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		<title><![CDATA[World Beyblade Organization - News]]></title>
		<link>https://worldbeyblade.org/</link>
		<description><![CDATA[World Beyblade Organization - https://worldbeyblade.org]]></description>
		<pubDate>Sat, 03 Oct 2026 07:12:39 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[WBO Leagues: an Updated Leaderboard Experience]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Leagues-an-Updated-Leaderboard-Experience</link>
			<pubDate>Tue, 01 Sep 2026 18:32:28 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Leagues-an-Updated-Leaderboard-Experience</guid>
			<description><![CDATA[Hello World Bladers!<br />
<br />
I’m gregandcin, Backend Developer here at World Beyblade Organization. I’m excited to announce <span style="font-weight: bold;" class="mycode_b"><a href="https://leagues.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">WBO Leagues</a>, our new platform for Beyblade leaderboards</span> — both leaderboards managed by WBO, and by the community. Check it out at <a href="https://leagues.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">https://leagues.worldbeyblade.org</a><br />
<br />
WBO Leagues also brings big improvements to bracket creation by automatically generating brackets for you based on your tournament’s settings, and more ways to dig into winning combos data.<br />
<br />
Here’s what’s new:<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Host your own leaderboards</span><br />
<br />
<img src="https://i.postimg.cc/FHQ2pLXc/Leaderboard.png" alt="[Image: Leaderboard.png]" class="mycode_img" /><br />
<br />
WBO Leagues introduces the ability for WBO Organizers to create and manage their own leaderboards. This means you can build leaderboards for <span style="font-style: italic;" class="mycode_i">anything you want</span>, like:<br />
<ul class="mycode_list"><li>a leaderboard for your local weekly league<br />
</li>
<li>a ranked leaderboard covering your entire region<br />
</li>
<li>leaderboards for custom rulesets (Ghost Circle league go!)<br />
</li>
</ul>
<br />
And you don’t have to do it alone — you can collaborate with other organizers to manage leaderboards together!<br />
<br />
Leaderboards have a lot of options to enable, so let's break some of them down.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Format</span><br />
While the vast majority of events posted to WBO are Beyblade X, we continue to support formats across every generation of Beyblade. Leaderboards can be set up for any format, and <span style="font-style: italic;" class="mycode_i">any number</span> of formats combined. Maybe your locals play X and Metal Fight Limited regularly and you want a combined leaderboard for all those events; you can do that. (We know you’re out there!)<br />
<span style="font-size: x-large;" class="mycode_size">Ranking Systems</span><br />
Leaderboards can be setup to support a variety of ranking systems:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Skill Ratings</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Glicko</span>: Specifically <a href="https://www.glicko.net/glicko/glicko2.pdf" target="_blank" rel="noopener" class="mycode_url">Glicko-2</a>. We think this is the best default for most communities and what WBO will be using for X Seasons starting with 2026 Season 3.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Elo</span>: A popular ranking system used by many games, and historically what WBO has used. That said, Glicko-2 modernizes Elo in many ways, so we don’t recommend Elo for most.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Point Systems</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Placement Points</span>: Bladers are given points based on their final placement in an event.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Match Win Points</span>: Bladers are given points based on how many wins they get in an event.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Master Points</span>: A hybrid of the Placement and Match Win systems, where bladers receive points based on their First Stage wins and final placement in an event. This will be used in our future WBO Masters leaderboards as well.<br />
</li>
</ul>
</li>
</ul>
<br />
Each leaderboard can enable 1 <span style="font-weight: bold;" class="mycode_b">Skill Rating</span> and 1 <span style="font-weight: bold;" class="mycode_b">Point System</span>. Skill Rating systems have defaults we think will work well for most communities, and Point Systems have examples you can use to build your own.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Start and End Time</span><br />
Just like how X Ranked Seasons have a start and end time, community leaderboards can have a custom start and end time. Run your own local seasons!<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Collaborate With Other Organizers</span><br />
We know it’s common for Organizers to work together within events and across regions. That’s why we’ve made it easy to add other Organizers to your leaderboards as:<br />
<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Contributors</span>, who can submit their tournaments to your leaderboard<br />
</li>
<li><span style="font-style: italic;" class="mycode_i">Maintainers</span>, who can modify and manage events, plus add and remove Organizers from the leaderboard<br />
</li>
</ul>
<br />
In your leaderboard settings, you can also enable a <span style="font-style: italic;" class="mycode_i">tournament queue</span> to review events submitted by contributors before they’re added to your leaderboard.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Blader Stats</span><br />
<img src="https://i.postimg.cc/V6HxWZzC/player.png" alt="[Image: player.png]" class="mycode_img" /><br />
What’s the point of winning at events if you can’t show off? Each Blader will have their own page with their rankings in each Leaderboard they are in, Win/Loss records, and Match History. You can dig down deeper into per-leaderboard stats including historical ranking data per event. We will be adding more features to this page in the future to show off your blading prowess.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Winning Combinations for the 21st Century</span><br />
<img src="https://i.postimg.cc/HkCfzy1X/winning-combos.png" alt="[Image: winning-combos.png]" class="mycode_img" /><br />
Winning Combos have gotten a major overhaul, starting with Beyblade X events. We didn’t just stop at showing you which combos are being used the most (<span style="font-style: italic;" class="mycode_i">cough</span> WizardRod 1-60H <span style="font-style: italic;" class="mycode_i">cough</span>), we wanted to give you as much detail as possible. See what parts are being used the most, their most popular pairings, and find out what combos are being used in First Stage 1on1 First to 7 Points events. We’ve added as many filters as we could think of so you can dig down deep into the data that you care about. For those of you who want to do more with the data, we have a publicly available API for you, with documentation at <a href="https://leagues.worldbeyblade.org/_docs" target="_blank" rel="noopener" class="mycode_url">https://leagues.worldbeyblade.org/_docs</a>.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Bracket Creation, Simplified</span><br />
<img src="https://i.postimg.cc/vZdphVwV/brackets.png" alt="[Image: brackets.png]" class="mycode_img" /><br />
One of the pain points of event running for Organizers has been creating brackets. We've streamlined the process so it's easier for you to get a bracket with the correct bladers, round types, and tie breakers. Just enter your WBO event link, and go. For those running Open League events, we've exposed all the settings so you can tailor it to how your community plays.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Some important information</span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #ff3333;" class="mycode_color">Authentication</span></span> <br />
Due to technical limitations of the current WBO platform, users will have to log into WBO Leagues using their Discord account that is tied to our Discord server. <span style="color: #ff3333;" class="mycode_color">This means that ALL ORGANIZERS are required to be a part of our Discord community in order to submit events to leaderboards, as well as Winning Combinations.</span><br />
<br />
We know this isn’t ideal, and we’re working on a larger update to the WBO platform that will allow you to use WBO Leagues solely with your WBO account, without Discord authentication, in the future.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Organizer's Guide</span><br />
The <a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Organizer's Guide</a> has been updated with all the necessary information needed to use the site. If you think something is missing or confusing, let us know. <br />
<br />
<span style="font-size: x-large;" class="mycode_size">Legacy Format Leaderboards and Winning Combinations</span><br />
Legacy Format Leaderboards are being moved to WBO Leagues with a couple of changes:<ul class="mycode_list"><li>Plastic and HMS, the Beys that started it all, will be getting their own Ranked leaderboards for the first time!<br />
</li>
<li>Metal Fight and Burst leaderboards are being split by Format (Metal Fight, Metal Fight Limited, 4D, etc.).<br />
</li>
<li>With the changes to Metal Fight and Burst, all users are starting fresh. Have fun grinding the ladder!<br />
</li>
<li>Legacy events will no longer require Event Spreadsheets to be filled out by Organizers.<br />
</li>
</ul>
Winning Combinations for Legacy events will still be posted on the WBO forums for the time being. As we move each format’s Winning Combinations to WBO Leagues, we will notify Organizers so you know when the change is live.<br />
<br />
As well, the bracket structure for Legacy has been brought in line with Beyblade X. The only addition is Events with 7 or 8 players can be Ranked using Round Robin, given the currently lower player and event counts of Legacy Events.<br />
<img src="https://i.postimg.cc/R0KQcPQs/20260902-17h37m15s-grim.png" alt="[Image: 20260902-17h37m15s-grim.png]" class="mycode_img" /><br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Closing Thoughts</span><br />
This has been a large endeavour from the WBO Staff team. For myself, I’ve been working on this since March 2025. I would like to thank the team for all their support as this was built from the ground up as the start of a new World Beyblade Organization. We hope you all enjoy playing in events, tracking your stats, and finding the best Beys as we continue to play Beyblade together.]]></description>
			<content:encoded><![CDATA[Hello World Bladers!<br />
<br />
I’m gregandcin, Backend Developer here at World Beyblade Organization. I’m excited to announce <span style="font-weight: bold;" class="mycode_b"><a href="https://leagues.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">WBO Leagues</a>, our new platform for Beyblade leaderboards</span> — both leaderboards managed by WBO, and by the community. Check it out at <a href="https://leagues.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">https://leagues.worldbeyblade.org</a><br />
<br />
WBO Leagues also brings big improvements to bracket creation by automatically generating brackets for you based on your tournament’s settings, and more ways to dig into winning combos data.<br />
<br />
Here’s what’s new:<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Host your own leaderboards</span><br />
<br />
<img src="https://i.postimg.cc/FHQ2pLXc/Leaderboard.png" alt="[Image: Leaderboard.png]" class="mycode_img" /><br />
<br />
WBO Leagues introduces the ability for WBO Organizers to create and manage their own leaderboards. This means you can build leaderboards for <span style="font-style: italic;" class="mycode_i">anything you want</span>, like:<br />
<ul class="mycode_list"><li>a leaderboard for your local weekly league<br />
</li>
<li>a ranked leaderboard covering your entire region<br />
</li>
<li>leaderboards for custom rulesets (Ghost Circle league go!)<br />
</li>
</ul>
<br />
And you don’t have to do it alone — you can collaborate with other organizers to manage leaderboards together!<br />
<br />
Leaderboards have a lot of options to enable, so let's break some of them down.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Format</span><br />
While the vast majority of events posted to WBO are Beyblade X, we continue to support formats across every generation of Beyblade. Leaderboards can be set up for any format, and <span style="font-style: italic;" class="mycode_i">any number</span> of formats combined. Maybe your locals play X and Metal Fight Limited regularly and you want a combined leaderboard for all those events; you can do that. (We know you’re out there!)<br />
<span style="font-size: x-large;" class="mycode_size">Ranking Systems</span><br />
Leaderboards can be setup to support a variety of ranking systems:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Skill Ratings</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Glicko</span>: Specifically <a href="https://www.glicko.net/glicko/glicko2.pdf" target="_blank" rel="noopener" class="mycode_url">Glicko-2</a>. We think this is the best default for most communities and what WBO will be using for X Seasons starting with 2026 Season 3.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Elo</span>: A popular ranking system used by many games, and historically what WBO has used. That said, Glicko-2 modernizes Elo in many ways, so we don’t recommend Elo for most.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Point Systems</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Placement Points</span>: Bladers are given points based on their final placement in an event.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Match Win Points</span>: Bladers are given points based on how many wins they get in an event.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Master Points</span>: A hybrid of the Placement and Match Win systems, where bladers receive points based on their First Stage wins and final placement in an event. This will be used in our future WBO Masters leaderboards as well.<br />
</li>
</ul>
</li>
</ul>
<br />
Each leaderboard can enable 1 <span style="font-weight: bold;" class="mycode_b">Skill Rating</span> and 1 <span style="font-weight: bold;" class="mycode_b">Point System</span>. Skill Rating systems have defaults we think will work well for most communities, and Point Systems have examples you can use to build your own.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Start and End Time</span><br />
Just like how X Ranked Seasons have a start and end time, community leaderboards can have a custom start and end time. Run your own local seasons!<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Collaborate With Other Organizers</span><br />
We know it’s common for Organizers to work together within events and across regions. That’s why we’ve made it easy to add other Organizers to your leaderboards as:<br />
<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Contributors</span>, who can submit their tournaments to your leaderboard<br />
</li>
<li><span style="font-style: italic;" class="mycode_i">Maintainers</span>, who can modify and manage events, plus add and remove Organizers from the leaderboard<br />
</li>
</ul>
<br />
In your leaderboard settings, you can also enable a <span style="font-style: italic;" class="mycode_i">tournament queue</span> to review events submitted by contributors before they’re added to your leaderboard.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Blader Stats</span><br />
<img src="https://i.postimg.cc/V6HxWZzC/player.png" alt="[Image: player.png]" class="mycode_img" /><br />
What’s the point of winning at events if you can’t show off? Each Blader will have their own page with their rankings in each Leaderboard they are in, Win/Loss records, and Match History. You can dig down deeper into per-leaderboard stats including historical ranking data per event. We will be adding more features to this page in the future to show off your blading prowess.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Winning Combinations for the 21st Century</span><br />
<img src="https://i.postimg.cc/HkCfzy1X/winning-combos.png" alt="[Image: winning-combos.png]" class="mycode_img" /><br />
Winning Combos have gotten a major overhaul, starting with Beyblade X events. We didn’t just stop at showing you which combos are being used the most (<span style="font-style: italic;" class="mycode_i">cough</span> WizardRod 1-60H <span style="font-style: italic;" class="mycode_i">cough</span>), we wanted to give you as much detail as possible. See what parts are being used the most, their most popular pairings, and find out what combos are being used in First Stage 1on1 First to 7 Points events. We’ve added as many filters as we could think of so you can dig down deep into the data that you care about. For those of you who want to do more with the data, we have a publicly available API for you, with documentation at <a href="https://leagues.worldbeyblade.org/_docs" target="_blank" rel="noopener" class="mycode_url">https://leagues.worldbeyblade.org/_docs</a>.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Bracket Creation, Simplified</span><br />
<img src="https://i.postimg.cc/vZdphVwV/brackets.png" alt="[Image: brackets.png]" class="mycode_img" /><br />
One of the pain points of event running for Organizers has been creating brackets. We've streamlined the process so it's easier for you to get a bracket with the correct bladers, round types, and tie breakers. Just enter your WBO event link, and go. For those running Open League events, we've exposed all the settings so you can tailor it to how your community plays.<br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Some important information</span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #ff3333;" class="mycode_color">Authentication</span></span> <br />
Due to technical limitations of the current WBO platform, users will have to log into WBO Leagues using their Discord account that is tied to our Discord server. <span style="color: #ff3333;" class="mycode_color">This means that ALL ORGANIZERS are required to be a part of our Discord community in order to submit events to leaderboards, as well as Winning Combinations.</span><br />
<br />
We know this isn’t ideal, and we’re working on a larger update to the WBO platform that will allow you to use WBO Leagues solely with your WBO account, without Discord authentication, in the future.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Organizer's Guide</span><br />
The <a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Organizer's Guide</a> has been updated with all the necessary information needed to use the site. If you think something is missing or confusing, let us know. <br />
<br />
<span style="font-size: x-large;" class="mycode_size">Legacy Format Leaderboards and Winning Combinations</span><br />
Legacy Format Leaderboards are being moved to WBO Leagues with a couple of changes:<ul class="mycode_list"><li>Plastic and HMS, the Beys that started it all, will be getting their own Ranked leaderboards for the first time!<br />
</li>
<li>Metal Fight and Burst leaderboards are being split by Format (Metal Fight, Metal Fight Limited, 4D, etc.).<br />
</li>
<li>With the changes to Metal Fight and Burst, all users are starting fresh. Have fun grinding the ladder!<br />
</li>
<li>Legacy events will no longer require Event Spreadsheets to be filled out by Organizers.<br />
</li>
</ul>
Winning Combinations for Legacy events will still be posted on the WBO forums for the time being. As we move each format’s Winning Combinations to WBO Leagues, we will notify Organizers so you know when the change is live.<br />
<br />
As well, the bracket structure for Legacy has been brought in line with Beyblade X. The only addition is Events with 7 or 8 players can be Ranked using Round Robin, given the currently lower player and event counts of Legacy Events.<br />
<img src="https://i.postimg.cc/R0KQcPQs/20260902-17h37m15s-grim.png" alt="[Image: 20260902-17h37m15s-grim.png]" class="mycode_img" /><br />
<br />
<span style="font-size: xx-large;" class="mycode_size">Closing Thoughts</span><br />
This has been a large endeavour from the WBO Staff team. For myself, I’ve been working on this since March 2025. I would like to thank the team for all their support as this was built from the ground up as the start of a new World Beyblade Organization. We hope you all enjoy playing in events, tracking your stats, and finding the best Beys as we continue to play Beyblade together.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[X Rules Update: Launch Positions, Breaks, Version 2.0 & More]]></title>
			<link>https://worldbeyblade.org/Thread-X-Rules-Update-Launch-Positions-Breaks-Version-2-0-More--128159</link>
			<pubDate>Tue, 18 Aug 2026 03:17:36 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-X-Rules-Update-Launch-Positions-Breaks-Version-2-0-More--128159</guid>
			<description><![CDATA[We’ve made multiple changes to the <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">WBO’s Beyblade X rulebook</a>, which are effective immediately. This update includes changes to rules on:<br />
<br />
<ul class="mycode_list"><li>Launch positions<br />
</li>
<li>Launch range<br />
</li>
<li>Broken and removed parts<br />
</li>
<li>Early pickup penalty<br />
</li>
<li>Differentiating parts (Version 2.0 and <span style="font-style: italic;" class="mycode_i">Lightning L-Drago</span>)<br />
</li>
</ul>
<br />
We're also updating tiebreaker settings starting September 1st.<br />
<br />
Many of these changes are in response to feedback from bladers and organizers. We’ll cover each change in detail below, with comparisons between old and new wording:<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Launch Positions</span></span><br />
<br />
<img src="https://i.imgur.com/9ddWBbj.jpeg" alt="[Image: 9ddWBbj.jpeg]" class="mycode_img" /><br />
<br />
The previous rule confined launch positions to an undefined box, which bladers and judges found understandably confusing.<br />
<br />
The new rule projects an infinite line called the position boundary aligned with the edge of each bladers’ stadium side. You have infinite space to your left, right, and behind you, but you can’t cross the position boundary. In simpler words: don’t cross your stadium side.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ready for Launch → Launch Position (old rule 1)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before</span></span> (Ready for Launch): 1. Keep your feet and lower body within your designated launch position (figure 3).<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After</span></span> (new "Launch Position"):<br />
<ol type="1" class="mycode_list"><li>Launch positions are the spaces each blader must launch their Bey from, determined during the select position step.<br />
</li>
<li>The <span style="font-style: italic;" class="mycode_i">position boundary</span> is an infinite line aligned to each blader's stadium side, measured from the stadium itself (figure 3).<br />
</li>
<li>You can position your lower body anywhere within your launch position as long as you:<br />
<ol type="a" class="mycode_list"><li>do not cross the position boundary<br />
</li>
<li>do not interfere with the opponent's launch<br />
</li>
<li>do not interfere with the judge's ability to judge the match<br />
</li>
<li>do not risk impact with surrounding objects or people<br />
</li>
</ol>
</li>
<li>If the judge determines your positioning interferes with their ability to judge, the opponent's ability to launch, or is unsafe, you must adjust it at their request.<br />
</li>
</ol>
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Launch Range</span></span><br />
<br />
The previous rule specified the entire Bey must be within 5cm height of the stadium cover, but this has been changed to any part of the Bey. This is more accurate to the intention of the official rules.<br />
<br />
The scale of images has also been adjusted to make the Bey larger for a more accurate representation.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ready for Launch → Launch Range — rule 1c (5 cm height)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> c. with the top of the Bey no higher than 5 cm/2 inches above the stadium cover's highest point<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> c. with at least part of your Bey no higher than 5 cm/2 inches above the stadium cover's highest point<br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Broken or <span style="font-style: italic;" class="mycode_i">Removed From Play</span> Parts</span></span><br />
<br />
The previous wording allowed both players to select Beys again when a part breaks and the blader can’t replace it. But it’s impossible to prove whether a blader truly can or can’t replace a part, so this is really about whether a blader chooses to replace a broken part.<br />
<br />
The wording has been updated to clarify that this is a choice between replacing a removed part with a copy of the same part, or making both bladers to select Beys again. If they decline to replace the removed part at the first opportunity, they cannot use any copy of that part for the rest of the match.<br />
<br />
While this rule is primarily designed to apply to parts that are broken, it can also be applied to any part that is discovered to not comply with equipment regulations during the match. The new term removed from play has been added to encompass all these situations.<br />
<br />
The exception is for events using the registered deck list optional rule: we’ve clarified that parts must be replaced with identical copies, and bladers will lose the match if they cannot produce them.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Restart Battle — rule 5 (broken / removed parts)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 5. If part of your Bey breaks during battle, or the judge otherwise determines that it can no longer be used in the match:<br />
<ol type="1" class="mycode_list"><li>If you can replace the part with another copy of the same part, the broken part is replaced and the battle is restarted.<br />
</li>
<li>If you can't replace the part with another copy, instead of restarting the current battle, the current battle is canceled.<br />
</li>
<li>Then, both bladers select Beys again and continue the set while retaining their current points.<br />
</li>
</ol>
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 5. If part of your Bey breaks during battle, or the judge otherwise determines that it no longer complies with equipment regulations, that part is <span style="font-style: italic;" class="mycode_i">removed from play</span>. Then, either:<br />
<ol type="1" class="mycode_list"><li>Replace the removed part with another copy of the same part. The current battle is restarted.<br />
</li>
<li>The removed part is not replaced, and the current battle is canceled. Both bladers return to the Select Beys step while retaining their current scores. You may not use any copy of the removed part for the rest of the match.<br />
</li>
</ol>
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Optional Rules — Registered deck list</span></span></span>  <span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[ADDED]</span></span><br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Added:</span></span> 7. If your part breaks or is otherwise removed from play by the judge, you must replace it with a copy of the same part. If you cannot, you lose the match.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Early Pickup Penalty</span></span><br />
<br />
Previously, touching a Bey before the judge declared the battle result would restart the battle, and award the opponent 3 points. While the opponent will still receive 3 points, the battle will no longer be restarted, and it will simply be treated as a loss. This change has been made because bladers could potentially end the battle early and take the 3-point penalty if they believed they could win the battle on another attempt.<br />
<br />
The same penalty will also be triggered by touching the stadium during the battle, which can also affect the battle result.<br />
<br />
While we considered updating this to a mandatory match loss, we believe that bladers picking up Beys early is largely accidental, and treating it as a battle loss by the worst possible condition is a sufficient penalty.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Resolve Battle — rule 4 (touching Beys before result)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 4. <span style="font-weight: bold;" class="mycode_b">Do not touch any Beys until the judge confirms the battle result.</span> If you do, your opponent will receive 3 points, and the battle will be restarted.<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 4. <span style="font-weight: bold;" class="mycode_b">Do not touch any Beys or the stadium until the judge confirms the battle result.</span> If you do, you will immediately lose the battle, and your opponent will receive 3 points. The battle will not be restarted.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Differentiating Parts</span></span><br />
<br />
Firstly, we’ve clarified that Version 2.0 parts — such as the new DranSword (Version 2.0) — are treated as remolds and considered the same as their original parts.<br />
<br />
Secondly, we’ve clarified that while Lightning L-Drago (Rapid-Hit Type) and Lightning L-Drago (Upper Type) can’t be included together in the same deck, they’re not treated as the same part in other situations, such as when a part breaks.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Determining whether parts are the same — rule 4 (Mold Differences)</span></span></span>  <span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[ADDED]</span></span><br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Added:</span></span> <span style="font-style: italic;" class="mycode_i">Version 2.0 blades:</span> Version 2.0 blades are considered the same part as the original blades they are based on.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Determining whether parts are the same — rule 6 (Lightning L-Drago blade)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 6. Both versions of the Lightning L-Drago blade, Lightning L-Drago (Upper Type) and Lightning L-Drago (Rapid-Hit Type), are treated as being the same part.<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 6. Lightning L-Drago (Rapid-Hit Type) and Lightning L-Drago (Upper Type) cannot be used together in a deck. However, they are not considered the same part in other situations, such as replacing a part when it breaks.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Tiebreaker Updates</span></span><br />
Starting in 2026 Season 3, on September 1st, the tie break settings for Swiss brackets will be updated to:<br />
<ol type="1" class="mycode_list"><li>Median-Buchholz system<br />
</li>
<li>Points Difference<br />
</li>
<li>Points Scored<br />
</li>
</ol>
<br />
Wins vs. Tied Participants, which has been removed from these new settings, now acts as a hidden 4th tie breaker.<br />
<br />
For Group Round Robin brackets, the tie break settings will be updated to:<br />
<ul class="mycode_list"><li>Wins vs. Tied Participants<br />
</li>
<li>Points Difference<br />
</li>
<li>Points Scored<br />
</li>
</ul>
<br />
We believe these settings will lead to final stage advancements that better reflect each blader’s performance in the tournament.<br />
<br />
<hr class="mycode_hr" />
<br />
That covers everything for this rulebook update! There are still many improvements we want to make, including addressing feedback we’ve received that wasn’t included in this update.<br />
<br />
If you have comments about the rulebook, don’t hesitate to let us know!]]></description>
			<content:encoded><![CDATA[We’ve made multiple changes to the <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">WBO’s Beyblade X rulebook</a>, which are effective immediately. This update includes changes to rules on:<br />
<br />
<ul class="mycode_list"><li>Launch positions<br />
</li>
<li>Launch range<br />
</li>
<li>Broken and removed parts<br />
</li>
<li>Early pickup penalty<br />
</li>
<li>Differentiating parts (Version 2.0 and <span style="font-style: italic;" class="mycode_i">Lightning L-Drago</span>)<br />
</li>
</ul>
<br />
We're also updating tiebreaker settings starting September 1st.<br />
<br />
Many of these changes are in response to feedback from bladers and organizers. We’ll cover each change in detail below, with comparisons between old and new wording:<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Launch Positions</span></span><br />
<br />
<img src="https://i.imgur.com/9ddWBbj.jpeg" alt="[Image: 9ddWBbj.jpeg]" class="mycode_img" /><br />
<br />
The previous rule confined launch positions to an undefined box, which bladers and judges found understandably confusing.<br />
<br />
The new rule projects an infinite line called the position boundary aligned with the edge of each bladers’ stadium side. You have infinite space to your left, right, and behind you, but you can’t cross the position boundary. In simpler words: don’t cross your stadium side.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ready for Launch → Launch Position (old rule 1)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before</span></span> (Ready for Launch): 1. Keep your feet and lower body within your designated launch position (figure 3).<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After</span></span> (new "Launch Position"):<br />
<ol type="1" class="mycode_list"><li>Launch positions are the spaces each blader must launch their Bey from, determined during the select position step.<br />
</li>
<li>The <span style="font-style: italic;" class="mycode_i">position boundary</span> is an infinite line aligned to each blader's stadium side, measured from the stadium itself (figure 3).<br />
</li>
<li>You can position your lower body anywhere within your launch position as long as you:<br />
<ol type="a" class="mycode_list"><li>do not cross the position boundary<br />
</li>
<li>do not interfere with the opponent's launch<br />
</li>
<li>do not interfere with the judge's ability to judge the match<br />
</li>
<li>do not risk impact with surrounding objects or people<br />
</li>
</ol>
</li>
<li>If the judge determines your positioning interferes with their ability to judge, the opponent's ability to launch, or is unsafe, you must adjust it at their request.<br />
</li>
</ol>
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Launch Range</span></span><br />
<br />
The previous rule specified the entire Bey must be within 5cm height of the stadium cover, but this has been changed to any part of the Bey. This is more accurate to the intention of the official rules.<br />
<br />
The scale of images has also been adjusted to make the Bey larger for a more accurate representation.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ready for Launch → Launch Range — rule 1c (5 cm height)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> c. with the top of the Bey no higher than 5 cm/2 inches above the stadium cover's highest point<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> c. with at least part of your Bey no higher than 5 cm/2 inches above the stadium cover's highest point<br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Broken or <span style="font-style: italic;" class="mycode_i">Removed From Play</span> Parts</span></span><br />
<br />
The previous wording allowed both players to select Beys again when a part breaks and the blader can’t replace it. But it’s impossible to prove whether a blader truly can or can’t replace a part, so this is really about whether a blader chooses to replace a broken part.<br />
<br />
The wording has been updated to clarify that this is a choice between replacing a removed part with a copy of the same part, or making both bladers to select Beys again. If they decline to replace the removed part at the first opportunity, they cannot use any copy of that part for the rest of the match.<br />
<br />
While this rule is primarily designed to apply to parts that are broken, it can also be applied to any part that is discovered to not comply with equipment regulations during the match. The new term removed from play has been added to encompass all these situations.<br />
<br />
The exception is for events using the registered deck list optional rule: we’ve clarified that parts must be replaced with identical copies, and bladers will lose the match if they cannot produce them.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Restart Battle — rule 5 (broken / removed parts)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 5. If part of your Bey breaks during battle, or the judge otherwise determines that it can no longer be used in the match:<br />
<ol type="1" class="mycode_list"><li>If you can replace the part with another copy of the same part, the broken part is replaced and the battle is restarted.<br />
</li>
<li>If you can't replace the part with another copy, instead of restarting the current battle, the current battle is canceled.<br />
</li>
<li>Then, both bladers select Beys again and continue the set while retaining their current points.<br />
</li>
</ol>
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 5. If part of your Bey breaks during battle, or the judge otherwise determines that it no longer complies with equipment regulations, that part is <span style="font-style: italic;" class="mycode_i">removed from play</span>. Then, either:<br />
<ol type="1" class="mycode_list"><li>Replace the removed part with another copy of the same part. The current battle is restarted.<br />
</li>
<li>The removed part is not replaced, and the current battle is canceled. Both bladers return to the Select Beys step while retaining their current scores. You may not use any copy of the removed part for the rest of the match.<br />
</li>
</ol>
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Optional Rules — Registered deck list</span></span></span>  <span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[ADDED]</span></span><br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Added:</span></span> 7. If your part breaks or is otherwise removed from play by the judge, you must replace it with a copy of the same part. If you cannot, you lose the match.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Early Pickup Penalty</span></span><br />
<br />
Previously, touching a Bey before the judge declared the battle result would restart the battle, and award the opponent 3 points. While the opponent will still receive 3 points, the battle will no longer be restarted, and it will simply be treated as a loss. This change has been made because bladers could potentially end the battle early and take the 3-point penalty if they believed they could win the battle on another attempt.<br />
<br />
The same penalty will also be triggered by touching the stadium during the battle, which can also affect the battle result.<br />
<br />
While we considered updating this to a mandatory match loss, we believe that bladers picking up Beys early is largely accidental, and treating it as a battle loss by the worst possible condition is a sufficient penalty.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Resolve Battle — rule 4 (touching Beys before result)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 4. <span style="font-weight: bold;" class="mycode_b">Do not touch any Beys until the judge confirms the battle result.</span> If you do, your opponent will receive 3 points, and the battle will be restarted.<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 4. <span style="font-weight: bold;" class="mycode_b">Do not touch any Beys or the stadium until the judge confirms the battle result.</span> If you do, you will immediately lose the battle, and your opponent will receive 3 points. The battle will not be restarted.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Differentiating Parts</span></span><br />
<br />
Firstly, we’ve clarified that Version 2.0 parts — such as the new DranSword (Version 2.0) — are treated as remolds and considered the same as their original parts.<br />
<br />
Secondly, we’ve clarified that while Lightning L-Drago (Rapid-Hit Type) and Lightning L-Drago (Upper Type) can’t be included together in the same deck, they’re not treated as the same part in other situations, such as when a part breaks.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Determining whether parts are the same — rule 4 (Mold Differences)</span></span></span>  <span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[ADDED]</span></span><br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Added:</span></span> <span style="font-style: italic;" class="mycode_i">Version 2.0 blades:</span> Version 2.0 blades are considered the same part as the original blades they are based on.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Determining whether parts are the same — rule 6 (Lightning L-Drago blade)</span></span></span>  <span style="color: #c67600;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[CHANGED]</span></span><br />
