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Energy Layer - Lost Longinus/Luinor L2 - Printable Version +- World Beyblade Organization (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Wiki (https://worldbeyblade.org/Forum-Beyblade-Wiki) +---- Forum: Approved Drafts (https://worldbeyblade.org/Forum-Approved-Drafts) +---- Thread: Energy Layer - Lost Longinus/Luinor L2 (/Thread-Energy-Layer-Lost-Longinus-Luinor-L2) Pages:
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Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 14, 2017 Quote:Luinor L2, known in Japan as Lost Longinus, is an Energy Layer released as part of the Burst System. It debuted with the release of the B-66 Starter Lost Longinus Nine Spiral on December 28th, 2016. Part of me thinks I added too much information and part of me thinks I added to little. Is the part about the Japanese Namesake necessary? Should I have talked about relativity when I said that the opposite movement creates a higher force of impact to better explain it? *Edit: And for the relativity, no I don't mean "two objects crashing into each other will equal one object crashing into a wall twice as hard" cause that isn't true (Mythbusters explain here: https://youtu.be/-W937NM11o8 ). A head to head opposite movement impact is greater because the speed of an impact between two objects moving in the same direction but at different speeds, say object 1 is moving at speed "5" and object 2 is moving at speed "3", is the same as a single object hitting a wall at speed "2". In a head on collision equal speed however, the forces cancel each other out so if both objects are moving at speed "5" and they collide head on, it's the same as if they hit a wall individually, which is more effective than a same direction collision. *EDIT: I'm a idiot, a head on collision at different speeds would be the same as a same direction collision at different speeds, only there's less speed change with Beyblades since they're still accelerating in their respective directions so they just stop or slow down momentarily. Article has been edited to further clarify. If you're confused about me saying that the high weight increases Burst resistance when heavy disks normally decrease Burst resistance, think of it like a Medieval Flail hitting a helmet: if the head is made of light weight cotton, then when you sing it your arm will keep going with the swing but the head will just stop in its tracks. On the other hand, if the head is made of solid steel, then the head will want to continue moving along with the swing and thus dent the helmet, trying to push it out of the way. Thus, if the Layer is light but the Disk is heavy, the Layer will stop but the Disk and Driver will keep spinning causing a Burst, if the Layer is Heavy however, it's gonna keep spinning with the rest of the parts. Also typed "Christian Mythology" the first time, but then realized a lot of people in the Western side of the world might have issues with that. RE: Energy Layer - Lost Longinus/Luinor L2 - ToxicAtom - May. 14, 2017 Instead of "Christian history/Mythology", I'd say "Biblical events". It's a very touchy subject when we have rules against religious speak but also have to discuss beys named after biblical figures. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 14, 2017 (May. 14, 2017 2:04 AM)ToxicAtom Wrote: Instead of "Christian history/Mythology", I'd say "Biblical events". Gotcha, just edited it to say that. RE: Energy Layer - Lost Longinus/Luinor L2 - Kai-V - May. 14, 2017 Lost Longinus on Hold barely wins by spin equalising. Instead, it bursts and knocks the hell out of the opponent most of the time. And personally, I find Lost Longinus to be bad at spin equalisation, so I would not risk using Lost Longinus on Revolve, nor would I personally say that is top-tier. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 14, 2017 (May. 14, 2017 3:02 AM)Kai-V Wrote: Lost Longinus on Hold barely wins by spin equalising. Instead, it bursts and knocks the hell out of the opponent most of the time. And personally, I find Lost Longinus to be bad at spin equalisation, so I would not risk using Lost Longinus on Revolve, nor would I personally say that is top-tier. Quote:Luinor L2, known in Japan as Lost Longinus, is an Energy Layer released as part of the Burst System. It debuted with the release of the B-66 Starter Lost Longinus Nine Spiral on December 28th, 2016.How's this? Okay I'm seriously getting confused, on my Hold Draft I have some people telling me an L2 Hold combo is a spin equalizer and here I'm being told it's a heavy Burst and KO combo. Does anyone have a video on this combo's performance so I can make sure. RE: Energy Layer - Lost Longinus/Luinor L2 - Kai-V - May. 14, 2017 No video on my part since it would really require two people or a tournament anyway, but it is also very important to note that Lost Longinus must almost always be weak launched, to perform the greatest. RE: Energy Layer - Lost Longinus/Luinor L2 - Mage - May. 14, 2017 There's also B-00 L2 Gold/yellow (plastic) and black(metal) ver RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 14, 2017 (May. 14, 2017 3:34 AM)Kai-V Wrote: No video on my part since it would really require two people or a tournament anyway, but it is also very important to note that Lost Longinus must almost always be weak launched, to perform the greatest. Edited to include that detail, thank you. (May. 14, 2017 3:41 AM)Mage Wrote: There's also B-00 L2 Gold/yellow (plastic) and black(metal) ver And edited to include that, thank you RE: Energy Layer - Lost Longinus/Luinor L2 - FIREFIRE CPB - May. 14, 2017 (May. 14, 2017 3:11 AM)MonoDragon Wrote: How's this? It's hard to say what it is tbh. It's really a "Anti-Attack Zombie". It can OS things and burst when launched weekly. Tbh it can't do both of them as greatly. It's like Jack of All Trade and Master of None. But it's combination of Pretty Good Attack, Defence (highest) and Precession makes it win against quite a bit stuff. BTW, L2's spin equalization is extremely, umm, bad. It only really works well on Hold and maybe Weight (I don't have Weight so can't say. But in theory it's Kinda-of-Stationary-Attack-When-Launced-Week and Defence type. Which is similar to Hold, but it's safer to deal with dF for little compromise on Precession). I think Atomic should work too. BTW, I think it worth mentioning that behind of L2's contact point is really agressive, which makes it bursy other beys when they push itor spin spin equalize. ![]() RE: Energy Layer - Lost Longinus/Luinor L2 - Kai-V - May. 14, 2017 What do you mean, it cannot burst things well? It bursts and knocks things out, when launched weakly, litterally "like there is no tomorrow". If that is not an Attack type doing what it does best, I do not know what is. RE: Energy Layer - Lost Longinus/Luinor L2 - Wombat - May. 16, 2017 Good job on the draft for the most part IMO, you nailed the bit about the heavier Layer making it harder to burst. However, I would remove all the parts about relativity and the force of head-on collisions, as those aren't really relevant to the part itself and are things that can easily be changed by adjusting one's launch technique. Also, I can't really make sense of this one sentence in the last paragraph in the Description section: "However, Bursts if Luinor L2 is soft launched to give it a slower spin than the opponent as the slower spin speed increases recoil, which both grants this Layer Burst Attack further improves this Layer's Knock-Out Attack." I can't really record something too loud this late at night, but I did throw together a quick video on how I intended the combo to work and how to launch it. (May. 14, 2017 3:02 AM)Kai-V Wrote: Lost Longinus on Hold barely wins by spin equalising. Instead, it bursts and knocks the hell out of the opponent most of the time. And personally, I find Lost Longinus to be bad at spin equalisation, so I would not risk using Lost Longinus on Revolve, nor would I personally say that is top-tier. (May. 14, 2017 1:57 PM)Kai-V Wrote: What do you mean, it cannot burst things well? It bursts and knocks things out, when launched weakly, litterally "like there is no tomorrow". If that is not an Attack type doing what it does best, I do not know what is. Wow, the way you play L2 Hold must be a lot different than the way I do (although if it works for you, by all means keep at it). Sure, it will occasionally KO and Burst opponents, but when that occurs it's generally a happy accident - remember that against an L2 combo, opponents will also launch