God Valkyrie discussion - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Customizations (https://worldbeyblade.org/Forum-Beyblade-Customizations) +---- Forum: Burst Customizations (https://worldbeyblade.org/Forum-Burst-Customizations) +---- Thread: God Valkyrie discussion (/Thread-God-Valkyrie-discussion) Pages:
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God Valkyrie discussion - NEET no Kami - May. 18, 2017 equipment standard burst stadium speed launcher+grip Benchmarks K2 launched at 50% V2GX: 2 (2KO) K2HO: 8 (4BF, 4OS) W launched at 50% V2GX: 4 (3KO, 1BF) WSO: 6 (4OS, 1KO, 1BF) K2 launched at 50% gVGX: 3 (2BF, 1KO) K2HO: 7 (7OS) W launched at 50% gVGX: 5 (4BF, 1KO) WSO: 5 (5OS) 2 draws retests using long winder + light launcher K2 launched at 50% gVGX: 5 (2BF, 1KO, 2OS) K2HO: 5 (7OS, 1KO) W launched at 50% gVGX: 5 (4BF, 1KO) WSO: 5 (3OS, 2KO) O launched at 50% gVGX: 8 (7BF, 1OS) OHD: 2 (1OS, 1BF) gVGX: 1 (1KO) D2HD: 9 (9OS) Notes
02/06/17 GVGX: 6 (5BF, 1KO) WHZ 4 (3KO, 1OS) Notes
gV.G.X Vs N.H.R gV.G.X: 1 (1BF) N.H.R: 9 (9OS) Notes -Neptune is a consistent counter to gV -not much to say here RE: God Valkyrie discussion - Kai-V - May. 18, 2017 Weird that you would post the benchmarks with Kaiser Kerbeus and Wyvern, but then post the results in the opposite order. It can be confusing hah. Thank you for doing those tests. Even though they are banned, can you test against Dark Deathscyther and perhaps Deathscyther too? RE: God Valkyrie discussion - NEET no Kami - May. 18, 2017 (May. 18, 2017 2:30 PM)Kai-V Wrote: Weird that you would post the benchmarks with Kaiser Kerbeus and Wyvern, but then post the results in the opposite order. It can be confusing hah.I'll test D2 and D, however my deathscyther is worn down, and i really hate burning through my deathscythers. I'll change the order of results RE: God Valkyrie discussion - FIREFIRE CPB - May. 19, 2017 (May. 18, 2017 2:40 PM)NEET no Kami Wrote:(May. 18, 2017 2:30 PM)Kai-V Wrote: Weird that you would post the benchmarks with Kaiser Kerbeus and Wyvern, but then post the results in the opposite order. It can be confusing hah.I'll test D2 and D, however my deathscyther is worn down, and i really hate burning through my deathscythers. Thanks for tests. If possible can you show a quick video of you KOing K2 or something? I just want to see how you launch/at what speed. From what I heard gV need very fast speed to be effective. In case if possible, test it against some Mobile Defence too. Like Odin HX. I know it's kind of odd request but you mentioned it has bad stamina so I want to see how it does against another Xtreme based bey with more stamina. If it can KO it or OS by recoil (similer to what Balro does. As I seen it's able to resist bursting from other attacker and it takes hit from other attacks well due to it's "rebound attacker" so I see some good Anti-Attack potential from it RE: God Valkyrie discussion - NEET no Kami - May. 19, 2017 (May. 19, 2017 1:30 AM)FIREFIRE CPB Wrote:(May. 18, 2017 2:40 PM)NEET no Kami Wrote: I'll test D2 and D, however my deathscyther is worn down, and i really hate burning through my deathscythers. I don't really have a good camera or phone for recording. i will test out it's anti-attack potential I'm also doing so retests with the long winder to see if it effects gV attack. it seems that with the long winder i can give it some more power, but that's just personal preference. RE: God Valkyrie discussion - 1234beyblade - May. 19, 2017 Very strange wyvern results especially with spread and orbit in a bad way (I personally think Heavy is the only good disk for wyvern, same with revolve over any driver), it usually gets