<span style="color: #b02a2a;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Before:</span></span> 6. Both versions of the Lightning L-Drago blade, Lightning L-Drago (Upper Type) and Lightning L-Drago (Rapid-Hit Type), are treated as being the same part.<br />
<span style="color: #2e7d32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">After:</span></span> 6. Lightning L-Drago (Rapid-Hit Type) and Lightning L-Drago (Upper Type) cannot be used together in a deck. However, they are not considered the same part in other situations, such as replacing a part when it breaks.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="color: #0b3d66;" class="mycode_color">Tiebreaker Updates</span></span><br />
Starting in 2026 Season 3, on September 1st, the tie break settings for Swiss brackets will be updated to:<br />
<ol type="1" class="mycode_list"><li>Median-Buchholz system<br />
</li>
<li>Points Difference<br />
</li>
<li>Points Scored<br />
</li>
</ol>
<br />
Wins vs. Tied Participants, which has been removed from these new settings, now acts as a hidden 4th tie breaker.<br />
<br />
For Group Round Robin brackets, the tie break settings will be updated to:<br />
<ul class="mycode_list"><li>Wins vs. Tied Participants<br />
</li>
<li>Points Difference<br />
</li>
<li>Points Scored<br />
</li>
</ul>
<br />
We believe these settings will lead to final stage advancements that better reflect each blader’s performance in the tournament.<br />
<br />
<hr class="mycode_hr" />
<br />
That covers everything for this rulebook update! There are still many improvements we want to make, including addressing feedback we’ve received that wasn’t included in this update.<br />
<br />
If you have comments about the rulebook, don’t hesitate to let us know!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WBO Staff Applications Open! Join the Team and Support Beyblade Worldwide]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Staff-Applications-Open-Join-the-Team-and-Support-Beyblade-Worldwide</link>
			<pubDate>Mon, 22 Jun 2026 05:59:07 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Staff-Applications-Open-Join-the-Team-and-Support-Beyblade-Worldwide</guid>
			<description><![CDATA[We've recently restructured our internal staff team and are raising expectations for ourselves in order to deliver the best experience possible for bladers worldwide. We're looking for passionate Beyblade fans to help us do it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We're currently accepting applications for staff roles in our Play Experience, Organizer Program, Community Trust, and Platform Development teams!</span><br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Play Experience:</span> Focused on tournament systems, rules, and player engagement<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Organizer Program:</span> Focused on onboarding and supporting WBO Organizers while ensuring a smooth events process<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Community Trust:</span> Focused on safety and fairness across both our digital properties and events hosted by WBO Organizers<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Platform Development:</span> Focused on the development of WBO's digital tools, and delivering features that bring value to the Beyblade community<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Open WBO Staff roles</span></span><br />
Click the link under each role for more info and to apply!<br />
<span style="font-style: italic;" class="mycode_i">Note: All WBO staff are volunteers and all roles are unpaid.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Play Experience - Integrity</span><br />
Focuses on developing the standards of consistency and fairness in WBO League events, and supporting organizers in meeting those standards.<br />
<a href="https://forms.gle/FJcMLhx8iYheg5bp7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/FJcMLhx8iYheg5bp7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Events</span><br />
Focuses on the quality of event submissions posted to worldbeyblade.org, and supporting organizers in submitting and managing their events.<br />
<a href="https://forms.gle/2mrTcBda7sptmbjv9" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/2mrTcBda7sptmbjv9</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Guidance</span><br />
Focuses on equipping WBO Organizers with the knowledge and resources they need to run successful events.<br />
<a href="https://forms.gle/8LLE4vYbLhFZ8Ty59" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/8LLE4vYbLhFZ8Ty59</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Vetting</span><br />
Focuses on vetting new organizer applications to ensure they can run events that meet the standards of both WBO and the community.<br />
<a href="https://forms.gle/onHQGESESegaHQNv7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/onHQGESESegaHQNv7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Community Trust - Incidents</span><br />
Focuses on investigating cases escalated by moderation or arising from WBO events, and determining the best possible course of action.<br />
<a href="https://forms.gle/DdkE1YRpKiPWsR2A9" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/DdkE1YRpKiPWsR2A9</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Community Trust - Resolutions</span><br />
Focuses on making final decisions on escalated cases, communicating them with care, and maintaining a framework that produces consistent and constructive outcomes.<br />
<a href="https://forms.gle/P1aiHz6vWhGvEKC79" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/P1aiHz6vWhGvEKC79</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Platform Development - Frontend</span><br />
Focused on developing an intuitive, engaging and accessible user interface for WBO's digital platforms and tools.<br />
<a href="https://forms.gle/TmvdJ4F9c4b4VYCt7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/TmvdJ4F9c4b4VYCt7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">If any of the above roles sound interesting to you, please apply!</span><br />
We're excited to bring on new team members and continue working hard for the future of Beyblade!]]></description>
			<content:encoded><![CDATA[We've recently restructured our internal staff team and are raising expectations for ourselves in order to deliver the best experience possible for bladers worldwide. We're looking for passionate Beyblade fans to help us do it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We're currently accepting applications for staff roles in our Play Experience, Organizer Program, Community Trust, and Platform Development teams!</span><br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Play Experience:</span> Focused on tournament systems, rules, and player engagement<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Organizer Program:</span> Focused on onboarding and supporting WBO Organizers while ensuring a smooth events process<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Community Trust:</span> Focused on safety and fairness across both our digital properties and events hosted by WBO Organizers<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Platform Development:</span> Focused on the development of WBO's digital tools, and delivering features that bring value to the Beyblade community<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Open WBO Staff roles</span></span><br />
Click the link under each role for more info and to apply!<br />
<span style="font-style: italic;" class="mycode_i">Note: All WBO staff are volunteers and all roles are unpaid.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Play Experience - Integrity</span><br />
Focuses on developing the standards of consistency and fairness in WBO League events, and supporting organizers in meeting those standards.<br />
<a href="https://forms.gle/FJcMLhx8iYheg5bp7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/FJcMLhx8iYheg5bp7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Events</span><br />
Focuses on the quality of event submissions posted to worldbeyblade.org, and supporting organizers in submitting and managing their events.<br />
<a href="https://forms.gle/2mrTcBda7sptmbjv9" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/2mrTcBda7sptmbjv9</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Guidance</span><br />
Focuses on equipping WBO Organizers with the knowledge and resources they need to run successful events.<br />
<a href="https://forms.gle/8LLE4vYbLhFZ8Ty59" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/8LLE4vYbLhFZ8Ty59</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizer Program - Vetting</span><br />
Focuses on vetting new organizer applications to ensure they can run events that meet the standards of both WBO and the community.<br />
<a href="https://forms.gle/onHQGESESegaHQNv7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/onHQGESESegaHQNv7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Community Trust - Incidents</span><br />
Focuses on investigating cases escalated by moderation or arising from WBO events, and determining the best possible course of action.<br />
<a href="https://forms.gle/DdkE1YRpKiPWsR2A9" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/DdkE1YRpKiPWsR2A9</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Community Trust - Resolutions</span><br />
Focuses on making final decisions on escalated cases, communicating them with care, and maintaining a framework that produces consistent and constructive outcomes.<br />
<a href="https://forms.gle/P1aiHz6vWhGvEKC79" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/P1aiHz6vWhGvEKC79</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Platform Development - Frontend</span><br />
Focused on developing an intuitive, engaging and accessible user interface for WBO's digital platforms and tools.<br />
<a href="https://forms.gle/TmvdJ4F9c4b4VYCt7" target="_blank" rel="noopener" class="mycode_url">https://forms.gle/TmvdJ4F9c4b4VYCt7</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">If any of the above roles sound interesting to you, please apply!</span><br />
We're excited to bring on new team members and continue working hard for the future of Beyblade!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Recruiting New Event Review Team Members!]]></title>
			<link>https://worldbeyblade.org/Thread-Recruiting-New-Event-Review-Team-Members</link>
			<pubDate>Sat, 09 May 2026 00:12:58 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Recruiting-New-Event-Review-Team-Members</guid>
			<description><![CDATA[Last fall we created a specialized "Event Review team" dedicated solely to event proposal reviews and approvals. This is a team made up exclusively of existing WBO Organizers that want to help other WBO Organizers and keep everything running smoothly. <br />
<br />
The event review process has drastically improved how quickly we can respond to event proposals, and while there have been some growing pains, we continue to make this process more efficient over time to reduce workload on both organizers and the review team. That trend is absolutely continuing as the year goes on, with your feedback being a key consideration in all that we're doing and building towards! More to come on that later...<br />
<br />
However, the needs of our growing communities and expected general Beyblade demand over the early summer means that our team will need your help! We're looking to bring on more dedicated members of the community to the team and greatly increase how quickly we can get events out the door! Rather than have dedicated days with a specific "quota" as we did before, we aim to have each reviewer tackle up to <span style="font-style: italic;" class="mycode_i">20 events over the course of a week and 1 comment follow-up every 2 days</span> to keep things more flexible.<br />
<br />
In the end, we're all here to play Beyblade, run fun events, and keep our community strong. Event reviewers are the kind of people that want to make sure that keeps happening. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">If you're interested in joining the Event Review Team, you can apply and learn more here:</span><br />
<br />
<div class="text-center"><a href="https://forms.gle/dEF4VjxcD6UvLzms5" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become an Event Reviewer</a></div>
<br />
Thank you in advance for your support and care for the hobby we all love!]]></description>
			<content:encoded><![CDATA[Last fall we created a specialized "Event Review team" dedicated solely to event proposal reviews and approvals. This is a team made up exclusively of existing WBO Organizers that want to help other WBO Organizers and keep everything running smoothly. <br />
<br />
The event review process has drastically improved how quickly we can respond to event proposals, and while there have been some growing pains, we continue to make this process more efficient over time to reduce workload on both organizers and the review team. That trend is absolutely continuing as the year goes on, with your feedback being a key consideration in all that we're doing and building towards! More to come on that later...<br />
<br />
However, the needs of our growing communities and expected general Beyblade demand over the early summer means that our team will need your help! We're looking to bring on more dedicated members of the community to the team and greatly increase how quickly we can get events out the door! Rather than have dedicated days with a specific "quota" as we did before, we aim to have each reviewer tackle up to <span style="font-style: italic;" class="mycode_i">20 events over the course of a week and 1 comment follow-up every 2 days</span> to keep things more flexible.<br />
<br />
In the end, we're all here to play Beyblade, run fun events, and keep our community strong. Event reviewers are the kind of people that want to make sure that keeps happening. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">If you're interested in joining the Event Review Team, you can apply and learn more here:</span><br />
<br />
<div class="text-center"><a href="https://forms.gle/dEF4VjxcD6UvLzms5" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become an Event Reviewer</a></div>
<br />
Thank you in advance for your support and care for the hobby we all love!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Infinity Stadium Rankings & Metal Fight Rule Changes]]></title>
			<link>https://worldbeyblade.org/Thread-Infinity-Stadium-Rankings-Metal-Fight-Rule-Changes</link>
			<pubDate>Sat, 21 Mar 2026 09:06:48 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Infinity-Stadium-Rankings-Metal-Fight-Rule-Changes</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Happy Beyblade Day World Bladers!</span><br />
<br />
To celebrate this year's Beyblade Day, we're introducing updates to our Beyblade X and Metal Fight Beyblade rulebooks, which continue to be our most popular formats in 2026!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updates Overview</span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">X Format</span> - Infinity Stadium Rankings<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Loosening Mode Change Restrictions<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Alternative Deck Construction Optional Rule<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Metal Fight Limited</span> - Libra and Gravity BANNED (again)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Metal Fight Standard</span> - Rubber Defense Flat (RDF) BANNED<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Battle Start Definition Changed, Penalty System Added<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">ZeroG Format</span> - Modernized rulebook<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Some optional rules removed<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Beyblade X: Infinity Stadium Rankings</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/d/dd/Infinity_Stadium.jpeg" alt="[Image: Infinity_Stadium.jpeg]" class="mycode_img" /></div>
<br />
Takara Tomy's <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> was introduced as the new global standard stadium for competitive tournament play, following its release on October 11th, 2025.<br />
<br />
Following discussions within the Organized Play Team, and <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events being hosted by WBO Organizers, we will be introducing the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> as an option for WBO Ranked League events. As battles in the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> play very differently from those in the previous standard, Takara Tomy's <span style="font-weight: bold;" class="mycode_b">Xtreme Stadium</span> (aka Hasbro's <span style="font-weight: bold;" class="mycode_b">Tournament Beystadium</span>), we have decided to separate <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events from the standard WBO Ranked Leaderboards.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events may be ranked under the new "<span style="font-style: italic;" class="mycode_i">BBX Infinity Stadium Rankings</span>" leaderboard, which is part of the WBO Ranked League. This ongoing leaderboard does not have 4-month ranked seasons like the standard leaderboards, and will be carried over to the new site in the future.<br />
<br />
The addition of the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> and its accompanying leaderboard will give Organizers and bladers the option to compete in the competitive format that is being played in the rest of the world. Additions were made to the Beyblade X rulebook to address rulings regarding the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span>. We have also included 2 new optional rules that may <span style="font-weight: bold;" class="mycode_b">only be used with the Infinity Stadium</span>. They are intended to address the deeper pockets of the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span>; the 3-second reverse countdown is based on official Beyblade Battle Base (B4) rulings at Grade 1 (G1) events.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">No reverse (Infinity Stadium only)</span><ul class="mycode_list"><li>When a Bey leaves the battle zone and enters the Xtreme or over zone, the finish is initiated and scored the moment the majority of the Bey enters that Xtreme or over zone.<br />
</li>
<li>The pocket walls dividing the Xtreme and over zones are considered part of the battle zone. If a Bey enters this space between zones, neither an Xtreme or over finish occurs.<br />
</li>
</ul>
</blockquote>
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">3-second reverse countdown (Infinity Stadium only)</span><ul class="mycode_list"><li>When a Bey leaves the battle zone and enters the Xtreme or over zone, the judge begins a 3-second countdown.<br />
</li>
<li>If the Bey does not return to the battle zone after the 3-second countdown, the initiated finish is scored.<br />
</li>
</ul>
</blockquote>
<br />
These are available to copy for Organizers on the <a href="https://worldbeyblade.org/Thread-Optional-Rules-BBCode-Resource" target="_blank" rel="noopener" class="mycode_url">Optional Rules BBCode Resource</a>.<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Beyblade X Rulebook</a></div>
<br />
<div class="text-center"><a href="https://worldbeyblade.challonge.com/rankings?id=2868&amp;team_size=1&amp;season_id=undefined&amp;ranking_group_id=undefined" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i>  Infinity Stadium Rankings</a></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Metal Fight Beyblade: Rulebook Updates</span></span><br />
<br />
This year the Organized Play Team has formed a sub-team, the Legacy Rules Committee, with the main project focus being to update our rulebooks for Legacy formats. The goal is to bring them in line with our current rulebook standards, which was established with last year's <a href="https://worldbeyblade.org/Thread-Major-Updates-to-WBO-s-Beyblade-X-Rules--122180" target="_blank" rel="noopener" class="mycode_url">major update to the Beyblade X rules</a>.<br />
<br />
As Metal Fight Beyblade formats continue to be our most popular Legacy formats, they are the first of these rulebook updates. These revisions are effective immediately for all Metal Fight Beyblade formats, including all ZeroG formats.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please familiarize yourself with these changes, including the Optional Rules list, as some rules may be updated, <span style="font-style: italic;" class="mycode_i">added</span>, or <span style="text-decoration: underline;" class="mycode_u">removed</span>.</span> We won't be able to cover every single change in this thread, so we encourage Organizers and Judges in particular to thoroughly review the new rulebook if they intend to host and judge Metal Fight events in the future.<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/18nVKBjw8dXsS_bZHwWW_4Q8wAF049DhqPt-DeHb_yr8" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Metal Fight Rulebook</a></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Mode Changes Requiring Disassembly Now Legal</span></span><br />
<br />
The most notable change is the removal of the WBO's rules and restrictions regarding mode changes, which have been in place for over a decade. Mode changes requiring separation or disassembly were prohibited (for example, a blader could not use the mode change gimmick of the "Big Bang" ("Cosmic") 4D Metal Wheel). This rule was created at a time when the WBO only played the single Bey battle type, which is currently known as "1on1 Battle". With battle types such as "3on3 Battle" and "Counter Battle" now available, we have removed this restriction to give greater freedom to bladers, as well as more closely align our base ruleset with the official WBBA ruleset from 2012.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/f/f0/Dark_Knight_Dragooon_%28Takara_Tomy%29.jpg" alt="[Image: Dark_Knight_Dragooon_%28Takara_Tomy%29.jpg]" class="mycode_img" /></div>
<br />
This change will primarily benefit Synchrom System Beyblades, including Synchrom combos (2 Chromium Wheels), as these combos may now be "flipped". While there were initially some concerns regarding the usage of the "Dragooon" Chromium Wheel in the standard Metal Fight and ZeroG formats, testing indicated that this mode change would not be oppressive enough to negatively affect the metagame.<br />
<br />
Likewise, concerns regarding the "Dark Knight" ("Ronin") Crystal Wheel in the Metal Fight Limited (MFL) format were reviewed, and we determined the mode change to be a non-issue. In addition, the optional rule that bans "Dark Knight" has been removed. This is due to a lack of usage (it has almost never been used), and our belief that "Dark Knight" is not as powerful as thought, when the part was first banned in 2016.<br />
<br />
Note that flipping a "Dragooon" or "Dark Knight" combo is considered "spin mode changes" under the "Dual Spin Restriction" optional rule. This means that Organizers will be able to ban flipping for "Dragooon" or "Dark Knight" when using this optional rule, which also covers the "Gravity" and "Variares" Metal Wheels:<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite>Dual Spin Restriction<ul class="mycode_list"><li>The spin direction of Beys or combos with spin direction mode changes may not be changed during the match.<br />
</li>
</ul>
</blockquote><br />
For those who want to still play in an unaltered classic "WBO style", the new "Disassembly Mode Change Restriction" optional rule is for you:<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite>Disassembly Mode Change Restriction<ul class="mycode_list"><li>When changing modes, bladers may not perform mode changes that require disassembly.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Alternative Deck Construction Added</span></span><br />
<br />
A new optional rule that has been adapted from the Plastics &amp; HMS optional rules, introducing "Alternative Deck Construction" to all Metal Fight formats!<br />
This is a rule that allows more flexibility with combo building, and is closer to the WBBA's rules, where Wheels were the only non-repeatable parts.<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Alternative Deck Construction (Metal Fight)</span><ul class="mycode_list"><li>Clear Wheels, Crystal Wheels, and Tracks, and 4D Bottoms may be repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Spin_Track_-_Boost_Disk_145" target="_blank" rel="noopener" class="mycode_url">BD145</a></span> (Boost Disk 145) and <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Spin_Track_-_Elevator_230" target="_blank" rel="noopener" class="mycode_url">E230</a></span> (Elevator 230) Tracks are limited to 1 combo per deck.<br />
</li>
<li>Combinations in your deck must not repeat Metal Wheels, or Bottoms, with some exceptions listed below.<ul class="mycode_list"><li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_Meteo" target="_blank" rel="noopener" class="mycode_url">Meteo</a></span> Wheel may be repeated as long as <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_II" target="_blank" rel="noopener" class="mycode_url">L-Drago II/L-Drago Absorb Ver.</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_Rush" target="_blank" rel="noopener" class="mycode_url">L-Drago Rush Ver.</a></span>, or <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_Assault" target="_blank" rel="noopener" class="mycode_url">L-Drago Assault Ver.</a></span> Clear Wheels are not repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor" target="_blank" rel="noopener" class="mycode_url">L-Drago 4D Core</a></span> may be repeated as long as the <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor" target="_blank" rel="noopener" class="mycode_url">Destroy</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Guardian" target="_blank" rel="noopener" class="mycode_url">Guardian</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor_(Hasbro)" target="_blank" rel="noopener" class="mycode_url">Destructor</a></span>, or <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Guardian_(Hasbro)" target="_blank" rel="noopener" class="mycode_url">Guardian (Hasbro)</a></span> 4D Metal Frames are not repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">RF</a></span> (Rubber Flat), <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Right_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">R²F</a></span> (Right Rubber Flat), and <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Left_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">LRF</a></span> (Left Rubber Flat) Bottoms are repeatable parts.<br />
</li>
</ul>
</li>
<li>It is legal to use the same physical part for multiple combinations in a deck, when using this ruling.<ul class="mycode_list"><li>Each intended combination must be conveyed to the Judge and/or opponent before the battle starts, verbally or physically in line with the rules of the Battle or Match type in use.<br />
</li>
</ul>
</li>
</ul>
</blockquote><br />
As the WBO community has contributed heavily to the growth and continued play of Metal Fight Beyblade as a competitive game, we believed this would be the best middle ground to enable flexibility in deck building, while maintaining some reasonable restrictions on repeating parts, which has been enjoyed by our community for a long time.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Limited Format: Libra &amp; Gravity Wheels Banned</span></span><br />
<br />
In April 2023, the Organized Play Team debated the inclusion of the "Libra" and "Gravity" Wheels in the Metal Fight Limited format, which has consistently been our most popular Legacy format since it was introduced in 2013. <br />
Gravity had been unbanned in late 2016, with Libra still banned at that time. Following our discussions, we had decided that Gravity should remain unbanned and Libra should be unbanned. However, we also added optional rules to allow the banning of these parts on a <span style="font-style: italic;" class="mycode_i">per-event</span> basis. The intention was also to gather community data regarding these parts.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/9/95/Libra100d.jpg" alt="[Image: Libra100d.jpg]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/2/22/GravityPerseus.jpg" alt="[Image: GravityPerseus.jpg]" class="mycode_img" /></div>
<br />
The Libra and Gravity ban optional rules were heavily used, with a majority of Metal Fight Limited events using at least 1 of them. We have also seen more in-depth analysis and greater community discussion regarding the impact of these parts on the metagame. This is thanks to both comprehensive Winning Combinations reporting and experimentation in testing and at events (encouraged by the availability of these optional rules), during the 3 years since the decision.<br />
<br />
The ethos of Metal Fight Limited was to create a format with a large number of <span style="font-style: italic;" class="mycode_i">viable</span> Wheels, a power level based around that of releases just prior to the introduction of the Maximum Series, and an overall aggressive game balance that is similar to the HMS (Heavy Metal System) format. Libra and Gravity are both able to hard-counter a large number of potentially viable Wheels (and in Gravity's case, <span style="font-style: italic;" class="mycode_i">additionally</span> outclass a range of other Wheels across Offensive, Defensive and Balance applications). At events where Organizers banned these parts with optional rules, there was increased parts variety in the winners' decks.<br />
<br />
We have therefore decided to reverse our previous decisions, and have once again <span style="font-weight: bold;" class="mycode_b">banned both Libra and Gravity</span> by default from Metal Fight Limited, effective immediately. They have both been moved to the optional rules, with their status now inverted; their respective optional rules now unban. This also ensures that the Spin Direction restrictions on Gravity are always included in Metal Fight Limited event descriptions.<br />
<br />
Additionally, we have noted community concerns around the potential strength of the "Screw" ("Spiral") Metal Wheel without Libra and Gravity present. We do not currently believe Screw hard counters or outclasses other Wheels consistently enough to earn a default ban; as such, the optional rule to ban Screw remains available, and we will be monitoring its performance at future events.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Standard Format: Rubber Defense Flat (RDF) Bottom Banned</span></span><br />
<br />
A long-standing point of contention within the Metal Fight Standard format, the Rubber Defense Flat (RDF) Bottom has raised concerns about its ability to combine Defense, Life-After-Death (LAD), and Offensive abilities within a single combination. This has resulted in notoriously dominant combinations which have historically seen heavy usage and centralised the format. The RDF bottom is also prone to wear in Metal Fight Standard, due to the use of heavy combinations. A powerful part being scarce is an additional factor was considered for the overall health and future of the format. Lastly, the new aforementioned ability to flip the Dragooon Chromium Wheel must also be considered when assessing the potential power of RDF.<br />
<br />
As such, the decision has been made to <span style="font-weight: bold;" class="mycode_b">ban RDF</span> by default in Metal Fight Standard, bringing the format into alignment with the other Metal Fight Beyblade formats. An optional rule is available to unban the part, for Organizers who wish to do so.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Battle Start Definition Changed, Penalty System Added</span></span><br />
<br />
<blockquote class="mycode_quote"><cite>Old Rulebook Wrote:</cite>begins when both Beyblades have made contact with the <span style="font-weight: bold;" class="mycode_b">Launch Area</span> of the Stadium at least once.</blockquote><blockquote class="mycode_quote"><cite>Updated Rulebook Wrote:</cite>The battle starts once both Beys have passed through the launch area and touched the <span style="font-weight: bold;" class="mycode_b">Battle Zone</span>, without any launch errors, failed launches, launch interference or mid-air collisions occurring.</blockquote><br />
This effectively means that if a Bey does not make proper contact with the stadium's <span style="font-style: italic;" class="mycode_i">Battle Zone</span>, it will not count as the battle starting. However, this does mean it will count as a penalty for "stadium miss". The penalty system in general is a new addition.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">ZeroG Judge Rulings Modernized</span></span><br />
<br />
We have noted similarities between the Metal Fight ZeroG format and the ongoing Beyblade X format, including the shrouded nature of the stadiums and the tendency for Beys the return to the battle zone, similar to a "reverse" in Beyblade X gameplay. The ZeroG rulebook has been modernized, with some rulings that are now judged similarly to those found in Beyblade X. In general the two formats share a strange amount of DNA, so we hope these changes will feel natural for Organizers and bladers who wish to try ZeroG in 2026!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Removal of Underused Optional Rules</span></span><br />
<br />
Some may mourn the loss of certain Optional Rules, such as the "Scythe (Hasbro), Hell, and Omega Unban" for Metal Fight Limited. While some of these were fun, they do not fit within the scope of the formats we wish to rank going forward. We believe these will fit better into the new leaderboard site, where World Bladers can create custom leaderboards for format variations such as this.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
<br />
Your input is greatly appreciated If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Happy Beyblade Day World Bladers!</span><br />
<br />
To celebrate this year's Beyblade Day, we're introducing updates to our Beyblade X and Metal Fight Beyblade rulebooks, which continue to be our most popular formats in 2026!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updates Overview</span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">X Format</span> - Infinity Stadium Rankings<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Loosening Mode Change Restrictions<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Alternative Deck Construction Optional Rule<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Metal Fight Limited</span> - Libra and Gravity BANNED (again)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Metal Fight Standard</span> - Rubber Defense Flat (RDF) BANNED<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Battle Start Definition Changed, Penalty System Added<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">ZeroG Format</span> - Modernized rulebook<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">All Metal Fight Formats</span> - Some optional rules removed<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Beyblade X: Infinity Stadium Rankings</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/d/dd/Infinity_Stadium.jpeg" alt="[Image: Infinity_Stadium.jpeg]" class="mycode_img" /></div>
<br />
Takara Tomy's <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> was introduced as the new global standard stadium for competitive tournament play, following its release on October 11th, 2025.<br />
<br />
Following discussions within the Organized Play Team, and <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events being hosted by WBO Organizers, we will be introducing the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> as an option for WBO Ranked League events. As battles in the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> play very differently from those in the previous standard, Takara Tomy's <span style="font-weight: bold;" class="mycode_b">Xtreme Stadium</span> (aka Hasbro's <span style="font-weight: bold;" class="mycode_b">Tournament Beystadium</span>), we have decided to separate <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events from the standard WBO Ranked Leaderboards.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> events may be ranked under the new "<span style="font-style: italic;" class="mycode_i">BBX Infinity Stadium Rankings</span>" leaderboard, which is part of the WBO Ranked League. This ongoing leaderboard does not have 4-month ranked seasons like the standard leaderboards, and will be carried over to the new site in the future.<br />
<br />
The addition of the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span> and its accompanying leaderboard will give Organizers and bladers the option to compete in the competitive format that is being played in the rest of the world. Additions were made to the Beyblade X rulebook to address rulings regarding the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span>. We have also included 2 new optional rules that may <span style="font-weight: bold;" class="mycode_b">only be used with the Infinity Stadium</span>. They are intended to address the deeper pockets of the <span style="font-weight: bold;" class="mycode_b">Infinity Stadium</span>; the 3-second reverse countdown is based on official Beyblade Battle Base (B4) rulings at Grade 1 (G1) events.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">No reverse (Infinity Stadium only)</span><ul class="mycode_list"><li>When a Bey leaves the battle zone and enters the Xtreme or over zone, the finish is initiated and scored the moment the majority of the Bey enters that Xtreme or over zone.<br />
</li>
<li>The pocket walls dividing the Xtreme and over zones are considered part of the battle zone. If a Bey enters this space between zones, neither an Xtreme or over finish occurs.<br />
</li>
</ul>
</blockquote>
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">3-second reverse countdown (Infinity Stadium only)</span><ul class="mycode_list"><li>When a Bey leaves the battle zone and enters the Xtreme or over zone, the judge begins a 3-second countdown.<br />
</li>
<li>If the Bey does not return to the battle zone after the 3-second countdown, the initiated finish is scored.<br />
</li>
</ul>
</blockquote>
<br />
These are available to copy for Organizers on the <a href="https://worldbeyblade.org/Thread-Optional-Rules-BBCode-Resource" target="_blank" rel="noopener" class="mycode_url">Optional Rules BBCode Resource</a>.<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Beyblade X Rulebook</a></div>
<br />
<div class="text-center"><a href="https://worldbeyblade.challonge.com/rankings?id=2868&amp;team_size=1&amp;season_id=undefined&amp;ranking_group_id=undefined" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i>  Infinity Stadium Rankings</a></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Metal Fight Beyblade: Rulebook Updates</span></span><br />
<br />
This year the Organized Play Team has formed a sub-team, the Legacy Rules Committee, with the main project focus being to update our rulebooks for Legacy formats. The goal is to bring them in line with our current rulebook standards, which was established with last year's <a href="https://worldbeyblade.org/Thread-Major-Updates-to-WBO-s-Beyblade-X-Rules--122180" target="_blank" rel="noopener" class="mycode_url">major update to the Beyblade X rules</a>.<br />
<br />
As Metal Fight Beyblade formats continue to be our most popular Legacy formats, they are the first of these rulebook updates. These revisions are effective immediately for all Metal Fight Beyblade formats, including all ZeroG formats.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please familiarize yourself with these changes, including the Optional Rules list, as some rules may be updated, <span style="font-style: italic;" class="mycode_i">added</span>, or <span style="text-decoration: underline;" class="mycode_u">removed</span>.</span> We won't be able to cover every single change in this thread, so we encourage Organizers and Judges in particular to thoroughly review the new rulebook if they intend to host and judge Metal Fight events in the future.<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/18nVKBjw8dXsS_bZHwWW_4Q8wAF049DhqPt-DeHb_yr8" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Metal Fight Rulebook</a></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Mode Changes Requiring Disassembly Now Legal</span></span><br />
