Hi y'all! It's me, bladekid, or Dr.bladekid now ig. Did some testing with the X blades I have and made a Lil StatSpread with some of my general thoughts! Now, keep' in mind that these aren't absolute, just what I've noticed from testing, so I may update these and I may be wrong, so take this with a grain of salt! It's a bit complicated, but I have a key for what each stat mean, so take a look at that! As always, feel free to ask question and give your own input, I'd love to discuss!
*Key:
Atk: General attack ability overall
Base: How strong the normal hits from it are
Critz: This refers to the random strong hits a bey can get. The Stat is how strong strong/common these hits are
Recoil: How much self knock back a bey takes from hits
Def: General defensive ability overall
KO: How easy it is to KO
Burst: How easy is it to burst
Resist: How well it maintains stamina after getting attacked
Stam: General stamina ability overall
Raw: How long its uninterrupted spin time is
Longevity: How well it maintains stamina when in battle
Stability: How well it does against getting knocked off balance, how well it knocks other beys off balance, and how well it restablizes itself
KnightLance:
Atk: 6
Base: 5
Critz: 7
Recoil: 4
Def: 5
KO: 5
Burst: 3
Resist: 6
Stam: 7
Raw: 6
Longevity: 7
Stability: 7
General thoughts:
Atk: 5
Base: 5
Critz: 4
Recoil: 7
Def: 6
KO: 6
Burst: 7
Resist: 7
Stam: 8
Raw: 7
Longevity: 7
Stability: 8
General thoughts:
Atk: 3
Base: 4
Critz: 6
Recoil: 2
Def: 7
KO: 7
Burst: 4
Resist: 3
Stam: 9* (7)
Raw: 10 (8)
Longevity: 5
Stability: 5
General thoughts:
That's all for now, but I'm working on more, so stay tuned!
*Key:
Atk: General attack ability overall
Base: How strong the normal hits from it are
Critz: This refers to the random strong hits a bey can get. The Stat is how strong strong/common these hits are
Recoil: How much self knock back a bey takes from hits
Def: General defensive ability overall
KO: How easy it is to KO
Burst: How easy is it to burst
Resist: How well it maintains stamina after getting attacked
Stam: General stamina ability overall
Raw: How long its uninterrupted spin time is
Longevity: How well it maintains stamina when in battle
Stability: How well it does against getting knocked off balance, how well it knocks other beys off balance, and how well it restablizes itself
KnightLance:
Atk: 6
Base: 5
Critz: 7
Recoil: 4
Def: 5
KO: 5
Burst: 3
Resist: 6
Stam: 7
Raw: 6
Longevity: 7
Stability: 7
General thoughts:
- Doesn't crit too often, but very strong when it does
- Raised shape leads to higher burst risk
- Takes hits well most of the time, but has devistating results if it Critz
- Kinda unbalanced
- Really good longevity in stamina V stamina
Atk: 5
Base: 5
Critz: 4
Recoil: 7
Def: 6
KO: 6
Burst: 7
Resist: 7
Stam: 8
Raw: 7
Longevity: 7
Stability: 8
General thoughts:
- Safe and consistent stamina type that does well in most situations
- Very good stamina V stamina since it's amazing stability and Longevity, but if hit hard, it may be KOed
- Doesn't take hits as well as WA, but takes them more consistently due to low Critz
- Hard to burst due to its underside
Atk: 3
Base: 4
Critz: 6
Recoil: 2
Def: 7
KO: 7
Burst: 4
Resist: 3
Stam: 9* (7)
Raw: 10 (8)
Longevity: 5
Stability: 5
General thoughts:
- Can have the highest stamina in the game, but only if it's an A4 mold
- Has good defense due to smooth shape, but since it doesn't actively deter attack beys, it will take a lot more hits than others, meaning higher crit chance
- Very good raw stamina, but hard hits drain it fast since it's light
- Can destabilize things well, but gets destabilized more often than not
That's all for now, but I'm working on more, so stay tuned!