[Draft]  Energy Layer - Z Achilles

Quote:==Description==
Z Achilles is a Balance Type Energy Layer that features four large blades, creating a high recoil, square shape. As part of the Chou-Z Layer System, Z Achilles features metal in its design; in this case, concentrated on the wings.

The placement of the metal improves Attack Potential by not only increasing weight but also concentrating the weight to the area of impact. Furthermore, the placement of the metal also grants Z Achilles high Outward-Weight-Distribution and thus high Stamina and movement speed as well as high inertia, granting high Burst resistance as well which is bolstered by the medium high teeth found on the Japanese release.

Like other Chou-Z Layers, Z Achilles can be improved with a Level Chip that fits underneath the Layer, improving it's balance and increasing it's weight(?)

==Overall==
"Balance Type" Yeah right
When you said Winning Valkyrie did you mean Z Achilles?
And what is the [INSERT NAME HERE]?
(Mar. 19, 2018  1:01 AM)ptf606 Wrote: When you said Winning Valkyrie did you mean Z Achilles?
And what is the [INSERT NAME HERE]?

The insert name here is the kinda confirmed super-z god chips.
how come no one has mentioned that z achilles looks like obelisk odin
(Mar. 19, 2018  2:10 AM)mrvitobeygeek2 Wrote: how come no one has mentioned that z achilles looks like obelisk odin

Probably because it isn't as rounded and probs cause O2 is quite obsolete
(Mar. 19, 2018  1:01 AM)ptf606 Wrote: When you said Winning Valkyrie did you mean Z Achilles?
And what is the [INSERT NAME HERE]?

Dang it I thought I erased that. Fixed
(Mar. 19, 2018  1:46 AM)Brainofcthulu Wrote:
(Mar. 19, 2018  1:01 AM)ptf606 Wrote: When you said Winning Valkyrie did you mean Z Achilles?
And what is the [INSERT NAME HERE]?

The insert name here is the kinda confirmed super-z god chips.

I'm pretty sure it's the thing Leo burst mentioned.
(Mar. 19, 2018  12:11 AM)MonoDragon Wrote: ==Description==
Z Achilles is a Balance Type Energy Layer that features four large blades, creating a high recoil, square shape. As part of the Super-Z Layer System, Z Achilles features metal in its design; in this case, concentrated on the wings.

The inclusion of metal improves Attack Potential by increasing the weight of the Layer, granting higher inertia that increases both Knock-Out and Burst Attack as well as increasing the Layer's Burst resistance as the high inertia resists teeth skipping, a property that compliments the tall teeth of the Japanese release of Z-Achilles. The Layer's Attack potential is further improved as the metal is placed near the point of impact and the outward placement also creates high Stamina and movement speed on mobile Tips. Due to these factors and the shape of the blades, Z Achilles performs well in Attack combinations, capable of Bursting even opposite spin Bearing combinations.

Like many other Super-Z Layers, Z Achilles is unbalanced which increases Burst risk, is liable to break Banking Patterns and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer(?)

However, the two blades situated on top and below the Layer are liable to denting and even breaking due to how far they protrude. While not enough to completely break Z Achilles, if one is fearful of possible performance changes or simply dislikes the damaged appearance they may want to own multiple copies of this Layer.

==Use in Stationary Attack Combinations==
Z Achilles can be put to use in the Stationary Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Cross/Glaive/Star Orbit/Atomic/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the ball tip of Orbit/Atomic. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the free-spinning nature of Orbit/Atomic mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and spin time. If a Burst is not achieved, the Life-After-Death of Atomic and Cross/Glaive/Star can allow the combination to potentially out spin the opponent.

==Use in Mobile Attack Combinations==
Z Achilles can be put to use in the Mobile Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Bump/Meteor Xtreme/Accel/Assault/Zephyr/Iron/Destroy/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the high friction of Xtreme. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the low friction of Accel/Assault/Zephyr/Iron/Destroy/Trans mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and potential Banking Pattern loss. If a Burst is not achieved, the Stamina of Accel/Assault/Zephyr/Iron/Destroy/Trans and the Life-After-Death of Destroy can allow the combination to potentially out spin the opponent.

==Overall==
Z Achilles features a recoil heavy design, heavy weight and strong teeth making it a top-tier Energy Layer for Attack combinations. While the unbalanced nature of Super-Z Layers is liable to throwing off a combinations banking pattern and reduces stamina, the use of a Level Chip can remedy the issue. As such, Z Achilles is on par with, if not greater than Sieg Xcalibur.

As such, Z Achilles is a must have for competitive bladers.

This is based off of JoJo's testing video where she tested Z Achilles 0Meteor Orbit against Spriggan Requiem 7Bump Bearing in both Left and Right Spin, Ark Bahamut 4Glaive Destroy and Maximum Garuda 7Cross Atomic.