<br />
The most notable change is the removal of the WBO's rules and restrictions regarding mode changes, which have been in place for over a decade. Mode changes requiring separation or disassembly were prohibited (for example, a blader could not use the mode change gimmick of the "Big Bang" ("Cosmic") 4D Metal Wheel). This rule was created at a time when the WBO only played the single Bey battle type, which is currently known as "1on1 Battle". With battle types such as "3on3 Battle" and "Counter Battle" now available, we have removed this restriction to give greater freedom to bladers, as well as more closely align our base ruleset with the official WBBA ruleset from 2012.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/f/f0/Dark_Knight_Dragooon_%28Takara_Tomy%29.jpg" alt="[Image: Dark_Knight_Dragooon_%28Takara_Tomy%29.jpg]" class="mycode_img" /></div>
<br />
This change will primarily benefit Synchrom System Beyblades, including Synchrom combos (2 Chromium Wheels), as these combos may now be "flipped". While there were initially some concerns regarding the usage of the "Dragooon" Chromium Wheel in the standard Metal Fight and ZeroG formats, testing indicated that this mode change would not be oppressive enough to negatively affect the metagame.<br />
<br />
Likewise, concerns regarding the "Dark Knight" ("Ronin") Crystal Wheel in the Metal Fight Limited (MFL) format were reviewed, and we determined the mode change to be a non-issue. In addition, the optional rule that bans "Dark Knight" has been removed. This is due to a lack of usage (it has almost never been used), and our belief that "Dark Knight" is not as powerful as thought, when the part was first banned in 2016.<br />
<br />
Note that flipping a "Dragooon" or "Dark Knight" combo is considered "spin mode changes" under the "Dual Spin Restriction" optional rule. This means that Organizers will be able to ban flipping for "Dragooon" or "Dark Knight" when using this optional rule, which also covers the "Gravity" and "Variares" Metal Wheels:<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite>Dual Spin Restriction<ul class="mycode_list"><li>The spin direction of Beys or combos with spin direction mode changes may not be changed during the match.<br />
</li>
</ul>
</blockquote><br />
For those who want to still play in an unaltered classic "WBO style", the new "Disassembly Mode Change Restriction" optional rule is for you:<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite>Disassembly Mode Change Restriction<ul class="mycode_list"><li>When changing modes, bladers may not perform mode changes that require disassembly.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Alternative Deck Construction Added</span></span><br />
<br />
A new optional rule that has been adapted from the Plastics &amp; HMS optional rules, introducing "Alternative Deck Construction" to all Metal Fight formats!<br />
This is a rule that allows more flexibility with combo building, and is closer to the WBBA's rules, where Wheels were the only non-repeatable parts.<br />
<br />
<blockquote class="mycode_quote"><cite>Optional Rules Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Alternative Deck Construction (Metal Fight)</span><ul class="mycode_list"><li>Clear Wheels, Crystal Wheels, and Tracks, and 4D Bottoms may be repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Spin_Track_-_Boost_Disk_145" target="_blank" rel="noopener" class="mycode_url">BD145</a></span> (Boost Disk 145) and <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Spin_Track_-_Elevator_230" target="_blank" rel="noopener" class="mycode_url">E230</a></span> (Elevator 230) Tracks are limited to 1 combo per deck.<br />
</li>
<li>Combinations in your deck must not repeat Metal Wheels, or Bottoms, with some exceptions listed below.<ul class="mycode_list"><li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_Meteo" target="_blank" rel="noopener" class="mycode_url">Meteo</a></span> Wheel may be repeated as long as <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_II" target="_blank" rel="noopener" class="mycode_url">L-Drago II/L-Drago Absorb Ver.</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_Rush" target="_blank" rel="noopener" class="mycode_url">L-Drago Rush Ver.</a></span>, or <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Energy_Ring_-_L-Drago_Assault" target="_blank" rel="noopener" class="mycode_url">L-Drago Assault Ver.</a></span> Clear Wheels are not repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor" target="_blank" rel="noopener" class="mycode_url">L-Drago 4D Core</a></span> may be repeated as long as the <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor" target="_blank" rel="noopener" class="mycode_url">Destroy</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Guardian" target="_blank" rel="noopener" class="mycode_url">Guardian</a></span>, <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Destructor_(Hasbro)" target="_blank" rel="noopener" class="mycode_url">Destructor</a></span>, or <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Fusion_Wheel_-_L-Drago_Guardian_(Hasbro)" target="_blank" rel="noopener" class="mycode_url">Guardian (Hasbro)</a></span> 4D Metal Frames are not repeated.<br />
</li>
<li>The <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">RF</a></span> (Rubber Flat), <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Right_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">R²F</a></span> (Right Rubber Flat), and <span style="font-weight: bold;" class="mycode_b"><a href="https://beyblade.fandom.com/wiki/Performance_Tip_-_Left_Rubber_Flat" target="_blank" rel="noopener" class="mycode_url">LRF</a></span> (Left Rubber Flat) Bottoms are repeatable parts.<br />
</li>
</ul>
</li>
<li>It is legal to use the same physical part for multiple combinations in a deck, when using this ruling.<ul class="mycode_list"><li>Each intended combination must be conveyed to the Judge and/or opponent before the battle starts, verbally or physically in line with the rules of the Battle or Match type in use.<br />
</li>
</ul>
</li>
</ul>
</blockquote><br />
As the WBO community has contributed heavily to the growth and continued play of Metal Fight Beyblade as a competitive game, we believed this would be the best middle ground to enable flexibility in deck building, while maintaining some reasonable restrictions on repeating parts, which has been enjoyed by our community for a long time.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Limited Format: Libra &amp; Gravity Wheels Banned</span></span><br />
<br />
In April 2023, the Organized Play Team debated the inclusion of the "Libra" and "Gravity" Wheels in the Metal Fight Limited format, which has consistently been our most popular Legacy format since it was introduced in 2013. <br />
Gravity had been unbanned in late 2016, with Libra still banned at that time. Following our discussions, we had decided that Gravity should remain unbanned and Libra should be unbanned. However, we also added optional rules to allow the banning of these parts on a <span style="font-style: italic;" class="mycode_i">per-event</span> basis. The intention was also to gather community data regarding these parts.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/9/95/Libra100d.jpg" alt="[Image: Libra100d.jpg]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><img src="https://static.wikia.nocookie.net/beyblade/images/2/22/GravityPerseus.jpg" alt="[Image: GravityPerseus.jpg]" class="mycode_img" /></div>
<br />
The Libra and Gravity ban optional rules were heavily used, with a majority of Metal Fight Limited events using at least 1 of them. We have also seen more in-depth analysis and greater community discussion regarding the impact of these parts on the metagame. This is thanks to both comprehensive Winning Combinations reporting and experimentation in testing and at events (encouraged by the availability of these optional rules), during the 3 years since the decision.<br />
<br />
The ethos of Metal Fight Limited was to create a format with a large number of <span style="font-style: italic;" class="mycode_i">viable</span> Wheels, a power level based around that of releases just prior to the introduction of the Maximum Series, and an overall aggressive game balance that is similar to the HMS (Heavy Metal System) format. Libra and Gravity are both able to hard-counter a large number of potentially viable Wheels (and in Gravity's case, <span style="font-style: italic;" class="mycode_i">additionally</span> outclass a range of other Wheels across Offensive, Defensive and Balance applications). At events where Organizers banned these parts with optional rules, there was increased parts variety in the winners' decks.<br />
<br />
We have therefore decided to reverse our previous decisions, and have once again <span style="font-weight: bold;" class="mycode_b">banned both Libra and Gravity</span> by default from Metal Fight Limited, effective immediately. They have both been moved to the optional rules, with their status now inverted; their respective optional rules now unban. This also ensures that the Spin Direction restrictions on Gravity are always included in Metal Fight Limited event descriptions.<br />
<br />
Additionally, we have noted community concerns around the potential strength of the "Screw" ("Spiral") Metal Wheel without Libra and Gravity present. We do not currently believe Screw hard counters or outclasses other Wheels consistently enough to earn a default ban; as such, the optional rule to ban Screw remains available, and we will be monitoring its performance at future events.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Standard Format: Rubber Defense Flat (RDF) Bottom Banned</span></span><br />
<br />
A long-standing point of contention within the Metal Fight Standard format, the Rubber Defense Flat (RDF) Bottom has raised concerns about its ability to combine Defense, Life-After-Death (LAD), and Offensive abilities within a single combination. This has resulted in notoriously dominant combinations which have historically seen heavy usage and centralised the format. The RDF bottom is also prone to wear in Metal Fight Standard, due to the use of heavy combinations. A powerful part being scarce is an additional factor was considered for the overall health and future of the format. Lastly, the new aforementioned ability to flip the Dragooon Chromium Wheel must also be considered when assessing the potential power of RDF.<br />
<br />
As such, the decision has been made to <span style="font-weight: bold;" class="mycode_b">ban RDF</span> by default in Metal Fight Standard, bringing the format into alignment with the other Metal Fight Beyblade formats. An optional rule is available to unban the part, for Organizers who wish to do so.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Battle Start Definition Changed, Penalty System Added</span></span><br />
<br />
<blockquote class="mycode_quote"><cite>Old Rulebook Wrote:</cite>begins when both Beyblades have made contact with the <span style="font-weight: bold;" class="mycode_b">Launch Area</span> of the Stadium at least once.</blockquote><blockquote class="mycode_quote"><cite>Updated Rulebook Wrote:</cite>The battle starts once both Beys have passed through the launch area and touched the <span style="font-weight: bold;" class="mycode_b">Battle Zone</span>, without any launch errors, failed launches, launch interference or mid-air collisions occurring.</blockquote><br />
This effectively means that if a Bey does not make proper contact with the stadium's <span style="font-style: italic;" class="mycode_i">Battle Zone</span>, it will not count as the battle starting. However, this does mean it will count as a penalty for "stadium miss". The penalty system in general is a new addition.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">ZeroG Judge Rulings Modernized</span></span><br />
<br />
We have noted similarities between the Metal Fight ZeroG format and the ongoing Beyblade X format, including the shrouded nature of the stadiums and the tendency for Beys the return to the battle zone, similar to a "reverse" in Beyblade X gameplay. The ZeroG rulebook has been modernized, with some rulings that are now judged similarly to those found in Beyblade X. In general the two formats share a strange amount of DNA, so we hope these changes will feel natural for Organizers and bladers who wish to try ZeroG in 2026!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Removal of Underused Optional Rules</span></span><br />
<br />
Some may mourn the loss of certain Optional Rules, such as the "Scythe (Hasbro), Hell, and Omega Unban" for Metal Fight Limited. While some of these were fun, they do not fit within the scope of the formats we wish to rank going forward. We believe these will fit better into the new leaderboard site, where World Bladers can create custom leaderboards for format variations such as this.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
<br />
Your input is greatly appreciated If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Future of WBO Ranked: Seasons, Masters & More!]]></title>
			<link>https://worldbeyblade.org/Thread-The-Future-of-WBO-Ranked-Seasons-Masters-More--122956</link>
			<pubDate>Fri, 09 Jan 2026 01:11:36 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-The-Future-of-WBO-Ranked-Seasons-Masters-More--122956</guid>
			<description><![CDATA[2025 was an explosive year for both Beyblade X and the WBO, with over 2,200 Beyblade X tournaments posted, almost 1,000 judges, and hundreds of new organizers joining the ranks. <br />
<br />
We launched a new version of our Beyblade X rulebook — <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">and then launched it again, but better</span></a>. <br />
<br />
We made some big improvements to how events are both discovered and posted on worldbeyblade.org.<br />
<br />
Now we’re excited to share details on some exciting updates to WBO Ranked play happening in 2026, built on everything we’ve learned and heard in 2025:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Ranked Seasons</span> are coming to Beyblade X events February 1st, 2026<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Masters League</span>, a new leaderboard featuring a standardized competitive ruleset, launches early Summer 2026<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Custom On-Site Leaderboards</span> are coming around Summer 2026, allowing any WBO Organizer to build leaderboards around both <span style="font-weight: bold;" class="mycode_b">WBO Ranked League</span> and <span style="font-weight: bold;" class="mycode_b">WBO Open League</span> (currently “unranked”) events<br />
</li>
</ul>
<br />
But First…<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Judge Test Re-opened</span></span><br />
The Judge Test is back up and running, with new and updated questions to coincide with our new Beyblade X rulebook update! Just like before, you will have 2 chances per calendar month to be able to take the test.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer’s Guide &amp; Winning Combo Submission Updates</span></span><br />
We have largely re-written and revitalized our <span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" target="_blank" rel="noopener" class="mycode_url">Organizer's Guide</a></span>! This includes many quality of life updates for readers, with the primary goal being for it to be easier to digest than our previous version without a loss of detail/quality. It is now 70% shorter!<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> 2026 Organizer's Guide</a></div>
<br />
As you’d expect, it still outlines what is and isn’t allowed at events, what your responsibilities are as an Organizer, and answers many questions that are asked regularly by new and seasoned Organizers alike. While it is new and much more concise, there is no doubt that improvements can be made as time goes on, so feel free to offer up advice and suggestions directly to us via modmail or #org-judge-chat on Discord! <br />
<br />
We also have an entirely new <a href="https://wc.worldbeyblade.org/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Winning Combinations Form</span></a> to help make formatting your Winning Combos post for X events easier! We hope that with the new Winning Combo Form’s UI it should be much quicker and easier for all organizers to present meaningful meta data from the tournaments they run. A quick change to note: <span style="font-weight: bold;" class="mycode_b">Winning Combinations have changed to mean Beys that have <span style="text-decoration: underline;" class="mycode_u">battled</span> at least once.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">X Ranked Seasons Start February 1st, 2026</span></span><br />
A little over a year ago we launched “Season 0” for ranked Beyblade X events. Our goal for this year was to make essential improvements to things like our rulebooks and tournament listings, scale up with the explosive growth in competitive Beyblade, and learn what this new evolution of the community needs going into 2026.<br />
<br />
With many of those essential improvements and learnings complete, it’s time to say goodbye to Season 0 — and to static leaderboards. <span style="font-weight: bold;" class="mycode_b">Starting February 1st 2026, the WBO Ranked Leaderboard will be separated into 4-month seasons, with this first one being 3 months to account for a delayed start</span><span style="font-weight: bold;" class="mycode_b">.</span><br />
<br />
As of that date, the first stage of WBO Ranked Events must follow the tournament systems chart detailed below, <span style="font-weight: bold;" class="mycode_b">with a single elimination final stage including a third place tiebreaker match.</span> The Organizer’s Guide and Challonge templates will also be updated in accordance with these changes!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/xC2tyHgj/ranked-league-chart.png" alt="[Image: ranked-league-chart.png]" class="mycode_img" /></div>
<br />
<br />
We don’t have the final details today, but we’re also excited to announce that we’re preparing a<span style="font-weight: bold;" class="mycode_b"> new swiss</span> system for organizers who want to break their tournament down into smaller pods while still using swiss for larger events.<br />
<br />
Seasonal refreshes and improved tournament systems have both been longstanding requests from the community, and we are happy to finally deliver. But it’s just the start! Now it’s time to talk about …<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WBO Masters League: A Standardized Competitive League Launching Summer 2026</span></span><br />
While many appreciate the variety of battle types and optional rules available in WBO Ranked Events, we’ve also heard significant demand from both players and organizers for a leaderboard that follows a single, uniform ruleset of the utmost competitive standard.<br />
<br />
That’s why this summer we’re launching <span style="font-weight: bold;" class="mycode_b">WBO Masters League</span>, a new leaderboard for 3on3 events using our base rulebook with registered deck lists. What you can expect:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Minimum Player Count of 32</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">3on3 battles only</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">First Stage:</span> 4-Point OR Best of 3 [4-Point] Matches<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Final Stage:</span> Best of 3 [4-Points] with registered deck lists<br />
</li>
<li>Higher competitive standards for organizers and judges<br />
</li>
</ul>
<br />
The goal isn’t to align <span style="font-style: italic;" class="mycode_i">exactly</span> with the official rules; the goal is to support a <span style="font-style: italic;" class="mycode_i">B4-like</span> experience for communities that want it, while also retaining core tweaks we’ve made based on feedback from those same communities.<br />
<br />
We can confirm that <span style="font-weight: bold;" class="mycode_b">Beyblade North 2026 @ Anime North</span> <span style="font-weight: bold;" class="mycode_b">in May</span> will be run under WBO Masters League!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We’ll share more information directly with organizers within the next month on ho</span><span style="font-weight: bold;" class="mycode_b">w to register interest and share feedback.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">On-Site Leaderboards, Including Community Leaderboards, Coming Summer 2026</span></span><br />
We managed rankings for previous Beyblade generations on-site, but in 2025 we moved to Challonge for our X leaderboard due to facing a number of unexpected development challenges. While this setup has had many benefits, leaving this to a third-party ultimately makes it impossible to provide the exact experience we want to.<br />
<br />
That’s why in 2026 we’re bringing leaderboards back on-site with some big new features, the biggest of which being <span style="font-weight: bold;" class="mycode_b">the ability for WBO Organizers to create and manage their own leaderboards directly on worldbeyblade.org.</span><br />
<br />
WBO team member <span style="font-weight: bold;" class="mycode_b"><DVZ_ME#0></span> has been hard at work for much of 2025 building the infrastructure to make this dream possible. Below is a screenshot of an early prototype featuring live information being pulled in from Challonge.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/8z7K1Ts9/nxjat6Q.png" alt="[Image: nxjat6Q.png]" class="mycode_img" /></div>
<br />
While we don’t have a specific date set in stone, our aim is to have this in a functional state for organizer use by <span style="font-weight: bold;" class="mycode_b">S</span><span style="font-weight: bold;" class="mycode_b">ummer 2026. </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WBO League Play: “Open”, “Ranked” &amp; “Masters”</span></span><br />
<span style="font-weight: bold;" class="mycode_b">All events on worldbeyblade.org will have access to community leaderboards, including Open League events!</span> This will align with all events posted on worldbeyblade.org being run under the banner of WBO League:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">WBO Open League:</span> Previously called “unranked”. Run any rules and format you want (within reason)!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Ranked League:</span> The current Ranked experience, including anything within the WBO rulebook.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Masters League:</span> Our upcoming standardized 3on3 ruleset for high-level events.<br />
</li>
</ul>
<br />
With these changes, we hope to support Beyblade organizers in providing a variety of experiences that suit their communities, while also giving events of every level access to upcoming tools and benefits. <br />
<br />
Please note that events proposed and completed before the full introduction of on-site leaderboards cannot be retroactively included.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">BIG</span> Changes Coming to worldbeyblade.org</span></span><br />
The World Beyblade Organization is seventeen years old. <span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">This webs</span></span><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">ite is seventeen years old.</span></span> We’ve done our best to make it work for the community’s needs as those needs have evolved, and even shipped a number of substantial updates this year (with a few more still to come).<br />
<br />
Still, we’ve largely hit the limit of what we can accomplish with the infrastructure we have today. That’s why in addition to launching on-site leaderboards in 2026, <span style="font-weight: bold;" class="mycode_b">we’ll also be moving the entire website to a new platform to build the best experience possible for the Beyblade community</span>. Our aim is to start this long process at some point in 2026 and consistently improve on the new site.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Want to help us build the future of worldbeyblade.org? <a href="https://docs.google.com/forms/d/e/1FAIpQLSdUCyPk2PNE0cU6HHIT3dV_Yyf6M9VWpyUBUrfr4GuNA7Gakg/viewform" target="_blank" rel="noopener" class="mycode_url">Apply to become a Frontend Developer on the WBO Staff team!</a></span></span><br />
<br />
Whether you’ve been with us since 2008 (we know you’re out there) or just started blading this year, thank you sincerely for supporting WBO and Beyblade. We can’t wait to share more about WBO League and other projects we’re hard at work on!]]></description>
			<content:encoded><![CDATA[2025 was an explosive year for both Beyblade X and the WBO, with over 2,200 Beyblade X tournaments posted, almost 1,000 judges, and hundreds of new organizers joining the ranks. <br />
<br />
We launched a new version of our Beyblade X rulebook — <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">and then launched it again, but better</span></a>. <br />
<br />
We made some big improvements to how events are both discovered and posted on worldbeyblade.org.<br />
<br />
Now we’re excited to share details on some exciting updates to WBO Ranked play happening in 2026, built on everything we’ve learned and heard in 2025:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Ranked Seasons</span> are coming to Beyblade X events February 1st, 2026<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Masters League</span>, a new leaderboard featuring a standardized competitive ruleset, launches early Summer 2026<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Custom On-Site Leaderboards</span> are coming around Summer 2026, allowing any WBO Organizer to build leaderboards around both <span style="font-weight: bold;" class="mycode_b">WBO Ranked League</span> and <span style="font-weight: bold;" class="mycode_b">WBO Open League</span> (currently “unranked”) events<br />
</li>
</ul>
<br />
But First…<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Judge Test Re-opened</span></span><br />
The Judge Test is back up and running, with new and updated questions to coincide with our new Beyblade X rulebook update! Just like before, you will have 2 chances per calendar month to be able to take the test.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer’s Guide &amp; Winning Combo Submission Updates</span></span><br />
We have largely re-written and revitalized our <span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" target="_blank" rel="noopener" class="mycode_url">Organizer's Guide</a></span>! This includes many quality of life updates for readers, with the primary goal being for it to be easier to digest than our previous version without a loss of detail/quality. It is now 70% shorter!<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> 2026 Organizer's Guide</a></div>
<br />
As you’d expect, it still outlines what is and isn’t allowed at events, what your responsibilities are as an Organizer, and answers many questions that are asked regularly by new and seasoned Organizers alike. While it is new and much more concise, there is no doubt that improvements can be made as time goes on, so feel free to offer up advice and suggestions directly to us via modmail or #org-judge-chat on Discord! <br />
<br />
We also have an entirely new <a href="https://wc.worldbeyblade.org/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Winning Combinations Form</span></a> to help make formatting your Winning Combos post for X events easier! We hope that with the new Winning Combo Form’s UI it should be much quicker and easier for all organizers to present meaningful meta data from the tournaments they run. A quick change to note: <span style="font-weight: bold;" class="mycode_b">Winning Combinations have changed to mean Beys that have <span style="text-decoration: underline;" class="mycode_u">battled</span> at least once.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">X Ranked Seasons Start February 1st, 2026</span></span><br />
A little over a year ago we launched “Season 0” for ranked Beyblade X events. Our goal for this year was to make essential improvements to things like our rulebooks and tournament listings, scale up with the explosive growth in competitive Beyblade, and learn what this new evolution of the community needs going into 2026.<br />
<br />
With many of those essential improvements and learnings complete, it’s time to say goodbye to Season 0 — and to static leaderboards. <span style="font-weight: bold;" class="mycode_b">Starting February 1st 2026, the WBO Ranked Leaderboard will be separated into 4-month seasons, with this first one being 3 months to account for a delayed start</span><span style="font-weight: bold;" class="mycode_b">.</span><br />
<br />
As of that date, the first stage of WBO Ranked Events must follow the tournament systems chart detailed below, <span style="font-weight: bold;" class="mycode_b">with a single elimination final stage including a third place tiebreaker match.</span> The Organizer’s Guide and Challonge templates will also be updated in accordance with these changes!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/xC2tyHgj/ranked-league-chart.png" alt="[Image: ranked-league-chart.png]" class="mycode_img" /></div>
<br />
<br />
We don’t have the final details today, but we’re also excited to announce that we’re preparing a<span style="font-weight: bold;" class="mycode_b"> new swiss</span> system for organizers who want to break their tournament down into smaller pods while still using swiss for larger events.<br />
<br />
Seasonal refreshes and improved tournament systems have both been longstanding requests from the community, and we are happy to finally deliver. But it’s just the start! Now it’s time to talk about …<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WBO Masters League: A Standardized Competitive League Launching Summer 2026</span></span><br />
While many appreciate the variety of battle types and optional rules available in WBO Ranked Events, we’ve also heard significant demand from both players and organizers for a leaderboard that follows a single, uniform ruleset of the utmost competitive standard.<br />
<br />
That’s why this summer we’re launching <span style="font-weight: bold;" class="mycode_b">WBO Masters League</span>, a new leaderboard for 3on3 events using our base rulebook with registered deck lists. What you can expect:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Minimum Player Count of 32</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">3on3 battles only</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">First Stage:</span> 4-Point OR Best of 3 [4-Point] Matches<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Final Stage:</span> Best of 3 [4-Points] with registered deck lists<br />
</li>
<li>Higher competitive standards for organizers and judges<br />
</li>
</ul>
<br />
The goal isn’t to align <span style="font-style: italic;" class="mycode_i">exactly</span> with the official rules; the goal is to support a <span style="font-style: italic;" class="mycode_i">B4-like</span> experience for communities that want it, while also retaining core tweaks we’ve made based on feedback from those same communities.<br />
<br />
We can confirm that <span style="font-weight: bold;" class="mycode_b">Beyblade North 2026 @ Anime North</span> <span style="font-weight: bold;" class="mycode_b">in May</span> will be run under WBO Masters League!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We’ll share more information directly with organizers within the next month on ho</span><span style="font-weight: bold;" class="mycode_b">w to register interest and share feedback.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">On-Site Leaderboards, Including Community Leaderboards, Coming Summer 2026</span></span><br />
We managed rankings for previous Beyblade generations on-site, but in 2025 we moved to Challonge for our X leaderboard due to facing a number of unexpected development challenges. While this setup has had many benefits, leaving this to a third-party ultimately makes it impossible to provide the exact experience we want to.<br />
<br />
That’s why in 2026 we’re bringing leaderboards back on-site with some big new features, the biggest of which being <span style="font-weight: bold;" class="mycode_b">the ability for WBO Organizers to create and manage their own leaderboards directly on worldbeyblade.org.</span><br />
<br />
WBO team member <span style="font-weight: bold;" class="mycode_b"><DVZ_ME#0></span> has been hard at work for much of 2025 building the infrastructure to make this dream possible. Below is a screenshot of an early prototype featuring live information being pulled in from Challonge.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/8z7K1Ts9/nxjat6Q.png" alt="[Image: nxjat6Q.png]" class="mycode_img" /></div>
<br />
While we don’t have a specific date set in stone, our aim is to have this in a functional state for organizer use by <span style="font-weight: bold;" class="mycode_b">S</span><span style="font-weight: bold;" class="mycode_b">ummer 2026. </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WBO League Play: “Open”, “Ranked” &amp; “Masters”</span></span><br />
<span style="font-weight: bold;" class="mycode_b">All events on worldbeyblade.org will have access to community leaderboards, including Open League events!</span> This will align with all events posted on worldbeyblade.org being run under the banner of WBO League:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">WBO Open League:</span> Previously called “unranked”. Run any rules and format you want (within reason)!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Ranked League:</span> The current Ranked experience, including anything within the WBO rulebook.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">WBO Masters League:</span> Our upcoming standardized 3on3 ruleset for high-level events.<br />
</li>
</ul>
<br />
With these changes, we hope to support Beyblade organizers in providing a variety of experiences that suit their communities, while also giving events of every level access to upcoming tools and benefits. <br />
<br />
Please note that events proposed and completed before the full introduction of on-site leaderboards cannot be retroactively included.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">BIG</span> Changes Coming to worldbeyblade.org</span></span><br />
The World Beyblade Organization is seventeen years old. <span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">This webs</span></span><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">ite is seventeen years old.</span></span> We’ve done our best to make it work for the community’s needs as those needs have evolved, and even shipped a number of substantial updates this year (with a few more still to come).<br />
<br />
Still, we’ve largely hit the limit of what we can accomplish with the infrastructure we have today. That’s why in addition to launching on-site leaderboards in 2026, <span style="font-weight: bold;" class="mycode_b">we’ll also be moving the entire website to a new platform to build the best experience possible for the Beyblade community</span>. Our aim is to start this long process at some point in 2026 and consistently improve on the new site.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Want to help us build the future of worldbeyblade.org? <a href="https://docs.google.com/forms/d/e/1FAIpQLSdUCyPk2PNE0cU6HHIT3dV_Yyf6M9VWpyUBUrfr4GuNA7Gakg/viewform" target="_blank" rel="noopener" class="mycode_url">Apply to become a Frontend Developer on the WBO Staff team!</a></span></span><br />
<br />
Whether you’ve been with us since 2008 (we know you’re out there) or just started blading this year, thank you sincerely for supporting WBO and Beyblade. We can’t wait to share more about WBO League and other projects we’re hard at work on!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Say Hello to BeyScore: The Ultimate Beyblade Scoreboard App]]></title>
			<link>https://worldbeyblade.org/Thread-Say-Hello-to-BeyScore-The-Ultimate-Beyblade-Scoreboard-App</link>
			<pubDate>Sat, 13 Dec 2025 19:29:30 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Say-Hello-to-BeyScore-The-Ultimate-Beyblade-Scoreboard-App</guid>
			<description><![CDATA[Hello World Bladers!<br />
<br />
I am happy to finally announce and release BeyScore, the WBO’s official Score Keeping app. What started as a quick experiment to see if I could make a web app for score keeping that supports all of our Match Types and Formats turned into what I believe is the best app score keeping app to use for Beyblade, hands down. Whether practicing with your friends, playing at the highest level of competition, and everything in between: you should be using BeyScore.<br />
<br />
BeyScore includes:<ul class="mycode_list"><li>Support for all Formats, from Plastics to X<br />
</li>
<li>Match History<br />
</li>
<li>All WBO supported Match Types, and some unofficial ones like No Limit and Best of 5 Sets<br />
</li>
<li>Support for Portrait or Landscape layouts (not all apps have this!)<br />
</li>
</ul>
<br />
<img src="https://i.imgur.com/q1zuiPn.png" alt="[Image: q1zuiPn.png]" class="mycode_img" /><br />
<br />
<DVZ_ME#1> did an amazing job making sure that BeyScore would work well on phones of all sizes. He designed and built out the UI, as well as a decent chunk of the code, so that it screamed World Beyblade Organization everywhere you tap 🙂. You should be able to use BeyScore without any problems on an iPhone Mini up to a Samsung Fold.<br />
<br />
The best part is? All you have to do is go to <a href="https://beyscore.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">https://beyscore.worldbeyblade.org</a> to try it out. On Android and iOS, you can even install the app to your homescreen, and you’ll get updates straight to your phone. No need to go through the app stores, just refresh the page and it should update. We want you to be able to hop in ASAP, especially if you are judging matches at an event.<br />
<br />
<img src="https://i.imgur.com/kwQ77Lb.png" alt="[Image: kwQ77Lb.png]" class="mycode_img" /><br />
<br />
If you want to help fix bugs, pitch features, or even help development, you can find the source code at <a href="https://github.com/worldbeybladeorg/beyscore" target="_blank" rel="noopener" class="mycode_url">https://github.com/worldbeybladeorg/beyscore</a>. The app is MIT licensed, so feel free to fork it and make it even better! We want to make sure that every Blader gets the best experience possible.<br />
<br />
We hope you enjoy using BeyScore as much as we enjoyed making it. Please check it out and let us know what you think!]]></description>
			<content:encoded><![CDATA[Hello World Bladers!<br />
<br />
I am happy to finally announce and release BeyScore, the WBO’s official Score Keeping app. What started as a quick experiment to see if I could make a web app for score keeping that supports all of our Match Types and Formats turned into what I believe is the best app score keeping app to use for Beyblade, hands down. Whether practicing with your friends, playing at the highest level of competition, and everything in between: you should be using BeyScore.<br />
<br />
BeyScore includes:<ul class="mycode_list"><li>Support for all Formats, from Plastics to X<br />
</li>
<li>Match History<br />
</li>
<li>All WBO supported Match Types, and some unofficial ones like No Limit and Best of 5 Sets<br />
</li>
<li>Support for Portrait or Landscape layouts (not all apps have this!)<br />
</li>
</ul>
<br />
<img src="https://i.imgur.com/q1zuiPn.png" alt="[Image: q1zuiPn.png]" class="mycode_img" /><br />
<br />
<DVZ_ME#1> did an amazing job making sure that BeyScore would work well on phones of all sizes. He designed and built out the UI, as well as a decent chunk of the code, so that it screamed World Beyblade Organization everywhere you tap 🙂. You should be able to use BeyScore without any problems on an iPhone Mini up to a Samsung Fold.<br />
<br />
The best part is? All you have to do is go to <a href="https://beyscore.worldbeyblade.org" target="_blank" rel="noopener" class="mycode_url">https://beyscore.worldbeyblade.org</a> to try it out. On Android and iOS, you can even install the app to your homescreen, and you’ll get updates straight to your phone. No need to go through the app stores, just refresh the page and it should update. We want you to be able to hop in ASAP, especially if you are judging matches at an event.<br />
<br />
<img src="https://i.imgur.com/kwQ77Lb.png" alt="[Image: kwQ77Lb.png]" class="mycode_img" /><br />
<br />
