<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[World Beyblade Organization - Discuss worldbeyblade.org]]></title>
		<link>https://worldbeyblade.org/</link>
		<description><![CDATA[World Beyblade Organization - https://worldbeyblade.org]]></description>
		<pubDate>Sat, 03 Oct 2026 03:33:14 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Judge steps?]]></title>
			<link>https://worldbeyblade.org/Thread-Judge-steps</link>
			<pubDate>Fri, 11 Sep 2026 19:47:52 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Judge-steps</guid>
			<description><![CDATA[Trying to become a judge, wondering if there was a step before being able to take the quiz? Whenever I tried to take the test the link said I have zero tokens. I did just make this account. Next steps would be awesome!]]></description>
			<content:encoded><![CDATA[Trying to become a judge, wondering if there was a step before being able to take the quiz? Whenever I tried to take the test the link said I have zero tokens. I did just make this account. Next steps would be awesome!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need help]]></title>
			<link>https://worldbeyblade.org/Thread-Need-help--128612</link>
			<pubDate>Mon, 07 Sep 2026 16:13:49 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Need-help--128612</guid>
			<description><![CDATA[I passed my organizers exam about a month ago and I'm still waiting for my roll to be updated to organizer. <br />
I repeatedly emailed WBO, but have gotten no response. <br />
<br />
What do i do?]]></description>
			<content:encoded><![CDATA[I passed my organizers exam about a month ago and I'm still waiting for my roll to be updated to organizer. <br />
I repeatedly emailed WBO, but have gotten no response. <br />
<br />
What do i do?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rank my deck (Please be kind)]]></title>
			<link>https://worldbeyblade.org/Thread-Rank-my-deck-Please-be-kind</link>
			<pubDate>Tue, 11 Aug 2026 19:08:21 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Rank-my-deck-Please-be-kind</guid>
			<description><![CDATA[I’m using wizard rod 9-60 hexa,clock mirage 1-60 orb and shark scale 2-60 rush. I can wait and win by survivor finishes but in my deck I have a shark scale to start for the match to get maybe 2 or 3 points then I finish with the rest of the deck.]]></description>
			<content:encoded><![CDATA[I’m using wizard rod 9-60 hexa,clock mirage 1-60 orb and shark scale 2-60 rush. I can wait and win by survivor finishes but in my deck I have a shark scale to start for the match to get maybe 2 or 3 points then I finish with the rest of the deck.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Received approval as Tournament Host/Organzier, but haven't been given the role yet?]]></title>
			<link>https://worldbeyblade.org/Thread-Received-approval-as-Tournament-Host-Organzier-but-haven-t-been-given-the-role-yet</link>
			<pubDate>Sun, 19 Jul 2026 02:39:22 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Received-approval-as-Tournament-Host-Organzier-but-haven-t-been-given-the-role-yet</guid>
			<description><![CDATA[As the subject says, I received an email a month ago about being approved, but I can't yet access the challonge template yet because my roles haven't been updated. How do I go about contacting site managers to inquire about the process or if I missed something?  We've had 3 casual events so far in our area and interest is growing fast.<br />
<br />
-Civ]]></description>
			<content:encoded><![CDATA[As the subject says, I received an email a month ago about being approved, but I can't yet access the challonge template yet because my roles haven't been updated. How do I go about contacting site managers to inquire about the process or if I missed something?  We've had 3 casual events so far in our area and interest is growing fast.<br />
<br />
-Civ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Looking For A Tournament In My Area]]></title>
			<link>https://worldbeyblade.org/Thread-Looking-For-A-Tournament-In-My-Area</link>
			<pubDate>Sun, 12 Jul 2026 11:59:12 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Looking-For-A-Tournament-In-My-Area</guid>
			<description><![CDATA[Heyo, new blader that want to test there skills in a tournament, but I live in upstate New York near Albany. I just don't see any tournaments ever posted there. I only see it in New York City or Watertown. Maybe, I'm missing it ,but i wanted to see if there even bladers in my area in general.]]></description>
			<content:encoded><![CDATA[Heyo, new blader that want to test there skills in a tournament, but I live in upstate New York near Albany. I just don't see any tournaments ever posted there. I only see it in New York City or Watertown. Maybe, I'm missing it ,but i wanted to see if there even bladers in my area in general.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Optional Rule Proposal | Switching Sides]]></title>
