General GFX Thread - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Off-Topic Forums (https://worldbeyblade.org/Forum-Off-Topic-Forums) +--- Forum: Your Creations (https://worldbeyblade.org/Forum-Your-Creations) +--- Thread: General GFX Thread (/Thread-General-GFX-Thread) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
|
RE: General GFX Thread - othellog - Jul. 23, 2011 (Jul. 23, 2011 8:29 PM)BeyBladestation Wrote: It definitely is nice, but i can tell you that it would not be hard to just noise shatter that same layer, duplicate it, linear burn it, duplicate again, then increase overall brightness. From there, put a sonic and some text and wamo.Thanx, I changed my style so they do look different. I'm making a couple more on Pokemon themed signatures, because it helps people better understand that the theme in the signature has to match the character/pokemon that the signature revolves around. The first ones up. http://www.youtube.com/watch?v=FYTT7TRFYEc Pokemon Signature Tutorial Onesychic Oh, I'm not finding a noise-shatter option in gimp. RE: General GFX Thread - Xyo - Jul. 24, 2011 (Jul. 23, 2011 3:29 PM)DeX Wrote: Death the kid would have killed you when its Not (Jul. 23, 2011 3:22 PM)Callum6939 Wrote:Ya now im scared XD well if its symetrical it would be to simple because it would be like a half blue half red BG and just Death The Kid Standing Symetrically and no i duplicated Death 3 times and used three different effects to get that(Jul. 23, 2011 3:04 PM)Xyo Wrote: No its ok Callum im done XD RE: General GFX Thread - Vintage - Jul. 24, 2011 Hmm, I was thinking that for signature contests, it should be mandatory to have original file and not just the PNG, JPG, etc. so that everyone can see proof it's yours, or have a video to show what you've done. This way, it'll reduce risk of cheating, and can help those who want to know how someone does their signatures, and possibly learn something.. RE: General GFX Thread - Xlr8 - Jul. 24, 2011 (Jul. 24, 2011 6:19 AM)Vintage Wrote: Hmm, I was thinking that for signature contests, it should be mandatory to have original file and not just the PNG, JPG, etc. so that everyone can see proof it's yours, or have a video to show what you've done. This way, it'll reduce risk of cheating, and can help those who want to know how someone does their signatures, and possibly learn something.. well it is nice idea but where we will gonna post it and i would like to add when that particular round is complete then we will gonna post our files RE: General GFX Thread - Synth - Jul. 24, 2011 soo, I was messing around with a tutorial i learned, and it pretty much came in handy: [Image: normal_Gundam_mecha.png] comments? RE: General GFX Thread - Xlr8 - Jul. 24, 2011 (Jul. 24, 2011 1:32 PM)DeX Wrote: soo, I was messing around with a tutorial i learned, and it pretty much came in handy: there is to much contrast of blue colour dude RE: General GFX Thread - Synth - Jul. 24, 2011 what? my sig or the render? RE: General GFX Thread - Xlr8 - Jul. 24, 2011 (Jul. 24, 2011 1:44 PM)DeX Wrote: what? my sig or the render? ur sig render is good but i m talking about the sig it's blue contrast is too much RE: General GFX Thread - Synth - Jul. 24, 2011 oh. well atleast the scale lines DID take effect on my sig, because it lowered the contrast and its lighting a bit.if I didn't do that, your eyes is gonna suffer when looking at it. RE: General GFX Thread - Callum6939 - Jul. 24, 2011 Suffer? well its burned my retinas... serious note, it is overly blue, and yes the scale lines did take away a little, its nice but the blue is slightly overpowering... Edit: took the background out of an image of me, but failed at the front of the hair lol Spoiler (Click to View) Changed some stuff to my liking in this image Spoiler (Click to View) RE: General GFX Thread - Synth - Jul. 24, 2011 there. changed my avatar and signature RE: General GFX Thread - BeybladeStation - Jul. 24, 2011 DeX, your scanlines are much to wide-spread. Narrow them down, it will look nice. Also, guys scanlines will never help you. Really, it is just a technique that people find interesting. I guess its good for GFX battles but for work and stuff, no. RE: General GFX Thread - Callum6939 - Jul. 24, 2011 I actually like it how it is, I think the scan lines are alright... RE: General GFX Thread - BeybladeStation - Jul. 24, 2011 Believe me, if he makes them narrower, and makes thema seperate layer behind the main local and on the plain canvas background, it will look much nicer.Plus if you're making a serious tag in GFX, its pretty unprofessional to do that seein that a lot do. RE: General GFX Thread - bugturtles - Jul. 24, 2011 If he was doing a "picture of a tv screen" approach, the scan lines on top of everything will make sense. However the scan lines will probably need to have a smaller space between each line for the effect to be fully pulled off. You could even try to color the entire Gundam a certain shade of blue, remove background, and edit the scan lines to make it seem like a "Star Wars" hologram, heh. RE: General GFX Thread - Vintage - Jul. 25, 2011 bugturtles, TV scan lines are horizontal, and extremely widespread. I use scan lines just for light and shading, like in my new signature. I think using them for anything other than that is kinda weird. RE: General GFX Thread - Xyo - Jul. 25, 2011 Changed my sig and avi to Hellgate (My sig was to large) RE: General GFX Thread - zflare3 - Jul. 25, 2011 . RE: General GFX Thread - Synth - Jul. 25, 2011 why is there a white part below the sig? anyways, it looks to pixalated RE: General GFX Thread - Kai-V - Jul. 25, 2011 (Jul. 25, 2011 12:54 PM)DeX Wrote: why is there a white part below the sig? "Too pixelated" is an understatement. It is quite horrible. RE: General GFX Thread - bugturtles - Jul. 25, 2011 (Jul. 25, 2011 2:42 AM)Vintage Wrote: bugturtles, TV scan lines are horizontal, and extremely widespread. I use scan lines just for light and shading, like in my new signature. I think using them for anything other than that is kinda weird. That's what I meant by editing the scan lines. RE: General GFX Thread - zflare3 - Jul. 25, 2011 . RE: General GFX Thread - NoodooSoup - Jul. 25, 2011 You made it "as bad as possible"? Who the hell does that? You don't have to say that so people think you can do way better, when you clearly can't. RE: General GFX Thread - zflare3 - Jul. 25, 2011 . RE: General GFX Thread - BeybladeStation - Jul. 26, 2011 Eh, starting a Goku signature soon. Any ideas guys? |