If you want to help fix bugs, pitch features, or even help development, you can find the source code at <a href="https://github.com/worldbeybladeorg/beyscore" target="_blank" rel="noopener" class="mycode_url">https://github.com/worldbeybladeorg/beyscore</a>. The app is MIT licensed, so feel free to fork it and make it even better! We want to make sure that every Blader gets the best experience possible.<br />
<br />
We hope you enjoy using BeyScore as much as we enjoyed making it. Please check it out and let us know what you think!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Major Updates to WBO's Beyblade X Rules]]></title>
			<link>https://worldbeyblade.org/Thread-Major-Updates-to-WBO-s-Beyblade-X-Rules--122180</link>
			<pubDate>Thu, 27 Nov 2025 00:21:57 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Major-Updates-to-WBO-s-Beyblade-X-Rules--122180</guid>
			<description><![CDATA[We've launched a massive update to our <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">Beyblade X rulebook</a> that integrates recent official rule changes, answers many of the most common questions we see about the rules, and is completely restructured to be easier to read and follow.<br />
<br />
Below, I'll cover some of the biggest changes from the previous rulebook. Nearly every word has been rewritten and there are many new additions (including tons of illustrations!), so I strongly recommend opening up the <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">new rulebook</a> now to follow along!<br />
<br />
<div style="text-align: center;" class="mycode_align">&lt;a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" class="btn btn-primary btn-lg"&gt;See the New Rulebook&lt;/a&gt;</div>
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Terminology Changes</span>&lt;/h3&gt;The previous <span style="font-style: italic;" class="mycode_i">Match Phases</span> and <span style="font-style: italic;" class="mycode_i">Rules of Battle</span> sections have been reworked into two distinct phases: <span style="font-style: italic;" class="mycode_i">Match Setup</span> and <span style="font-style: italic;" class="mycode_i">Battle</span>.<br />
<br />
&lt;div class="row"&gt;<br />
&lt;div class="col xs-12 col-sm-6"&gt;<br />
<span style="font-weight: bold;" class="mycode_b">OLD</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Match Phases</span><ul class="mycode_list"><li>Starting the Match<br />
</li>
<li>Launch Position<br />
</li>
<li>Bey Selection<br />
</li>
<li>Bey Presentation<br />
</li>
<li>Battle<br />
</li>
<li>Set Result<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Battle</span><ul class="mycode_list"><li>Launching<br />
</li>
<li>Starting and Ending Battle<br />
</li>
<li>Scoring Finishes<br />
</li>
<li>Voided and Replayed Battles<br />
</li>
<li>Regarding Judge Decisions<br />
</li>
</ul>
&lt;/div&gt;<br />
&lt;div class="col xs-12 col-sm-6"&gt;<br />
<span style="font-weight: bold;" class="mycode_b">NEW</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Match Setup</span><ul class="mycode_list"><li>Match Start<br />
</li>
<li>Select Position<br />
</li>
<li>Select Beys<br />
</li>
<li>Judge Check<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Battle</span><ul class="mycode_list"><li>Present Beys<br />
</li>
<li>Ready for Launch<br />
</li>
<li>Launch<br />
</li>
<li>Resolve Battle<br />
</li>
<li>Battle Result<br />
</li>
<li>Restart Battle<br />
</li>
</ul>
&lt;/div&gt;<br />
&lt;/div&gt;<br />
<br />
<span style="font-style: italic;" class="mycode_i">Match types</span> have been renamed to <span style="font-style: italic;" class="mycode_i">battle types</span> (such as 1on1 and 3on3); <span style="font-style: italic;" class="mycode_i">match formats</span> have been renamed to <span style="font-style: italic;" class="mycode_i">match types</span> (such as 4-point or best of 3 [4-point]).<br />
<br />
<span style="font-style: italic;" class="mycode_i">WBO Deck</span> has been renamed <span style="font-style: italic;" class="mycode_i">Counter Battle</span>. This new name avoids confusion with the "Deck" equipment and better highlights what makes the battle type unique: the ability to counter the opponent's selected Bey with any choice of your own.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Out-of-play</span> has been renamed to <span style="font-style: italic;" class="mycode_i">finished</span>. While still not an official term, we believe this term better aligns with official terminology and should avoid some confusion we've seen around when the term applies.<br />
<br />
Launch errors have each been given a unique name to better distinguish them. In addition to launch errors, <span style="font-style: italic;" class="mycode_i">failed launches</span>, <span style="font-style: italic;" class="mycode_i">launch interference,</span> and <span style="font-style: italic;" class="mycode_i">mid-air collision</span> categories have been added as reasons to restart the battle.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Clarifying Rules Regarding Launching</span>&lt;/h3&gt;Launch Range: We've introduced a new concept, launch range, encompassing all of the criteria needs to meet for a Bey to be ready to launch:<br />
<ul class="mycode_list"><li>directly above or within the launch area<br />
</li>
<li>with at least part of your Bey above the opening of the launch area<br />
</li>
<li>with the top of the Bey no higher than 5 cm/2 inches above the stadium cover’s highest point<br />
</li>
<li>with the Bey not tilted more than 70° in any direction<br />
</li>
</ul>
<br />
None of these rules are new, and they all align with the official B4 rules. We've simply consolidated everything into a defined space that's easier to understand.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Launch Interference:</span> We've added detailed rules regarding launch interference, including re-introducing defined sides of the launch area for each blader. (Fun fact: we had this in the past, but removed it for Beyblade X to align with their official rules... before they added them back.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Launch Position:</span> We've also defined the area a blader can remain in while launching based on the official rules, which we continue to refer to as their <span style="font-style: italic;" class="mycode_i">launch position</span>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Accessibility &amp; Accomodations:</span> To help bladers better understand their options, we've added an "Accessibility &amp; Accomodations" section under Ready for Launch. Not every blader may be able to comply with the rules in their exacting detail, and we want to ensure bladers know that adjustments are possible so that they can play.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Updates to Rules Regarding Battle</span>&lt;/h3&gt;<span style="font-weight: bold;" class="mycode_b">Finished State Definitions:</span> We've added definitions for <span style="font-style: italic;" class="mycode_i">spinning</span>, <span style="font-style: italic;" class="mycode_i">burst</span>, and <span style="font-style: italic;" class="mycode_i">unable to return to the battle zone</span> that should address many of the most common questions people have about these states. While the official B4 rules leave "unable to return to the battle zone" entirely to the judge's discretion, we've added stricter guidelines based on when B4 judges are actually expected to make those calls.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updated "Battle Start" Definition:</span> The battle now starts when both Beys touch the stadium after passing through the launch area, versus touching the stadium body. This means that touching the inner walls of the stadium also qualifies. This change aligns with the official B4 rules.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Penalty for Touching Beys:</span> Previously, if a blader touched Beys before the battle result was confirmed by the judge, it was up to the judge's discretion if they immediately lost the match. Now if a blader touches a Bey before the battle result is confirmed, their opponent receives 3 points (the maximum possible points they could earn if they won the battle) and the battle is restarted. It's very, very important to not touch Beys before the battle result is confirmed, as the outcome of the battle could change at any moment!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Forbidding Discussion of Position Selection:</span> We've clarified that bladers cannot discuss position selection at any point. This includes stuff like, "you good with this side?" We've seen bladers try to pressure the selecting blader into advantageous outcomes, and this rule is aimed at preventing that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Clarifying Deck Building Rules:</span> We've included visual examples of legal and illegal decks, along with clarifying rules around whether parts are considered the same.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Registered Deck Optional Rules:</span> The optional rule "Locked Bey list" has been split into "registered deck" and "registered side deck." Side decks are no longer required to lock lists for an event!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Removal of P3C1 Battle Type:</span> This battle type has been extremely unpopular, resulting in a lack of data we can use to understand the competitive integrity of the format.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Locking Best of 3 to 4 points:</span> Our goal with best of 3 is to provide an extended match type -- which we know players love, based on the popularity of 5-and-7-point matches -- while still aligning with the point pacing of the official rules.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Updates to Equipment Rules</span>&lt;/h3&gt;<span style="font-weight: bold;" class="mycode_b">RA/Rubber Accel Wear Guidelines:</span> One of the most common questions we see both bladers and judges ask is: "Is this RA legal?" We took a fresh RA and wore it down across hundreds of launches to create a visual guideline for RA wear. Official B4 events are notoriously strict about RA wear, often requiring it to retain most of its original flat shape. Our guidelines are more lenient, but still forbid the use of RA that have been worn into a ball-like shape.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Unofficial Launcher Accessory Guidelines: </span>To ensure a fair play environment while still allowing bladers to use unofficial launcher accessories, we've updated our guidelines to clarify which types of unofficial accessories are not allowed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updated Rules on Paint:</span> As we <a href="https://worldbeyblade.org/Thread-Upcoming-changes-to-painted-blades-rule-in-WBO-Beyblade-X-rules" target="_blank" rel="noopener" class="mycode_url">announced in September</a>, our rules have been updated to mostly forbid the use of painted blades. Our new guidelines now largely align with the official B4 guidelines on paint as enforced in real-world events. Our previous rules around painted blades are now available with some adjustments as an optional rule.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">WBO Vs. B4 Rules: What's Different?</span>&lt;/h3&gt;This update builds on the Beyblade X rulebook we launched earlier in February 2025, which itself was a massive step forward from our previous versions. When working on it, I had a question in the back of my mind:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">"Why does the WBO have its own rulebook?"</span></span><br />
<br />
Contrary to previous generations, we have an official rulebook from Takara Tomy in English (although updates are rarely posted online). Yet we see from the questions organizers, bladers, and judges ask that it does not provide the level of detail required to effectively organize and judge events independently. And we see that how rules are enforced in the real world by B4 judges does not always directly align with what's written.<br />
<br />
While we do make changes to the official rules, in the vast majority of cases, our rulebook seeks to clarify the official rules -- not dramatically alter them. <br />
<br />
We've added a new resource, <a href="https://worldbeyblade.org/Thread-WBO-Vs-B4-Rules-What-s-Different" target="_blank" rel="noopener" class="mycode_url">WBO Vs. B4 Rules: What's Different?</a>, to help the community better understand which rules are actual changes versus clarifications, and why we make changes when we do.<br />
<br />
<div style="text-align: center;" class="mycode_align">&lt;a href="https://worldbeyblade.org/Thread-WBO-Vs-B4-Rules-What-s-Different" class="btn btn-primary btn-lg"&gt;WBO Vs. B4 Rules: What's Different?&lt;/a&gt;</div>
<br />
Ultimately, our goal with the WBO Beyblade X rulebook exists to support fan organizers and judges in creating a great experience for bladers and having the smoothest possible experience for themselves, while ensuring their event meets standards of competitive integrity and fairness.<br />
<br />
Thank you for all of your support and feedback that have helped us build <span style="font-weight: bold;" class="mycode_b"><a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">this rulebook</a></span>! We look forward to rolling out future updates at a faster pace, and continuing to incorporate your feedback.<br />
<br />
<span style="font-style: italic;" class="mycode_i">A final note: due to this update, judge applications are currently paused and will reopen in early December. Spend some time learning the new rules while we complete our updates to the judge test!</span>]]></description>
			<content:encoded><![CDATA[We've launched a massive update to our <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">Beyblade X rulebook</a> that integrates recent official rule changes, answers many of the most common questions we see about the rules, and is completely restructured to be easier to read and follow.<br />
<br />
Below, I'll cover some of the biggest changes from the previous rulebook. Nearly every word has been rewritten and there are many new additions (including tons of illustrations!), so I strongly recommend opening up the <a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">new rulebook</a> now to follow along!<br />
<br />
<div style="text-align: center;" class="mycode_align">&lt;a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" class="btn btn-primary btn-lg"&gt;See the New Rulebook&lt;/a&gt;</div>
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Terminology Changes</span>&lt;/h3&gt;The previous <span style="font-style: italic;" class="mycode_i">Match Phases</span> and <span style="font-style: italic;" class="mycode_i">Rules of Battle</span> sections have been reworked into two distinct phases: <span style="font-style: italic;" class="mycode_i">Match Setup</span> and <span style="font-style: italic;" class="mycode_i">Battle</span>.<br />
<br />
&lt;div class="row"&gt;<br />
&lt;div class="col xs-12 col-sm-6"&gt;<br />
<span style="font-weight: bold;" class="mycode_b">OLD</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Match Phases</span><ul class="mycode_list"><li>Starting the Match<br />
</li>
<li>Launch Position<br />
</li>
<li>Bey Selection<br />
</li>
<li>Bey Presentation<br />
</li>
<li>Battle<br />
</li>
<li>Set Result<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Battle</span><ul class="mycode_list"><li>Launching<br />
</li>
<li>Starting and Ending Battle<br />
</li>
<li>Scoring Finishes<br />
</li>
<li>Voided and Replayed Battles<br />
</li>
<li>Regarding Judge Decisions<br />
</li>
</ul>
&lt;/div&gt;<br />
&lt;div class="col xs-12 col-sm-6"&gt;<br />
<span style="font-weight: bold;" class="mycode_b">NEW</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Match Setup</span><ul class="mycode_list"><li>Match Start<br />
</li>
<li>Select Position<br />
</li>
<li>Select Beys<br />
</li>
<li>Judge Check<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Battle</span><ul class="mycode_list"><li>Present Beys<br />
</li>
<li>Ready for Launch<br />
</li>
<li>Launch<br />
</li>
<li>Resolve Battle<br />
</li>
<li>Battle Result<br />
</li>
<li>Restart Battle<br />
</li>
</ul>
&lt;/div&gt;<br />
&lt;/div&gt;<br />
<br />
<span style="font-style: italic;" class="mycode_i">Match types</span> have been renamed to <span style="font-style: italic;" class="mycode_i">battle types</span> (such as 1on1 and 3on3); <span style="font-style: italic;" class="mycode_i">match formats</span> have been renamed to <span style="font-style: italic;" class="mycode_i">match types</span> (such as 4-point or best of 3 [4-point]).<br />
<br />
<span style="font-style: italic;" class="mycode_i">WBO Deck</span> has been renamed <span style="font-style: italic;" class="mycode_i">Counter Battle</span>. This new name avoids confusion with the "Deck" equipment and better highlights what makes the battle type unique: the ability to counter the opponent's selected Bey with any choice of your own.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Out-of-play</span> has been renamed to <span style="font-style: italic;" class="mycode_i">finished</span>. While still not an official term, we believe this term better aligns with official terminology and should avoid some confusion we've seen around when the term applies.<br />
<br />
Launch errors have each been given a unique name to better distinguish them. In addition to launch errors, <span style="font-style: italic;" class="mycode_i">failed launches</span>, <span style="font-style: italic;" class="mycode_i">launch interference,</span> and <span style="font-style: italic;" class="mycode_i">mid-air collision</span> categories have been added as reasons to restart the battle.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Clarifying Rules Regarding Launching</span>&lt;/h3&gt;Launch Range: We've introduced a new concept, launch range, encompassing all of the criteria needs to meet for a Bey to be ready to launch:<br />
<ul class="mycode_list"><li>directly above or within the launch area<br />
</li>
<li>with at least part of your Bey above the opening of the launch area<br />
</li>
<li>with the top of the Bey no higher than 5 cm/2 inches above the stadium cover’s highest point<br />
</li>
<li>with the Bey not tilted more than 70° in any direction<br />
</li>
</ul>
<br />
None of these rules are new, and they all align with the official B4 rules. We've simply consolidated everything into a defined space that's easier to understand.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Launch Interference:</span> We've added detailed rules regarding launch interference, including re-introducing defined sides of the launch area for each blader. (Fun fact: we had this in the past, but removed it for Beyblade X to align with their official rules... before they added them back.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Launch Position:</span> We've also defined the area a blader can remain in while launching based on the official rules, which we continue to refer to as their <span style="font-style: italic;" class="mycode_i">launch position</span>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Accessibility &amp; Accomodations:</span> To help bladers better understand their options, we've added an "Accessibility &amp; Accomodations" section under Ready for Launch. Not every blader may be able to comply with the rules in their exacting detail, and we want to ensure bladers know that adjustments are possible so that they can play.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Updates to Rules Regarding Battle</span>&lt;/h3&gt;<span style="font-weight: bold;" class="mycode_b">Finished State Definitions:</span> We've added definitions for <span style="font-style: italic;" class="mycode_i">spinning</span>, <span style="font-style: italic;" class="mycode_i">burst</span>, and <span style="font-style: italic;" class="mycode_i">unable to return to the battle zone</span> that should address many of the most common questions people have about these states. While the official B4 rules leave "unable to return to the battle zone" entirely to the judge's discretion, we've added stricter guidelines based on when B4 judges are actually expected to make those calls.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updated "Battle Start" Definition:</span> The battle now starts when both Beys touch the stadium after passing through the launch area, versus touching the stadium body. This means that touching the inner walls of the stadium also qualifies. This change aligns with the official B4 rules.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Penalty for Touching Beys:</span> Previously, if a blader touched Beys before the battle result was confirmed by the judge, it was up to the judge's discretion if they immediately lost the match. Now if a blader touches a Bey before the battle result is confirmed, their opponent receives 3 points (the maximum possible points they could earn if they won the battle) and the battle is restarted. It's very, very important to not touch Beys before the battle result is confirmed, as the outcome of the battle could change at any moment!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Forbidding Discussion of Position Selection:</span> We've clarified that bladers cannot discuss position selection at any point. This includes stuff like, "you good with this side?" We've seen bladers try to pressure the selecting blader into advantageous outcomes, and this rule is aimed at preventing that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Clarifying Deck Building Rules:</span> We've included visual examples of legal and illegal decks, along with clarifying rules around whether parts are considered the same.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Registered Deck Optional Rules:</span> The optional rule "Locked Bey list" has been split into "registered deck" and "registered side deck." Side decks are no longer required to lock lists for an event!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Removal of P3C1 Battle Type:</span> This battle type has been extremely unpopular, resulting in a lack of data we can use to understand the competitive integrity of the format.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Locking Best of 3 to 4 points:</span> Our goal with best of 3 is to provide an extended match type -- which we know players love, based on the popularity of 5-and-7-point matches -- while still aligning with the point pacing of the official rules.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">Updates to Equipment Rules</span>&lt;/h3&gt;<span style="font-weight: bold;" class="mycode_b">RA/Rubber Accel Wear Guidelines:</span> One of the most common questions we see both bladers and judges ask is: "Is this RA legal?" We took a fresh RA and wore it down across hundreds of launches to create a visual guideline for RA wear. Official B4 events are notoriously strict about RA wear, often requiring it to retain most of its original flat shape. Our guidelines are more lenient, but still forbid the use of RA that have been worn into a ball-like shape.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Unofficial Launcher Accessory Guidelines: </span>To ensure a fair play environment while still allowing bladers to use unofficial launcher accessories, we've updated our guidelines to clarify which types of unofficial accessories are not allowed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updated Rules on Paint:</span> As we <a href="https://worldbeyblade.org/Thread-Upcoming-changes-to-painted-blades-rule-in-WBO-Beyblade-X-rules" target="_blank" rel="noopener" class="mycode_url">announced in September</a>, our rules have been updated to mostly forbid the use of painted blades. Our new guidelines now largely align with the official B4 guidelines on paint as enforced in real-world events. Our previous rules around painted blades are now available with some adjustments as an optional rule.<br />
<br />
&lt;h3&gt;<span style="font-weight: bold;" class="mycode_b">WBO Vs. B4 Rules: What's Different?</span>&lt;/h3&gt;This update builds on the Beyblade X rulebook we launched earlier in February 2025, which itself was a massive step forward from our previous versions. When working on it, I had a question in the back of my mind:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">"Why does the WBO have its own rulebook?"</span></span><br />
<br />
Contrary to previous generations, we have an official rulebook from Takara Tomy in English (although updates are rarely posted online). Yet we see from the questions organizers, bladers, and judges ask that it does not provide the level of detail required to effectively organize and judge events independently. And we see that how rules are enforced in the real world by B4 judges does not always directly align with what's written.<br />
<br />
While we do make changes to the official rules, in the vast majority of cases, our rulebook seeks to clarify the official rules -- not dramatically alter them. <br />
<br />
We've added a new resource, <a href="https://worldbeyblade.org/Thread-WBO-Vs-B4-Rules-What-s-Different" target="_blank" rel="noopener" class="mycode_url">WBO Vs. B4 Rules: What's Different?</a>, to help the community better understand which rules are actual changes versus clarifications, and why we make changes when we do.<br />
<br />
<div style="text-align: center;" class="mycode_align">&lt;a href="https://worldbeyblade.org/Thread-WBO-Vs-B4-Rules-What-s-Different" class="btn btn-primary btn-lg"&gt;WBO Vs. B4 Rules: What's Different?&lt;/a&gt;</div>
<br />
Ultimately, our goal with the WBO Beyblade X rulebook exists to support fan organizers and judges in creating a great experience for bladers and having the smoothest possible experience for themselves, while ensuring their event meets standards of competitive integrity and fairness.<br />
<br />
Thank you for all of your support and feedback that have helped us build <span style="font-weight: bold;" class="mycode_b"><a href="https://worldbeyblade.org/Thread-Beyblade-X-Rules" target="_blank" rel="noopener" class="mycode_url">this rulebook</a></span>! We look forward to rolling out future updates at a faster pace, and continuing to incorporate your feedback.<br />
<br />
<span style="font-style: italic;" class="mycode_i">A final note: due to this update, judge applications are currently paused and will reopen in early December. Spend some time learning the new rules while we complete our updates to the judge test!</span>]]></content:encoded>
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			<title><![CDATA[Upcoming changes to "painted blades" rule in WBO Beyblade X rules]]></title>
			<link>https://worldbeyblade.org/Thread-Upcoming-changes-to-painted-blades-rule-in-WBO-Beyblade-X-rules</link>
			<pubDate>Tue, 30 Sep 2025 17:21:17 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Upcoming-changes-to-painted-blades-rule-in-WBO-Beyblade-X-rules</guid>
			<description><![CDATA[We wanted to let you know about a change coming to our default rules for Beyblade X.<br />
<br />
Under the current rules, custom painted blades are generally allowed provided they do not affect performance. Painted blades can be banned under an optional rule.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Soon, this rule will be changed to forbid fully custom painted blades by default,</span> except for small markings in non-contact areas (e.g. launcher hooks). This is consistent with the official B4 rules. A new optional rule will be added for organizers who wish to allow fully painted blades, and can commit to inspecting them for performance issues.<br />
<br />
Why are we changing this?<br />
Our current rules forbid paint applications that would affect performance. However, actually enforcing this is difficult — the texture of the paint and the quality of the application can both affect performance, and we've seen many examples of painted parts people brought to tournaments that should not have been accepted.<br />
<br />
We've also heard an increasing amount of feedback about custom paint jobs leaving marks on stadiums and other Beys. While even officially coated parts can leave marks in stadiums, the way they do so is consistent, predictable, and generally easy to clean. With custom paint, there is basically an infinite number of potential paints and applications that can affect this differently.<br />
<br />
Ultimately, the volume of feedback we'd heard from both organizers and bladers convinced us that this was the best way forward.<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">This rule change should go live in early November, when the new version of our Beyblade X rulebook is released.</span> The current rule does not change until the new rulebook is released.<br />
</li>
<li>Organizers who wish to allow the use of painted blades, and can commit to inspecting them thoroughly for performance, will be able to allow painted blades through a new optional rule. <br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[We wanted to let you know about a change coming to our default rules for Beyblade X.<br />
<br />
Under the current rules, custom painted blades are generally allowed provided they do not affect performance. Painted blades can be banned under an optional rule.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Soon, this rule will be changed to forbid fully custom painted blades by default,</span> except for small markings in non-contact areas (e.g. launcher hooks). This is consistent with the official B4 rules. A new optional rule will be added for organizers who wish to allow fully painted blades, and can commit to inspecting them for performance issues.<br />
<br />
Why are we changing this?<br />
Our current rules forbid paint applications that would affect performance. However, actually enforcing this is difficult — the texture of the paint and the quality of the application can both affect performance, and we've seen many examples of painted parts people brought to tournaments that should not have been accepted.<br />
<br />
We've also heard an increasing amount of feedback about custom paint jobs leaving marks on stadiums and other Beys. While even officially coated parts can leave marks in stadiums, the way they do so is consistent, predictable, and generally easy to clean. With custom paint, there is basically an infinite number of potential paints and applications that can affect this differently.<br />
<br />
Ultimately, the volume of feedback we'd heard from both organizers and bladers convinced us that this was the best way forward.<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">This rule change should go live in early November, when the new version of our Beyblade X rulebook is released.</span> The current rule does not change until the new rulebook is released.<br />
</li>
<li>Organizers who wish to allow the use of painted blades, and can commit to inspecting them thoroughly for performance, will be able to allow painted blades through a new optional rule. <br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Updates to WBO Organizer Application Process]]></title>
			<link>https://worldbeyblade.org/Thread-Updates-to-WBO-Organizer-Application-Process</link>
			<pubDate>Tue, 12 Aug 2025 23:39:18 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Updates-to-WBO-Organizer-Application-Process</guid>
			<description><![CDATA[In March of this year, we overhauled our <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">WBO Organizer application process</a> to be more accessible and to learn more about Organizers' ability to successfully manage events.<br />
<br />
The response has been incredible: over 800 people have applied to become a WBO Organizer in the past five months, and we're seeing more new Beyblade communities pop up than ever before.<br />
<br />
That growth has come with some challenges. We've seen an increase in new Organizers not understanding certain elements of the WBO's rules or event guidelines, which exist to ensure a great experience for event attendees. To ensure that new WBO Organizers are able to find the information they need, we've made some updates to the WBO Organizer Application.<br />
<br />
In addition to open-ended questions on how you'd react to various tournament situations, we've added a set of multiple choice questions regarding information that can be found in WBO resources such as the Organizer's Guide. <span style="font-weight: bold;" class="mycode_b">Just like our Judge Test, this is an open book test — you can keep any resources open as you complete it.</span><br />
<br />
We've also moved this process off of Google Forms to ClassMarker — the same tool we use for the WBO Judge Test — to make grading applications faster and ensure that no application gets overlooked.<br />
<br />
Because of these changes, some recent applicants may have faced a delay in receiving a response from us, for which we apologize.<br />
<br />
These changes are not meant to act as barriers to becoming a WBO Organizer. We consider the massive increase in applications a big success, and we want to continue making organizing Beyblade events accessible to everyone. However, we believe these additions will support Organizers in running the best events possible.<br />
<br />
We're working on other projects to improve the Organizer experience and hope to announce more soon. We're seeing more activity now than in the past 17 years of WBO history; we'll keep doing our best to support the worldwide Beyblade community!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Interested in becoming a WBO Organizer? <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">Learn more here</a>!</span>]]></description>
			<content:encoded><![CDATA[In March of this year, we overhauled our <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">WBO Organizer application process</a> to be more accessible and to learn more about Organizers' ability to successfully manage events.<br />
<br />
The response has been incredible: over 800 people have applied to become a WBO Organizer in the past five months, and we're seeing more new Beyblade communities pop up than ever before.<br />
<br />
That growth has come with some challenges. We've seen an increase in new Organizers not understanding certain elements of the WBO's rules or event guidelines, which exist to ensure a great experience for event attendees. To ensure that new WBO Organizers are able to find the information they need, we've made some updates to the WBO Organizer Application.<br />
<br />
In addition to open-ended questions on how you'd react to various tournament situations, we've added a set of multiple choice questions regarding information that can be found in WBO resources such as the Organizer's Guide. <span style="font-weight: bold;" class="mycode_b">Just like our Judge Test, this is an open book test — you can keep any resources open as you complete it.</span><br />
<br />
We've also moved this process off of Google Forms to ClassMarker — the same tool we use for the WBO Judge Test — to make grading applications faster and ensure that no application gets overlooked.<br />
<br />
Because of these changes, some recent applicants may have faced a delay in receiving a response from us, for which we apologize.<br />
<br />
These changes are not meant to act as barriers to becoming a WBO Organizer. We consider the massive increase in applications a big success, and we want to continue making organizing Beyblade events accessible to everyone. However, we believe these additions will support Organizers in running the best events possible.<br />
<br />
We're working on other projects to improve the Organizer experience and hope to announce more soon. We're seeing more activity now than in the past 17 years of WBO history; we'll keep doing our best to support the worldwide Beyblade community!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Interested in becoming a WBO Organizer? <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">Learn more here</a>!</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WBO Partners With Organized Play Events to Support Competitive Beyblade in the UK]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Partners-With-Organized-Play-Events-to-Support-Competitive-Beyblade-in-the-UK</link>
			<pubDate>Mon, 31 Mar 2025 16:08:17 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Partners-With-Organized-Play-Events-to-Support-Competitive-Beyblade-in-the-UK</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">We're excited to announce our partnership with Organized Play Events to support their <a href="https://www.beybladexuk.co.uk/" target="_blank" rel="noopener" class="mycode_url">Beyblade X Competitive Circuit UK</a>!</span><br />
<br />
UK bladers might already be aware of OPE's competitive circuit, which is leading up to a National Championship later this year — and several of their events have appeared on worldbeyblade.org already, run by WBO Organizers. For the next season of OPE's Competitive Circuit UK, we're collaborating even more closely to deliver the best experience for bladers.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Firstly: all tournaments in the circuit will also be WBO Ranked events!<br />
We've created a custom version of the WBO rulebook specifically for this circuit:</span> <a href="https://worldbeyblade.org/Thread-Beyblade-X-Competitive-Circuit-UK-Rulebook" target="_blank" rel="noopener" class="mycode_url">https://worldbeyblade.org/Thread-Beyblad...K-Rulebook</a><br />
<br />
These rules are our base rules for best-of-1 3on3 matches with the following optional rules directly integrated into the core rules:<br />
<ul class="mycode_list"><li>Own finish<br />
</li>
<li>Locked Bey list<br />
</li>
<li>Out-of-bounds spin finish<br />
</li>
<li>No painted parts<br />
</li>
</ul>
<br />
Additionally, one unique rule has been added for this circuit: bladers reveal their entire Bey list at the start of Bey selection.<br />
<br />
To ensure a consistent play experience during and across events, <span style="font-weight: bold;" class="mycode_b">judges in OPE's Competitive Circuit UK will also now be required to become <a href="https://worldbeyblade.org/judge" target="_blank" rel="noopener" class="mycode_url">WBO Certified Judges</a>.</span><br />
<br />
Finally, while the UK circuit originally only used Hasbro's Xtreme BeyStadium, Takara Tomy stadiums are now allowed to be used going forward! However, all stadiums at an event must be the same.<br />
<br />
We'll be following this circuit closely and regularly getting feedback from bladers, judges, and organizers.<br />
<br />
<a href="https://www.organizedplay.events/" target="_blank" rel="noopener" class="mycode_url">Organized Play Events</a> regularly organizes competitive events on behalf of trading card and tabletop game publishers. To our knowledge, this is the first time an organization focused on competitive gaming events has taken an interest in supporting Beyblade. We're super excited for this partnership, and will continue to look for other opportunities to deliver exciting events to bladers worldwide!<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note: The World Beyblade Organization and Organized Play Events are unaffiliated with Tomy, Hasbro, T-Licensing Inc, ADK Emotions Inc, or any other official Beyblade license holders.</span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">We're excited to announce our partnership with Organized Play Events to support their <a href="https://www.beybladexuk.co.uk/" target="_blank" rel="noopener" class="mycode_url">Beyblade X Competitive Circuit UK</a>!</span><br />
<br />
UK bladers might already be aware of OPE's competitive circuit, which is leading up to a National Championship later this year — and several of their events have appeared on worldbeyblade.org already, run by WBO Organizers. For the next season of OPE's Competitive Circuit UK, we're collaborating even more closely to deliver the best experience for bladers.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Firstly: all tournaments in the circuit will also be WBO Ranked events!<br />
We've created a custom version of the WBO rulebook specifically for this circuit:</span> <a href="https://worldbeyblade.org/Thread-Beyblade-X-Competitive-Circuit-UK-Rulebook" target="_blank" rel="noopener" class="mycode_url">https://worldbeyblade.org/Thread-Beyblad...K-Rulebook</a><br />
<br />
These rules are our base rules for best-of-1 3on3 matches with the following optional rules directly integrated into the core rules:<br />
<ul class="mycode_list"><li>Own finish<br />
</li>
<li>Locked Bey list<br />
</li>
<li>Out-of-bounds spin finish<br />
</li>
<li>No painted parts<br />
</li>
</ul>
<br />
Additionally, one unique rule has been added for this circuit: bladers reveal their entire Bey list at the start of Bey selection.<br />
<br />