			<link>https://worldbeyblade.org/Thread-Optional-Rule-Proposal-Switching-Sides</link>
			<pubDate>Sun, 14 Jun 2026 21:30:03 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Optional-Rule-Proposal-Switching-Sides</guid>
			<description><![CDATA[Proposal for an Optional Rule: In 3G, Swap positions after reshuffle.]]></description>
			<content:encoded><![CDATA[Proposal for an Optional Rule: In 3G, Swap positions after reshuffle.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Beyblade battles]]></title>
			<link>https://worldbeyblade.org/Thread-Beyblade-battles--126252</link>
			<pubDate>Thu, 04 Jun 2026 02:39:53 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Beyblade-battles--126252</guid>
			<description><![CDATA[Have beyblade battles somewhere in Waterford CA Never got to go to a beyblade battle.because there hasn't been any beyblade battles near here]]></description>
			<content:encoded><![CDATA[Have beyblade battles somewhere in Waterford CA Never got to go to a beyblade battle.because there hasn't been any beyblade battles near here]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Reward for Launch Error?!]]></title>
			<link>https://worldbeyblade.org/Thread-Reward-for-Launch-Error</link>
			<pubDate>Sat, 23 May 2026 03:18:10 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Reward-for-Launch-Error</guid>
			<description><![CDATA[I’d like to discuss an issue that I have been seeing a lot lately. When there is a launch error and the result is a loss to the person who did the error, why are we rewarding the person who did the launch error with a relaunch? There should be no relaunch. This should be discussed because it can potentially be abused and it’s sad to win like this.<br />
<br />
Why are we rewarding the person who lost and did a launch error with a retry? If they win, okay. Relaunch. It doesn’t make sense and I believe it is ruining the sport.<br />
<br />
This has come up multiple times and I think it has legitimate merit to be changed.]]></description>
			<content:encoded><![CDATA[I’d like to discuss an issue that I have been seeing a lot lately. When there is a launch error and the result is a loss to the person who did the error, why are we rewarding the person who did the launch error with a relaunch? There should be no relaunch. This should be discussed because it can potentially be abused and it’s sad to win like this.<br />
<br />
Why are we rewarding the person who lost and did a launch error with a retry? If they win, okay. Relaunch. It doesn’t make sense and I believe it is ruining the sport.<br />
<br />
This has come up multiple times and I think it has legitimate merit to be changed.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lubricated Launcher “Advantages”]]></title>
			<link>https://worldbeyblade.org/Thread-Lubricated-Launcher-%E2%80%9CAdvantages%E2%80%9D</link>
			<pubDate>Tue, 05 May 2026 12:17:58 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Lubricated-Launcher-%E2%80%9CAdvantages%E2%80%9D</guid>
			<description><![CDATA[I have poured over the rules and forums. Within the rules I have noticed that doing anything to your equipment basically boils down to “does it provide an advantage?”, if it does then it’s not legal. I would take this to mean that equipment maintenance should be legal such as reapplying lubricant to launchers, I even checked my new Griffon launcher to make sure it comes lubed. <br />
<br />
Within the forums, however, I’ve seen staff saying that it provides an obvious advantage. That’s great, and I’m not trying to be rude, but I’m a data driven person. With that I ask what testing has been done for this generation specifically to empirically show that a lubricated launcher does provide a quantifiable advantage. Theory is well and great, but real world results are what will clearly illustrate this.<br />
<br />
Again I’m not trying to be rude here, but the amount of launchers I see being broken or getting noticeably worn down at locals is getting ridiculous to me. If testing shows there is a statistically significant advantage then I am happy to retract my points. Furthermore, if testing has not been done then I am happy to volunteer to do it myself recording everything, of course.]]></description>
			<content:encoded><![CDATA[I have poured over the rules and forums. Within the rules I have noticed that doing anything to your equipment basically boils down to “does it provide an advantage?”, if it does then it’s not legal. I would take this to mean that equipment maintenance should be legal such as reapplying lubricant to launchers, I even checked my new Griffon launcher to make sure it comes lubed. <br />
<br />
Within the forums, however, I’ve seen staff saying that it provides an obvious advantage. That’s great, and I’m not trying to be rude, but I’m a data driven person. With that I ask what testing has been done for this generation specifically to empirically show that a lubricated launcher does provide a quantifiable advantage. Theory is well and great, but real world results are what will clearly illustrate this.<br />
