Just got this thing yesterday with Jormuntor, we already know J2 is basically the Hasbro version of the TT D2 but from the few informal rounds I did yesterday with F2 it seemed kinda difficult to burst. Tried it out today and the results were slightly more underwhelming.
Fengriff F2 Gravity Orbit vs Victory Valkyrie Knuckle Xtreme
F2GO: 7 wins (1 KO, 6 OS)
V2KX: 13 wins (9 KO, 4 Burst)
F2GO win rate: 35%
Fengriff F2 Gravity Orbit vs Deathscyther Spread Revolve
F2GO: 5 wins (2 OS, 3 Burst)
DSR: 15 wins (14 OS, 1 Burst)
1 tie redone
F2GO win rate: 25%
Fengriff F2 Gravity Orbit vs Spryzen S2 Gravity Zephyr
F2GO: 8 wins (2 KO, 6 OS)
S2GZ: 12 wins (4 KO, 3 OS, 5 Burst)
F2GO win rate: 40%
In short, it wasn't able to stand up to V2 without a dedicated KO Defense setup, and didn't have the stamina to destabilize Deathscyther on Revolve. The S2 matchup wasn't too great either since mixed attackers usually struggle against Orbit combos since there's a bunch of different ways the combos can interact with different launch combinations. It seems ok, but not better than something like Wyvern/Neptune/Yegdrion/Orpheus(? idk what other Hasbro layers will emerge just yet) on the same setup.
Fengriff F2 Heavy Survive vs Xcalibur Gravity Xtreme
F2HS: 8 wins (6 OS, 2 Burst)
XGX: 12 wins (8 KO, 4 Burst)
F2HS win rate: 40%
All of Xcalibur's Bursts came from the first few battles, where I was launching F2 too hard. Launching it a bit weaker made it stop bursting, but it couldn't really help it avoid the KO.
Fengriff F2 Gravity Orbit vs Victory Valkyrie Knuckle Xtreme
F2GO: 7 wins (1 KO, 6 OS)
V2KX: 13 wins (9 KO, 4 Burst)
F2GO win rate: 35%
Fengriff F2 Gravity Orbit vs Deathscyther Spread Revolve
F2GO: 5 wins (2 OS, 3 Burst)
DSR: 15 wins (14 OS, 1 Burst)
1 tie redone
F2GO win rate: 25%
Fengriff F2 Gravity Orbit vs Spryzen S2 Gravity Zephyr
F2GO: 8 wins (2 KO, 6 OS)
S2GZ: 12 wins (4 KO, 3 OS, 5 Burst)
F2GO win rate: 40%
In short, it wasn't able to stand up to V2 without a dedicated KO Defense setup, and didn't have the stamina to destabilize Deathscyther on Revolve. The S2 matchup wasn't too great either since mixed attackers usually struggle against Orbit combos since there's a bunch of different ways the combos can interact with different launch combinations. It seems ok, but not better than something like Wyvern/Neptune/Yegdrion/Orpheus(? idk what other Hasbro layers will emerge just yet) on the same setup.
Fengriff F2 Heavy Survive vs Xcalibur Gravity Xtreme
F2HS: 8 wins (6 OS, 2 Burst)
XGX: 12 wins (8 KO, 4 Burst)
F2HS win rate: 40%
All of Xcalibur's Bursts came from the first few battles, where I was launching F2 too hard. Launching it a bit weaker made it stop bursting, but it couldn't really help it avoid the KO.