To ensure a consistent play experience during and across events, <span style="font-weight: bold;" class="mycode_b">judges in OPE's Competitive Circuit UK will also now be required to become <a href="https://worldbeyblade.org/judge" target="_blank" rel="noopener" class="mycode_url">WBO Certified Judges</a>.</span><br />
<br />
Finally, while the UK circuit originally only used Hasbro's Xtreme BeyStadium, Takara Tomy stadiums are now allowed to be used going forward! However, all stadiums at an event must be the same.<br />
<br />
We'll be following this circuit closely and regularly getting feedback from bladers, judges, and organizers.<br />
<br />
<a href="https://www.organizedplay.events/" target="_blank" rel="noopener" class="mycode_url">Organized Play Events</a> regularly organizes competitive events on behalf of trading card and tabletop game publishers. To our knowledge, this is the first time an organization focused on competitive gaming events has taken an interest in supporting Beyblade. We're super excited for this partnership, and will continue to look for other opportunities to deliver exciting events to bladers worldwide!<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note: The World Beyblade Organization and Organized Play Events are unaffiliated with Tomy, Hasbro, T-Licensing Inc, ADK Emotions Inc, or any other official Beyblade license holders.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Organizer Applications Reopen, WBO Judge Certification, and X Rules Updates!]]></title>
			<link>https://worldbeyblade.org/Thread-Organizer-Applications-Reopen-WBO-Judge-Certification-and-X-Rules-Updates</link>
			<pubDate>Tue, 11 Mar 2025 01:30:37 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Organizer-Applications-Reopen-WBO-Judge-Certification-and-X-Rules-Updates</guid>
			<description><![CDATA[Hey world bladers! There's a ton to cover in this update, so let's jump right into it:<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer Applications are Open!</span></span><br />
<br />
We paused WBO Organizer applications at the start of February while we took some time to improve our organizer application and onboarding process.<br />
<br />
We're happy to announce that <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">WBO Organizer applications are now once again open!</a><br />
<br />
Unlike the previous organizer quiz which focused on your knowledge of the WBO's rules, the new WBO Organizer application process focuses more on your ability to manage a successful event and deal with difficult situations that come up outside of gameplay.<br />
<br />
We're also changing how we onboard new organizers. Instead of 1-on-1 calls, accepted applicants will be join a group onboarding session on Discord with other new organizers and WBO staff members! If your application is accepted, we'll reach out to set up a time.<br />
<br />
If you've been waiting to apply, now's the time. I'm looking forward to seeing you in our first organizer onboarding!<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/organize" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become a WBO Organizer</a></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" target="_blank" rel="noopener" class="mycode_url">To go along with this update, the Organizer Guide has also been given a major update to better support new and existing organizers! </a></span><br />
<br />
This new process also means that WBO Organizers can host WBO Ranked Events without being rules experts themselves, and focus fully on managing their event... as long as there's a WBO Certified Judge there.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WBO Judge Certification for Beyblade X</span></span><br />
<br />
Something we've commonly heard from organizers is how hard it can be to find judges for events, and keep them trained on the rules of the game. We also know that there are many bladers who want to get involved in supporting local Beyblade tournaments, but don't want to become Organizers themselves.<br />
<br />
Our new WBO Judge Certification aims to solve both of these challenges, by making it easier for bladers to get involved in judging, and easier for organizers to find the most qualified judges for their events.<br />
<br />
To become a WBO Certified Judge, you get 20/25 questions correct on the WBO Judge Test. Learn more about the WBO Judge Test here:<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/judge" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become a WBO Judge</a></div>
<br />
This change also changes what's required to host WBO Ranked Events. Now that WBO Organizers are no longer being quizzed heavily on the rules, <span style="font-weight: bold;" class="mycode_b">WBO Ranked Events require the presence of a WBO Certified Judge.</span> It's also fine if the organizer is a WBO Certified Judge themselves!<br />
<br />
Existing WBO Organizers can continue to host WBO Ranked Events without a WBO Certified Judge until June 1, 2025.<br />
<br />
<span style="font-style: italic;" class="mycode_i">WBO Judge Certification is currently only available for Beyblade X. WBO Ranked Events for other formats can continue to be run by any WBO Organizer without a WBO Certified Judge.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1JeA-SBWd5BJSq3NSVcKrTHfy1vogIpWLBlUUDb6gAKs/" target="_blank" rel="noopener" class="mycode_url">The Judge Guide has also been given a massive update to align with the new Beyblade X rulebook! Check it out!</a></span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Locked Bey List</span> Now Available as an Optional Rule</span></span><br />
<br />
There has been significant interest from bladers in a format that requires you to use the same Beys for an entire stage of the tournament. Based on the proposal from gregandcin, we're happy to introduce <span style="font-style: italic;" class="mycode_i">locked Bey list</span> as an optional rule!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Locked Bey list</span></span><ul class="mycode_list"><li>Before the start of each stage of the tournament, you must submit a Bey list to the tournament organizer.<br />
</li>
<li>A Bey list is a written list of complete Bey combinations (e.g. DranBrave S6-60V). The number of Beys that can be included in the Bey list depends on the match type:<ul class="mycode_list"><li>1on1: 1 to 3 Beys<br />
</li>
<li>3on3: 3 to 5 Beys<br />
</li>
<li>WBO Deck and P3C1: 1 to 5 Beys<br />
</li>
</ul>
</li>
<li>During Bey selection, you may only select Beys from your Bey list for that stage of the tournament.<br />
</li>
<li>Between sets during a best-of-3 match, you may select any Bey from your Bey list during Bey selection.<br />
</li>
<li>Multiple copies of the same part can be included in a Bey list, but multiple copies of the same part cannot be selected during Bey selection.<br />
</li>
</ul>
<br />
We hope the availability of this rule to WBO Ranked Events will encourage communities to try it out and share feedback with us!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Beyblade X Rulebook Updates</span></span><br />
<br />
Based on feedback we've heard since launching our new Beyblade X rulebook, we've made the following revisions (changes are <span style="font-weight: bold;" class="mycode_b">bold</span>):<br />
<ul class="mycode_list"><li>Attach your Bey to your launcher and hold it above <span style="font-weight: bold;" class="mycode_b">or within</span> the launch area (figure 3).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Keep the bit of your Bey facing downwards while attached to your launcher. Do not tilt your launcher so that your bit faces sideways or upwards.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Start pulling your winder/string</span> as the word “shoot”/“rip” is called.<br />
</li>
<li>A blader commits a launch error when they [...]<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">launch their Bey upside down or sideways</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">begin pulling their launcher's winder/string </span>before or after the word “shoot”/“rip” is called<br />
</li>
<li>If you request a relaunch for a technical issue, the judge may inspect your launcher, <span style="font-weight: bold;" class="mycode_b">including performing a test launch with it.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Use of official equipment beyond its intended design (e.g. spinning a Bey in the incorrect spin direction) is forbidden.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stadiums with hairline cracks may be repaired with tape as long as the repair is applied to the underside and results in a smooth, uninterrupted, and imperceptible surface. However, stadiums with completely broken pieces or where tape provides significant structural support cannot be used.</span><br />
</li>
<li>Winders: Winder, Long Winder, <span style="font-weight: bold;" class="mycode_b">Entry Winder</span> and Dragon Winder<br />
</li>
</ul>
<br />
There's much more to come for our Beyblade X rulebook! Future updates will include:<br />
<ul class="mycode_list"><li>A built-in changelog<br />
</li>
<li>Q&amp;A section based on the most common questions<br />
</li>
<li>Improved printer formatting<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Is there something you'd like to see in a future rulebook update? </span>Reply and let us know!<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
With the launch of our new Beyblade X rulebook last month, and now with our updated WBO Organizer process and new WBO Judge Certification, we've worked hard to set the foundation early this year for what appears to be the biggest year for competitive Beyblade ever.<br />
<br />
We have tons more in the works, and can't wait to show you more in the coming months!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Have questions or feedback?</span> Feel free to post in the thread below!<br />
<span style="font-weight: bold;" class="mycode_b">But DO NOT post specific questions relating to the WBO Judge Test! <img src="https://worldbeyblade.org/images/boardsmilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_141" /></span>]]></description>
			<content:encoded><![CDATA[Hey world bladers! There's a ton to cover in this update, so let's jump right into it:<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer Applications are Open!</span></span><br />
<br />
We paused WBO Organizer applications at the start of February while we took some time to improve our organizer application and onboarding process.<br />
<br />
We're happy to announce that <a href="https://worldbeyblade.org/organize" target="_blank" rel="noopener" class="mycode_url">WBO Organizer applications are now once again open!</a><br />
<br />
Unlike the previous organizer quiz which focused on your knowledge of the WBO's rules, the new WBO Organizer application process focuses more on your ability to manage a successful event and deal with difficult situations that come up outside of gameplay.<br />
<br />
We're also changing how we onboard new organizers. Instead of 1-on-1 calls, accepted applicants will be join a group onboarding session on Discord with other new organizers and WBO staff members! If your application is accepted, we'll reach out to set up a time.<br />
<br />
If you've been waiting to apply, now's the time. I'm looking forward to seeing you in our first organizer onboarding!<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/organize" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become a WBO Organizer</a></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1gDJ8HwERcYUK9SaMfJs6GMkSc_OFfl6D1pR_3Amqv3k/edit?tab=t.0" target="_blank" rel="noopener" class="mycode_url">To go along with this update, the Organizer Guide has also been given a major update to better support new and existing organizers! </a></span><br />
<br />
This new process also means that WBO Organizers can host WBO Ranked Events without being rules experts themselves, and focus fully on managing their event... as long as there's a WBO Certified Judge there.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WBO Judge Certification for Beyblade X</span></span><br />
<br />
Something we've commonly heard from organizers is how hard it can be to find judges for events, and keep them trained on the rules of the game. We also know that there are many bladers who want to get involved in supporting local Beyblade tournaments, but don't want to become Organizers themselves.<br />
<br />
Our new WBO Judge Certification aims to solve both of these challenges, by making it easier for bladers to get involved in judging, and easier for organizers to find the most qualified judges for their events.<br />
<br />
To become a WBO Certified Judge, you get 20/25 questions correct on the WBO Judge Test. Learn more about the WBO Judge Test here:<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/judge" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Become a WBO Judge</a></div>
<br />
This change also changes what's required to host WBO Ranked Events. Now that WBO Organizers are no longer being quizzed heavily on the rules, <span style="font-weight: bold;" class="mycode_b">WBO Ranked Events require the presence of a WBO Certified Judge.</span> It's also fine if the organizer is a WBO Certified Judge themselves!<br />
<br />
Existing WBO Organizers can continue to host WBO Ranked Events without a WBO Certified Judge until June 1, 2025.<br />
<br />
<span style="font-style: italic;" class="mycode_i">WBO Judge Certification is currently only available for Beyblade X. WBO Ranked Events for other formats can continue to be run by any WBO Organizer without a WBO Certified Judge.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="https://docs.google.com/document/d/1JeA-SBWd5BJSq3NSVcKrTHfy1vogIpWLBlUUDb6gAKs/" target="_blank" rel="noopener" class="mycode_url">The Judge Guide has also been given a massive update to align with the new Beyblade X rulebook! Check it out!</a></span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Locked Bey List</span> Now Available as an Optional Rule</span></span><br />
<br />
There has been significant interest from bladers in a format that requires you to use the same Beys for an entire stage of the tournament. Based on the proposal from gregandcin, we're happy to introduce <span style="font-style: italic;" class="mycode_i">locked Bey list</span> as an optional rule!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Locked Bey list</span></span><ul class="mycode_list"><li>Before the start of each stage of the tournament, you must submit a Bey list to the tournament organizer.<br />
</li>
<li>A Bey list is a written list of complete Bey combinations (e.g. DranBrave S6-60V). The number of Beys that can be included in the Bey list depends on the match type:<ul class="mycode_list"><li>1on1: 1 to 3 Beys<br />
</li>
<li>3on3: 3 to 5 Beys<br />
</li>
<li>WBO Deck and P3C1: 1 to 5 Beys<br />
</li>
</ul>
</li>
<li>During Bey selection, you may only select Beys from your Bey list for that stage of the tournament.<br />
</li>
<li>Between sets during a best-of-3 match, you may select any Bey from your Bey list during Bey selection.<br />
</li>
<li>Multiple copies of the same part can be included in a Bey list, but multiple copies of the same part cannot be selected during Bey selection.<br />
</li>
</ul>
<br />
We hope the availability of this rule to WBO Ranked Events will encourage communities to try it out and share feedback with us!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Beyblade X Rulebook Updates</span></span><br />
<br />
Based on feedback we've heard since launching our new Beyblade X rulebook, we've made the following revisions (changes are <span style="font-weight: bold;" class="mycode_b">bold</span>):<br />
<ul class="mycode_list"><li>Attach your Bey to your launcher and hold it above <span style="font-weight: bold;" class="mycode_b">or within</span> the launch area (figure 3).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Keep the bit of your Bey facing downwards while attached to your launcher. Do not tilt your launcher so that your bit faces sideways or upwards.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Start pulling your winder/string</span> as the word “shoot”/“rip” is called.<br />
</li>
<li>A blader commits a launch error when they [...]<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">launch their Bey upside down or sideways</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">begin pulling their launcher's winder/string </span>before or after the word “shoot”/“rip” is called<br />
</li>
<li>If you request a relaunch for a technical issue, the judge may inspect your launcher, <span style="font-weight: bold;" class="mycode_b">including performing a test launch with it.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Use of official equipment beyond its intended design (e.g. spinning a Bey in the incorrect spin direction) is forbidden.</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stadiums with hairline cracks may be repaired with tape as long as the repair is applied to the underside and results in a smooth, uninterrupted, and imperceptible surface. However, stadiums with completely broken pieces or where tape provides significant structural support cannot be used.</span><br />
</li>
<li>Winders: Winder, Long Winder, <span style="font-weight: bold;" class="mycode_b">Entry Winder</span> and Dragon Winder<br />
</li>
</ul>
<br />
There's much more to come for our Beyblade X rulebook! Future updates will include:<br />
<ul class="mycode_list"><li>A built-in changelog<br />
</li>
<li>Q&amp;A section based on the most common questions<br />
</li>
<li>Improved printer formatting<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Is there something you'd like to see in a future rulebook update? </span>Reply and let us know!<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
With the launch of our new Beyblade X rulebook last month, and now with our updated WBO Organizer process and new WBO Judge Certification, we've worked hard to set the foundation early this year for what appears to be the biggest year for competitive Beyblade ever.<br />
<br />
We have tons more in the works, and can't wait to show you more in the coming months!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Have questions or feedback?</span> Feel free to post in the thread below!<br />
<span style="font-weight: bold;" class="mycode_b">But DO NOT post specific questions relating to the WBO Judge Test! <img src="https://worldbeyblade.org/images/boardsmilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_141" /></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Photography Contest: Xtreme Dash Into the Custom Line!]]></title>
			<link>https://worldbeyblade.org/Thread-Photography-Contest-Xtreme-Dash-Into-the-Custom-Line</link>
			<pubDate>Mon, 03 Mar 2025 03:33:10 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Photography-Contest-Xtreme-Dash-Into-the-Custom-Line</guid>
			<description><![CDATA[<img src="https://i.imgur.com/lQDAVfF.png" alt="[Image: lQDAVfF.png]" class="mycode_img" /><br />
<br />
It's about time we held another photography contest! What better time than now with the highly anticipated launch of <span style="font-style: italic;" class="mycode_i">Custom Line</span> (CX) just around the corner!<br />
<br />
From now <span style="font-weight: bold;" class="mycode_b">until March 21st </span><span style="font-weight: bold;" class="mycode_b">at 11:59 P.M. EST,</span> put on your photography hat and capture a photo of your favorite Beyblade X combination! We highly encourage everyone to be creative, effectively employ <span style="text-decoration: underline;" class="mycode_u">negative space*</span>, and most importantly, have fun! Please note that <span style="font-style: italic;" class="mycode_i">submitting an entry to this contest means your piece may be used by the WBO for marketing, event images, etc.</span><br />
<br />
<div><div class="spoiler_header">*Example of negative space photography: <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div style="text-align: center;" class="mycode_align"><a href="https://postimages.org/" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/PJtxvpGG/Messages-Image-2480690463.png" alt="[Image: Messages-Image-2480690463.png]" class="mycode_img" /></a></div></div></div>
<br />
For your entry to be eligible for this event, we ask that you abide by the following rules:<ul class="mycode_list"><li>Keep photographs appropriate for all ages and audiences!<br />
</li>
<li>The entry <span style="font-style: italic;" class="mycode_i">must </span>be Beyblade X related.<br />
</li>
<li>Entries are limited to one per person. If multiple entries are submitted, only the first will be accepted for review.<br />
</li>
<li>Post your entries <span style="font-style: italic;" class="mycode_i">in this thread. </span>You'll need to embed your photograph in your post!<br />
</li>
</ul>
After the March 21st deadline, a panel of judges will select five winners to receive one Bit Booster each of their choosing:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Bit Booster RED</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterred.png" width="26" height="22" alt="[Image: faceboosterred.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster BLUE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterblue.png" width="26" height="22" alt="[Image: faceboosterblue.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster GREEN</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostergreen.png" width="26" height="22" alt="[Image: faceboostergreen.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster ORANGE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterorange.png" width="26" height="22" alt="[Image: faceboosterorange.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster YELLOW</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterIconYellow.png" width="26" height="22" alt="[Image: FaceBoosterIconYellow.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster PURPLE</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterIconPurple.png" width="26" height="22" alt="[Image: FaceBoosterIconPurple.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster CRIMSON</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostercrimson.png" width="26" height="22" alt="[Image: faceboostercrimson.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AZURE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterazure.png" width="26" height="22" alt="[Image: faceboosterazure.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AMBER</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosteramber.png" width="26" height="22" alt="[Image: faceboosteramber.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster VIOLET</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterviolet.png" width="26" height="22" alt="[Image: faceboosterviolet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster JADE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterjade.png" width="26" height="22" alt="[Image: faceboosterjade.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster JET</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterjet.png" width="26" height="22" alt="[Image: faceboosterjet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster VIVID</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostervivid.png" width="26" height="22" alt="[Image: faceboostervivid.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AMETHYST</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterAMETHYST.png" width="26" height="24" alt="[Image: FaceBoosterAMETHYST.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster SAPPHIRE</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterSAPPHIRE.png" width="26" height="24" alt="[Image: FaceBoosterSAPPHIRE.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster EMERALD</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterEMERALD.png" width="26" height="24" alt="[Image: FaceBoosterEMERALD.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster RUBY</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterRUBY.png" width="26" height="24" alt="[Image: FaceBoosterRUBY.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster ONYX</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterONYX.png" width="26" height="24" alt="[Image: FaceBoosterONYX.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster DRIVER</span><img src="https://worldbeyblade.org/uploads/awards/faceboosterdriver.png" width="26" height="24" alt="[Image: faceboosterdriver.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster GARNET</span> <img src="https://worldbeyblade.org/uploads/awards/Bit-Booster-Garnet.png" width="26" height="22" alt="[Image: Bit-Booster-Garnet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AZURITE</span> <img src="https://worldbeyblade.org/uploads/awards/Bit-Booster-Azurite.png" width="26" height="22" alt="[Image: Bit-Booster-Azurite.png]" class="mycode_img" /><br />
</li>
</ul>
<br />
And the overall winner will receive their choice of <span style="font-weight: bold;" class="mycode_b">one</span> Custom Line (CX) release (excluding CX-04):<br />
<br />
UX-01 DranBraveS 6-60V!<br />
<br />
<a href="https://postimg.cc/rKd8D9QH" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/rKd8D9QH/Messages-Image-2109530564.png" alt="[Image: Messages-Image-2109530564.png]" class="mycode_img" /></a><br />
<br />
UX-02 WizardArcR 4-55LO!<br />
<br />
<a href="https://postimg.cc/sQ2ktVLL" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/sQ2ktVLL/Messages-Image-3527813022.png" alt="[Image: Messages-Image-3527813022.png]" class="mycode_img" /></a><br />
<br />
UX-03 PerseusDarkB 6-80W!<br />
<a href="https://postimg.cc/RJBcWFzs" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/RJBcWFzs/Messages-Image-2256119616.png" alt="[Image: Messages-Image-2256119616.png]" class="mycode_img" /></a><br />
<br />
Good luck everyone! We look forward to seeing your creativity through your work. Lights... camera... action!]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/lQDAVfF.png" alt="[Image: lQDAVfF.png]" class="mycode_img" /><br />
<br />
It's about time we held another photography contest! What better time than now with the highly anticipated launch of <span style="font-style: italic;" class="mycode_i">Custom Line</span> (CX) just around the corner!<br />
<br />
From now <span style="font-weight: bold;" class="mycode_b">until March 21st </span><span style="font-weight: bold;" class="mycode_b">at 11:59 P.M. EST,</span> put on your photography hat and capture a photo of your favorite Beyblade X combination! We highly encourage everyone to be creative, effectively employ <span style="text-decoration: underline;" class="mycode_u">negative space*</span>, and most importantly, have fun! Please note that <span style="font-style: italic;" class="mycode_i">submitting an entry to this contest means your piece may be used by the WBO for marketing, event images, etc.</span><br />
<br />
<div><div class="spoiler_header">*Example of negative space photography: <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div style="text-align: center;" class="mycode_align"><a href="https://postimages.org/" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/PJtxvpGG/Messages-Image-2480690463.png" alt="[Image: Messages-Image-2480690463.png]" class="mycode_img" /></a></div></div></div>
<br />
For your entry to be eligible for this event, we ask that you abide by the following rules:<ul class="mycode_list"><li>Keep photographs appropriate for all ages and audiences!<br />
</li>
<li>The entry <span style="font-style: italic;" class="mycode_i">must </span>be Beyblade X related.<br />
</li>
<li>Entries are limited to one per person. If multiple entries are submitted, only the first will be accepted for review.<br />
</li>
<li>Post your entries <span style="font-style: italic;" class="mycode_i">in this thread. </span>You'll need to embed your photograph in your post!<br />
</li>
</ul>
After the March 21st deadline, a panel of judges will select five winners to receive one Bit Booster each of their choosing:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Bit Booster RED</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterred.png" width="26" height="22" alt="[Image: faceboosterred.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster BLUE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterblue.png" width="26" height="22" alt="[Image: faceboosterblue.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster GREEN</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostergreen.png" width="26" height="22" alt="[Image: faceboostergreen.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster ORANGE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterorange.png" width="26" height="22" alt="[Image: faceboosterorange.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster YELLOW</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterIconYellow.png" width="26" height="22" alt="[Image: FaceBoosterIconYellow.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster PURPLE</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterIconPurple.png" width="26" height="22" alt="[Image: FaceBoosterIconPurple.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster CRIMSON</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostercrimson.png" width="26" height="22" alt="[Image: faceboostercrimson.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AZURE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterazure.png" width="26" height="22" alt="[Image: faceboosterazure.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AMBER</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosteramber.png" width="26" height="22" alt="[Image: faceboosteramber.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster VIOLET</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterviolet.png" width="26" height="22" alt="[Image: faceboosterviolet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster JADE</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterjade.png" width="26" height="22" alt="[Image: faceboosterjade.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster JET</span> <img src="https://worldbeyblade.org/uploads/awards/faceboosterjet.png" width="26" height="22" alt="[Image: faceboosterjet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster VIVID</span> <img src="https://worldbeyblade.org/uploads/awards/faceboostervivid.png" width="26" height="22" alt="[Image: faceboostervivid.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AMETHYST</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterAMETHYST.png" width="26" height="24" alt="[Image: FaceBoosterAMETHYST.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster SAPPHIRE</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterSAPPHIRE.png" width="26" height="24" alt="[Image: FaceBoosterSAPPHIRE.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster EMERALD</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterEMERALD.png" width="26" height="24" alt="[Image: FaceBoosterEMERALD.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster RUBY</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterRUBY.png" width="26" height="24" alt="[Image: FaceBoosterRUBY.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster ONYX</span> <img src="https://worldbeyblade.org/uploads/awards/FaceBoosterONYX.png" width="26" height="24" alt="[Image: FaceBoosterONYX.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster DRIVER</span><img src="https://worldbeyblade.org/uploads/awards/faceboosterdriver.png" width="26" height="24" alt="[Image: faceboosterdriver.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster GARNET</span> <img src="https://worldbeyblade.org/uploads/awards/Bit-Booster-Garnet.png" width="26" height="22" alt="[Image: Bit-Booster-Garnet.png]" class="mycode_img" /><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bit Booster AZURITE</span> <img src="https://worldbeyblade.org/uploads/awards/Bit-Booster-Azurite.png" width="26" height="22" alt="[Image: Bit-Booster-Azurite.png]" class="mycode_img" /><br />
</li>
</ul>
<br />
And the overall winner will receive their choice of <span style="font-weight: bold;" class="mycode_b">one</span> Custom Line (CX) release (excluding CX-04):<br />
<br />
UX-01 DranBraveS 6-60V!<br />
<br />
<a href="https://postimg.cc/rKd8D9QH" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/rKd8D9QH/Messages-Image-2109530564.png" alt="[Image: Messages-Image-2109530564.png]" class="mycode_img" /></a><br />
<br />
UX-02 WizardArcR 4-55LO!<br />
<br />
<a href="https://postimg.cc/sQ2ktVLL" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/sQ2ktVLL/Messages-Image-3527813022.png" alt="[Image: Messages-Image-3527813022.png]" class="mycode_img" /></a><br />
<br />
UX-03 PerseusDarkB 6-80W!<br />
<a href="https://postimg.cc/RJBcWFzs" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/RJBcWFzs/Messages-Image-2256119616.png" alt="[Image: Messages-Image-2256119616.png]" class="mycode_img" /></a><br />
<br />
Good luck everyone! We look forward to seeing your creativity through your work. Lights... camera... action!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New WBO Beyblade X Rulebook: Find Out What’s Changed!]]></title>
			<link>https://worldbeyblade.org/Thread-New-WBO-Beyblade-X-Rulebook-Find-Out-What%E2%80%99s-Changed</link>
			<pubDate>Mon, 24 Feb 2025 22:51:57 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-New-WBO-Beyblade-X-Rulebook-Find-Out-What%E2%80%99s-Changed</guid>
			<description><![CDATA[Hey world bladers!<br />
<br />
We’re excited to introduce our <span style="font-weight: bold;" class="mycode_b">brand new rulebook for Beyblade X</span>, our first ground-up rethink of our rules experience since the launch of Beyblade Burst.<br />
<br />
Every word of our new Beyblade X rule book is written from scratch, designed to provide:<br />
<ul class="mycode_list"><li>a clearer competitive framework for both bladers and judges<br />
</li>
<li>a single doc with all necessary info for the entire format<br />
</li>
<li>a greatly improved reading experience on mobile devices<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Before you read the new rulebook,</span> if you’re a veteran of WBO events, we highly suggest you continue reading this post to learn more about what’s changed from the previous version — there’s a lot to cover, including:<br />
<ul class="mycode_list"><li>Introduction of “Match Phases” and “Rules of Battle”<br />
</li>
<li>Introduction of “Out-of-Play” and “Battle End” Definition<br />
</li>
<li>New Terms for “Initiating” and “Scoring” Finishes<br />
</li>
<li>Removal of Win Condition Priority<br />
</li>
<li>Voided Battles, Replays, and Relaunches<br />
</li>
<li>Introduction of “Launch Errors”<br />
</li>
<li>“Ranked Clauses” Renamed to “Optional Rules”, Optional Rules List Simplified &amp; Added to Rulebook<br />
</li>
<li>Own Finish Moved to Optional Rules<br />
</li>
<li>Other Changes<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">That said, you can find the new rulebook here:</span><br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/rules/x" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> New Beyblade X Rule Book</a></div>
<br />
Now let’s cover what’s new.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Introduction of “Match Phases” and “Rules of Battle”</span></span><br />
<br />
Our new rulebook provides a step-by-step guide for both bladers and judges to everything that needs to happen in a match, from the moment bladers arrive at the stadium to the winner being called, by breaking down the match into distinct <span style="font-style: italic;" class="mycode_i">match phases</span>:<br />
<ul class="mycode_list"><li>Beginning the Match<br />
</li>
<li>Launch Position<br />
</li>
<li>Bey Selection<br />
</li>
<li>Bey Presentation<br />
</li>
<li>Battle<br />
</li>
<li>Set Result<br />
</li>
</ul>
The new <span style="font-style: italic;" class="mycode_i">rules of battle</span> section details everything that happens during the battle phase of the match:<br />
<ul class="mycode_list"><li>Launching<br />
</li>
<li>Starting and Ending Battle<br />
</li>
<li>Scoring Finishes<br />
</li>
<li>Voided and Replayed Battles<br />
</li>
<li>Regarding Judge Decisions<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Introduction of “Out-of-Play” and “Battle End” Definition</span></span><br />
Out-of-play is a new term used to describe a Bey that stops spinning, bursts, or cannot return to the battle zone. Once a Bey is out-of-play, it is no longer considered to be in any zone and its state can no longer change.<br />
<br />
Additionally, there is now a clear definition for when a battle ends — which is funny to say, but in Beyblade X it isn’t always obvious! The battle now ends:<br />
<ul class="mycode_list"><li>When one Bey is spinning in the battle zone while the opposing Bey is out-of-play, OR<br />
</li>
<li>When all Beys are out-of-play<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">New Terms for “Initiating” and “Scoring” Finishes</span></span><br />
In the official English Beyblade X rules from Takara Tomy, an Xtreme or over finish are “finishing moves” that “occur” when a Bey enters the Xtreme or over zone, and are “completed” when the Bey is unable to return to the battle zone. (“Completed” is actually only used in a video, and not in the actual rulebook, which has no term for this.) It's perhaps an issue of translation, but this terminology is extremely complicated to write rules around.<br />
<br />
To make the rules and the state of the game easier to understand, we've decided to use new terminology to describe finishes (win conditions). Finishes now have two states:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Initiated:</span> You initiate a finish when the opposing Bey enters the Xtreme or over zone, stops spinning, or bursts. This is when a finish starts.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Scored:</span> You score a finish when the opposing Bey becomes out-of-play after you initiate a finish, unless that finish is reversed. This is when a finish ends.<br />
</li>
</ul>
Burst finishes and spin finishes score as soon as they are initiated. This works identically to the official Takara Tomy rules, but we believe these terms result in easier to understand rules and game states.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Removal of Win Condition Priority</span></span><br />
The original “burst priority” rule was introduced during the first year of Beyblade Burst. This rule considered that if Bey A bursts and Bey B exits the battle zone at the same time, Bey A is the loser. The reason is that bursts initially occurred extremely easily and quickly, often resulting in battles that looked like draws even though they actually weren't. The goal wasn’t actually to treat two things that occurred simultaneously as different; the goal of this rule was to understand that even if it <span style="font-style: italic;" class="mycode_i">looked </span>simultaneous, it almost certainly wasn’t.<br />
<br />
A lot has changed since then. Beyblade Burst itself became progressively less burst-prone, and bursts in X are typically not so explosive that the outcome cannot be determined with the naked eye. This rule was never a good fit for Beyblade X, and is probably the rule that is the least understood in our previous rule book.<br />
<br />
Now, if two finishes initiate simultaneously and both finishes score, the battle is a draw regardless of the type of finish scored, in alignment with the official rules of the game.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Voided Battles, Replays, and Relaunches</span></span><br />
We've seen these terms often used interchangeably by organizers and players, so we've clarified what each of these terms mean:<br />
<ul class="mycode_list"><li>When a battle is <span style="font-style: italic;" class="mycode_i">voided</span>, the result of the battle is canceled, and the battle is <span style="font-style: italic;" class="mycode_i">replayed</span>.<br />
</li>
<li>When a battle is <span style="font-style: italic;" class="mycode_i">replayed</span>, bladers play the same battle again with the same launcher and Bey, unless another rule requires equipment to be changed (such as if a part or launcher breaks).<br />
</li>
<li>A blader who feels their launch was obstructed outside their control can <span style="font-style: italic;" class="mycode_i">request a relaunch</span>. When the judge approves a relaunch request, the battle is voided. If a judge chooses to void a battle for another reason, it is replayed, but it is not considered a “relaunch” because it was not requested by the blader.<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Introduction of “Launch Errors”</span></span><br />