<br />
Again I’m not trying to be rude here, but the amount of launchers I see being broken or getting noticeably worn down at locals is getting ridiculous to me. If testing shows there is a statistically significant advantage then I am happy to retract my points. Furthermore, if testing has not been done then I am happy to volunteer to do it myself recording everything, of course.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Beyblade x Ranked]]></title>
			<link>https://worldbeyblade.org/Thread-Beyblade-x-Ranked</link>
			<pubDate>Mon, 04 May 2026 09:57:33 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Beyblade-x-Ranked</guid>
			<description><![CDATA[HI There<br />
<br />
Just wanted to get some clarity on somethings if anyone can help<br />
<br />
1) Why does my profile still show I have not participated in a tournament even though I have just done one (I also participated) <br />
<br />
2) how do we see rankings for Beyblade X, I only see burst and metal]]></description>
			<content:encoded><![CDATA[HI There<br />
<br />
Just wanted to get some clarity on somethings if anyone can help<br />
<br />
1) Why does my profile still show I have not participated in a tournament even though I have just done one (I also participated) <br />
<br />
2) how do we see rankings for Beyblade X, I only see burst and metal]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Judge test problem]]></title>
			<link>https://worldbeyblade.org/Thread-Judge-test-problem</link>
			<pubDate>Mon, 04 May 2026 01:32:36 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Judge-test-problem</guid>
			<description><![CDATA[I recently tried the judge test, but it said "You have reached the limit for the amount of times...". Why is this? The last time I took the test was last month. I almost passed the first time, and the second time my laptop's battery ran out so I couldn't finish the test.]]></description>
			<content:encoded><![CDATA[I recently tried the judge test, but it said "You have reached the limit for the amount of times...". Why is this? The last time I took the test was last month. I almost passed the first time, and the second time my laptop's battery ran out so I couldn't finish the test.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Format Proposal: Usage Tiers (Beyblade X)]]></title>
			<link>https://worldbeyblade.org/Thread-Format-Proposal-Usage-Tiers-Beyblade-X</link>
			<pubDate>Fri, 01 May 2026 18:00:20 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Format-Proposal-Usage-Tiers-Beyblade-X</guid>
			<description><![CDATA[As my local community considers banning WizardRod temporarily to try and encourage variety, I got to thinking about other options that might potentially work for this. We've seen tournaments with Limited Formats like <a href="https://worldbeyblade.org/Thread-Format-Proposal-Beyblade-X-Limited-BXL" target="_blank" rel="noopener" class="mycode_url">BXL</a> being fun and working well. Other folks have given blade specific point values, only allowing teams to be worth certain numbers, so competitors can only fit one meta combination tops on their teams.<br />
<br />
Today, I would like to propose an alternate system similar to those seen in competitive Pokemon singles: Usage Tiers. Essentially, we would split beys and parts into several groups based on their perceived power and usage in competitive play with a goal of keeping out beys that are "too powerful" or over-centralizes the metagames they appear in. Bladers could still use any bey legal in tiers lower than the one proposed for the tournament (for example, you can use a Never Used bey in an Under Used tournament). Hopefully, this would allow players to show a bit more creativity in their builds and give homes to folks who want to use their favorite beys and parts in a tournament setting. These ratings would be updated every 30 days, with new beys and parts slowly able to be filtered in after we've had time to see their potential places in the metagame and allow for borderline tiers if certain beys still take over tiers despite their usage numbers.<br />
<br />
I've followed Smogon's tiering system to start, mostly because with initial 30 day data, it allowed for an excellent split of beys within the data that seems to reflect the current metagame. With data from April 1st through April 30th 2026, these are the initial ranks:<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ubers (200+ appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> WizardRod, Shark Scale</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-60, 9-60, </span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Hexa, Low Rush, Rush</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Over Used (199-100 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> AeroPegasus, WyvernHover, CobaltDragoon</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-50, 