(Draft) Nemesis Joktron 7Danger Linear

= Energy Layer - Nemesis Joktron =
Joktron J3, known as Nemesis Joktron in Japan, is an Energy Layer released as a part of Burst System, as well as the God Layer System. It debuted with the release of the B-00 Booster Nemesis Joktron 7Danger Linear on January 26, 2019. It later debuted in western countries with the release of the SwitchStrike Starter Pack Joktron J3 7Danger Linear.

= Description =
Joktron J3 is left-spin a Balance type layer with a relatively round perimeter, that features 14 anti-clockwise blades and 2 knives and 2 crown-like things, akin to a reversed Blast Jinnius J3.
In the centre there is a God Chip with 2 Joker-like heads around it, matching an Anime's rendition of this layer's beast: The Joker.
  As part of the Cho-Z Layer System, Nemesis Joktron features metal. In this case, it's around the perimeter and augmented in 7 of the blades.

The layer also features a gimmick: With every click the knives extend further and further, akin to Beat Kukulcan.
  Like Khalzar K3 and Balkesh B3, Nemesis Joktron features a sub-layer that connect with the prongs of Forge Disc, so as Joktron J3 gets closer to bursting everytime, the locks release one-by-one, allowing the knives to extend further and icrease attack power.. In practice, the gimmick work as intended. Due to Joktron's shape, it creates a great mix beetween attack and defense: The anti-clockwise blades deflect hits, crowns and knives attack. The heavy weight of the layer further bolsters the growing in height teeth of the Takara Tomy layer release and increase attack potential.

= Overall =
Due to versatility and working gimmicks, Nemesis Joktron is a MUST have for a comptetive blader.

= Forge Disc - 7 =
7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 10 and 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any Combination.

= Overall =
7 is one of the best Core Discs released with its excellent Stamina, Attack and Defense Potential. While 0 and 10 may be heavier, they do not have the same level of Stamina.

Due to 7's high Stamina and versatility, it is a must have for competitive bladers.

= Disc Frame - Danger =
Danger is a hexagonal-shaped frame with spikes around it's perimeter.
The spikes are meant to give an attack power boost when in left-spin and an defense power boost when in right spin.
Due to how thick this frame is, that contact with it isn't as rare, as it is in the other frames.
However, that can lead to scraping and stamina drain issues. But due to the fact that all of the spikes goes upward, it almost nullifies all of the scraping.
Also, that means that it can provide life-after-death. The heavy weight of 1.9g also gives it an ability to furthermore add weight to the core discs.

= Overall =
With such properties, Danger is a MUST have for a competetive blader.

= Performance Tip/Driver - Linear =
  Linear is a Perfomance Tip that features a free-spinning wheel that's positioned horizontally and free-spinning base that's positioned vertically. Just as its predecessor, it has a "Stabilization" and a "CounterAttack" gimmick. In this case, both gimmicks are performed by the free-spinning wheel. It has a couple of changes besides its predecessor.
  The first one is that the base of the driver is now seperated by Bearing Mechanism into 2 parts: Upper and Lower. By separating the parts it gives this driver more defense and stamina. When launched flat, beyblade will spin only on the Upper part of the driver. The wheel will slide down into the centre and stay there until attacked. However, when launched at an angle, it isn't capable of hopping, unlike its predecessor, because of bearing platform that will prevent any. Instead, it can drift with a very high speeds, when launched properly or hit hard, until returning to the centre
  The second one is that the wheels outer rim is now rubber, which means it has a better grip with the surface. When sent to rigde, however, rubber will act as brakes to prevent KO.
  With use of right parts, this driver can be used in all types of combinations. But some factors limit this drivers versatility. First, the rubber rim of the wheel means that it can create erratic movement and/or be unbalanced. Second, is that the small surface of the wheel will create balance issues, when used in combinations with Central-Weighted Distribution.

= Overall =
With great versatility, but bad balance, it isn't a must have, but instead, a welcome addition to any blader's collection.

Warning: Everything in this thread is fictional!
Cool custom Beyblade man

but the dagger explaination is unaccurite

oh its danger not dagger
(Jan. 27, 2019  6:12 PM)lilphilyb Wrote: Cool custom Beyblade man

but the dagger explaination is unaccurite

oh its danger not dagger

lol
why the Y3 should it be J4 cuz it starts with J and is a part of the Cho-Z system?

and it should be linier-S cuz cho-z
(Jan. 27, 2019  7:17 PM)lilphilyb Wrote: why the Y3 should it be J4 cuz it starts with J and is a part of the Cho-Z system?

and it should be linier-S cuz cho-z

Lol thx i fixed it