World Beyblade Organization by Fighting Spirits Inc.
Launcher mods - Printable Version

+- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org)
+-- Forum: Off-Topic Forums (https://worldbeyblade.org/Forum-Off-Topic-Forums)
+--- Forum: Your Creations (https://worldbeyblade.org/Forum-Your-Creations)
+--- Thread: Launcher mods (/Thread-Launcher-mods)



Launcher mods - BlazikenFace - Dec. 12, 2017

What launcher mods do you guys have?


RE: Launcher mods - Beylon - Dec. 12, 2017

Here you can see a Hasbro MFB Rev Launcher hacked for left-spin using the prongs from a Rip Gauge Launcher and the internals from a second Rev Launcher. In the video, the launcher is used with Lightening L-Drago. I miss the Rev Launcher.




RE: Launcher mods - MWF - Dec. 12, 2017

i pried the prongs off the supergrip and a normal hasbro blue burst launcher so they could be used as grips.


RE: Launcher mods - Robbie Aoi - Dec. 12, 2017

Same for me MWF


RE: Launcher mods - dt1000 - Dec. 12, 2017

Someone should put the prongs of a burst launcher on a Rev-Up Launcher.


RE: Launcher mods - Dracomageat - Dec. 13, 2017

Nah, bey prongs on Infinity Nado launchers is where it's at. It's a high resistance pull but super effective with adult arm strength. Visible speed increase over any standard MFB or plastic launcher. Now I just need to find the double length winder for them and watch stuff explode.


RE: Launcher mods - Dragunix - Dec. 13, 2017

I put a supergrip launcher prong on a lego launcher I made. It is inconsistent, but its like a weaker version of mechanicpapa's launcher, but 3 gears to increase power...I may change the design soon. But if launched right, it is pretty strong...


RE: Launcher mods - catblader109 - Dec. 13, 2017

i have a launcher grip, a string launcher and a beylogger thats all


RE: Launcher mods - WolkaiserDrake - Sep. 29, 2020

is the rip gauge launcher accurate? I want see if I can increase the gear ratio but I dont know if the rev counter is accurate or not for what I want


RE: Launcher mods - Chickenbot1000 - Sep. 29, 2020

My friend, this is from 2017 please dont necro-post. You can only "necropost" on pinned threads because they count as evergreens.


RE: Launcher mods - WolkaiserDrake - Sep. 30, 2020

(Sep. 29, 2020  9:05 PM)Chickenbot1000 Wrote: My friend, this is from 2017 please dont necro-post. You can only "necropost" on pinned threads because they count as evergreens.

I wasn't aware that was a problem, this was the only thread that matched what I was looking for, if its a deadthread then commenting should be disabled.
But my question still stands, is the rip gauge launchers rev counter accurate or does it need to divided by something?


RE: Launcher mods - LeonidasKerbeus - Sep. 30, 2020

I modded the "rc control" pegasus launcher that Hasbro released as a part of their XTS system to work with basic MFB beys. If i had a picture rn, i'd show, but i dont at this moment.


*its not necroposting if someone starts it again first, thats my philosophy