1-70 3-60, 7-60</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Elevate, Free Ball, Kick, Level</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Under Used (99-10 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> MeteorDragoon, PhoenixWing, SilverWolf, ClockMirage, GolemRock, Blast, TyrannoBeat, MummyCurse, Break, ScorpioSpear, KnightMail, OrochiCluster, Rage, SamuraiCalibur, Flare, Fortress</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-80, 3-70, 4-50, 4-55, 5-60, 6-60, 7-55, 7-70, 8-70, 9-70</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Ball, Ignition, Jolt, Low Orb, Point, Taper, Under Needle, Unite, Wedge</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Rarely Used (&gt;10 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Antler, Arc, BlackShell, Brave, Brush, CobaltDrake, CrimsonGaruda, DranBuster, DranDagger, DranSword, DranzerSpiral, Eclipse, Fang, Flame, Fort, GhostCircle, HellsChain, HellsHammer, HellsScythe, Hunt, ImpactDrake, KnightLance, KnightShield, Lightning L-Drago, Might, PheonixRudder, PhoenixFeather, PteraSwing, Reaper, RidgeTriceratops, SamuraiSaber, SharkEdge, ShelterDrake, ShinobiKnife, ShinobiShadow, SphinxCowl, StormPegasus, UnicornSting, Valkyrie, WhaleWave, WeissTiger, XenoCalibur</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 0-60, 0-70, 0-80, 2-60, 2-70, 2-80, 3-80, 3-85, 4-60, 4-70, 5-70, 5-80, 6-70, 7-80, 9-65, 9-80</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Accel, Cyclone, Dot, Flat, Gear Flat, Glide, High Taper, Low Flat, Merge, Orb, Quake, Rubber Accel, Trans Kick, Trans Point, Under Flat, Vortex, Wall Ball, Wall Wedge, Yielding, Zap</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Never Used (0 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> DracielShield, DriggerSlash, GillShark, LeonClaw, LeonCrest, Dark, RhinoHorn, ViperTail, StormDragoon, WizzardArrow, Rock Leone, StormSpriggan, VictoryValkyrie, </span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 4-80, 6-80, M-85</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Bound Spike, Disk Ball, Gear Ball, Gear Needle, Gear Point, Gear Rush, High Needle, Needle, Spike <br />
<br />
</span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
There are three things I think need consideration in this setup. <br />
<br />
1. Retooled Beyblades. Currently, I am combining retools together for the list as best I can (I may have missed a few on the list). I know some retools are a bit better or worse than their originals, but the variance does not seem enough to change tiers massively. If that proved to be wrong, we can change things.<br />
<br />
2. Assist Blades. These don't fit the current number system for appearances, purely because CX beys aren't showing up as much in the higher tiers as is. However, it still might be solid to put something like Heavy in Ubers (as it is clearly the most used) and Wheel in Over Used with current use. This would be more vibe based though than pure numbers, so I wasn't sure about this. other parts do not show up significantly enough to really tier, there's clear dominance in choices right now.<br />
<br />
3. Operate and Turbo. The data for these isn't kept up much by places, but also they aren't used as much. Still, they might be oddly powerful in the lower tiers they'd be found in. Operate would be found in Rarely Used with Turbo being in Never Used. This would end up needing testing to see if they needed to be in a borderline tier of some kind.<br />
<br />
<br />
I do think it's possible I'm missing a few parts in Never Used as I was working with the wiki and memory, if anyone does notice certain pieces missing let me know! I'm curious to see what people think about such a format or what strengths/weaknesses with it you can see with its current setup. If there is interest, I would be happy to maintain the usage lists monthly for people to run things with.]]></description>
			<content:encoded><![CDATA[As my local community considers banning WizardRod temporarily to try and encourage variety, I got to thinking about other options that might potentially work for this. We've seen tournaments with Limited Formats like <a href="https://worldbeyblade.org/Thread-Format-Proposal-Beyblade-X-Limited-BXL" target="_blank" rel="noopener" class="mycode_url">BXL</a> being fun and working well. Other folks have given blade specific point values, only allowing teams to be worth certain numbers, so competitors can only fit one meta combination tops on their teams.<br />
<br />