weakly to avoid being bursted or KOed, which mostly nullifies any advantage L2 would have by being at a lower rotation speed, which in terms of knockouts, is actually none; weak launching was introduced as a way of resisting KOs from opposite-spin opponents. I also find traditional KO setups like L2GX pretty easy to neutralize with a weak launch, even against easily KOed Layers like Odin, Neptune, and Deathscyther. The reason you weak launch L2 Hold is to keep Hold under control, with any Burst Attack advantage it gains from that being a side effect. To be totally honest Kai-V, I really get the sense that you're taking out your personal frustrations about Burst on poor, Lost Longinus here. You've talked about it almost exclusively in absolute terms ever since you first posted your tests of it. RE: Energy Layer - Lost Longinus/Luinor L2 - FIREFIRE CPB - May. 16, 2017 (May. 14, 2017 1:57 PM)Kai-V Wrote: What do you mean, it cannot burst things well? It bursts and knocks things out, when launched weakly, litterally "like there is no tomorrow". If that is not an Attack type doing what it does best, I do not know what is. Lol why I always forget to reply even. So like Wombat said, if your opponent launches weakly, it's possible to counter it. Maybe if your opponent is using something like WGY and weak-bank, I'm pretty sure you are kinda screwed. Though tbh I don't have much experience with it + my Hold (which isn't even mine btw lol) is kinda agressive mold so I think I will from next time avoid on coming to a direct conclusion if I don't have enough experience. RE: Energy Layer - Lost Longinus/Luinor L2 - Kai-V - May. 16, 2017 (May. 16, 2017 7:08 AM)Wombat Wrote: To be totally honest Kai-V, I really get the sense that you're taking out your personal frustrations about Burst on poor, Lost Longinus here. You've talked about it almost exclusively in absolute terms ever since you first posted your tests of it. I have frustrations about Burst, but how is that even related to any degree to the fact that Lost Longinus + Hold is very powerful? If anything, I just want to make people aware of it and warn everybody about its possible domination. I do not see why A would cause me to talk in absolute terms about B...? In Montréal's experience, the opponent launching weakly as well was not a sure-fire counter at all. It worked once in a while, but in no way was it a reliable strategy. All I did that day was launch Lost Longinus pathetically weakly. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 16, 2017 (May. 16, 2017 7:08 AM)Wombat Wrote: Also, I can't really make sense of this one sentence in the last paragraph in the Description section: I have to stop writing these when it's late, the sleepiness creates too many typos. I've edited the typos out. I'm gonna wait for another tournament with L2 use or more testing before calling it. RE: Energy Layer - Lost Longinus/Luinor L2 - Wombat - May. 17, 2017 (May. 16, 2017 3:16 PM)Kai-V Wrote:It just seems that you have taken rather extreme opinions about the part's characteristics, and are being unnecessarily stubborn about them... at first you thought that L2 only had some potential in KO Attack, and was horrible at Spin Stealing, then your opinion changed completely after using it in the Club Event, and now it seems that it's back to what it was before.(May. 16, 2017 7:08 AM)Wombat Wrote: To be totally honest Kai-V, I really get the sense that you're taking out your personal frustrations about Burst on poor, Lost Longinus here. You've talked about it almost exclusively in absolute terms ever since you first posted your tests of it. The way I see it, it's like you think it's impossible for L2 to have success Spin Stealing in a combo that is designed to do just that, even when the evidence states otherwise. (May. 16, 2017 4:34 PM)MonoDragon Wrote: I'm gonna wait for another tournament with L2 use or more testing before calling it. Looks like you'll only be waiting a week and a half, now that Deathscyther and D2 are banned, L2 is free to dominate since its only recognized counters are gone. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - May. 17, 2017 The way I see it, L2 can, to a degree, spin steal due to the wings acting as hooks. If the opponent can resist bursting from L2's heavy weight, it will push L2 faster. But the effect is bogged down considerably due to the high inertia L2 has, it's so heavy it resists spin speed changes. It's enough to make a battle last longer than it would have with a right spin Beyblade, but not enough to be the main focus. But that's from my experiences with L2 (yes I do own it), but I doubt the validity of my own experiences because: 1. I don't have any right spin Takara Tomy Beyblades yet (planning on fixing that), only Hasbro. That also means I don't have Hold to test the primary combo. 2. I don't have a Takara Tomy Stadium either RE: Energy Layer - Lost Longinus/Luinor L2 - FIREFIRE CPB - May. 17, 2017 (May. 17, 2017 6:31 AM)MonoDragon Wrote: The way I see it, L2 can, to a degree, spin steal due to the wings acting as hooks. I think it can still spin steal well but it's shape still kinda hinders it's spin stealing and it's weight distribution is bad for precession. Though it still gets a boost from hit of its opponent and it can KO with it and use it's recoil of place where right spin hit to burst them. I think we can say, it "steals" some part of opponent's power and use as it's own power. But it's not as good keep doing it till it OS it's opponent. RE: Energy Layer - Lost Longinus/Luinor L2 - Kai-V - May. 17, 2017 (May. 17, 2017 6:12 AM)Wombat Wrote: It just seems that you have taken rather extreme opinions about the part's characteristics, and are being unnecessarily stubborn about them... at first you thought that L2 only had some potential in KO Attack, and was horrible at Spin Stealing, then your opinion changed completely after using it in the Club Event, and now it seems that it's back to what it was before. I litterally just checked my post in the Lost Longinus & Beast Behemoth testing topic from right after that tournament (which was just one person away from being a full ranked tournament by the way, from what I remember), and from the top of my head I also cannot recall any instance where I would have changed my opinion to Lost Longinus being remotely good at Spin Stealing. Can you point it out? There was only one change in my stance, and that just demonstrated that home solo battles did not reveal all of Lost Longinus's potential. It also just increased my opinion about its attack potential, it was not entirely a 180° change. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - Jun. 10, 2017 (May. 14, 2017 3:11 AM)MonoDragon Wrote:Quote:Luinor L2, known in Japan as Lost Longinus, is an Energy Layer released as part of the Burst System. It debuted with the release of the B-66 Starter Lost Longinus Nine Spiral on December 28th, 2016. I've settled on Lost Longinus having no spin-equalization potential and strong Knock-Out Attack and great, but not top tier, Burst Attack. Thoughts? RE: Energy Layer - Lost Longinus/Luinor L2 - TL14 - Jun. 10, 2017 Awesome draft. ![]() RE: Energy Layer - Lost Longinus/Luinor L2 - Bastillon - Jun. 11, 2017 Accurate description, but not exactly true about the spin equalization potential part. L2 had successfully scored multiple DSFs against B2, still a fairly strong layer against the conventional attack layers like V/V2 and such. Although it isn't a major reason why people choose L2, there is potential of spin equalizing future recoil-heavy layers. RE: Energy Layer - Lost Longinus/Luinor L2 - FIREFIRE CPB - Jun. 11, 2017 (Jun. 10, 2017 8:51 PM)MonoDragon Wrote: I've settled on Lost Longinus having no spin-equalization potential and strong Knock-Out Attack and great, but not top tier, Burst Attack. No offence but it still can OS things. There's big difference in being "no portential and less". RE: Energy Layer - Lost Longinus/Luinor L2 - Rebel Blader - Jul. 02, 2017 L2 weighs 15.3g add this in the draft. RE: Energy Layer - Lost Longinus/Luinor L2 - MonoDragon - Jul. 03, 2017 (Jun. 10, 2017 8:51 PM)MonoDragon Wrote: Luinor L2, known in Japan as Lost Longinus, is an Energy Layer released as part of the Burst System. It debuted with the release of the B-66 Starter Lost Longinus Nine Spiral on December 28th, 2016.Changed "Heaviest Layer" to "one of the heaviest" due to Sieg Xcalibur and added more core disks to the recommended combos section RE: Energy Layer - Lost Longinus/Luinor L2 - Rebel Blader - Jul. 03, 2017 add the weight 15.3g. |