Some of my all-time favourite combos. - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Customizations (https://worldbeyblade.org/Forum-Beyblade-Customizations) +---- Forum: Plastic and HMS Customizations (https://worldbeyblade.org/Forum-Plastic-and-HMS-Customizations) +---- Thread: Some of my all-time favourite combos. (/Thread-Some-of-my-all-time-favourite-combos) |
Some of my all-time favourite combos. - Bey Brad - Oct. 22, 2007 Here are some of my all-time favourite combos. Of course there are a lot more than these, but these are the ones I can remember right now. PLASTIC Concept: Smash Attack AR: Triple Wing WD: Wide Defense SG: Neo-Right SG Core: Heavy Metal Core BB: SG Metal Flat 2 Concept: Zombie AR: Twin Horn (Takara ver.) WD: Wide Survivor SG: Neo Left SG Core: Bearing Core SP: Cross Survivor/Defense Ring (varies on how I'm feeling!) BB: Customize Grip Base Concept: Balance AR: Tiger Defenser/War Lion (depending on the situation) WD: 10-Balance SG: Right (Bearing Version) SG Shaft: Bearing Base BB: Defense Grip Base 2 Concept: Balance AR: Wing Cross (Hasbro Bistool mold) WD: 10-Balance BB: Semi-Flat Concept: Compact AR: Tiger Defenser WD: 10-Heavy SG: Neo-Right SG Core: Heavy Metal Core BB: SG Semi-Flat Concept: Upper Attack AR: Upper Dragoon WD: 10-Heavy BB: Grip Base Concept: Compact AR: Wing Cross WD: 10-Heavy BB: Metal Ball Base HMS Concept: Compact AR: Metal Ape WD: Circle Heavy RC: Metal Change Core Concept: Upper Attack AR: Samurai Upper WD: CWD Defense Ring RC: Metal Weight Grip Flat Core Concept: Defense + Force Smash AR: Metal Ape RC: Rubber Weight Core Concept: Survival AR: Advance Survivor WD: Circle Wide RC: Bearing Core Concept: Upper Attack + Force Smash AR: Advance Attacker WD: CWD Eternal Survivor RC: Auto Change Core Concept: Defense AR: Advance Attacker WD: CWD Eternal Survivor RC: Bearing Core 2 Concept: Smash Attack AR: Samurai Upper WD: CWD Free Crusher RC: Battle Change Core RE: Some of my all-time favourite combos. - Elmo - Oct. 22, 2007 Interesting =D RE: Some of my all-time favourite combos. - Cye Kinomiya - Oct. 23, 2007 Do you think Grip Base works better than Storm Grip in combo 6? Or is it specifically based on being your favourite? RE: Some of my all-time favourite combos. - Bey Brad - Oct. 23, 2007 Cye Kinomiya Wrote:Do you think Grip Base works better than Storm Grip in combo 6? Or is it specifically based on being your favourite? It's just a favourite of mine. Try your own comparisons. RE: Some of my all-time favourite combos. - Cye Kinomiya - Oct. 23, 2007 I wish! I don't have Grip Attacker. RE: Some of my all-time favourite combos. - Black Dranzer.exe - Oct. 23, 2007 Quote:Concept: Smash Attack I somewhat question whether or not Ten Wide would be better there though... RE: Some of my all-time favourite combos. - Bey Brad - Oct. 23, 2007 Black Dranzer.exe Wrote:Quote:Concept: Smash Attack The notches in Wide Defense along with the focus on outer-weight really lend itself well to this Beyblade. Believe it or not, you can very effectively use Wide SURVIVOR for Smash Attack types! RE: Some of my all-time favourite combos. - Cye Kinomiya - Oct. 23, 2007 I'd imagine so. If I am not mistaken, speed is more important than weight with smash attackers. Personally, I don't think Wide Survivor has enough weight though. RE: Some of my all-time favourite combos. - Nic - Oct. 26, 2007 The thing about speed is that it mainly makes a difference in head-on collisions. If it just brushes past, the effectiveness is very much reduced, which is why generally I'll prefer to either go all out in speed (minimum of a fixed shaft bearingSG2 or MSUV) or make use of a higher spin rate. RE: Some of my all-time favourite combos. - Bey Brad - Oct. 26, 2007 Composer of Requiems Wrote:The thing about speed is that it mainly makes a difference in head-on collisions. If it just brushes past, the effectiveness is very much reduced, which is why generally I'll prefer to either go all out in speed (minimum of a fixed shaft bearingSG2 or MSUV) or make use of a higher spin rate. Pretty much spot on. RE: Some of my all-time favourite combos. - Z - Dec. 28, 2007 just wondering, how does smash attacks actually works? it can hardly push the opponent out of the stadium right? or does it works by disturbing the balance of the opponent's blade. RE: Some of my all-time favourite combos. - G - Dec. 28, 2007 You can use this topic for like any question you have if there's not a topic for it. http://forums.beywiki.com/showthread.php?tid=10 I'll answer though. Smash attacks are pretty much those standard attacks people use, but they're usually fast so they need a lighter WD such as a 10-Wide. RE: Some of my all-time favourite combos. - Bey Brad - Dec. 29, 2007 Z Wrote:just wondering, how does smash attacks actually works? it can hardly push the opponent out of the stadium right? or does it works by disturbing the balance of the opponent's blade. Basically it hits the Beyblade with a lot