Today, I would like to propose an alternate system similar to those seen in competitive Pokemon singles: Usage Tiers. Essentially, we would split beys and parts into several groups based on their perceived power and usage in competitive play with a goal of keeping out beys that are "too powerful" or over-centralizes the metagames they appear in. Bladers could still use any bey legal in tiers lower than the one proposed for the tournament (for example, you can use a Never Used bey in an Under Used tournament). Hopefully, this would allow players to show a bit more creativity in their builds and give homes to folks who want to use their favorite beys and parts in a tournament setting. These ratings would be updated every 30 days, with new beys and parts slowly able to be filtered in after we've had time to see their potential places in the metagame and allow for borderline tiers if certain beys still take over tiers despite their usage numbers.<br />
<br />
I've followed Smogon's tiering system to start, mostly because with initial 30 day data, it allowed for an excellent split of beys within the data that seems to reflect the current metagame. With data from April 1st through April 30th 2026, these are the initial ranks:<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ubers (200+ appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> WizardRod, Shark Scale</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-60, 9-60, </span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Hexa, Low Rush, Rush</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Over Used (199-100 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> AeroPegasus, WyvernHover, CobaltDragoon</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-50, 1-70 3-60, 7-60</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Elevate, Free Ball, Kick, Level</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Under Used (99-10 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> MeteorDragoon, PhoenixWing, SilverWolf, ClockMirage, GolemRock, Blast, TyrannoBeat, MummyCurse, Break, ScorpioSpear, KnightMail, OrochiCluster, Rage, SamuraiCalibur, Flare, Fortress</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 1-80, 3-70, 4-50, 4-55, 5-60, 6-60, 7-55, 7-70, 8-70, 9-70</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Ball, Ignition, Jolt, Low Orb, Point, Taper, Under Needle, Unite, Wedge</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Rarely Used (&gt;10 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Antler, Arc, BlackShell, Brave, Brush, CobaltDrake, CrimsonGaruda, DranBuster, DranDagger, DranSword, DranzerSpiral, Eclipse, Fang, Flame, Fort, GhostCircle, HellsChain, HellsHammer, HellsScythe, Hunt, ImpactDrake, KnightLance, KnightShield, Lightning L-Drago, Might, PheonixRudder, PhoenixFeather, PteraSwing, Reaper, RidgeTriceratops, SamuraiSaber, SharkEdge, ShelterDrake, ShinobiKnife, ShinobiShadow, SphinxCowl, StormPegasus, UnicornSting, Valkyrie, WhaleWave, WeissTiger, XenoCalibur</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 0-60, 0-70, 0-80, 2-60, 2-70, 2-80, 3-80, 3-85, 4-60, 4-70, 5-70, 5-80, 6-70, 7-80, 9-65, 9-80</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Accel, Cyclone, Dot, Flat, Gear Flat, Glide, High Taper, Low Flat, Merge, Orb, Quake, Rubber Accel, Trans Kick, Trans Point, Under Flat, Vortex, Wall Ball, Wall Wedge, Yielding, Zap</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Never Used (0 appearances in top cut):</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Blades:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> DracielShield, DriggerSlash, GillShark, LeonClaw, LeonCrest, Dark, RhinoHorn, ViperTail, StormDragoon, WizzardArrow, Rock Leone, StormSpriggan, VictoryValkyrie, </span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Ratchets:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> 4-80, 6-80, M-85</span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Bits:</span></span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Arial, sans-serif;" class="mycode_font"> Bound Spike, Disk Ball, Gear Ball, Gear Needle, Gear Point, Gear Rush, High Needle, Needle, Spike <br />
<br />
</span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
There are three things I think need consideration in this setup. <br />
<br />
1. Retooled Beyblades. Currently, I am combining retools together for the list as best I can (I may have missed a few on the list). I know some retools are a bit better or worse than their originals, but the variance does not seem enough to change tiers massively. If that proved to be wrong, we can change things.<br />
<br />
2. Assist Blades. These don't fit the current number system for appearances, purely because CX beys aren't showing up as much in the higher tiers as is. However, it still might be solid to put something like Heavy in Ubers (as it is clearly the most used) and Wheel in Over Used with current use. This would be more vibe based though than pure numbers, so I wasn't sure about this. other parts do not show up significantly enough to really tier, there's clear dominance in choices right now.<br />
<br />
3. Operate and Turbo. The data for these isn't kept up much by places, but also they aren't used as much. Still, they might be oddly powerful in the lower tiers they'd be found in. Operate would be found in Rarely Used with Turbo being in Never Used. This would end up needing testing to see if they needed to be in a borderline tier of some kind.<br />