absolutely destroyed by gV and V2 no matter what launch speed or technique is used to launch wyvern, as long as gV or V2 gets the necessary hits (which is all on the attack user if they fail to out predict what technique the wyvern user will use). RE: God Valkyrie discussion - Mitsu - May. 19, 2017 (Tests performed circa D/D2 ban.) God Valkyrie.4V.Rb vs. Odin Heavy Defense God Valkyrie.4V.RB: 9 Wins (5 SF, 3 BF, 1 OF) Odin Heavy Defense: 1 Win (1 SF) God Valkyrie Win Rate: 90% God Valkyrie.4V.Accel vs. Lost Longinus Spread Hold God Valkyrie.4V.Accel: 2 Wins (1 SF, 1 BF) Lost Longinus Spread Hold: 8 Wins (7 SF, 1 OF) God Valkyrie Win Rate: 20% God Valkyrie.4V.Accel vs. Wyvern Heavy Revolve God Valkyrie.4V.Revolve: 6 Wins (4 BF, 2 SF) Wyvern Heavy Revolve: 4 Wins (4 SF) God Valkyrie Win Rate: 60% God Valkyrie.4V.Accel vs. Deathscyther Heavy Revolve God Valkyrie.4V.Accel: 6 Wins (6 BF) Deathscyther Heavy Revolve: 4 Wins (4 SF) God Valkyrie Win Rate: 60% I haven't formally tested Reboot outside of pairing it with God Valkyrie, but I've definitely liked the two. It's nothing too aggressive, is able to outspin, and was clearly fairly consistent against stationary Odin. My 60% win rate against Wyvern and Deathscyther is nothing overly convincing, but would have absolutely changed for the better if I continued testing. In any case, I definitely agree with 1234beyblade that God Valkyrie is on par with Victory Valkyrie, if not a little better. edit: Forgot to mention that I prefer Xtreme over Accel on gV when it's a matter of beating stationary Wyvern or Odin. RE: God Valkyrie discussion - MonoDragon - May. 19, 2017 Hmm, I think the reason why God Valkyrie is only on par with Victory Valkyrie is because, while the wings of God Valkyrie are better shaped for attack (hooked forward instead of at an obtuse angle), the bound attack gimmick eats up recoil late in the battle when spin speeds are too slow to push the wings back completely. (May. 19, 2017 10:30 PM)Mitsu Wrote: I haven't formally tested Reboot outside of pairing it with God Valkyrie, but I've definitely liked the two. It's nothing too aggressive, is able to outspin, and was clearly fairly consistent against stationary Odin. How would you describe Reboot's stamina? On par with or greater than Zephyr or Accel? RE: God Valkyrie discussion - Mage - May. 20, 2017 From some observations, the stamina of a kinda stuck Reboot is equal to the stamina of the Loop driver. After a few seconds of movement after launch, it just stays in the center. Since my Reboot is sorta stuck, the Reboot effect is not that useful but it can sometimes save it from scraping RE: God Valkyrie discussion - NEET no Kami - May. 23, 2017 retests using long winder + light launcher K2 launched at 50% gVGX: 5 (2BF, 1KO, 2OS) K2HO: 5 (7OS, 1KO) W launched at 50% gVGX: 5 (4BF, 1KO) WSO: 5 (3OS, 2KO) Notes
Equipment Standard burst stadium Long winder + Light launcher O launched at 50% gVGX: 8 (7BF, 1OS) OHD: 2 (1OS, 1BF) gVGX: 1 (1KO) D2HD: 9 (9OS) Notes
RE: God Valkyrie discussion - ToxicAtom - May. 24, 2017 (May. 23, 2017 8:51 PM)NEET no Kami Wrote: i will test neptune against it. i don't really know what combination neptune works best with; any recommendations? Neptune is great on Heavy/Gravity Revolve in my experience. It's mostly used as a replacement for Wyvern. RE: God Valkyrie discussion - Suzaku-X - May. 24, 2017 (May. 24, 2017 4:14 PM)ToxicAtom Wrote:(May. 23, 2017 8:51 PM)NEET no Kami Wrote: i will test neptune against it. i don't really know what combination neptune works best with; any recommendations? It's also good on Defense and Yeilding. Neptune is to burst defense what Wyvern is to KO