World Beyblade Organization by Fighting Spirits Inc.
Performance Tip/Driver - Reboot’ - Printable Version

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+--- Thread: Performance Tip/Driver - Reboot’ (/Thread-Performance-Tip-Driver-Reboot%E2%80%99)



Performance Tip/Driver - Reboot’ - CheetoBlader - Mar. 28, 2019

(Jul. 20, 2017  12:30 AM)MonoDragon Wrote:
Quote:Reboot’ is a Performance Tip released as part of the Burst System. It debuted with the release of the B-00 Booster Cho-Z Valkyrie 1’Reach Reboot’ on March 30th 2019.

==Description==
Reboot’ is a plastic flat tipped Performance Tip that features an automatic tip change gimmick, akin to Metal Fight Beyblade's Final Drive, with a round tip like a smaller Accel and an eight pointed star tip like a larger Jaggy.

Early in battle, the centripetal force of the Beyblade's spin will force two spring loaded tabs outward which will in turn force the round tip out. As the tip's diameter is smaller than Blow's, the resulting movement pattern is only mildly aggressive, having trouble reaching the Tornado Ridge, but very controllable in a Sliding Shoot.

Later in battle, the drop in centripetal force will allow the tabs to retract along with the round tip, creating contact with the wider, Jaggy style tip. In theory this tip change is meant to create a last minute burst of attack power, but in practice the low spin velocity will make poor hits and reduce stamina when it is most important.

While poor in attack potential, Reboot’ has potential in Staller combinations as the tip change will keep a Beyblade away from the center for longer periods of time, allowing Reboot’ to act as a counter against stationary combinations that rely on weak launches.

However, Reboot’ has a history of being "sticky" where the tips do not transition properly, sometimes the center tip stays extended for the entire battle, retracts too late into the battle or failing to extend at all. It is recommended to use Reboot’ heavily in order to make the mechanism action smooth.

Something that makes Reboot’ better than Reboot is that Reboot’ has a golden spring to increase Burst Resistance.


==Overall==
Reboot’ suffers from slow speeds and lower than average stamina compared to other plastic flat Performance Tips, which makes this Tip outclassed by Accel and Zephyr for Attack/Stamina combinations. While Reboot’ can be used for Staller combinations, such usefulness is niche and Accel and Zephyr can perform comparably or better. Reboot’ is further hampered by the commonly "sticky" action which hampers its gimmick. As such, Reboot’ is recommended for collection purposes only.

==Product List==
==Takara Tomy==
  • B-00 Cho-Z Valkyrie 1’Reach Reboot’

==Hasbro==

==Trivia==

Thanks to @[MonoDragon] for making the Reboot draft! It made it a lot easier to make this! Smile


RE: Performance Tip/Driver - Reboot’ - Dt20000 - Mar. 28, 2019

Quote:Reboot’ is a Performance Tip released as part of the Burst System. It debuted with the release of the B-00 Booster Cho-Z Valkyrie 1’Reach Reboot’ on March 30th 2019.

==Description==
Reboot’ is a plastic flat tipped Performance Tip that features an automatic tip change gimmick, akin to Metal Fight Beyblade's Final Drive, with a round tip like a smaller Accel and an eight pointed star tip like a larger Jaggy.

Early in battle, the centripetal force of the Beyblade's spin will force two spring loaded tabs outward which will in turn force the round tip out. As the tip's diameter is smaller than Blow's, the resulting movement pattern is only mildly aggressive, having trouble reaching the Tornado Ridge, but very controllable in a Sliding Shoot.

Later in battle, the drop in centripetal force will allow the tabs to retract along with the round tip, creating contact with the wider, Jaggy style tip. In theory this tip change is meant to create a last minute burst of attack power, but in practice the low spin velocity will make poor hits and reduce stamina when it is most important.

While poor in attack potential, Reboot’ has potential in Staller combinations as the tip change will keep a Beyblade away from the center for longer periods of time, allowing Reboot’ to act as a counter against stationary combinations that rely on weak launches.

However, Reboot’ has a history of being "sticky" where the tips do not transition properly, sometimes the center tip stays extended for the entire battle, retracts too late into the battle or failing to extend at all. It is recommended to use Reboot’ heavily in order to make the mechanism action smooth.

Unlike its predecessor, Reboot’ features a much thicker spring in its locking mechanism, increasing Reboot’’s Burst resistance and solves a weakness featured in its predecessor.

==Overall==
Reboot’ suffers from slow speeds and lower than average stamina compared to other plastic flat Performance Tips, which makes this Tip outclassed by Accel and Zephyr for Attack/Stamina combinations. While Reboot’ can be used for Staller combinations, such usefulness is niche and Accel and Zephyr can perform comparably or better. Reboot’ is further hampered by the commonly "sticky" action which hampers its gimmick. As such, Reboot’ is recommended for collection purposes only.

==Product List==
==Takara Tomy==
B-00 Cho-Z Valkyrie 1’Reach Reboot’



RE: Performance Tip/Driver - Reboot’ - ~Mana~ - Mar. 28, 2019

Ahem. Lemme just pull this up again;

(Mar. 15, 2019  9:31 PM)~Mana~ Wrote: To step in here, as it's definitely gotten a little heated; articles don't necessarily need written content immediately on announcement. I think there's actually some beauty in having a skeleton article of a brand new announced part, with the images and everything we actually know on it, and letting a reader speculate themselves.

When it comes to writing drafts before a part is released (or writing a draft based on little or no actual performance data), I don't think it should be done really. As said above, if the article has all the information we know so far already, it should speak for itself. And if we want to write something but it's unreleased or we don't have performance data, only the facts should be written.

For example, in the case of Zan here, we absolutely should mention the facts we know (design, weight, where it's released etc), but shouldn't be fleshing it out with an analysis, speculation or the like until a later point. The point of a Wiki is to be presenting facts to the reader after all.

I'd simply recommend going forward that draft threads aren't put up until the first batch of performance data goes up somewhere. Obviously, the Wiki team will still create skeleton articles and populate it with the basics (infobox filled, image, blank headers for each part etc), but adding descriptions for parts or writing the drafts for them probably shouldn't happen until we have actual data to base it on.

No drafts on pre-release parts. This is just speculation at this point.