of weight behind a small pressure point in order to knock the Beyblade as far as possible. This is obviously a rudimentary explanation; I'll do a write-up for the wiki soon. RE: Some of my all-time favourite combos. - Nic - Dec. 29, 2007 Z Wrote:just wondering, how does smash attacks actually works? it can hardly push the opponent out of the stadium right? or does it works by disturbing the balance of the opponent's blade. Not really, it actually does a large amount of damage by hitting the opponent really hard. I would say upper is closer to disturbing the opponent's balance. RE: Some of my all-time favourite combos. - Z - Dec. 29, 2007 Tamer Brad Wrote:Z Wrote:just wondering, how does smash attacks actually works? it can hardly push the opponent out of the stadium right? or does it works by disturbing the balance of the opponent's blade. I thought that was supposed to be Spike attack or something. From the cerberus AR, smash attack is supposed to hit the AR of your opponent's beyblade downwards isn't it? At least that was how the Master Draciel AR is designed for. RE: Some of my all-time favourite combos. - Bey Brad - Dec. 29, 2007 Spike attack is just an upgraded form of smash attack. The type of "smash" you're referring to on Triple Attacker is "force smash", which forces the the opposing Beyblade downwards into the stadium floor. RE: Some of my all-time favourite combos. - Nic - Dec. 29, 2007 I recall they decided to change some naming trends. But yes, the smash there is short for Force Smash, I doubt that'll fit on the little sticker on the AR. Spike attack has the same function as Smash, but due to the smaller surface area, there's higher pressure and stuff. RE: Some of my all-time favourite combos. - Z - Dec. 31, 2007 Do you have a customisation that is of defense/survival type one? Thanks! RE: Some of my all-time favourite combos. - Bey Brad - Dec. 31, 2007 Z Wrote:Do you have a customisation that is of defense/survival type one? Thanks! Try this: AR: War Lion (Galeon) WD: Wide Defense SG: Right SG (Bearing Version 2) (Wolborg 2) BB: Defense Grip Base 2 (Wolborg 2) RE: Some of my all-time favourite combos. - Z - Dec. 31, 2007 Tamer Brad Wrote:Z Wrote:Do you have a customisation that is of defense/survival type one? Thanks! Somehow, this customisation loses its balance quickly. This could be due the the Defense Grip Base 2 being too tall. Beyblades that are lower in terms of height would tend to hit the shaft of Wolborg, causing it to lose its balance easily. I was wondering why not use this customisation: AR: War Lion (Galeon) / Tiger Defenser (Driger S) WD: Wide Defense SG: Neo Right with Heavy Metal Core BB: Customise Metal Sharp Base (Voltaic Ape) SP: Defense Ring (Voltaic Ape) Thanks and Happy New Year! RE: Some of my all-time favourite combos. - Bey Brad - Dec. 31, 2007 Z Wrote:Tamer Brad Wrote:Z Wrote:Do you have a customisation that is of defense/survival type one? Thanks! Because this combo is worse in just about every way? The survival is lower, the defense is lower, and the balance is worse. Also, Defense Grip Base 2 isn't tall; it's the SG that makes it tall (and I don't even really think it's that tall). Also, I should have made my original combo in left spin. If you're having trouble with balance, try this instead: AR: Triangle Wing (Dranzer GT) WD: Wide Defense SG: Left SG (Bearing Version) (Wolborg) SP: Defense Ring (Voltaic Ape) BB: Customize Grip Base (Dragoon V2) I'm not sure if Bearing Version 2 will fit, but if it does, go for it. Overall though, I think the original combo is fine and that the balance issue isn't too much of a hinderance; Customize Metal Sharp isn't exactly stout. RE: Some of my all-time favourite combos. - Nic - Dec. 31, 2007 Tamer Brad Wrote:Z Wrote:Tamer Brad Wrote:Z Wrote:Do you have a customisation that is of defense/survival type one? Thanks! Yes, it does fit. Also, you could use this with Neo Bearing SG and Customize Bearing base. Anyway, yes, anything with this tends to wobble quite significantly. However, I find that this wobbling doesn't really affect the performance much... RE: Some of my all-time favourite combos. - Bey Brad - Dec. 31, 2007 Agreed. It will wobble, but not to the point where it's going to cause problems. This isn't SG Sharp we're talking about. RE: Some of my all-time favourite combos. - Nic - Dec. 31, 2007 Tamer Brad Wrote:Agreed. It will wobble, but not to the point where it's going to cause problems. This isn't SG Sharp we're talking about. xD sometimes I purposely launch bearingSG2 shaft in double bearing casings tilted so it mantains an angle for an extended period of time. RE: Some of my all-time favourite combos. - Bey Brad - Dec. 31, 2007 Composer of Requiems Wrote:Tamer Brad Wrote:Agreed. It will wobble, but not to the point where it's going to cause problems. This isn't SG Sharp we're talking about. Agreed; I like shooting it on an angle, it seems to take the hits better and compensates for its height. |