defense. RE: God Valkyrie discussion - loyd87 - May. 24, 2017 did you test it against mobile defense?! something like Neptune heavy accel RE: God Valkyrie discussion - NEET no Kami - May. 24, 2017 (May. 24, 2017 9:49 PM)loyd87 Wrote: did you test it against mobile defense?! something like Neptune heavy accel i'll do some tests against mobile defence. does K2 well work for mobile defence? RE: God Valkyrie discussion - loyd87 - May. 24, 2017 I know neptune and wyvern to be good at it. RE: God Valkyrie discussion - mj9 - May. 25, 2017 (May. 24, 2017 10:13 PM)NEET no Kami Wrote:(May. 24, 2017 9:49 PM)loyd87 Wrote: did you test it against mobile defense?! something like Neptune heavy accel K2 has too poor of stamina use Neptune/wyvern/Odin RE: God Valkyrie discussion - NEET no Kami - Jun. 02, 2017 equipment Standard burst beystadium Long winder + Light launcher x 2 GVGX: 6 (5BF, 1KO) WHZ 4 (3KO, 1OS) Notes
RE: God Valkyrie discussion - NEET no Kami - Jun. 13, 2017 gV.G.X Vs N.H.R gV.G.X: 1 (1BF) N.H.R: 9 (9OS) Notes -Neptune is a consistent counter to gV -not much to say here RE: God Valkyrie discussion - BurstMaster - Jun. 25, 2017 Neptune Spread Orbit is a really good Neptune combo. RE: God Valkyrie discussion - Basedsamuraij - Jun. 25, 2017 (Jun. 13, 2017 7:30 PM)NEET no Kami Wrote: gV.G.X Vs N.H.RI don't think Neptune is a counter to gV Try gV.8.Rb here's my results with it : Equipment Speed launcher and carabiner grip (for Neptune) Long winder and light launcher (for gV) Procedure Neptune launched first at 80% God Valkyrie launched at 100% Draws refine gV.8.Rb: 15 (3 BF, 3KO, 9 OS) NSR: 5 (1 BF, 4 OS) I think reboot is much better than extreme for gV. It sticks with 8 which combined with the bound gimmick prevents layer sliding and some stamina loss from contact. @[Manicben] and Mana can back me up on this on one we were bursting Odin left and right haha. RE: God Valkyrie discussion - NEET no Kami - Jun. 25, 2017 (Jun. 25, 2017 12:09 PM)Basedsamuraij Wrote:did you bank the launch for gV?(Jun. 13, 2017 7:30 PM)NEET no Kami Wrote: gV.G.X Vs N.H.RI don't think Neptune is a counter to gV i can't seem to burst NHR with gV.8.Rb, i've tried banking it and launching it normally. RE: God Valkyrie discussion - TrainiacJ - Jun. 25, 2017 Between my two gV layers, I've noticed a distinct difference in spring quality. My B-73 gV kinda catches on the clear plastic, whereas my gV from the Premier set moves a lot smoother. I even compared my B-73 gV with Extremeblader3's B-73 gV, and his moved about the same as my Premier set gV. Perhaps the difference in the testing here is in the spring quality? RE: God Valkyrie discussion - Mage - Jun. 26, 2017 I've noticed with my gV layer from B-73 that there's a point where there is a lot more resistance in the spring, to the point where I can make it stay in a position where the wings are in the middle of the rebound and not moving. RE: God Valkyrie discussion - NEET no Kami - Jun. 27, 2017 (Jun. 25, 2017 10:42 PM)TrainiacJ Wrote: Between my two gV layers, I've noticed a distinct difference in spring quality. My B-73 gV kinda catches on the clear plastic, whereas my gV from the Premier set moves a lot smoother. I even compared my B-73 gV with Extremeblader3's B-73 gV, and his moved about the same as my Premier set gV.Mine has small bumps on the lower blue part which the upper part catches on. is this the same for you gV? RE: God Valkyrie discussion - loyd87 - Jun. 28, 2017 I've got gV with the stadium kit (forgot the code) and I find that it doesnt move freely. some plastics still to grip at some place and it does not retract as much each time... I don't know how exactly explain that... |