<br />
<br />
I do think it's possible I'm missing a few parts in Never Used as I was working with the wiki and memory, if anyone does notice certain pieces missing let me know! I'm curious to see what people think about such a format or what strengths/weaknesses with it you can see with its current setup. If there is interest, I would be happy to maintain the usage lists monthly for people to run things with.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Organizer application advice and support]]></title>
			<link>https://worldbeyblade.org/Thread-Organizer-application-advice-and-support--125029</link>
			<pubDate>Tue, 14 Apr 2026 14:03:45 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Organizer-application-advice-and-support--125029</guid>
			<description><![CDATA[Hey good morning, I'm having difficulty getting accepted as a WBO organizer and I'm wondering if anybody has any advice?<br />
<br />
First application I sent last month was rejected cus of wrong answers, okay that made sense. My application rejected today (submitted yesterday) gave this response which is totally vague and non-specific. Side note: I did not use any AI tools to create answers, so I'm tryna understand what to improve for next time:<br />
<br />
 "Unfortunately your Organizer Application was not approved at this time due to your Long Form submissions being insufficient.<br />
<br />
This decision may be reached for a variety of reasons including inappropriate or incorrect answers, over-reliance on AI assistance, or a notable lack of detail in your long form responses.<br />
<br />
Thank you for your interest and hope you will attempt re-applying. You may take 1 attempt at this quiz per calendar month.<br />
<br />
- The World Beyblade Organization Staff Team"]]></description>
			<content:encoded><![CDATA[Hey good morning, I'm having difficulty getting accepted as a WBO organizer and I'm wondering if anybody has any advice?<br />
<br />
First application I sent last month was rejected cus of wrong answers, okay that made sense. My application rejected today (submitted yesterday) gave this response which is totally vague and non-specific. Side note: I did not use any AI tools to create answers, so I'm tryna understand what to improve for next time:<br />
<br />
 "Unfortunately your Organizer Application was not approved at this time due to your Long Form submissions being insufficient.<br />
<br />
This decision may be reached for a variety of reasons including inappropriate or incorrect answers, over-reliance on AI assistance, or a notable lack of detail in your long form responses.<br />
<br />
Thank you for your interest and hope you will attempt re-applying. You may take 1 attempt at this quiz per calendar month.<br />
<br />
- The World Beyblade Organization Staff Team"]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bladers in Ohio]]></title>
			<link>https://worldbeyblade.org/Thread-Bladers-in-Ohio</link>
			<pubDate>Tue, 31 Mar 2026 14:26:08 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Bladers-in-Ohio</guid>
			<description><![CDATA[Heya~ <br />
I've been looking to gather together a number of folks in the Ohio area for regular and casual Beyblade meetings and tourneys! <br />
I've found it difficult to get into communication with local bladers, unfortunately, but I am in good contact with a local shop that is happy to provide a dedicated space for Bey battles any day needed to set up a meeting. Its a shop located in the Cincinnati area. Are any bladers located in or near Cincinnati or the Tr-state area? If so, let me know and we can look into further communication in hopes of setting up dedicated beyblade meetings at this shop! <br />
Thanks!]]></description>
			<content:encoded><![CDATA[Heya~ <br />
I've been looking to gather together a number of folks in the Ohio area for regular and casual Beyblade meetings and tourneys! <br />
I've found it difficult to get into communication with local bladers, unfortunately, but I am in good contact with a local shop that is happy to provide a dedicated space for Bey battles any day needed to set up a meeting. Its a shop located in the Cincinnati area. Are any bladers located in or near Cincinnati or the Tr-state area? If so, let me know and we can look into further communication in hopes of setting up dedicated beyblade meetings at this shop! <br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rule Clarification: direct throw into the pocket]]></title>
			<link>https://worldbeyblade.org/Thread-Rule-Clarification-direct-throw-into-the-pocket</link>
			<pubDate>Thu, 19 Mar 2026 21:34:30 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Rule-Clarification-direct-throw-into-the-pocket</guid>
			<description><![CDATA[Hi,<br />