However, just one testing video isn't enough, so don't think of this as accurate just yet.
(Apr. 04, 2018  8:45 PM)MonoDragon Wrote:
(Mar. 19, 2018  12:11 AM)MonoDragon Wrote: ==Description==
Z Achilles is a Balance Type Energy Layer that features four large blades, creating a high recoil, square shape. As part of the Super-Z Layer System, Z Achilles features metal in its design; in this case, concentrated on the wings.

The inclusion of metal improves Attack Potential by increasing the weight of the Layer, granting higher inertia that increases both Knock-Out and Burst Attack as well as increasing the Layer's Burst resistance as the high inertia resists teeth skipping, a property that compliments the tall teeth of the Japanese release of Z-Achilles. The Layer's Attack potential is further improved as the metal is placed near the point of impact and the outward placement also creates high Stamina and movement speed on mobile Tips. Due to these factors and the shape of the blades, Z Achilles performs well in Attack combinations, capable of Bursting even opposite spin Bearing combinations.

Like many other Super-Z Layers, Z Achilles is unbalanced which increases Burst risk, is liable to break Banking Patterns and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer(?)

However, the two blades situated on top and below the Layer are liable to denting and even breaking due to how far they protrude. While not enough to completely break Z Achilles, if one is fearful of possible performance changes or simply dislikes the damaged appearance they may want to own multiple copies of this Layer.

==Use in Stationary Attack Combinations==
Z Achilles can be put to use in the Stationary Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Cross/Glaive/Star Orbit/Atomic/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the ball tip of Orbit/Atomic. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the free-spinning nature of Orbit/Atomic mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and spin time. If a Burst is not achieved, the Life-After-Death of Atomic and Cross/Glaive/Star can allow the combination to potentially out spin the opponent.

==Use in Mobile Attack Combinations==
Z Achilles can be put to use in the Mobile Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Bump/Meteor Xtreme/Accel/Assault/Zephyr/Iron/Destroy/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the high friction of Xtreme. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the low friction of Accel/Assault/Zephyr/Iron/Destroy/Trans mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and potential Banking Pattern loss. If a Burst is not achieved, the Stamina of Accel/Assault/Zephyr/Iron/Destroy/Trans and the Life-After-Death of Destroy can allow the combination to potentially out spin the opponent.

==Overall==
Z Achilles features a recoil heavy design, heavy weight and strong teeth making it a top-tier Energy Layer for Attack combinations. While the unbalanced nature of Super-Z Layers is liable to throwing off a combinations banking pattern and reduces stamina, the use of a Level Chip can remedy the issue. As such, Z Achilles is on par with, if not greater than Sieg Xcalibur.

As such, Z Achilles is a must have for competitive bladers.

This is based off of JoJo's testing video where she tested Z Achilles 0Meteor Orbit against Spriggan Requiem 7Bump Bearing in both Left and Right Spin, Ark Bahamut 4Glaive Destroy and Maximum Garuda 7Cross Atomic.

However, just one testing video isn't enough, so don't think of this as accurate just yet.

that’s not a testing video. that’s a how not to launch Sr.Br video...
(Apr. 04, 2018  9:10 PM)RedPanda2 Wrote:
(Apr. 04, 2018  8:45 PM)MonoDragon Wrote: This is based off of JoJo's testing video where she tested Z Achilles 0Meteor Orbit against Spriggan Requiem 7Bump Bearing in both Left and Right Spin, Ark Bahamut 4Glaive Destroy and Maximum Garuda 7Cross Atomic.

However, just one testing video isn't enough, so don't think of this as accurate just yet.

that’s not a testing video. that’s a how not to launch Sr.Br video...

Then can you do some testing with Z Achilles vs Spriggan Requiem? I really want to get these drafts done before they start piling up again from a lack of testing
Zet Achilles is kinda like Lost Longinus when it comes to performance, multiplied by like 5.

Won't be surprised to see it in some attack combos such as zA.7/2/0 M/B/G.X/A/C/Vl
(Apr. 04, 2018  8:45 PM)MonoDragon Wrote: ==Description==
Z Achilles is a Balance Type Energy Layer that features four large blades, creating a high recoil, rectangular shape. As part of the Super-Z Layer System, Z Achilles features metal in its design; in this case, concentrated on the wings.

The inclusion of metal improves Attack Potential by increasing the weight of the Layer, granting higher inertia that increases both Knock-Out and Burst Attack as well as increasing the Layer's Burst resistance as the high inertia resists teeth skipping, a property that compliments the tall teeth of the Japanese release of Z-Achilles. The Layer's Attack potential is further improved as the metal is placed near the point of impact. Due to these factors and the shape of the blades, Z Achilles performs well in Attack combinations.

