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Full Version: MFB Tiers list Last Updated 27/12/11
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(Apr. 14, 2011  8:24 AM)th!nk Wrote: [ -> ]Aaanyway.
Basalt bd145CS is top tier, imo mb isn't quite as good. But fang can ko cs, too, albeit less regularly and with more self ko's.

how so?
Metal ball gives a whole whackload more versatility, and is a good way to almost always guarantee a win in a tournament.
How is cs on that combo gong to outspin stamina types consistently? MB can with a practiced player.
Mb will also outspin defense types that even use cs.
I'm not sure how well they compare for against attack. But yamislayer was able to hold up against attack in his video...so maybe you're not launching it the way he is against attack :\ .
how so ssjfisherman the rubber on CS provides more friction then metal and the plastic on it provides less friction so how is MB more versatile?
(Apr. 14, 2011  3:47 PM)bigbangblaze Wrote: [ -> ]how so ssjfisherman the rubber on CS provides more friction then metal and the plastic on it provides less friction so how is MB more versatile?

MB has low friction which results in good stamina, while the weight provides defense.
(Apr. 14, 2011  3:50 PM)X1 Wrote: [ -> ]
(Apr. 14, 2011  3:47 PM)bigbangblaze Wrote: [ -> ]how so ssjfisherman the rubber on CS provides more friction then metal and the plastic on it provides less friction so how is MB more versatile?

MB has low friction which results in good stamina, while the weight provides defense.
the weights neglected. It doesnt make a difference. Its really worse than ball because of the low friction
(Apr. 14, 2011  3:58 PM)poseidon Wrote: [ -> ]
(Apr. 14, 2011  3:50 PM)X1 Wrote: [ -> ]
(Apr. 14, 2011  3:47 PM)bigbangblaze Wrote: [ -> ]how so ssjfisherman the rubber on CS provides more friction then metal and the plastic on it provides less friction so how is MB more versatile?

MB has low friction which results in good stamina, while the weight provides defense.
the weights neglected. It doesnt make a difference. Its really worse than ball because of the low friction

But weight does matter, and that is why MB is more versatile.
You're both wrong.

When it is worn a bit, it has better defense than a new one. That, combined with basalt and bd145's weight make it able to stand up to attack.

Then it's low friction makes it so it can outspin stamina(also a proper launch needed) and defense.
MB circles around the stadium a LOT its extremely aggressive i dont have one but i have seen it in videos and honestly how does it have more stamina than a CS I mean its plastic plus rubber we all know how it works and MB's shape allows BD145 to scrape the floor as well where as CS's height doesnt 230+CS MAKES INCREDIBLE DEFENSE COMBOS where as MB GOES OF BALANCE EASILY CAUSE 230 TO SCRAPE THE FLOOR SIMILARLY TO BD145 and more flaws could be pointed out show sometest results and i will accept your statement
Yes of course it has more stamina. It's used as a stamina bottom and beats SD and WD whereas CS obviously doesn't. It really isn't useable for defence unless used on something very heavy so it works best with MF Basalt Bull BD145MB since that's probably the heaviest combo you can make.
well then i stand corrected but what i say about the defense is tre isnt it
For most situations in defence yes. MB works well when the blade is very heavy. MB on something like Earth/Basalt Bull 230 for defence wouldn't work at all due to the lack of friction. However for stamina the same combo will probably work quite well.
Look, I can KO MB a LOT easier. Launching it whatever way. CS has perfectly decent stamina, and most of the time you can KO an opposing stamina combo anyway. I find it easier to outspin LTSC's on CS than MB, due to MB's stability issues, because MB causes floor scrapes. I'd test to back this up, but as my BD145 got broken by Fang, I've gotta wait for my new one. Also, the idea of launching fang perfectly 20 times is, ugh. I dunno, I find it harder to slide shoot than other wheels. Uncertain
Compared to BD145 how does S130 perform in regards to defense?
@ th!nk

Yeah i know that. That's why it should only be used on really heavy defence combos like MF Basalt Bull BD145MB because the massive weight of it will most negate the fact that it has a massive lack of friction. Tbh I think that combo is really more balance than defence considering that it can outspin quite well too.

(Apr. 14, 2011  6:54 PM)trumpetblade Wrote: [ -> ]Compared to BD145 how does S130 perform?

Probably no one near as good. No one has really tested it properly which really gives us an idea of it's usefulness but here's some testing:

http://worldbeyblade.org/Thread-S130-Tes...light=s130
(Apr. 13, 2011  8:53 PM)poseidon Wrote: [ -> ]yes but when compared to the tier two tracks , it is much more suited in tier one. What you say is correct GB145 is outclassed R145 is decent but is also outclassed. I think this would make it better.
defence tracks
tier 1
230
BD145
Tier2
GB145
R145
ED145
C145
tier 3
WD145
S130
is this any better ?
I don't really think it's accurate. Tier 3 is for things which are pretty rubbish but have some use. S130 doesn't fit into that. It has good use. More testing should be done comparing them.
When compared to the tracks in tier 2 it doesnt fit as well i mean GB145, C145, R145 ED145 (even) > S130
erm that's not a supported claim at all since S130 has not really been properly tested.
not many people even have it and the majority of the bladers will have the tier 2 tracks and won't have S130
S130 isn't that bad, but it's No BD145 Substitute, they're very different.
(Apr. 14, 2011  7:22 PM)poseidon Wrote: [ -> ]not many people even have it and the majority of the bladers will have the tier 2 tracks and won't have S130

So? That's not in any way justification for changing it. You clearly don't understand what this thread is about since you said that.
I still don't understand why the tier list is in this format. You can't separate the parts into different tiers because they are reliant on each other. It seems that this thread serves a similar purpose to the Competitive Metal Fight Beyblade Combos thread (which hasn't admittedly, been updated as frequently as it should), except, with even less usefulness.