When a blader commits two launch errors during the same battle, their opponent will receive 1 point (a <span style="font-style: italic;" class="mycode_i">penalty point</span>) and the battle will be voided. A blader commits a launch error when they:<br />
<ul class="mycode_list"><li>launch before or after the word “shoot”/”rip” is called<br />
</li>
<li>launch from more than 20cm higher than the stadium body<br />
</li>
<li>launch from a position not directly above the launch area<br />
</li>
<li>launch their Bey outside the stadium<br />
</li>
<li>launch their Bey so that it touches the stadium cover before going through the launch area<br />
</li>
<li>touch any part of the stadium with their body or launcher (except for the string of a string launcher) while launching<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">“Ranked Clauses” Renamed to “Optional Rules”, Optional Rules List Simplified &amp; Added to Rulebook</span></span><br />
We’ve renamed <span style="font-style: italic;" class="mycode_i">ranked clauses</span> to <span style="font-style: italic;" class="mycode_i">optional rules</span> because it more clearly describes what they actually are: rules that are optional.<br />
<br />
We’ve also simplified the list of optional rules available for Beyblade X events down to what actually gets used, along with simplifying their names:<br />
<ul class="mycode_list"><li>Own finish <span style="font-style: italic;" class="mycode_i">(moved from core rules to optional rules)</span><br />
</li>
<li>Out-of-bounds spin finish <span style="font-style: italic;" class="mycode_i">(new)</span><br />
</li>
<li>Out-of-bounds over finish<br />
</li>
<li>Swap positions after battle<br />
</li>
<li>Loser selects position after battle<br />
</li>
<li>No disassembled components<br />
</li>
<li>No painted parts<br />
</li>
<li>MN (Metal Needle) bit unbanned<br />
</li>
<li>Adjust before presenting (WBO deck only)<br />
</li>
</ul>
Changing the point value to win each set (4, 5, or 7) is now simply a core rule rather than being an optional rule that needs to be individually chosen.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Finally, optional rules are now directly included in the rulebook without requiring opening a separate document!</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Own Finish Moved to Optional Rules</span></span><br />
With this rules update, we are moving “own finish” out of the core rules and into optional rules. <span style="font-weight: bold;" class="mycode_b">The own finish rule is still available to be used by all events ranked with WBO.</span> Additionally, the own finish rule can now be applied to specific stages of an event (first stage) individually.<br />
<br />
The own finish rule is popular among organizers and bladers, and it’s no surprise: losing 3 points to a self Xtreme finish can feel awful, and a match ending with zero contact can be anticlimactic for both players and spectators.<br />
<br />
A common misconception is that own finish exists in the official Takara Tomy Beyblade rules, but it was used for only one event that was heavily attended by and reported on by the press (the <span style="font-style: italic;" class="mycode_i">Tobu Zoo Cup</span>). The goal of this rule, along with the restricted parts rule used at that same event, was seemingly to give spectators a better experience (which is a valid goal!). Takara Tomy has never used either rule since that one event. Just because a rule is or isn't official means nothing about how good it is, but this is worth noting.<br />
<br />
The proposal to add own finish to the WBO rules came after these rules were announced for this special event, but before that event took place. <a href="https://worldbeyblade.org/Thread-Proposal-Non-Contact-Self-KO-Ruled-as-%E2%80%9COwn-Finish%E2%80%9D" target="_blank" rel="noopener" class="mycode_url">Most people who voted in that poll</a> voted to add it to the default rules.<br />
<br />
Our new Beyblade X rulebook has been written completely from scratch. In doing that, we had to consider exactly what the core rules needed to provide, and we decided that it was the essentials of supporting tournament-level play. While the own finish rule has many benefits which have been noted by organizers and bladers, it’s not essential. We also want to avoid communicating the idea that using own finish is the “correct” way to play versus just another way to play the game.<br />
<br />
We hope organizers who feel this rule best suits their communities will continue to use it, and enjoy the increased flexibility of applying it to only certain stages of a tournament. We also hope communities that typically play with the own finish rule will consider trying some events without it to see how it goes — we’ve heard positive feedback from organizers who’ve done so!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Changes</span></span><ul class="mycode_list"><li>Only the Xtreme Stadium by Takara Tomy or the Xtreme Beystadium by Hasbro can be used. We’ve found that players simply have a bad experience with other stadiums, and they aren’t suitable for tournament-level play.<br />
</li>
<li>Bey selection can now take up to 1 minute before the judge can request for you to immediately finalize your selection. Previously, the time limit was 3 minutes, which is actually a pretty long time. (The question about how long this takes received the most incorrect answers of any question on our previous organizer’s quiz, probably because it seems way too long!)<br />
</li>
<li>Bladers can no longer receive assistance at any point once the match starts (defined as both bladers + the judge arriving at the designated stadium). If bladers need assistance with building their deck, they should do it between matches to avoid delaying the event’s progress.<br />
</li>
<li>If part of a Bey breaks during battle and the blader can’t replace it with another copy, the match restarts from the launch position phase with both bladers retaining their current score.<br />
</li>
<li>Match types have been added to the main rules as well, along with updated language to better support best-of-3 matches which have seen increasing popularity!<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Available For Use Now, Required by March 15th</span></span><br />
Organizers can start using the new rule book in their events effective immediately. Events ranked by WBO will be required to run under the new rule book by March 15th, 2025.<br />
<br />
Note we are not looking to punish organizers due to any confusion that arises from changes in the rules (e.g. win condition priorities are used, own finish is used despite not being mentioned in the event posting). We understand this is a ton of new information and mistakes can easily happen. Just give us a heads up!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Finally, Thank You</span></span><br />
The explosion of interest in competitive Beyblade that has come with Beyblade X has been incredible to see. In many ways, it feels like exactly the moment we’ve dreamed of ever since we started the World Beyblade Organization over 16 years ago.<br />
<br />
This new rule book is a huge labor of love from the entire WBO team to better support organizers and bladers during this very special moment for Beyblade in its quarter-century history. It’s also the foundation for many things to come in the future, including some in the very near future like our upcoming <span style="font-weight: bold;" class="mycode_b">WBO Judge Certification</span>, and some further into the year. We can’t wait to show you more soon.<br />
<br />
Thank you for being a part of this incredible moment for Beyblade!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">You can find this rule book, along with all of our other rule books and guides, on the new <a href="https://worldbeyblade.org/rules" target="_blank" rel="noopener" class="mycode_url">Rules &amp; Resources</a> page.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Have comments or feedback? </span>Reply here, or in the “New X Rulebook” thread on our Discord server under #x-competitive!]]></description>
			<content:encoded><![CDATA[Hey world bladers!<br />
<br />
We’re excited to introduce our <span style="font-weight: bold;" class="mycode_b">brand new rulebook for Beyblade X</span>, our first ground-up rethink of our rules experience since the launch of Beyblade Burst.<br />
<br />
Every word of our new Beyblade X rule book is written from scratch, designed to provide:<br />
<ul class="mycode_list"><li>a clearer competitive framework for both bladers and judges<br />
</li>
<li>a single doc with all necessary info for the entire format<br />
</li>
<li>a greatly improved reading experience on mobile devices<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Before you read the new rulebook,</span> if you’re a veteran of WBO events, we highly suggest you continue reading this post to learn more about what’s changed from the previous version — there’s a lot to cover, including:<br />
<ul class="mycode_list"><li>Introduction of “Match Phases” and “Rules of Battle”<br />
</li>
<li>Introduction of “Out-of-Play” and “Battle End” Definition<br />
</li>
<li>New Terms for “Initiating” and “Scoring” Finishes<br />
</li>
<li>Removal of Win Condition Priority<br />
</li>
<li>Voided Battles, Replays, and Relaunches<br />
</li>
<li>Introduction of “Launch Errors”<br />
</li>
<li>“Ranked Clauses” Renamed to “Optional Rules”, Optional Rules List Simplified &amp; Added to Rulebook<br />
</li>
<li>Own Finish Moved to Optional Rules<br />
</li>
<li>Other Changes<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">That said, you can find the new rulebook here:</span><br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/rules/x" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> New Beyblade X Rule Book</a></div>
<br />
Now let’s cover what’s new.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Introduction of “Match Phases” and “Rules of Battle”</span></span><br />
<br />
Our new rulebook provides a step-by-step guide for both bladers and judges to everything that needs to happen in a match, from the moment bladers arrive at the stadium to the winner being called, by breaking down the match into distinct <span style="font-style: italic;" class="mycode_i">match phases</span>:<br />
<ul class="mycode_list"><li>Beginning the Match<br />
</li>
<li>Launch Position<br />
</li>
<li>Bey Selection<br />
</li>
<li>Bey Presentation<br />
</li>
<li>Battle<br />
</li>
<li>Set Result<br />
</li>
</ul>
The new <span style="font-style: italic;" class="mycode_i">rules of battle</span> section details everything that happens during the battle phase of the match:<br />
<ul class="mycode_list"><li>Launching<br />
</li>
<li>Starting and Ending Battle<br />
</li>
<li>Scoring Finishes<br />
</li>
<li>Voided and Replayed Battles<br />
</li>
<li>Regarding Judge Decisions<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Introduction of “Out-of-Play” and “Battle End” Definition</span></span><br />
Out-of-play is a new term used to describe a Bey that stops spinning, bursts, or cannot return to the battle zone. Once a Bey is out-of-play, it is no longer considered to be in any zone and its state can no longer change.<br />
<br />
Additionally, there is now a clear definition for when a battle ends — which is funny to say, but in Beyblade X it isn’t always obvious! The battle now ends:<br />
<ul class="mycode_list"><li>When one Bey is spinning in the battle zone while the opposing Bey is out-of-play, OR<br />
</li>
<li>When all Beys are out-of-play<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">New Terms for “Initiating” and “Scoring” Finishes</span></span><br />
In the official English Beyblade X rules from Takara Tomy, an Xtreme or over finish are “finishing moves” that “occur” when a Bey enters the Xtreme or over zone, and are “completed” when the Bey is unable to return to the battle zone. (“Completed” is actually only used in a video, and not in the actual rulebook, which has no term for this.) It's perhaps an issue of translation, but this terminology is extremely complicated to write rules around.<br />
<br />
To make the rules and the state of the game easier to understand, we've decided to use new terminology to describe finishes (win conditions). Finishes now have two states:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Initiated:</span> You initiate a finish when the opposing Bey enters the Xtreme or over zone, stops spinning, or bursts. This is when a finish starts.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Scored:</span> You score a finish when the opposing Bey becomes out-of-play after you initiate a finish, unless that finish is reversed. This is when a finish ends.<br />
</li>
</ul>
Burst finishes and spin finishes score as soon as they are initiated. This works identically to the official Takara Tomy rules, but we believe these terms result in easier to understand rules and game states.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Removal of Win Condition Priority</span></span><br />
The original “burst priority” rule was introduced during the first year of Beyblade Burst. This rule considered that if Bey A bursts and Bey B exits the battle zone at the same time, Bey A is the loser. The reason is that bursts initially occurred extremely easily and quickly, often resulting in battles that looked like draws even though they actually weren't. The goal wasn’t actually to treat two things that occurred simultaneously as different; the goal of this rule was to understand that even if it <span style="font-style: italic;" class="mycode_i">looked </span>simultaneous, it almost certainly wasn’t.<br />
<br />
A lot has changed since then. Beyblade Burst itself became progressively less burst-prone, and bursts in X are typically not so explosive that the outcome cannot be determined with the naked eye. This rule was never a good fit for Beyblade X, and is probably the rule that is the least understood in our previous rule book.<br />
<br />
Now, if two finishes initiate simultaneously and both finishes score, the battle is a draw regardless of the type of finish scored, in alignment with the official rules of the game.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Voided Battles, Replays, and Relaunches</span></span><br />
We've seen these terms often used interchangeably by organizers and players, so we've clarified what each of these terms mean:<br />
<ul class="mycode_list"><li>When a battle is <span style="font-style: italic;" class="mycode_i">voided</span>, the result of the battle is canceled, and the battle is <span style="font-style: italic;" class="mycode_i">replayed</span>.<br />
</li>
<li>When a battle is <span style="font-style: italic;" class="mycode_i">replayed</span>, bladers play the same battle again with the same launcher and Bey, unless another rule requires equipment to be changed (such as if a part or launcher breaks).<br />
</li>
<li>A blader who feels their launch was obstructed outside their control can <span style="font-style: italic;" class="mycode_i">request a relaunch</span>. When the judge approves a relaunch request, the battle is voided. If a judge chooses to void a battle for another reason, it is replayed, but it is not considered a “relaunch” because it was not requested by the blader.<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Introduction of “Launch Errors”</span></span><br />
When a blader commits two launch errors during the same battle, their opponent will receive 1 point (a <span style="font-style: italic;" class="mycode_i">penalty point</span>) and the battle will be voided. A blader commits a launch error when they:<br />
<ul class="mycode_list"><li>launch before or after the word “shoot”/”rip” is called<br />
</li>
<li>launch from more than 20cm higher than the stadium body<br />
</li>
<li>launch from a position not directly above the launch area<br />
</li>
<li>launch their Bey outside the stadium<br />
</li>
<li>launch their Bey so that it touches the stadium cover before going through the launch area<br />
</li>
<li>touch any part of the stadium with their body or launcher (except for the string of a string launcher) while launching<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">“Ranked Clauses” Renamed to “Optional Rules”, Optional Rules List Simplified &amp; Added to Rulebook</span></span><br />
We’ve renamed <span style="font-style: italic;" class="mycode_i">ranked clauses</span> to <span style="font-style: italic;" class="mycode_i">optional rules</span> because it more clearly describes what they actually are: rules that are optional.<br />
<br />
We’ve also simplified the list of optional rules available for Beyblade X events down to what actually gets used, along with simplifying their names:<br />
<ul class="mycode_list"><li>Own finish <span style="font-style: italic;" class="mycode_i">(moved from core rules to optional rules)</span><br />
</li>
<li>Out-of-bounds spin finish <span style="font-style: italic;" class="mycode_i">(new)</span><br />
</li>
<li>Out-of-bounds over finish<br />
</li>
<li>Swap positions after battle<br />
</li>
<li>Loser selects position after battle<br />
</li>
<li>No disassembled components<br />
</li>
<li>No painted parts<br />
</li>
<li>MN (Metal Needle) bit unbanned<br />
</li>
<li>Adjust before presenting (WBO deck only)<br />
</li>
</ul>
Changing the point value to win each set (4, 5, or 7) is now simply a core rule rather than being an optional rule that needs to be individually chosen.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Finally, optional rules are now directly included in the rulebook without requiring opening a separate document!</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Own Finish Moved to Optional Rules</span></span><br />
With this rules update, we are moving “own finish” out of the core rules and into optional rules. <span style="font-weight: bold;" class="mycode_b">The own finish rule is still available to be used by all events ranked with WBO.</span> Additionally, the own finish rule can now be applied to specific stages of an event (first stage) individually.<br />
<br />
The own finish rule is popular among organizers and bladers, and it’s no surprise: losing 3 points to a self Xtreme finish can feel awful, and a match ending with zero contact can be anticlimactic for both players and spectators.<br />
<br />
A common misconception is that own finish exists in the official Takara Tomy Beyblade rules, but it was used for only one event that was heavily attended by and reported on by the press (the <span style="font-style: italic;" class="mycode_i">Tobu Zoo Cup</span>). The goal of this rule, along with the restricted parts rule used at that same event, was seemingly to give spectators a better experience (which is a valid goal!). Takara Tomy has never used either rule since that one event. Just because a rule is or isn't official means nothing about how good it is, but this is worth noting.<br />
<br />
The proposal to add own finish to the WBO rules came after these rules were announced for this special event, but before that event took place. <a href="https://worldbeyblade.org/Thread-Proposal-Non-Contact-Self-KO-Ruled-as-%E2%80%9COwn-Finish%E2%80%9D" target="_blank" rel="noopener" class="mycode_url">Most people who voted in that poll</a> voted to add it to the default rules.<br />
<br />
Our new Beyblade X rulebook has been written completely from scratch. In doing that, we had to consider exactly what the core rules needed to provide, and we decided that it was the essentials of supporting tournament-level play. While the own finish rule has many benefits which have been noted by organizers and bladers, it’s not essential. We also want to avoid communicating the idea that using own finish is the “correct” way to play versus just another way to play the game.<br />
<br />
We hope organizers who feel this rule best suits their communities will continue to use it, and enjoy the increased flexibility of applying it to only certain stages of a tournament. We also hope communities that typically play with the own finish rule will consider trying some events without it to see how it goes — we’ve heard positive feedback from organizers who’ve done so!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Changes</span></span><ul class="mycode_list"><li>Only the Xtreme Stadium by Takara Tomy or the Xtreme Beystadium by Hasbro can be used. We’ve found that players simply have a bad experience with other stadiums, and they aren’t suitable for tournament-level play.<br />
</li>
<li>Bey selection can now take up to 1 minute before the judge can request for you to immediately finalize your selection. Previously, the time limit was 3 minutes, which is actually a pretty long time. (The question about how long this takes received the most incorrect answers of any question on our previous organizer’s quiz, probably because it seems way too long!)<br />
</li>
<li>Bladers can no longer receive assistance at any point once the match starts (defined as both bladers + the judge arriving at the designated stadium). If bladers need assistance with building their deck, they should do it between matches to avoid delaying the event’s progress.<br />
</li>
<li>If part of a Bey breaks during battle and the blader can’t replace it with another copy, the match restarts from the launch position phase with both bladers retaining their current score.<br />
</li>
<li>Match types have been added to the main rules as well, along with updated language to better support best-of-3 matches which have seen increasing popularity!<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Available For Use Now, Required by March 15th</span></span><br />
Organizers can start using the new rule book in their events effective immediately. Events ranked by WBO will be required to run under the new rule book by March 15th, 2025.<br />
<br />
Note we are not looking to punish organizers due to any confusion that arises from changes in the rules (e.g. win condition priorities are used, own finish is used despite not being mentioned in the event posting). We understand this is a ton of new information and mistakes can easily happen. Just give us a heads up!<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Finally, Thank You</span></span><br />
The explosion of interest in competitive Beyblade that has come with Beyblade X has been incredible to see. In many ways, it feels like exactly the moment we’ve dreamed of ever since we started the World Beyblade Organization over 16 years ago.<br />
<br />
This new rule book is a huge labor of love from the entire WBO team to better support organizers and bladers during this very special moment for Beyblade in its quarter-century history. It’s also the foundation for many things to come in the future, including some in the very near future like our upcoming <span style="font-weight: bold;" class="mycode_b">WBO Judge Certification</span>, and some further into the year. We can’t wait to show you more soon.<br />
<br />
Thank you for being a part of this incredible moment for Beyblade!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">You can find this rule book, along with all of our other rule books and guides, on the new <a href="https://worldbeyblade.org/rules" target="_blank" rel="noopener" class="mycode_url">Rules &amp; Resources</a> page.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Have comments or feedback? </span>Reply here, or in the “New X Rulebook” thread on our Discord server under #x-competitive!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Now Proudly Sponsored by BeysAndBricks.com]]></title>
			<link>https://worldbeyblade.org/Thread-Now-Proudly-Sponsored-by-BeysAndBricks-com--115801</link>
			<pubDate>Mon, 17 Feb 2025 14:03:10 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Now-Proudly-Sponsored-by-BeysAndBricks-com--115801</guid>
			<description><![CDATA[We're thrilled to share with you that the World Beyblade Organization is now sponsored by <a href="https://beysandbricks.com/" target="_blank" rel="noopener" class="mycode_url">BeysAndBricks.com</a>!<br />
<br />
Beys&amp;Bricks has become a popular destination for bladers looking for gear due to their low prices, quick shipping and excellent customer service. Beys&amp;Bricks is also frequently provides prizing for events hosted by WBO Organizers, which we have always been extremely grateful for.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Beys&amp;Bricks' sponsorship of the World Beyblade Organization is an investment in the future of the Beyblade community.</span> Their support will enable us to make critical investments in the worldbeyblade.org website, resources for organizers, and events in the coming year and beyond. We hope you'll show them your support, too!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Haven't ordered the new Beyblade X CX line yet?</span> Pre-orders are available at Beys&amp;Bricks now with free shipping! (Pre-orders available in the US only — but many more items are available internationally!)<br />
<br />
<div class="text-center"><a href="https://beysandbricks.com/" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Visit BeysAndBricks.com</a></div>]]></description>
			<content:encoded><![CDATA[We're thrilled to share with you that the World Beyblade Organization is now sponsored by <a href="https://beysandbricks.com/" target="_blank" rel="noopener" class="mycode_url">BeysAndBricks.com</a>!<br />
<br />
Beys&amp;Bricks has become a popular destination for bladers looking for gear due to their low prices, quick shipping and excellent customer service. Beys&amp;Bricks is also frequently provides prizing for events hosted by WBO Organizers, which we have always been extremely grateful for.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Beys&amp;Bricks' sponsorship of the World Beyblade Organization is an investment in the future of the Beyblade community.</span> Their support will enable us to make critical investments in the worldbeyblade.org website, resources for organizers, and events in the coming year and beyond. We hope you'll show them your support, too!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Haven't ordered the new Beyblade X CX line yet?</span> Pre-orders are available at Beys&amp;Bricks now with free shipping! (Pre-orders available in the US only — but many more items are available internationally!)<br />
<br />
<div class="text-center"><a href="https://beysandbricks.com/" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Visit BeysAndBricks.com</a></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WBO Organized Play Updates January 2025: A New Year Recap, Refresh, and Return!?]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-January-2025-A-New-Year-Recap-Refresh-and-Return</link>
			<pubDate>Wed, 22 Jan 2025 01:30:24 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-January-2025-A-New-Year-Recap-Refresh-and-Return</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello World Bladers!</span><br />
<br />
Firstly, before getting into Organized Play nitty-gritty, <span style="font-weight: bold;" class="mycode_b">we would like to announce and celebrate <DVZ_ME#0> joining the WBO Staff Team as well as a return of WBO's founder, <DVZ_ME#2>, as a Director of Fighting Spirits Inc. and Staff Team member!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gregandcin's role will find him primarily in the web</span><span style="font-weight: bold;" class="mycode_b">site </span><span style="font-weight: bold;" class="mycode_b">back-end,</span> as the rebirth of WBO's platform development - hopefully into a full-on team! His role includes tasks like better understanding Challonge API, helping with site improvements/transitioning, rankings, and tournament generation! In essence, a lot of very important stuff that we really look forward to working towards for the betterment of the community!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bey Brad's focus will be leading both platform development and marketing teams' directions!</span> You will definitely see more of his involvement outside of these teams and their efforts, though, as there is bound to be a lot of intersection! <br />
<br />
Please join us in celebrating the expansion of our team and give them all of your support in our quest to continue to improve the WBO for you all and our seemingly-unending love of getting together to play Beyblade!<br />
<br />
<hr class="mycode_hr" />
Moving on to our Organized Play updates, we first have to highlight just how much impact the community's love of Beyblade had last year. Thanks to the explosive popularity of Beyblade X, 2024 proved to be a spectacular year for competitive Beyblade, with an astonishing <span style="font-weight: bold;" class="mycode_b">711 events</span> hosted by Organizers here on the WBO - utterly smashing previous years' records and heralding a bright future for Beyblade.<br />
<br />
This achievement is only possible thanks to the hard work of the many Organizers and Judges responsible for making all those events run smoothly - and of course also thanks to all the Bladers who participated in those events!<br />
<br />
To keep up the momentum as we move into 2025, we have a variety of changes ready for January, as well as much more planned for the future. <span style="font-weight: bold;" class="mycode_b">We are looking for feedback to better understand what kinds of improvements or even new features can best support the community; one particular initiative is our ongoing <a href="https://worldbeyblade.org/Thread-Organizer-Survey-Send-us-your-feedback" target="_blank" rel="noopener" class="mycode_url">Organizer Survey</a>.</span><br />
We have already received a lot of responses and insightful feedback, which is essential to help us understand if we're on the right track - <span style="font-weight: bold;" class="mycode_b">many of this month's updates stem from previous discussions with Organizers and players</span>, and what we're learning from the survey is helping lay the groundwork for the next set of updates.<br />
<br />
For this round, see below!<br />
<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> All Format Rulebooks:</span> Launching Clarification for Covered Stadiums<br />
<span style="font-weight: bold;" class="mycode_b">Organizer's Guide:</span> Expanded Tournament System Guidelines<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Match Types Guide:</span> Consecutive Draws Rules Standardized - Switch Beyblades<br />
<span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide:</span> "Loser Picks" Side Switching Available for All Match Types<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> X Format Rulebook, Ranked Clauses Guide:</span> Metal Needle Ban Adjustment - Default Banned<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Metal Fight Format Rulebook, Ranked Clauses Guide:</span> 4D Format Recommended Bans Adjustment - Default Banned<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Burst Limited Format Rulebook, Ranked Clauses Guide:</span> Zone'+Z Unbanned, Added to LAD Floor Driver Set Ban Clause<br />
<span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide:</span> Metal Fight Limited Banlist Variation - Gravity Height Restriction<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">All Format Rulebooks: Launching Clarification for Covered Stadiums</span></span><br />
The clear covers found on Stadiums like the Burst and X Standard Stadiums pose a bit of an obstacle to launching; our rules describing the Launch Area may have accidentally become an additional obstacle, as they could potentially be interpreted to be much more restrictive than intended. The Launching section of each rulebook has received a small change to clarify:<br />
<br />
<blockquote class="mycode_quote"><cite>Launching Wrote:</cite><ul class="mycode_list"><li>A legal launch must have the Beyblade enter the Stadium within the Launch Area, with the Beyblade released from the launcher less than 20cm above the Stadium floor.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer's Guide: Expanded Tournament System Guidelines</span></span><br />
The Organizer's Guide has previously always listed a specific set of tournament systems to be used depending on player count; while the recommendations could generally be trusted to produce an event schedule of reasonable length, it was an inflexible system that didn't necessarily reflect the realities of every venue and couldn't be adapted to fit to faster or slower match types or formats. With Beyblade X's naturally fast pace and the introduction of the Best of 3 Match Type modifier, Organizers now have the ability to set the pace for their tournament rounds to a wide variety of speeds.<br />
<br />
With that in mind, we are <span style="font-weight: bold;" class="mycode_b">encouraging the use of Swiss in a greater variety of situations as an alternative to existing options, and permitting adjustments to Final Stage such as substituting Single Elimination finals for Double Elimination.</span> This will give Organizers more tools to strike the ideal balance of time commitment, player cap, and competitiveness in their tournament for their own particular situation.<br />
<br />
<blockquote class="mycode_quote"><cite>Tournament Systems Wrote:</cite><ul class="mycode_list"><li>Finals are strongly recommended but not required to be Single Elimination<br />
</li>
<li>Swiss is recommended as another option for smaller events (8-16 players, 4 rounds) as a faster alternative to Round Robin and Group Round Robin<br />
</li>
<li>Swiss is recommended (with caution) for larger events (65-79 players, 7 rounds) as a slower alternative to Double Elimination<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Match Types Guide: Consecutive Draws Rules Standardized - Switch Beyblades</span></span><br />
There has been an unfortunate discrepancy in the way different Match Types handle draws - 3on3 and 5G Match Types have a simple and elegant solution where after repeated draws, both players simply advance to their next combo in their deck - but the other two deck-based formats, the WBO's own Pick 3 Choose 1 and Deck Format, lack this feature despite being potentially compatible.<br />
<br />
With this update, <span style="font-weight: bold;" class="mycode_b">P3C1 and WBO Deck will more closely match the Consecutive Draws rules of 3on3 and 5G, with players switching to different combos after consecutive draws instead:</span><br />
<br />
<blockquote class="mycode_quote"><cite>Deck Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Draws &amp; Consecutive Draws</span><br />
a.  If there is a draw in any battle, the battle will be replayed using the same two Beyblades. This may continue for up to two consecutive battles.<br />
b.  If a judge calls a second consecutive draw by outspin, both players select a Beyblade from their deck other than the one they have just used, if able.<br />
c.  If both players are unable to select a new Beyblade due to both decks containing only one Beyblade, see the Battle Limit &amp; Consecutive Draws for 1on1 Match Type.</blockquote><br />
<blockquote class="mycode_quote"><cite>Pick 3, Choose 1 Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Draws &amp; Consecutive Draws</span><br />
a.  If there is a draw in any battle, the battle will be replayed using the same two Beyblades. This may continue for up to two consecutive battles.<br />
b.  If a judge calls a second consecutive draw by outspin, both players select a Beyblade from their deck which they have not yet used during the match. If the players exhaust all three Beyblades this way, each player will instead be asked to select one of the three Beyblades in their initial deck.</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: "Loser Picks" Side Switching Available for All Match Types</span></span><br />
Back in November, we introduced a new Ranked Clause to give Organizers a different way to fairly balance Stadium orientation throughout a match. This was targeted at the Deck Match Type, where the existing <span style="font-style: italic;" class="mycode_i">Continuous Side Switching</span> Ranked Clause interfered with its pick-counterpick flow, and it seems to have been very well received - so well, in fact, that many players have asked to use it for the rest of our Match Types as well!<br />
<br />
Thanks to that feedback, we are retooling the Ranked Clause formerly known as <span style="font-style: italic;" class="mycode_i">"Deck Match Type Stadium Rotation Change"</span> into a new form that can be applied to events of any type:<br />
<br />
<blockquote class="mycode_quote"><cite>Alternative Launching Rule: Loser Picks Side Wrote:</cite><ul class="mycode_list"><li>Immediately after each battle of a Match, the loser of that battle may choose to have the judge rotate the Stadium 180 degrees to swap sides for the next battle.<br />
</li>
<li>For the Deck Match Type, this decision takes place only after a replay is declined. A replayed battle takes place under the same conditions as the first, including Stadium orientation.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format Rulebook, Ranked Clauses Guide: Metal Needle Ban Adjustment - Default Banned</span></span><br />
While the introduction of Metal Needle also marked the introduction of the first metal bottom in Beyblade X, it also immediately raised the spectre of the infamously Stadium-pitting Metal Sharp from Metal Fight Beyblade. We added a Ranked Clause to provide Organizers a way to ensure their Stadiums would not be exposed to this Bit if the possibility of damage was a concern, and it seems that Organizers have largely chosen to take that option.<br />
<br />
Given that the majority opinion appears to be that Metal Needle poses more of a threat to Stadiums than it actually contributes to the metagame, <span style="font-weight: bold;" class="mycode_b">we are giving MN the dubious honor of "first part banned in X"</span> and altering the rules and its Ranked Clause accordingly. Organizers interested in seeing Metal Needle available at their events should now opt-in through the <span style="font-style: italic;" class="mycode_i">Metal Needle Bit Unban</span> clause:<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Beyblade X Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Metal Needle Bit Unban</span><br />
The following Bit <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Metal Needle</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Format Rulebook, Ranked Clauses Guide: 4D Format Recommended Bans Adjustment - Default Banned</span></span><br />
As one of the newest Beyblade formats added to the WBO's roster, Metal Fight 4D Format was also used as a testbed for an alternative approach to Ranked Clause banlists, being released with an extremely simple base banlist, with all the additional bans intended for the format left as opt-in "Recommended" Ranked Clauses. This doesn't seem to be an approach we will use in the future, as the need to opt-in and the use of "Recommended" for the Clauses lead to more confusion and work for Organizers and players alike.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">All four recommended Metal Fight 4D Banlist Variation clauses will be added to the format's official banlist</span>, and replaced with Ranked Clauses enabling Organizers to opt back out of the bans if they so desire.<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Metal Fight 4D Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Diablo BD145 Unban</span><br />
The following Metal Wheel and Track combination <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Diablo + BD145</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#2: Duo Unban</span><br />
The following Metal Wheel <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Duo</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#3: Rubber Defense Flat Unban</span><br />
The following Bottom <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">RDF</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#4: Elevator 230 Unban</span><br />
The following Track <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">E230</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Burst Limited Format Rulebook, Ranked Clauses Guide: Zone'+Z Unbanned, Added to LAD Floor Driver Set Ban Clause</span></span><br />
In another banlist change, we are taking Zone'+Z off of the Burst Limited banlist and moving it into the Ranked Clause group ban for other high-LAD Drivers in the format. Recent tournament performance suggests that its performance is manageable and reasonably in-line with the other Drivers in that set, making a full ban unnecessary.<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Burst Limited Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Life-After-Death Floor Driver Set Ban</span><br />
