices?
The game had a bit of a resurgence in my circle over the summer. As someone who never played the game proper as a kid (I only collected), the game seems to be a lot of fun. Its a lot easier to get into than most TCGs I played, the rules are incredibly simple, and there seems to be enough random elements in most decks to guarantee you always have a minimal chance to win even if the odds are stacked against you. Not to mention, the nostalgia factor for anyone who collected the cards as a kid. It has me playing Pokémon TCG GB again, the only exposure I had to ever really "playing" the game.
I'm running a modified Typhlosion EX deck (red/yellow) and seem to be doing well enough against what anything else can throw at me. Still, doing any research its pretty clear there are huge holes in the game. It seems to be the majourity of people are playing the same decks or counters to those decks, but I guess thats true for any game.
The marketing of the game is terrible for anyone who plays competitively. There are 8 non-colourless types and you can seemingly run a two or three type deck, max. With 9 cards in a booster, the chances you'll get anything useful to you are slim to none, especially when you consider that you need 2-4 copies of a card to draw it with any predictability. Energy cards can't be found in boosters (I think; my friends and I have probably bought ~40 or more and only get the special darkness, special steel and one holo-fighting), which is a real shame because although I have all the makings of a great fire/darkness deck, without any basic darkness energy I can't play it. I guess anyone worth their salt buys singles, anyway, though.
Any players out there?
Also, anyone know a place to get singles at decent prices?