If anyone remembers what the old Competitive Metal Fight Beyblade Combos thread looked like, it was pretty much a few bullet points consisting of Wheel Track 1/Track 2/Track 3 Bottom 1/Bottom 2/Bottom 3 - this isn't particularly helpful to anyone looking for quick, reliable information, since obviously certain combinations of parts will work better than others.

Essentially, my biggest gripe with this whole thread is that it doesn't portray information clearly enough, but I'm not sure there's a good enough format for this sort of categorisation which doesn't already exist as a sticky already.
(Apr. 14, 2011  8:54 PM)♥ Wrote: [ -> ]I still don't understand why the tier list is in this format. You can't separate the parts into different tiers because they are reliant on each other.

Please explain.


Quote:It seems that this thread serves a similar purpose to the Competitive Metal Fight Beyblade Combos thread

It really does a completly different job. The point of this thread is to be able to know how the parts compare to each other in terms of use in the different types. For now it is doing the job of the Competitive Metal Fight Beyblade Combos thread but that isn't really the main point of it. Although not official it can be updated easily and quickly when changes happen. Also the other one is normally only changed when one of the advanced members says so(well not lately). With this it can be updated whenever we agree on a place for a part. The main point of it is to be a tool for new members to understand how parts compare to each other for their uses in the types. For example if someone completly new to beyblade buys a beyblade and has no idea how good the parts are then they can look here an see how useful the parts are. I don't really think the competitive combos list does that well if at all.
(Apr. 14, 2011  9:43 PM)Ultrablader Wrote: [ -> ]
(Apr. 14, 2011  8:54 PM)♥ Wrote: [ -> ]I still don't understand why the tier list is in this format. You can't separate the parts into different tiers because they are reliant on each other.

Please explain.

What I mean is that it's impossible to put certain parts into tiers, because their effectiveness is based on their combination with other parts. R145 for example, is not universally successful with all top-tier Wheels - the tier list is misleading by implying it is an out-and-out top-tier Attack Track. This isn't a criticism of results surrounding it or whatnot, but rather, the way the entire thread works.

(Apr. 14, 2011  9:43 PM)Ultrablader Wrote: [ -> ]
Quote:It seems that this thread serves a similar purpose to the Competitive Metal Fight Beyblade Combos thread

It really does a completly different job. The point of this thread is to be able to know how the parts compare to each other in terms of use in the different types. For now it is doing the job of the Competitive Metal Fight Beyblade Combos thread but that isn't really the main point of it. Although not official it can be updated easily and quickly when changes happen. Also the other one is normally only changed when one of the advanced members says so(well not lately). With this it can be updated whenever we agree on a place for a part. The main point of it is to be a tool for new members to understand how parts compare to each other for their uses in the types. For example if someone completly new to beyblade buys a beyblade and has no idea how good the parts are then they can look here an see how useful the parts are. I don't really think the competitive combos list does that well if at all.

Your point that this thread exists as a tool for new members to identify the usefulness of their parts is more acceptable, but I still think the problem I initially highlighted, and have since elaborated on, is pertinent in the same way. I can use the exact same example, in fact. A new member buys Rock Giraffe R145WB. He sees it is a top-tier Attack Track, but with what Wheel and Bottom should it be used with? I already conceded that the Competitive Metal Fight Beyblade Combos thread hasn't been updated as regularly as it should be (and, by the way, although it's not something I take personally even as an Advanced Member, I do take issue with the fact that a lot of people seem to think that the thread only gets updated when we see fit - the problem lies in the fact that more often than not, succinct results are never posted ... ), but I'm still of the opinion that it would, if it was updated regularly, serve this purpose, except even better.

My example of Rock Giraffe R145WB still applies to Tier 2 and 3; however, even though they arguably aren't the primary purpose of this thread, their existences are perhaps ironically the most useful.
what i think ♥ means is that you have vulcan tier one for attack and R145 tier one for attack, yet vulcan does not go with R145 well

in other words, though a part may be top tier, it isn't the part itself but more of the combo as a whole

edit: beaten, but i was kinda right
Sorry to break the current string of conversation.
(Apr. 14, 2011  6:26 PM)th!nk Wrote: [ -> ]Look, I can KO MB a LOT easier. Launching it whatever way. CS has perfectly decent stamina, and most of the time you can KO an opposing stamina combo anyway. I find it easier to outspin LTSC's on CS than MB, due to MB's stability issues, because MB causes floor scrapes. I'd test to back this up, but as my BD145 got broken by Fang, I've gotta wait for my new one. Also, the idea of launching fang perfectly 20 times is, ugh. I dunno, I find it harder to slide shoot than other wheels. Uncertain

It's all about how it's launched.

If you don't know exactly how to launch it against all opponents, then no, you're not going to get as good as cs.
But if you do know what to do, it seems to be one deadly combo.