If I throw a bey directly into one of the overzones or extreme zones, is the throw valid? If I look at the rules, it doesn't say it must land in the battle zone, but only that it must touch the stadium (which is made up of the battle zone, overzone, and extreme zone).]]></description>
			<content:encoded><![CDATA[Hi,<br />
If I throw a bey directly into one of the overzones or extreme zones, is the throw valid? If I look at the rules, it doesn't say it must land in the battle zone, but only that it must touch the stadium (which is made up of the battle zone, overzone, and extreme zone).]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Doubts about the role of judge]]></title>
			<link>https://worldbeyblade.org/Thread-Doubts-about-the-role-of-judge</link>
			<pubDate>Thu, 19 Mar 2026 21:30:29 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Doubts-about-the-role-of-judge</guid>
			<description><![CDATA[Good evening,<br />
 how long does it usually take for your user status to be updated? I passed the judge test on February 5th, but I'm still listed as a "member." I'm not sure I made a mistake in the process, even though I received the confirmation email.<br />
<br />
Also, is there a way to see the list of judges or search for a specific judge?<br />
<br />
Thanks everyone and keep on spinning!]]></description>
			<content:encoded><![CDATA[Good evening,<br />
 how long does it usually take for your user status to be updated? I passed the judge test on February 5th, but I'm still listed as a "member." I'm not sure I made a mistake in the process, even though I received the confirmation email.<br />
<br />
Also, is there a way to see the list of judges or search for a specific judge?<br />
<br />
Thanks everyone and keep on spinning!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Change WBO Username]]></title>
			<link>https://worldbeyblade.org/Thread-Change-WBO-Username</link>
			<pubDate>Mon, 16 Mar 2026 03:16:45 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Change-WBO-Username</guid>
			<description><![CDATA[As the title suggests, is there anyway for one to change their WBO Username? I created this account years ago and would love to update my username. Thank you!]]></description>
			<content:encoded><![CDATA[As the title suggests, is there anyway for one to change their WBO Username? I created this account years ago and would love to update my username. Thank you!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rocket Griffin]]></title>
			<link>https://worldbeyblade.org/Thread-Rocket-Griffin</link>
			<pubDate>Wed, 11 Mar 2026 09:50:20 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Rocket-Griffin</guid>
			<description><![CDATA[Apologies if this has been discussed already and I just didn't see it.<br />
<br />
But for clarity in the BBX communities, how are we ruling with Rocket Griffin... <br />
<br />
<br />
Is a burst finish now only if the bit separates and the rest If Rocket Griffin remains in tact?<br />
<br />
Also with its ability to separate and become a LS bey obviously the battle plays on, so what about the bottom half that would be in the stadium as an obstruction?<br />
<br />
Removing may also interfere with the battle.]]></description>
			<content:encoded><![CDATA[Apologies if this has been discussed already and I just didn't see it.<br />
<br />
But for clarity in the BBX communities, how are we ruling with Rocket Griffin... <br />
<br />
<br />
Is a burst finish now only if the bit separates and the rest If Rocket Griffin remains in tact?<br />
<br />
Also with its ability to separate and become a LS bey obviously the battle plays on, so what about the bottom half that would be in the stadium as an obstruction?<br />
<br />
Removing may also interfere with the battle.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[No dollar sign on entry fees for australian events]]></title>
			<link>https://worldbeyblade.org/Thread-No-dollar-sign-on-entry-fees-for-australian-events</link>
			<pubDate>Wed, 25 Feb 2026 05:36:43 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-No-dollar-sign-on-entry-fees-for-australian-events</guid>
			<description><![CDATA[Noticed this when editing my event today. Thought I'd let you know. We use &#36; in australia btw.]]></description>
			<content:encoded><![CDATA[Noticed this when editing my event today. Thought I'd let you know. We use &#36; in australia btw.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Beyblade Burst Wiki]]></title>
			<link>https://worldbeyblade.org/Thread-Beyblade-Burst-Wiki</link>
			<pubDate>Mon, 23 Feb 2026 18:39:21 +0000</pubDate>
			<guid isPermaLink="false">https://worldbeyblade.org/Thread-Beyblade-Burst-Wiki</guid>
			<description><![CDATA[The Burst wiki is incomplete, with most pages saying 'drafting is waiting.' Are you still able to write pages for the wiki? If so, I gladly will.]]></description>
			<content:encoded><![CDATA[The Burst wiki is incomplete, with most pages saying 'drafting is waiting.' Are you still able to write pages for the wiki? If so, I gladly will.]]></content:encoded>
		</item>
	</channel>
</rss>