The following Drivers <span style="font-weight: bold;" class="mycode_b">may not</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Bearing Drift, Metal Bearing Drift, High Xtend+’, Zone'+Z, Bearing (Hasbro)</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: Metal Fight Limited Banlist Variation - Gravity Height Restriction</span></span><br />
For the last item on this update, we are adding a new Banlist Variation to Metal Fight Limited. The Gravity Metal Wheel has been controversial to some degree or another for practically the entire lifetime of MFL, teetering on the brink between banned and unbanned. The most recent offending combos have been low-Track ones, which the new clause seeks to address:<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Metal Fight Limited Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#2a: Gravity Height Restriction</span><br />
The following Metal Wheel and Track combinations <span style="font-weight: bold;" class="mycode_b">may not</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Gravity + Tracks less than 120 height (105, DF105, LW105, 100, 90, 85)</span></blockquote><br />
Banning Gravity from low Track setups prevents it from dominating as a left-spin Defense/Attack hybrid while allowing the middle and tall-Track Attack/Stamina hybrids it's also famous for to continue to exist.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
Your input is greatly appreciated! If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello World Bladers!</span><br />
<br />
Firstly, before getting into Organized Play nitty-gritty, <span style="font-weight: bold;" class="mycode_b">we would like to announce and celebrate <DVZ_ME#0> joining the WBO Staff Team as well as a return of WBO's founder, <DVZ_ME#2>, as a Director of Fighting Spirits Inc. and Staff Team member!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gregandcin's role will find him primarily in the web</span><span style="font-weight: bold;" class="mycode_b">site </span><span style="font-weight: bold;" class="mycode_b">back-end,</span> as the rebirth of WBO's platform development - hopefully into a full-on team! His role includes tasks like better understanding Challonge API, helping with site improvements/transitioning, rankings, and tournament generation! In essence, a lot of very important stuff that we really look forward to working towards for the betterment of the community!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bey Brad's focus will be leading both platform development and marketing teams' directions!</span> You will definitely see more of his involvement outside of these teams and their efforts, though, as there is bound to be a lot of intersection! <br />
<br />
Please join us in celebrating the expansion of our team and give them all of your support in our quest to continue to improve the WBO for you all and our seemingly-unending love of getting together to play Beyblade!<br />
<br />
<hr class="mycode_hr" />
Moving on to our Organized Play updates, we first have to highlight just how much impact the community's love of Beyblade had last year. Thanks to the explosive popularity of Beyblade X, 2024 proved to be a spectacular year for competitive Beyblade, with an astonishing <span style="font-weight: bold;" class="mycode_b">711 events</span> hosted by Organizers here on the WBO - utterly smashing previous years' records and heralding a bright future for Beyblade.<br />
<br />
This achievement is only possible thanks to the hard work of the many Organizers and Judges responsible for making all those events run smoothly - and of course also thanks to all the Bladers who participated in those events!<br />
<br />
To keep up the momentum as we move into 2025, we have a variety of changes ready for January, as well as much more planned for the future. <span style="font-weight: bold;" class="mycode_b">We are looking for feedback to better understand what kinds of improvements or even new features can best support the community; one particular initiative is our ongoing <a href="https://worldbeyblade.org/Thread-Organizer-Survey-Send-us-your-feedback" target="_blank" rel="noopener" class="mycode_url">Organizer Survey</a>.</span><br />
We have already received a lot of responses and insightful feedback, which is essential to help us understand if we're on the right track - <span style="font-weight: bold;" class="mycode_b">many of this month's updates stem from previous discussions with Organizers and players</span>, and what we're learning from the survey is helping lay the groundwork for the next set of updates.<br />
<br />
For this round, see below!<br />
<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> All Format Rulebooks:</span> Launching Clarification for Covered Stadiums<br />
<span style="font-weight: bold;" class="mycode_b">Organizer's Guide:</span> Expanded Tournament System Guidelines<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Match Types Guide:</span> Consecutive Draws Rules Standardized - Switch Beyblades<br />
<span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide:</span> "Loser Picks" Side Switching Available for All Match Types<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> X Format Rulebook, Ranked Clauses Guide:</span> Metal Needle Ban Adjustment - Default Banned<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Metal Fight Format Rulebook, Ranked Clauses Guide:</span> 4D Format Recommended Bans Adjustment - Default Banned<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Burst Limited Format Rulebook, Ranked Clauses Guide:</span> Zone'+Z Unbanned, Added to LAD Floor Driver Set Ban Clause<br />
<span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide:</span> Metal Fight Limited Banlist Variation - Gravity Height Restriction<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">All Format Rulebooks: Launching Clarification for Covered Stadiums</span></span><br />
The clear covers found on Stadiums like the Burst and X Standard Stadiums pose a bit of an obstacle to launching; our rules describing the Launch Area may have accidentally become an additional obstacle, as they could potentially be interpreted to be much more restrictive than intended. The Launching section of each rulebook has received a small change to clarify:<br />
<br />
<blockquote class="mycode_quote"><cite>Launching Wrote:</cite><ul class="mycode_list"><li>A legal launch must have the Beyblade enter the Stadium within the Launch Area, with the Beyblade released from the launcher less than 20cm above the Stadium floor.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Organizer's Guide: Expanded Tournament System Guidelines</span></span><br />
The Organizer's Guide has previously always listed a specific set of tournament systems to be used depending on player count; while the recommendations could generally be trusted to produce an event schedule of reasonable length, it was an inflexible system that didn't necessarily reflect the realities of every venue and couldn't be adapted to fit to faster or slower match types or formats. With Beyblade X's naturally fast pace and the introduction of the Best of 3 Match Type modifier, Organizers now have the ability to set the pace for their tournament rounds to a wide variety of speeds.<br />
<br />
With that in mind, we are <span style="font-weight: bold;" class="mycode_b">encouraging the use of Swiss in a greater variety of situations as an alternative to existing options, and permitting adjustments to Final Stage such as substituting Single Elimination finals for Double Elimination.</span> This will give Organizers more tools to strike the ideal balance of time commitment, player cap, and competitiveness in their tournament for their own particular situation.<br />
<br />
<blockquote class="mycode_quote"><cite>Tournament Systems Wrote:</cite><ul class="mycode_list"><li>Finals are strongly recommended but not required to be Single Elimination<br />
</li>
<li>Swiss is recommended as another option for smaller events (8-16 players, 4 rounds) as a faster alternative to Round Robin and Group Round Robin<br />
</li>
<li>Swiss is recommended (with caution) for larger events (65-79 players, 7 rounds) as a slower alternative to Double Elimination<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Match Types Guide: Consecutive Draws Rules Standardized - Switch Beyblades</span></span><br />
There has been an unfortunate discrepancy in the way different Match Types handle draws - 3on3 and 5G Match Types have a simple and elegant solution where after repeated draws, both players simply advance to their next combo in their deck - but the other two deck-based formats, the WBO's own Pick 3 Choose 1 and Deck Format, lack this feature despite being potentially compatible.<br />
<br />
With this update, <span style="font-weight: bold;" class="mycode_b">P3C1 and WBO Deck will more closely match the Consecutive Draws rules of 3on3 and 5G, with players switching to different combos after consecutive draws instead:</span><br />
<br />
<blockquote class="mycode_quote"><cite>Deck Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Draws &amp; Consecutive Draws</span><br />
a.  If there is a draw in any battle, the battle will be replayed using the same two Beyblades. This may continue for up to two consecutive battles.<br />
b.  If a judge calls a second consecutive draw by outspin, both players select a Beyblade from their deck other than the one they have just used, if able.<br />
c.  If both players are unable to select a new Beyblade due to both decks containing only one Beyblade, see the Battle Limit &amp; Consecutive Draws for 1on1 Match Type.</blockquote><br />
<blockquote class="mycode_quote"><cite>Pick 3, Choose 1 Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Draws &amp; Consecutive Draws</span><br />
a.  If there is a draw in any battle, the battle will be replayed using the same two Beyblades. This may continue for up to two consecutive battles.<br />
b.  If a judge calls a second consecutive draw by outspin, both players select a Beyblade from their deck which they have not yet used during the match. If the players exhaust all three Beyblades this way, each player will instead be asked to select one of the three Beyblades in their initial deck.</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: "Loser Picks" Side Switching Available for All Match Types</span></span><br />
Back in November, we introduced a new Ranked Clause to give Organizers a different way to fairly balance Stadium orientation throughout a match. This was targeted at the Deck Match Type, where the existing <span style="font-style: italic;" class="mycode_i">Continuous Side Switching</span> Ranked Clause interfered with its pick-counterpick flow, and it seems to have been very well received - so well, in fact, that many players have asked to use it for the rest of our Match Types as well!<br />
<br />
Thanks to that feedback, we are retooling the Ranked Clause formerly known as <span style="font-style: italic;" class="mycode_i">"Deck Match Type Stadium Rotation Change"</span> into a new form that can be applied to events of any type:<br />
<br />
<blockquote class="mycode_quote"><cite>Alternative Launching Rule: Loser Picks Side Wrote:</cite><ul class="mycode_list"><li>Immediately after each battle of a Match, the loser of that battle may choose to have the judge rotate the Stadium 180 degrees to swap sides for the next battle.<br />
</li>
<li>For the Deck Match Type, this decision takes place only after a replay is declined. A replayed battle takes place under the same conditions as the first, including Stadium orientation.<br />
</li>
</ul>
</blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format Rulebook, Ranked Clauses Guide: Metal Needle Ban Adjustment - Default Banned</span></span><br />
While the introduction of Metal Needle also marked the introduction of the first metal bottom in Beyblade X, it also immediately raised the spectre of the infamously Stadium-pitting Metal Sharp from Metal Fight Beyblade. We added a Ranked Clause to provide Organizers a way to ensure their Stadiums would not be exposed to this Bit if the possibility of damage was a concern, and it seems that Organizers have largely chosen to take that option.<br />
<br />
Given that the majority opinion appears to be that Metal Needle poses more of a threat to Stadiums than it actually contributes to the metagame, <span style="font-weight: bold;" class="mycode_b">we are giving MN the dubious honor of "first part banned in X"</span> and altering the rules and its Ranked Clause accordingly. Organizers interested in seeing Metal Needle available at their events should now opt-in through the <span style="font-style: italic;" class="mycode_i">Metal Needle Bit Unban</span> clause:<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Beyblade X Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Metal Needle Bit Unban</span><br />
The following Bit <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Metal Needle</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Metal Fight Format Rulebook, Ranked Clauses Guide: 4D Format Recommended Bans Adjustment - Default Banned</span></span><br />
As one of the newest Beyblade formats added to the WBO's roster, Metal Fight 4D Format was also used as a testbed for an alternative approach to Ranked Clause banlists, being released with an extremely simple base banlist, with all the additional bans intended for the format left as opt-in "Recommended" Ranked Clauses. This doesn't seem to be an approach we will use in the future, as the need to opt-in and the use of "Recommended" for the Clauses lead to more confusion and work for Organizers and players alike.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">All four recommended Metal Fight 4D Banlist Variation clauses will be added to the format's official banlist</span>, and replaced with Ranked Clauses enabling Organizers to opt back out of the bans if they so desire.<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Metal Fight 4D Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Diablo BD145 Unban</span><br />
The following Metal Wheel and Track combination <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Diablo + BD145</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#2: Duo Unban</span><br />
The following Metal Wheel <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Duo</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#3: Rubber Defense Flat Unban</span><br />
The following Bottom <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">RDF</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">#4: Elevator 230 Unban</span><br />
The following Track <span style="font-weight: bold;" class="mycode_b">may also</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">E230</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Burst Limited Format Rulebook, Ranked Clauses Guide: Zone'+Z Unbanned, Added to LAD Floor Driver Set Ban Clause</span></span><br />
In another banlist change, we are taking Zone'+Z off of the Burst Limited banlist and moving it into the Ranked Clause group ban for other high-LAD Drivers in the format. Recent tournament performance suggests that its performance is manageable and reasonably in-line with the other Drivers in that set, making a full ban unnecessary.<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Burst Limited Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#1: Life-After-Death Floor Driver Set Ban</span><br />
The following Drivers <span style="font-weight: bold;" class="mycode_b">may not</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Bearing Drift, Metal Bearing Drift, High Xtend+’, Zone'+Z, Bearing (Hasbro)</span></blockquote><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: Metal Fight Limited Banlist Variation - Gravity Height Restriction</span></span><br />
For the last item on this update, we are adding a new Banlist Variation to Metal Fight Limited. The Gravity Metal Wheel has been controversial to some degree or another for practically the entire lifetime of MFL, teetering on the brink between banned and unbanned. The most recent offending combos have been low-Track ones, which the new clause seeks to address:<br />
<br />
<blockquote class="mycode_quote"><cite>Banlist Variations - Metal Fight Limited Wrote:</cite><span style="font-weight: bold;" class="mycode_b">#2a: Gravity Height Restriction</span><br />
The following Metal Wheel and Track combinations <span style="font-weight: bold;" class="mycode_b">may not</span> be used in this tournament: <span style="font-weight: bold;" class="mycode_b">Gravity + Tracks less than 120 height (105, DF105, LW105, 100, 90, 85)</span></blockquote><br />
Banning Gravity from low Track setups prevents it from dominating as a left-spin Defense/Attack hybrid while allowing the middle and tall-Track Attack/Stamina hybrids it's also famous for to continue to exist.<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
Your input is greatly appreciated! If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WBO Organized Play Updates November 2024: Launcher Accessories, Watchlist, and More!]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-November-2024-Launcher-Accessories-Watchlist-and-More</link>
			<pubDate>Fri, 15 Nov 2024 05:43:17 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-November-2024-Launcher-Accessories-Watchlist-and-More</guid>
			<description><![CDATA[Hello World Bladers!<br />
<br />
A new month means new updates! Some things new, some things clarified, and some things... returning?! More on that later!<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size">Updates Overview</span><ul class="mycode_list"><li><span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[IMPORTANT]</span></span> <span style="font-weight: bold;" class="mycode_b">All Formats:</span> Custom Launcher Accessories Now Legal For Ranked Play!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span></span> <span style="font-weight: bold;" class="mycode_b">Challonge Season 0: </span>New Tie Breaking Procedure &amp; Dropped Participants Clarification!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT] </span>Ranked Clauses Guide: </span>Stadium Positioning Can Now be Swapped at Loser's Request in Deck Match Type!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT] </span>X Format: </span>Reintroduction of the WBO Watchlist!<br />
</li>
</ul>
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">All Formats: Custom Launcher Accessories Now Legal For Ranked Play</span></span><br />
<br />
You asked and we listened! By popular demand, <span style="font-weight: bold;" class="mycode_b">custom launcher accessories are now legal for ranked play across all WBO formats</span>. With 3D printing being more mainstream than ever, we found it appropriate to open up what constitutes as a legal launcher accessory! Of course, this doesn't mean you can put <span style="font-style: italic;" class="mycode_i">anything</span> on your launcher... please use common sense! Ultimately, if a judge finds your accessory to be disruptive, you may be asked to remove it. Our old and newly-updated ruling can be found below:<br />
<br />
<blockquote class="mycode_quote"><cite>Old Legal Equipment Section Wrote:</cite><span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Only official Beyblade X products produced by Takara-Tomy or Hasbro can be used.</span></span></blockquote><br />
<blockquote class="mycode_quote"><cite>New Legal Equipment Section Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="color: #336633;" class="mycode_color">Painted, decorated, modified, or entirely custom-made Grips and Accessories may be used, as well as painted or decorated Launchers. The mechanical operation and performance of the Launcher may not be directly affected in any way, and your equipment should not obstruct your opponent’s ability to launch properly in any way. If a judge determines your customized launcher, grip, or accessory alters the performance of the Launcher itself, obstructs your opponent, or poses a safety hazard, they may tell you to remove or replace the offending equipment.</span></span></blockquote><br />
Please note that custom accessories may <span style="font-style: italic;" class="mycode_i">not</span> affect launcher internals. Any accessories found to alter the performance of equipment in any capacity are <span style="font-style: italic;" class="mycode_i">not</span> legal.<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1CIXcYMoVEXVse8gGpAzKpoLOhQa3R_gEbtNmSMFVIEo/edit?tab=t.0" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> View X Format Rulebook</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Challonge Season 0: New Tie Breaking Procedure &amp; Dropped Participants Clarification</span></span><br />
<br />
In our last update, we announced Beyblade X Season 0 as the first step towards ranked Beyblade X under the WBO. After just the first weekend of events, we have already received positive feedback from participants! Thank you to those aiding us by trialing this new and exciting feature. Naturally, alongside this feedback came a few questions and concerns, hence this part of the announcement!<br />
<br />
The first update is in regards to how we will handle tie breaking within Season 0, specifically with Swiss tournaments, going forward. To ensure complete fairness towards participants, the <span style="font-style: italic;" class="mycode_i">Swiss </span>template has been updated to now use <span style="font-style: italic;" class="mycode_i">Buchholz</span>, <span style="font-style: italic;" class="mycode_i">Points Difference</span>, and <span style="font-style: italic;" class="mycode_i">Wins vs Tied Participants</span> <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">in that order </span></span>to determine finalists.<br />
<br />
The second update concerns dropped participants. When dropping players from Season 0 events, <span style="font-weight: bold;" class="mycode_b">please use the "forfeit" function within Challonge</span>. The forfeit feature can be found in the "manage participants" section of the bracket.<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-WBO-x-Challonge-Beyblade-X-Season-0-Feedback-Discussion" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Leave Feedback for Season 0 Here!</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: Stadium Positioning Can Now Be Swapped at Loser's Request in Deck Match Type</span></span><br />
<br />
As part of our October 2024 Organized Play Updates, we made the following our default regarding stadium positioning:<br />
<br />
<blockquote class="mycode_quote"><cite>Beyblade &amp; Side Selection Section Wrote:</cite>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. <span style="font-weight: bold;" class="mycode_b"><span style="color: #336633;" class="mycode_color">Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their preferred side. This positioning lasts for the duration of the Match.</span></span></blockquote><br />
While we believe this to be a positive change, we also understand some organizers may want to have stadium orientation at the discretion of the previous battle's loser. That being said, Organizers will now have the ability to provide players with just that through the following Ranked Clause:<br />
<br />
<blockquote class="mycode_quote"><cite>Ranked Clauses Guide Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Deck Match Type Stadium Rotation Change (All Formats)</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Deck Format Rules (Match Types Guide)</span><br />
<br />
5. Switching Combos<br />
A. If a replay is declined, the <span style="font-weight: bold;" class="mycode_b">loser of the previous battle</span> may choose to have the judge rotate the Stadium 180 degrees to swap sides.<br />
B. Both bladers may then freely select a Beyblade from their deck to use in the next battle.<br />
C. The <span style="font-weight: bold;" class="mycode_b">winner of the previous battle</span> must make their selection first, and then show that Beyblade to their opponent.<br />
D. The loser then may select any of the Beyblades in their deck to use for the next battle.<br />
E. Any mode changes should occur after both players have selected their Beyblades, taking place double blind if required.</blockquote><br />
<div class="text-center"><a href="https://docs.google.com/document/d/1dvwE5L4muI2gRpJBp4zMjKFWgvAg5KaeKU3QXCixjSM/" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Click to Read "Ranked Clauses Guide"</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format: Reintroduction of the WBO Watchlist</span></span><br />
<br />
Some of you may remember that the WBO announced an official watchlist in 2021. For a while, the list was updated adequately, serving as an active resource for, well, watching how certain parts affected our various formats! However, for one reason or another, the list has not been properly updated since the release of Beyblade Burst's B-203 Ultimate Fusion DX Set over two years ago. A lot has changed since then, both for WBO and Beyblade itself. That being said, we are proud to announce the official return of the WBO Watchlist! Every month, the Organized Play team will convene to discuss the new releases. If we determine a part to be particularly overpowering or centralizing, it will be added to the <span style="font-weight: bold;" class="mycode_b">watchlist </span>and a <span style="font-weight: bold;" class="mycode_b">ranked clause</span> will be added for organizers to field test the effects of the part on the game while maintaining "ranked" status. It will take some time to clean up what is left of our old Watchlist. We ask for your patience in the matter, but in the meantime, the Watchlist can be viewed below:<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Announcement-WBO-Watchlist" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Click to View the WBO Watchlist</a></div>
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Feedback?</span></span><br />
Your input is greatly appreciated! If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></description>
			<content:encoded><![CDATA[Hello World Bladers!<br />
<br />
A new month means new updates! Some things new, some things clarified, and some things... returning?! More on that later!<br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size">Updates Overview</span><ul class="mycode_list"><li><span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[IMPORTANT]</span></span> <span style="font-weight: bold;" class="mycode_b">All Formats:</span> Custom Launcher Accessories Now Legal For Ranked Play!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span></span> <span style="font-weight: bold;" class="mycode_b">Challonge Season 0: </span>New Tie Breaking Procedure &amp; Dropped Participants Clarification!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT] </span>Ranked Clauses Guide: </span>Stadium Positioning Can Now be Swapped at Loser's Request in Deck Match Type!<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT] </span>X Format: </span>Reintroduction of the WBO Watchlist!<br />
</li>
</ul>
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">All Formats: Custom Launcher Accessories Now Legal For Ranked Play</span></span><br />
<br />
You asked and we listened! By popular demand, <span style="font-weight: bold;" class="mycode_b">custom launcher accessories are now legal for ranked play across all WBO formats</span>. With 3D printing being more mainstream than ever, we found it appropriate to open up what constitutes as a legal launcher accessory! Of course, this doesn't mean you can put <span style="font-style: italic;" class="mycode_i">anything</span> on your launcher... please use common sense! Ultimately, if a judge finds your accessory to be disruptive, you may be asked to remove it. Our old and newly-updated ruling can be found below:<br />
<br />
<blockquote class="mycode_quote"><cite>Old Legal Equipment Section Wrote:</cite><span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Only official Beyblade X products produced by Takara-Tomy or Hasbro can be used.</span></span></blockquote><br />
<blockquote class="mycode_quote"><cite>New Legal Equipment Section Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="color: #336633;" class="mycode_color">Painted, decorated, modified, or entirely custom-made Grips and Accessories may be used, as well as painted or decorated Launchers. The mechanical operation and performance of the Launcher may not be directly affected in any way, and your equipment should not obstruct your opponent’s ability to launch properly in any way. If a judge determines your customized launcher, grip, or accessory alters the performance of the Launcher itself, obstructs your opponent, or poses a safety hazard, they may tell you to remove or replace the offending equipment.</span></span></blockquote><br />
Please note that custom accessories may <span style="font-style: italic;" class="mycode_i">not</span> affect launcher internals. Any accessories found to alter the performance of equipment in any capacity are <span style="font-style: italic;" class="mycode_i">not</span> legal.<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1CIXcYMoVEXVse8gGpAzKpoLOhQa3R_gEbtNmSMFVIEo/edit?tab=t.0" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> View X Format Rulebook</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Challonge Season 0: New Tie Breaking Procedure &amp; Dropped Participants Clarification</span></span><br />
<br />
In our last update, we announced Beyblade X Season 0 as the first step towards ranked Beyblade X under the WBO. After just the first weekend of events, we have already received positive feedback from participants! Thank you to those aiding us by trialing this new and exciting feature. Naturally, alongside this feedback came a few questions and concerns, hence this part of the announcement!<br />
<br />
The first update is in regards to how we will handle tie breaking within Season 0, specifically with Swiss tournaments, going forward. To ensure complete fairness towards participants, the <span style="font-style: italic;" class="mycode_i">Swiss </span>template has been updated to now use <span style="font-style: italic;" class="mycode_i">Buchholz</span>, <span style="font-style: italic;" class="mycode_i">Points Difference</span>, and <span style="font-style: italic;" class="mycode_i">Wins vs Tied Participants</span> <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">in that order </span></span>to determine finalists.<br />
<br />
The second update concerns dropped participants. When dropping players from Season 0 events, <span style="font-weight: bold;" class="mycode_b">please use the "forfeit" function within Challonge</span>. The forfeit feature can be found in the "manage participants" section of the bracket.<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-WBO-x-Challonge-Beyblade-X-Season-0-Feedback-Discussion" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Leave Feedback for Season 0 Here!</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranked Clauses Guide: Stadium Positioning Can Now Be Swapped at Loser's Request in Deck Match Type</span></span><br />
<br />
As part of our October 2024 Organized Play Updates, we made the following our default regarding stadium positioning:<br />
<br />
<blockquote class="mycode_quote"><cite>Beyblade &amp; Side Selection Section Wrote:</cite>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. <span style="font-weight: bold;" class="mycode_b"><span style="color: #336633;" class="mycode_color">Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their preferred side. This positioning lasts for the duration of the Match.</span></span></blockquote><br />
While we believe this to be a positive change, we also understand some organizers may want to have stadium orientation at the discretion of the previous battle's loser. That being said, Organizers will now have the ability to provide players with just that through the following Ranked Clause:<br />
<br />
<blockquote class="mycode_quote"><cite>Ranked Clauses Guide Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Deck Match Type Stadium Rotation Change (All Formats)</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Deck Format Rules (Match Types Guide)</span><br />
<br />
5. Switching Combos<br />
A. If a replay is declined, the <span style="font-weight: bold;" class="mycode_b">loser of the previous battle</span> may choose to have the judge rotate the Stadium 180 degrees to swap sides.<br />
B. Both bladers may then freely select a Beyblade from their deck to use in the next battle.<br />
C. The <span style="font-weight: bold;" class="mycode_b">winner of the previous battle</span> must make their selection first, and then show that Beyblade to their opponent.<br />
D. The loser then may select any of the Beyblades in their deck to use for the next battle.<br />
E. Any mode changes should occur after both players have selected their Beyblades, taking place double blind if required.</blockquote><br />
<div class="text-center"><a href="https://docs.google.com/document/d/1dvwE5L4muI2gRpJBp4zMjKFWgvAg5KaeKU3QXCixjSM/" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Click to Read "Ranked Clauses Guide"</a></div>
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format: Reintroduction of the WBO Watchlist</span></span><br />
<br />
Some of you may remember that the WBO announced an official watchlist in 2021. For a while, the list was updated adequately, serving as an active resource for, well, watching how certain parts affected our various formats! However, for one reason or another, the list has not been properly updated since the release of Beyblade Burst's B-203 Ultimate Fusion DX Set over two years ago. A lot has changed since then, both for WBO and Beyblade itself. That being said, we are proud to announce the official return of the WBO Watchlist! Every month, the Organized Play team will convene to discuss the new releases. If we determine a part to be particularly overpowering or centralizing, it will be added to the <span style="font-weight: bold;" class="mycode_b">watchlist </span>and a <span style="font-weight: bold;" class="mycode_b">ranked clause</span> will be added for organizers to field test the effects of the part on the game while maintaining "ranked" status. It will take some time to clean up what is left of our old Watchlist. We ask for your patience in the matter, but in the meantime, the Watchlist can be viewed below:<br />
<br />
<div class="text-center"><a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Announcement-WBO-Watchlist" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> Click to View the WBO Watchlist</a></div>
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Feedback?</span></span><br />
Your input is greatly appreciated! If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Announcing WBO x Challonge: Beyblade X Season 0]]></title>
			<link>https://worldbeyblade.org/Thread-Announcing-WBO-x-Challonge-Beyblade-X-Season-0</link>
			<pubDate>Mon, 04 Nov 2024 23:50:59 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Announcing-WBO-x-Challonge-Beyblade-X-Season-0</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">WBO x CHALLONGE </span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">BEYBLADE X "SEASON 0"</span></span></div>
<br />
<div style="text-align: left;" class="mycode_align">As many of you have noticed over the last year and a half, the World Beyblade Organization has lacked any form of Ranked Play support for the latest Beyblade series, Beyblade X. A lot of time has gone by with little hints here or there, but nothing concrete or official. </div>
<br />
For much of the last year we have been considering the best course of action when it comes to the implementation of a new ranked system. We knew we wanted something convenient, easy, and familiar, but with some internal losses in the main contributor(s) of our own site-specific Ranking System<span style="font-weight: bold;" class="mycode_b"> it became clear that in-house Ranking for Beyblade X was something we could not deliver on properly in the way we feel it deserves.</span><br />
<br />
Instead of doubling down on going in-house, and all the headaches and questions that come along with that, <span style="font-weight: bold;" class="mycode_b">we chose to collaborate with Challonge to provide a comprehensive and trustworthy platform for Beyblade X. </span><br />
<br />
This is a platform that all of our Organizers and Users are accustomed to using or hearing about for years by now, so we thought it made the most sense to integrate more closely with a platform that wouldn't alienate our community.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WBO Organized Play's home for Beyblade X Rankings, Ratings, and all-in-one Tournament creation/organizing platform is officially Challonge.</span><br />
<br />
Challonge has been a delight to work with, discuss concepts, ideas, and has proven to be very helpful in shaping the way we see Organized Play on the WBO moving forward.<br />
<br />
Our collaboration with Challonge this year has afforded the World Beyblade Organization Community, and all of you Organizers and Bladers the following:<br />
<br />
<ol type="1" class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">WBO sanctioned world-wide Beyblade X Rankings</span> in the form of the <a href="https://worldbeyblade.challonge.com/" target="_blank" rel="noopener" class="mycode_url">WBO Challonge PRO Community</a>'s "Ratings" Leaderboard.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Re-usable Tournament "Templates"</span> that make tournament creation simple and efficient.<br />
</li>
<li>Seamless <span style="font-weight: bold;" class="mycode_b">Automated Ranked Seeding</span> cutting down on prep time and minor seeding errors as a result of manual input.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Multiple leaderboards. </span>Ranking "sensitivity" can increase beyond anything we have ever offered before (ex. Seasons, niche Formats/Rulesets/Regional sub-ratings).<br />
</li>
<li>The potential for continued growth, features, and capabilities on the Challonge platform that the WBO would otherwise not take on itself.<br />
</li>
</ol>
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WHAT IS SEASON 0?</span></span><br />
What we are calling Season 0 on the WBO is really limit testing many of the above features and seeing how robust the new expanded WBO Community Platform on Challonge is, as well as how positively this change is received by Organizers and Bladers alike. <br />
<br />
Season 0 will also be everyone's first shot at serious Beyblade X Ranked Play in the WBO Organized Play environment. For those that like to see data, review performance, or get a sense of how much improvement they have shown over time, this is your first step back into that world.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizers can start queuing up Events within our new Challonge framework immediately.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Naturally, since we are using the Challonge Platform to facilitate a more dynamic Ranked Play environment, we mandate the use of Challonge to record match results for your tournaments.</span> These results will have a direct impact on the evolving Season 0 ratings, and your feedback on the features we have so far will have a direct impact on what we focus on and prioritize going forward.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">It should also be noted that Organizers are encouraged to have their Participants make a Challonge account themselves if they do not already have one.</span> The reason for this is because many of the features we employ, like tracking ranked stats, or wish to employ in the future, work best when users are actually on Challonge with their own unique account. <br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">HOW DO I JOIN IN ON SEASON 0?</span></span><br />
We've made a small update to the Organizer's Guide that now leads to an addendum for organizing Beyblade X under Season 0. You can also click here to learn the basics to make your Ranked Event on Challonge as simple as possible to set up:<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1jguPZlWlp_aFAOmr_02YeHHtEJOQib8GevizZChWHgI/edit?tab=t.0#heading=h.p2wfoud5z957" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> ORGANIZER'S GUIDE ADDENDUM (BBX SEASON 0)</a></div>
<br />
Please review these directions carefully when first setting up your Events on Challonge to ensure there are zero hiccups and our transition to Ranked Beyblade X is a smooth one.<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WHAT HAPPENS TO EVENTS HELD BEFORE SEASON 0? </span></span><br />
Season 0 is absolutely our main priority at this point because it allows us to gauge the capabilities afforded to us by this completely new platform, but we haven't forgotten about the many Events held by our passionate Organizers before "Ranked BBX" meant anything solid.<br />
