Operation "Swap out"

Just by the title, you already know what this is about. If not, let me explain.

While unofficial tournaments (aka most tournaments) don't do this, all official tournaments BAN Ratchet-swapping for the sole reason of using "too tight" Ratchets or unreleased ratchets (9-50, 8-60, etc) on your combo.

While I understand the concern about those, the only reasons people do it for are:

  1. Color-maxxing (Adjusting ratchet colors to fit the combo) {Someone is going on a Red Ratchets Only arc too}
  2. Attaining extremely rare ratchets without having to deal with scalped price tags (1-70 and 8-80 to be precise)
As to solve this issue, the idea is INSANELY simple, and comes in two simple steps.
  • Step 1: Observe the ratchet. (Does it fit with standard ratchets? If so, move on to step 2. If not, then the blader in question can either call forfeit or switch the ratchet to an equivalent)
  • Step 2: Test the ratchet by taking out the bit and switching it from left lock to right lock and back {right to left and back if on Cobalt or Meteor Dragoon} (If it's too strong of a click, then the blader in question can either call forfeit or switch to a legal version of said ratchet.)
It's THAT SIMPLE. If need be, we could adjust this ruleset to be stricter or a bit more lax.

Discuss this with others and hopefully we can change the fate of Ratchet Swapping.
(Sep. 11, 2026  11:35 PM)KodiBlading2673 Wrote: Just by the title, you already know what this is about. If not, let me explain.

While unofficial tournaments (aka most tournaments) don't do this, all official tournaments BAN Ratchet-swapping for the sole reason of using "too tight" Ratchets or unreleased ratchets (9-50, 8-60, etc) on your combo.

While I understand the concern about those, the only reasons people do it for are:

  1. Color-maxxing (Adjusting ratchet colors to fit the combo) {Someone is going on a Red Ratchets Only arc too}
  2. Attaining extremely rare ratchets without having to deal with scalped price tags (1-70 and 8-80 to be precise)
As to solve this issue, the idea is INSANELY simple, and comes in two simple steps.
  • Step 1: Observe the ratchet. (Does it fit with standard ratchets? If so, move on to step 2. If not, then the blader in question can either call forfeit or switch the ratchet to an equivalent)
  • Step 2: Test the ratchet by taking out the bit and switching it from left lock to right lock and back {right to left and back if on Cobalt or Meteor Dragoon} (If it's too strong of a click, then the blader in question can either call forfeit or switch to a legal version of said ratchet.)
It's THAT SIMPLE. If need be, we could adjust this ruleset to be stricter or a bit more lax.

Discuss this with others and hopefully we can change the fate of Ratchet Swapping.
Hi KodiBlading2673,

I completely agree with you, but the official Beyblade tournaments would like you to only use the officially released version of any given ratchet because some people don’t know how to ratchet-swap and because they want you to spend more money. It is still an amazing idea though! Smile 

I hope that this helped! Smile 
(Sep. 11, 2026  11:35 PM)KodiBlading2673 Wrote: Just by the title, you already know what this is about. If not, let me explain.

While unofficial tournaments (aka most tournaments) don't do this, all official tournaments BAN Ratchet-swapping for the sole reason of using "too tight" Ratchets or unreleased ratchets (9-50, 8-60, etc) on your combo.

While I understand the concern about those, the only reasons people do it for are:

  1. Color-maxxing (Adjusting ratchet colors to fit the combo) {Someone is going on a Red Ratchets Only arc too}
  2. Attaining extremely rare ratchets without having to deal with scalped price tags (1-70 and 8-80 to be precise)
As to solve this issue, the idea is INSANELY simple, and comes in two simple steps.
  • Step 1: Observe the ratchet. (Does it fit with standard ratchets? If so, move on to step 2. If not, then the blader in question can either call forfeit or switch the ratchet to an equivalent)
  • Step 2: Test the ratchet by taking out the bit and switching it from left lock to right lock and back {right to left and back if on Cobalt or Meteor Dragoon} (If it's too strong of a click, then the blader in question can either call forfeit or switch to a legal version of said ratchet.)
It's THAT SIMPLE. If need be, we could adjust this ruleset to be stricter or a bit more lax.

Discuss this with others and hopefully we can change the fate of Ratchet Swapping.

I don't believe that Hasbro and TT would change it even with this idea, simply because they want pure officiality.