Like many other Super-Z Layers, Z Achilles is unbalanced which increases Burst risk, is liable to break Banking Patterns and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer

However, the two blades situated on top and below the Layer are liable to denting and even breaking due to how far they protrude. While not enough to completely break Z Achilles, if one is fearful of possible performance changes or simply dislikes the damaged appearance they may want to own multiple copies of this Layer.

==Use in Stationary Attack Combinations==
Z Achilles can be put to use in the Stationary Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Cross/Glaive/Star Orbit/Atomic/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the ball tip of Orbit/Atomic. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the free-spinning nature of Orbit/Atomic mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and spin time. If a Burst is not achieved, the Life-After-Death of Atomic and Cross/Glaive/Star can allow the combination to potentially out spin the opponent.

==Use in Mobile Attack Combinations==
Z Achilles can be put to use in the Mobile Attack Combination (Level Chip) Z Achilles 0/2/4/5/7 Bump/Meteor Jolt/Xtreme/Destroy/Trans. The high recoil of Z Achilles is mitigated by the heavy weight of the Layer itself, the weight of the 0/2/4/5/7 Disc and the high friction of Jolt/Xtreme. While heavy Discs may imply a Burst risk, the strong teeth of Z Achilles and its weight as well as the low friction of Destroy/Trans mitigates the risk. Using Trans allows the combination to switch between Stationary and Mobile Attack, though at the cost of reduced recoil control and potential Banking Pattern loss. If a Burst is not achieved, the Stamina of Destroy/Trans and the Life-After-Death of Destroy can allow the combination to potentially out spin the opponent.

==Overall==
Z Achilles features a recoil heavy design, heavy weight and strong teeth making it a top-tier Energy Layer for Attack combinations. While the unbalanced nature of Super-Z Layers is liable to throwing off a combinations banking pattern and reduces stamina, the use of a Level Chip can remedy the issue. As such, Z Achilles is on par with, if not greater than Sieg Xcalibur.

As such, Z Achilles is a must have for competitive bladers.
(Apr. 15, 2018  7:26 PM)MonoDragon Wrote: ==Description==
Z Achilles is a Balance Type Energy Layer that features four large blades, creating a high recoil, rectangular shape. As part of the Super-Z Layer System, Z Achilles features metal in its design; in this case, concentrated on the wings.

The inclusion of metal improves Attack Potential by increasing the weight of the Layer, granting higher inertia that increases both Knock-Out and Burst Attack as well as increasing the Layer's Burst resistance as the high inertia resists teeth skipping, a property that compliments the tall teeth of the Japanese release of Z-Achilles. The Layer's Attack potential is further improved as the metal is placed near the point of impact. Due to these factors and the shape of the blades, Z Achilles performs well in Attack combinations.

Like many other Super-Z Layers, Z Achilles is unbalanced which increases Burst risk, is liable to break Banking Patterns and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer

However, the two blades situated on top and below the Layer are liable to denting and even breaking due to how far they protrude. While not enough to completely break Z Achilles, if one is fearful of possible performance changes or simply dislikes the damaged appearance they may want to own multiple copies of this Layer.

==Use in Attack Combinations==
Z Achilles can be put to use in the Attack Combination Z Achilles 0/2/4/5/7 Bump/Meteor Xtreme/Jolt. The heavy weight of 0/2/4/5/7 Bump/Meteor and the high speed of Xtreme/Jolt bolsters Z Achilles' Burst potential while the Layer's strong teeth and weight can compensate for the increased Burst risk. Furthermore, Xtreme/Jolt's high friction resists banking pattern loss from Z Achilles' unbalanced nature.

==Overall==
Z Achilles features a recoil heavy design, heavy weight and strong teeth making it a top-tier Energy Layer for Attack combinations. Equal to Sieg Xcalibur and Winning Valkyrie in Attack Combinations.


As such, if one cannot obtain Sieg Xcalibur or Winning Valkyrie, Z Achilles is a must have. However if one already does possess the aforementioned Layers, then Z Achilles is a welcome addition instead.

FlyingWaffle did testing for me with Winning Valkyrie, Z Achilles and Sieg Xcalibur on 0Bump Xtreme vs Alter Chronos 0Cross Atomic (Thank You Again). The results were the same for all of them (40-60 in Alter Chronos' favor)

I also removed the Stationary Attack combinations because those aren't tested and the combinations are only recommendations to begin with
Is zA not good on a mixed setup?
And here it is my personal favorite beyblade(hints Aiga as my logo, at least at the time i'm writing this)I honestly don't know why I like it so much maybe cause its fun to use or maybe cause on the right combo it can be really good idk really it just sticks to me but I have a feeling that he's going to get replaced by Hazard Kerbeus but I might be wrong