<br />
For those that are concerned about their earlier achievements, we will be doing the following over time (doing this takes a lot of manual inputting) while still prioritizing troubleshooting Season 0:<br />
<br />
<ol type="1" class="mycode_list"><li>Retroactively adding older "Ranked" Beyblade X Events from launch until Season 0 to its own independent "Preseason" leaderboard, where matches will stay recorded but not impact Season 0 onwards.<br />
</li>
<li>Provide all participants of these Preseason Events with an exclusive new Bit signifying their passion and drive to play X ASAP when the processing for every single Preseason Event is finally completed.<br />
</li>
<li>Provide the Top 5 ranked Bladers in this Preseason leaderboard with their own commemorative Bit for their exceptional performance when the processing for every single Preseason Event is finally completed.<br />
</li>
</ol>
While this isn't the perfect answer that some may have hoped for, we hope it alleviates some concerns and highlights our willingness to do right by our very loyal community. Thank you all for joining in on the excitement of Beyblade X.<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">FEEDBACK?</span></span><br />
User and Organizer feedback in the coming weeks and months is critical. What we learn and hear from you will better equip us for the future of WBO Organized Play, and help us continue to develop a system that meets our community's competitive Beyblade needs.<br />
<br />
Please post your thoughts below or in the <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><a href="https://worldbeyblade.org/Thread-WBO-x-Challonge-Beyblade-X-Season-0-Feedback-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Season 0 Feedback thread.</a></span></span><br />
<br />
Thank you to everyone for their patience, passion, and open-mindedness when it comes to WBO's Organized Play. <br />
<br />
Lets Play Beyblade, Together!]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">WBO x CHALLONGE </span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size">BEYBLADE X "SEASON 0"</span></span></div>
<br />
<div style="text-align: left;" class="mycode_align">As many of you have noticed over the last year and a half, the World Beyblade Organization has lacked any form of Ranked Play support for the latest Beyblade series, Beyblade X. A lot of time has gone by with little hints here or there, but nothing concrete or official. </div>
<br />
For much of the last year we have been considering the best course of action when it comes to the implementation of a new ranked system. We knew we wanted something convenient, easy, and familiar, but with some internal losses in the main contributor(s) of our own site-specific Ranking System<span style="font-weight: bold;" class="mycode_b"> it became clear that in-house Ranking for Beyblade X was something we could not deliver on properly in the way we feel it deserves.</span><br />
<br />
Instead of doubling down on going in-house, and all the headaches and questions that come along with that, <span style="font-weight: bold;" class="mycode_b">we chose to collaborate with Challonge to provide a comprehensive and trustworthy platform for Beyblade X. </span><br />
<br />
This is a platform that all of our Organizers and Users are accustomed to using or hearing about for years by now, so we thought it made the most sense to integrate more closely with a platform that wouldn't alienate our community.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WBO Organized Play's home for Beyblade X Rankings, Ratings, and all-in-one Tournament creation/organizing platform is officially Challonge.</span><br />
<br />
Challonge has been a delight to work with, discuss concepts, ideas, and has proven to be very helpful in shaping the way we see Organized Play on the WBO moving forward.<br />
<br />
Our collaboration with Challonge this year has afforded the World Beyblade Organization Community, and all of you Organizers and Bladers the following:<br />
<br />
<ol type="1" class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">WBO sanctioned world-wide Beyblade X Rankings</span> in the form of the <a href="https://worldbeyblade.challonge.com/" target="_blank" rel="noopener" class="mycode_url">WBO Challonge PRO Community</a>'s "Ratings" Leaderboard.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Re-usable Tournament "Templates"</span> that make tournament creation simple and efficient.<br />
</li>
<li>Seamless <span style="font-weight: bold;" class="mycode_b">Automated Ranked Seeding</span> cutting down on prep time and minor seeding errors as a result of manual input.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Multiple leaderboards. </span>Ranking "sensitivity" can increase beyond anything we have ever offered before (ex. Seasons, niche Formats/Rulesets/Regional sub-ratings).<br />
</li>
<li>The potential for continued growth, features, and capabilities on the Challonge platform that the WBO would otherwise not take on itself.<br />
</li>
</ol>
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WHAT IS SEASON 0?</span></span><br />
What we are calling Season 0 on the WBO is really limit testing many of the above features and seeing how robust the new expanded WBO Community Platform on Challonge is, as well as how positively this change is received by Organizers and Bladers alike. <br />
<br />
Season 0 will also be everyone's first shot at serious Beyblade X Ranked Play in the WBO Organized Play environment. For those that like to see data, review performance, or get a sense of how much improvement they have shown over time, this is your first step back into that world.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Organizers can start queuing up Events within our new Challonge framework immediately.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Naturally, since we are using the Challonge Platform to facilitate a more dynamic Ranked Play environment, we mandate the use of Challonge to record match results for your tournaments.</span> These results will have a direct impact on the evolving Season 0 ratings, and your feedback on the features we have so far will have a direct impact on what we focus on and prioritize going forward.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">It should also be noted that Organizers are encouraged to have their Participants make a Challonge account themselves if they do not already have one.</span> The reason for this is because many of the features we employ, like tracking ranked stats, or wish to employ in the future, work best when users are actually on Challonge with their own unique account. <br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">HOW DO I JOIN IN ON SEASON 0?</span></span><br />
We've made a small update to the Organizer's Guide that now leads to an addendum for organizing Beyblade X under Season 0. You can also click here to learn the basics to make your Ranked Event on Challonge as simple as possible to set up:<br />
<br />
<div class="text-center"><a href="https://docs.google.com/document/d/1jguPZlWlp_aFAOmr_02YeHHtEJOQib8GevizZChWHgI/edit?tab=t.0#heading=h.p2wfoud5z957" class="btn btn-primary btn-lg" style="white-space: pre-wrap;" target="_blank"><i class="fa fa-external-link"></i> ORGANIZER'S GUIDE ADDENDUM (BBX SEASON 0)</a></div>
<br />
Please review these directions carefully when first setting up your Events on Challonge to ensure there are zero hiccups and our transition to Ranked Beyblade X is a smooth one.<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">WHAT HAPPENS TO EVENTS HELD BEFORE SEASON 0? </span></span><br />
Season 0 is absolutely our main priority at this point because it allows us to gauge the capabilities afforded to us by this completely new platform, but we haven't forgotten about the many Events held by our passionate Organizers before "Ranked BBX" meant anything solid.<br />
<br />
For those that are concerned about their earlier achievements, we will be doing the following over time (doing this takes a lot of manual inputting) while still prioritizing troubleshooting Season 0:<br />
<br />
<ol type="1" class="mycode_list"><li>Retroactively adding older "Ranked" Beyblade X Events from launch until Season 0 to its own independent "Preseason" leaderboard, where matches will stay recorded but not impact Season 0 onwards.<br />
</li>
<li>Provide all participants of these Preseason Events with an exclusive new Bit signifying their passion and drive to play X ASAP when the processing for every single Preseason Event is finally completed.<br />
</li>
<li>Provide the Top 5 ranked Bladers in this Preseason leaderboard with their own commemorative Bit for their exceptional performance when the processing for every single Preseason Event is finally completed.<br />
</li>
</ol>
While this isn't the perfect answer that some may have hoped for, we hope it alleviates some concerns and highlights our willingness to do right by our very loyal community. Thank you all for joining in on the excitement of Beyblade X.<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">FEEDBACK?</span></span><br />
User and Organizer feedback in the coming weeks and months is critical. What we learn and hear from you will better equip us for the future of WBO Organized Play, and help us continue to develop a system that meets our community's competitive Beyblade needs.<br />
<br />
Please post your thoughts below or in the <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><a href="https://worldbeyblade.org/Thread-WBO-x-Challonge-Beyblade-X-Season-0-Feedback-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Season 0 Feedback thread.</a></span></span><br />
<br />
Thank you to everyone for their patience, passion, and open-mindedness when it comes to WBO's Organized Play. <br />
<br />
Lets Play Beyblade, Together!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WBO Organized Play Updates October 2024 & AustieFrosty Joins WBO Staff Team!]]></title>
			<link>https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-October-2024-AustieFrosty-Joins-WBO-Staff-Team</link>
			<pubDate>Wed, 16 Oct 2024 01:18:29 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-WBO-Organized-Play-Updates-October-2024-AustieFrosty-Joins-WBO-Staff-Team</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello World Bladers!</span><br />
<br />
Just like September's update, we will be announcing a slew of changes and updates! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">First and foremost, we would like to announce and congratulate <DVZ_ME#3> on joining the WBO Staff Team!</span><br />
<br />
Their area of focus will be on the Marketing side of things, aiding and supporting WBO Marketing Team initiatives while also providing much needed vibrancy, colour, and art to the Organization we have been lacking recently! Given their fantastic artistic talents and eagerness, we think they'll be the best fit for WBO's artistic expression going forward.<br />
<br />
Please join us in celebrating another new addition to the ever-growing WBO Staff Team! <br />
<hr class="mycode_hr" />
Regarding Organized Play changes for the month of October, we have adapted, refined, and re-written a few parts of the X Format rulebook! On top of this we've also added a new Match Type to our recommended list on the Match Types Guide! Read on below to find out more.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> All Format Rulebooks:</span> Side Picking &amp; Side Switching, Video Review Calls<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> X Format Rulebook:</span> Updated Sticker Regulations<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Match Types Guide:</span> Launcher Limits Removed, WBO Deck Rewording, &amp; Bo3 Match Type!<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Organizer's Guide:</span> Failure to Complete Post-Tournament Responsibilities Mean Unranked Events<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">All Format Rulebooks: Side Picking, Side Switching &amp; A New Launching "Review" Call!</span></span><br />
<br />
One area of interest for us recently has been refining the written rules of the Start of Matches. In particular we wanted to revisit how exactly picking sides is codified, as well as being more explicit in our wording of "Who gets what side?". <br />
<br />
Up until now, the official WBO Format rulings have been a bit up to interpretation, with some Organizers/areas viewing the rule in X Format as a reiteration of the official B4 stance where the side is picked once, while others have viewed it as the side being picked for the first Battle only, and alternating every following Battle.<br />
<br />
Neither interpretation is wrong or a "bad" way to play, but this did mean that our instructions could be further refined. Our default rules across all Rulebooks will read as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Beyblade &amp; Side Selection Section Wrote:</cite>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. <span style="color: #339966;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their preferred side. This positioning lasts for the duration of the Match.</span></span></blockquote><br />
We also chose to expand the options of side determination beyond RPS. For those that have played or do play other games, choosing sides or who goes first can be determined in a variety of "fair" ways. <br />
<br />
Because this may be a serious change for some players or areas that have been switching after every Battle for Beyblade X, a Ranked Clause will be added and reads as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Ranked Clauses Guide Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Continuous Side Switching<br />
</span></span>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their starting side. This orientation is inverted after each subsequent Battle.</blockquote><br />
Another sore point for certain areas was video review policy. In a game that happens as fast as Beyblade, especially X, it makes sense that a lot of Organizers/areas rely on video recording to come to the most accurate conclusions on what transpires in the stadium. Our existing Relaunch section does not address this reality explicitly.<br />
<br />
<blockquote class="mycode_quote"><cite>Relaunching &amp; Review Section Wrote:</cite>If your launch is obstructed or noticeably underpowered due to an event beyond your control or contact is made in mid-air, you can request a <span style="font-style: italic;" class="mycode_i">relaunch</span>, which will immediately void and end the current battle. <br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Alternatively, if Video Review is available for your Match you may request a review call, which will not void/end the current battle, but result in the Judge reviewing relevant video captured at the end of the Match to determine if a change in outcome or rematch is required.</span></span><br />
<br />
The primary reasons you’d want to request a <span style="font-style: italic;" class="mycode_i">relaunch</span> are:<ul class="mycode_list"><li>Your launcher malfunctions in a way that causes your launch to be underpowered<br />
</li>
<li>You are accidentally hit or shoved by the opposing player or a spectator<br />
</li>
</ul>
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">The primary reasons you'd want to request a <span style="font-style: italic;" class="mycode_i">review call</span> are:</span></span><ul class="mycode_list"><li><span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Contact was made before both Beyblades touched the stadium floor once, and the video footage may show that</span></span><br />
</li>
<li><span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">You believe outside interference or an improper launch occurred, and the video footage may show that</span></span><br />
</li>
</ul>
Bladers are entitled to a single relaunch or review call per battle, though judges may freely invoke relaunches/reviews for Bladers outside of their allocation if they have a valid concern.<br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Bladers must request a relaunch or review call during the countdown or immediately afterwards. The judge may also deny the request if they feel it is invalid.</span></span></blockquote><hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format Rulebook: Updated Sticker Placement Ruling<br />
</span></span><br />
As we continue to see more interested and intricate Beyblade X designs, so too do we see the need to update what we consider to be legal and intended cosmetic regulations. One such example is the Lightning L-Drago Blade remakes, where we see stickers placed on contact points. Our current ruling suggests this is an illegal modification when we as players know this is an intended call-back, with this sticker positioning present across all promotional materials.<br />
<br />
Because of this change, our rules needed to be updated! They are as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Additional Equipment Regulations Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Sticker Placement: </span>Custom stickers cannot be placed anywhere where two parts of the Beyblade come into contact with each other. <span style="font-weight: bold;" class="mycode_b">Official stickers must conform to sticker positioning outlined by the official instructions/intended placement of each product.</span></blockquote><br />
<span style="font-weight: bold;" class="mycode_b">This ruling does not change the fact that Bladers are not allowed to position stickers where they don't belong </span>(ex. an over-the-top, sticker-bombed Wizard Rod Blade) but does allow for stickers where they are intended to be as evidenced by legitimate Takara-Tomy and Hasbro materials.<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WBO Match Types Guide: Launcher Limits Removed, WBO Deck re-wording, New Best of 3 Match Type Added!</span></span><br />
<br />
Our last addition to any rulebooks for this month are the following: <span style="font-weight: bold;" class="mycode_b">Launcher Limits across all WBO Match Types are now removed!</span><br />
<br />
The upshot of this is that a Blader can bring as many necessary tools for Battle (outside of their Beyblades!) as desired. This is a common occurrence in the East Asian Beyblade scene, and our current Organized Play direction seems to be heading toward more freedom overall. Naturally, this extends to what we allow Bladers to bring to their Match. If you want to bring a variety of different launchers for each possible 1on1 scenario, this is now allowed.<br />
<br />
Another change is a slight <span style="font-weight: bold;" class="mycode_b">tweaking to wording in the WBO Deck Match Type instructions</span>. We notice that it could do with a bit of fat-trimming for the sake of being more easily digestible. One way we went about that is to streamline the instruction process to reflect how Matches and Battles are actually played. Nothing about the Match Type has changed in practice, just how we choose to describe it.<br />
<br />
It now reads as follows on Step 5's "Switching Combos" Section:<br />
<br />
<blockquote class="mycode_quote"><cite>WBO Deck Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Switching Combos</span><br />
     i. If a replay is declined, both Bladers may freely select a Beyblade from their deck to use in the next battle.<br />
     ii. The winner of the previous battle must make their selection first, and then show that Beyblade to their opponent.<br />
     iii. The loser then may select any of the Beyblades in their deck to use for the next battle.<br />
     iv. Any mode changes should occur after both players have selected their Beyblades, taking place double blind if required.</blockquote><br />
Our last bit of changes/additions to the Match Types Guide is the inclusion of another way to play that has seen some success across many different regions in the US! <br />
<br />
It will join the existing Match Types in the Guide as the <span style="font-weight: bold;" class="mycode_b">"Best of 3 (Bo3) Match Type". This Match Type works as follows:</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/ruXj27H.png" alt="[Image: ruXj27H.png]" class="mycode_img" /></div>
<br />
As with all of these changes, your input and feedback as Bladers and Organizers is required!<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Organizer's Guide: Fail to Submit Post-Tournament Resources After 2 Weeks? The Event Become Unranked.<br />
</span></span><br />
Our last update is a tweak to how we treat delinquency in Post-Tournament Responsibilities by Organizers. Prior to today Organizers had two weeks to complete their responsibilities (ex. Winning Combos Posts, Spreadsheets for relevant Formats, etc.). If they took longer than that, they wouldn't be able to post another Event until they were caught up as well as running the risk of being warned or banned.<br />
<br />
We have found that while this has sometimes been successful, we failed to realize that the entire Ranked System being held up for 2+ weeks at a time was not tenable. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">From now on, if an Event Organizer fails to produce the required resources or complete their responsibilities for their Events after two weeks, their Events also become automatically unranked as to not cause undue backlog and leave the rest of the community hanging.</span><br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
Your input is greatly appreciated If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello World Bladers!</span><br />
<br />
Just like September's update, we will be announcing a slew of changes and updates! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">First and foremost, we would like to announce and congratulate <DVZ_ME#3> on joining the WBO Staff Team!</span><br />
<br />
Their area of focus will be on the Marketing side of things, aiding and supporting WBO Marketing Team initiatives while also providing much needed vibrancy, colour, and art to the Organization we have been lacking recently! Given their fantastic artistic talents and eagerness, we think they'll be the best fit for WBO's artistic expression going forward.<br />
<br />
Please join us in celebrating another new addition to the ever-growing WBO Staff Team! <br />
<hr class="mycode_hr" />
Regarding Organized Play changes for the month of October, we have adapted, refined, and re-written a few parts of the X Format rulebook! On top of this we've also added a new Match Type to our recommended list on the Match Types Guide! Read on below to find out more.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> All Format Rulebooks:</span> Side Picking &amp; Side Switching, Video Review Calls<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> X Format Rulebook:</span> Updated Sticker Regulations<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Match Types Guide:</span> Launcher Limits Removed, WBO Deck Rewording, &amp; Bo3 Match Type!<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">[IMPORTANT]</span> Organizer's Guide:</span> Failure to Complete Post-Tournament Responsibilities Mean Unranked Events<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">All Format Rulebooks: Side Picking, Side Switching &amp; A New Launching "Review" Call!</span></span><br />
<br />
One area of interest for us recently has been refining the written rules of the Start of Matches. In particular we wanted to revisit how exactly picking sides is codified, as well as being more explicit in our wording of "Who gets what side?". <br />
<br />
Up until now, the official WBO Format rulings have been a bit up to interpretation, with some Organizers/areas viewing the rule in X Format as a reiteration of the official B4 stance where the side is picked once, while others have viewed it as the side being picked for the first Battle only, and alternating every following Battle.<br />
<br />
Neither interpretation is wrong or a "bad" way to play, but this did mean that our instructions could be further refined. Our default rules across all Rulebooks will read as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Beyblade &amp; Side Selection Section Wrote:</cite>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. <span style="color: #339966;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their preferred side. This positioning lasts for the duration of the Match.</span></span></blockquote><br />
We also chose to expand the options of side determination beyond RPS. For those that have played or do play other games, choosing sides or who goes first can be determined in a variety of "fair" ways. <br />
<br />
Because this may be a serious change for some players or areas that have been switching after every Battle for Beyblade X, a Ranked Clause will be added and reads as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Ranked Clauses Guide Wrote:</cite><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Continuous Side Switching<br />
</span></span>Bladers will be stationed across from each other on the Left and Right sides of the BeyStadium. Which side each Blader assumes must be decided by fair means (ex. Judge’s coin flip/dice roll, or rock-paper-scissors), with the winner getting to pick their starting side. This orientation is inverted after each subsequent Battle.</blockquote><br />
Another sore point for certain areas was video review policy. In a game that happens as fast as Beyblade, especially X, it makes sense that a lot of Organizers/areas rely on video recording to come to the most accurate conclusions on what transpires in the stadium. Our existing Relaunch section does not address this reality explicitly.<br />
<br />
<blockquote class="mycode_quote"><cite>Relaunching &amp; Review Section Wrote:</cite>If your launch is obstructed or noticeably underpowered due to an event beyond your control or contact is made in mid-air, you can request a <span style="font-style: italic;" class="mycode_i">relaunch</span>, which will immediately void and end the current battle. <br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Alternatively, if Video Review is available for your Match you may request a review call, which will not void/end the current battle, but result in the Judge reviewing relevant video captured at the end of the Match to determine if a change in outcome or rematch is required.</span></span><br />
<br />
The primary reasons you’d want to request a <span style="font-style: italic;" class="mycode_i">relaunch</span> are:<ul class="mycode_list"><li>Your launcher malfunctions in a way that causes your launch to be underpowered<br />
</li>
<li>You are accidentally hit or shoved by the opposing player or a spectator<br />
</li>
</ul>
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">The primary reasons you'd want to request a <span style="font-style: italic;" class="mycode_i">review call</span> are:</span></span><ul class="mycode_list"><li><span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Contact was made before both Beyblades touched the stadium floor once, and the video footage may show that</span></span><br />
</li>
<li><span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">You believe outside interference or an improper launch occurred, and the video footage may show that</span></span><br />
</li>
</ul>
Bladers are entitled to a single relaunch or review call per battle, though judges may freely invoke relaunches/reviews for Bladers outside of their allocation if they have a valid concern.<br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Bladers must request a relaunch or review call during the countdown or immediately afterwards. The judge may also deny the request if they feel it is invalid.</span></span></blockquote><hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">X Format Rulebook: Updated Sticker Placement Ruling<br />
</span></span><br />
As we continue to see more interested and intricate Beyblade X designs, so too do we see the need to update what we consider to be legal and intended cosmetic regulations. One such example is the Lightning L-Drago Blade remakes, where we see stickers placed on contact points. Our current ruling suggests this is an illegal modification when we as players know this is an intended call-back, with this sticker positioning present across all promotional materials.<br />
<br />
Because of this change, our rules needed to be updated! They are as follows:<br />
<br />
<blockquote class="mycode_quote"><cite>Additional Equipment Regulations Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Sticker Placement: </span>Custom stickers cannot be placed anywhere where two parts of the Beyblade come into contact with each other. <span style="font-weight: bold;" class="mycode_b">Official stickers must conform to sticker positioning outlined by the official instructions/intended placement of each product.</span></blockquote><br />
<span style="font-weight: bold;" class="mycode_b">This ruling does not change the fact that Bladers are not allowed to position stickers where they don't belong </span>(ex. an over-the-top, sticker-bombed Wizard Rod Blade) but does allow for stickers where they are intended to be as evidenced by legitimate Takara-Tomy and Hasbro materials.<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">WBO Match Types Guide: Launcher Limits Removed, WBO Deck re-wording, New Best of 3 Match Type Added!</span></span><br />
<br />
Our last addition to any rulebooks for this month are the following: <span style="font-weight: bold;" class="mycode_b">Launcher Limits across all WBO Match Types are now removed!</span><br />
<br />
The upshot of this is that a Blader can bring as many necessary tools for Battle (outside of their Beyblades!) as desired. This is a common occurrence in the East Asian Beyblade scene, and our current Organized Play direction seems to be heading toward more freedom overall. Naturally, this extends to what we allow Bladers to bring to their Match. If you want to bring a variety of different launchers for each possible 1on1 scenario, this is now allowed.<br />
<br />
Another change is a slight <span style="font-weight: bold;" class="mycode_b">tweaking to wording in the WBO Deck Match Type instructions</span>. We notice that it could do with a bit of fat-trimming for the sake of being more easily digestible. One way we went about that is to streamline the instruction process to reflect how Matches and Battles are actually played. Nothing about the Match Type has changed in practice, just how we choose to describe it.<br />
<br />
It now reads as follows on Step 5's "Switching Combos" Section:<br />
<br />
<blockquote class="mycode_quote"><cite>WBO Deck Match Type Wrote:</cite><span style="font-weight: bold;" class="mycode_b">Switching Combos</span><br />
     i. If a replay is declined, both Bladers may freely select a Beyblade from their deck to use in the next battle.<br />
     ii. The winner of the previous battle must make their selection first, and then show that Beyblade to their opponent.<br />
     iii. The loser then may select any of the Beyblades in their deck to use for the next battle.<br />
     iv. Any mode changes should occur after both players have selected their Beyblades, taking place double blind if required.</blockquote><br />
Our last bit of changes/additions to the Match Types Guide is the inclusion of another way to play that has seen some success across many different regions in the US! <br />
<br />
It will join the existing Match Types in the Guide as the <span style="font-weight: bold;" class="mycode_b">"Best of 3 (Bo3) Match Type". This Match Type works as follows:</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/ruXj27H.png" alt="[Image: ruXj27H.png]" class="mycode_img" /></div>
<br />
As with all of these changes, your input and feedback as Bladers and Organizers is required!<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Organizer's Guide: Fail to Submit Post-Tournament Resources After 2 Weeks? The Event Become Unranked.<br />
</span></span><br />
Our last update is a tweak to how we treat delinquency in Post-Tournament Responsibilities by Organizers. Prior to today Organizers had two weeks to complete their responsibilities (ex. Winning Combos Posts, Spreadsheets for relevant Formats, etc.). If they took longer than that, they wouldn't be able to post another Event until they were caught up as well as running the risk of being warned or banned.<br />
<br />
We have found that while this has sometimes been successful, we failed to realize that the entire Ranked System being held up for 2+ weeks at a time was not tenable. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">From now on, if an Event Organizer fails to produce the required resources or complete their responsibilities for their Events after two weeks, their Events also become automatically unranked as to not cause undue backlog and leave the rest of the community hanging.</span><br />
<hr class="mycode_hr" />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Feedback?</span></span><br />
Your input is greatly appreciated If you have any feedback on these particular changes, or any questions or suggestions for further adjustments or additions, please post your thoughts below or in the <a href="https://worldbeyblade.org/Thread-WBO-Organized-Play-Official-Rules-Discussion" target="_blank" rel="noopener" class="mycode_url">WBO Organized Play Rules thread</a>. <br />
<br />
Thank you to everyone for your continued support of WBO Organized Play! We appreciate any and all feedback and are always looking to improve and clarify things where possible.]]></content:encoded>
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			<title><![CDATA[Many additions to the Organized Play, Moderation and Marketing WBO Staff Teams!]]></title>
			<link>https://worldbeyblade.org/Thread-Many-additions-to-the-Organized-Play-Moderation-and-Marketing-WBO-Staff-Teams</link>
			<pubDate>Wed, 25 Sep 2024 17:06:00 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Many-additions-to-the-Organized-Play-Moderation-and-Marketing-WBO-Staff-Teams</guid>
			<description><![CDATA[We’re excited to announce that <DVZ_ME#4>, <DVZ_ME#5>, <DVZ_ME#6>, <DVZ_ME#7><DVZ_ME#8> and <DVZ_ME#9> have joined the WBO Staff team in various positions!<br />
<br />
Cake and CrisisCrusher07 will be joining the <span style="font-weight: bold;" class="mycode_b">Organized Play Team!</span><br />
<br />
Iskandar will be joining the <span style="font-weight: bold;" class="mycode_b">Marketing Team!</span><br />
<br />
Cindercast, KatToTheFourth and Volnutt will make up a new generation of the <span style="font-weight: bold;" class="mycode_b">Moderation Team!</span> <br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Organized Play Team Additions </span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Cake</span>’s primary responsibility will be <span style="font-weight: bold;" class="mycode_b">Archive Updating</span> and <span style="font-weight: bold;" class="mycode_b">Rulebook Planning</span>.<br />
<br />
Being a long time active member of the WBO, contributing to many formats and helping establish new ones, we believe he has the historical knowledge to not only update, but perhaps improve the WBO Public Tournament Data Archive and Rulebooks, among other projects in the pipeline.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">CrisisCrusher07</span>’s primary responsibility will be helping with <span style="font-weight: bold;" class="mycode_b">Organizer Quiz</span> marking and <span style="font-weight: bold;" class="mycode_b">Interviews</span>.<br />
<br />
Being a prolific Organizer himself, we believe he has the skill, knowledge, and fair-minded nature required to help evaluate applicants and fit in well alongside the existing Organized Play team. <br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Marketing Team Additions</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Iskandar</span>'s primary responsibility will be working with the current marketing team to <span style="font-weight: bold;" class="mycode_b">oversee the WBO existing social media accounts</span> (FB, Instagram, and X), and to <span style="font-weight: bold;" class="mycode_b">facilitate future marketing projects</span> (Giveaways, Contests, Initiatives, Discord Events). <br />
<br />
Iskandar has extensive marketing experience within the fighting game community and he is also a seasoned event planner so naturally we think they'll be a great fit here!<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Moderation Team Additions</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Cindercast</span>, <span style="font-weight: bold;" class="mycode_b">KatToTheFourth</span> and <span style="font-weight: bold;" class="mycode_b">Volnutt</span> will be taking the responsibility of keeping the Forums and Discord server clean - ensuring members are <span style="font-weight: bold;" class="mycode_b">abiding by our outlined Community Standards</span>, as well as responding to <span style="font-weight: bold;" class="mycode_b">on-site Reports</span> and <span style="font-weight: bold;" class="mycode_b">Discord ModMail</span>.<br />
<br />
All three of them are active, passionate, and long-standing members in their own right! We are ecstatic in welcoming aboard so many fresh new faces.<br />
<br />
Please join us in welcoming them to WBO Staff and continuing the effort to bring us all together for Beyblade!]]></description>
			<content:encoded><![CDATA[We’re excited to announce that <DVZ_ME#4>, <DVZ_ME#5>, <DVZ_ME#6>, <DVZ_ME#7><DVZ_ME#8> and <DVZ_ME#9> have joined the WBO Staff team in various positions!<br />
<br />
Cake and CrisisCrusher07 will be joining the <span style="font-weight: bold;" class="mycode_b">Organized Play Team!</span><br />
<br />
Iskandar will be joining the <span style="font-weight: bold;" class="mycode_b">Marketing Team!</span><br />
<br />
Cindercast, KatToTheFourth and Volnutt will make up a new generation of the <span style="font-weight: bold;" class="mycode_b">Moderation Team!</span> <br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Organized Play Team Additions </span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Cake</span>’s primary responsibility will be <span style="font-weight: bold;" class="mycode_b">Archive Updating</span> and <span style="font-weight: bold;" class="mycode_b">Rulebook Planning</span>.<br />
<br />
Being a long time active member of the WBO, contributing to many formats and helping establish new ones, we believe he has the historical knowledge to not only update, but perhaps improve the WBO Public Tournament Data Archive and Rulebooks, among other projects in the pipeline.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">CrisisCrusher07</span>’s primary responsibility will be helping with <span style="font-weight: bold;" class="mycode_b">Organizer Quiz</span> marking and <span style="font-weight: bold;" class="mycode_b">Interviews</span>.<br />
<br />
Being a prolific Organizer himself, we believe he has the skill, knowledge, and fair-minded nature required to help evaluate applicants and fit in well alongside the existing Organized Play team. <br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Marketing Team Additions</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Iskandar</span>'s primary responsibility will be working with the current marketing team to <span style="font-weight: bold;" class="mycode_b">oversee the WBO existing social media accounts</span> (FB, Instagram, and X), and to <span style="font-weight: bold;" class="mycode_b">facilitate future marketing projects</span> (Giveaways, Contests, Initiatives, Discord Events). <br />
<br />
Iskandar has extensive marketing experience within the fighting game community and he is also a seasoned event planner so naturally we think they'll be a great fit here!<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Moderation Team Additions</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Cindercast</span>, <span style="font-weight: bold;" class="mycode_b">KatToTheFourth</span> and <span style="font-weight: bold;" class="mycode_b">Volnutt</span> will be taking the responsibility of keeping the Forums and Discord server clean - ensuring members are <span style="font-weight: bold;" class="mycode_b">abiding by our outlined Community Standards</span>, as well as responding to <span style="font-weight: bold;" class="mycode_b">on-site Reports</span> and <span style="font-weight: bold;" class="mycode_b">Discord ModMail</span>.<br />
<br />
All three of them are active, passionate, and long-standing members in their own right! We are ecstatic in welcoming aboard so many fresh new faces.<br />
<br />
Please join us in welcoming them to WBO Staff and continuing the effort to bring us all together for Beyblade!]]></content:encoded>
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