[Draft]  Performance Tip - Bullet

Bullet (バレット, Baretto) is a [color=var(--theme-link-color)]Performance Tip[/color] released by [color=var(--theme-link-color)]Takara Tomy[/color] as part of the [color=var(--theme-link-color)]Burst System[/color] as well as the [color=var(--theme-link-color)]Gatinko Layer System[/color]. It debuted in Japan with the release of the B-145 DX Starter [color=var(--theme-link-color)]Venom Diabolos Vanguard Bullet[/color] on July 6th, 2019.
==Description==
Bullet features a thin sharp tip, akin to a smaller survive, that sits slightly taller than standard height. Surrounding the sharp it’s a Metal Ring with a Cone. This section plays into Bullet’s gimmick: it is meant to separate into 2 pieces to Attack foes, much like Bushin Core from the Hard Metal System.

In theory if a Bullet is pressed down hard and sustains enough damage, it should eject a mini bey akin to Revive/Dead/Perfect Phoenix ejecting their armor to hinder the opponent. However the rarity of driver contact is rather rare, the ejection mechanisms are as inconsistent as the mode change mechanisms of Reboot/Ultimate Reboot, and even if it comes off, the thinness of the sharp makes it a severe breakage hazard.

That said, Bullet is rather tall, so it can be used in niche combinations for increased disc-to-layer contact, though such combinations are also outclassed by contemporary Attack combinations on rubber tips.
==Overall==
Bullet, much like Bunshin Core is merely a gimmick with no real competitive use. As such, it is only meant for collection purposes only.