Physics - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Wiki (https://worldbeyblade.org/Forum-Beyblade-Wiki) +--- Thread: Physics (/Thread-Physics) |
RE: Physics - Kai-V - Jan. 12, 2010 Quote:EMBRACING THE SHAPE AND AXIS With help from asafarakaratara again. Everything should be right. Still a so-so diagram : http://img.photobucket.com/albums/v106/Kai-V/Physics_TipsMove1.jpg Benkei, I will see what I can do. RE: Physics - Bey Brad - Jan. 12, 2010 kai-v, just from looking at that diagram i have no idea what it means RE: Physics - Kai-V - Jan. 12, 2010 Hah, it is supposed to illustrate the fact that the flat tip rolls on its circumference ... I realize my "stadium floor" is not as good as I would have imagined either. RE: Physics - firelord767 - Jan. 12, 2010 I understand some of this. Just barely, but i think i get the concept. Becouse the axis is not perfect with the stadium floor and the bottom is flat and the stadium floor has that incline, the beyblade spins in a circle for a period of time before it runs out of energy, spins normally for a matter of seconds, and then "dies" off. That's what i got out of this. I'm pretty proud about that! That diagram almost threw me off, though. Well written, but the diagram is confusing to me. Thats for another great article! Are these being added to Beywiki, though? RE: Physics - Benkei - Jan. 13, 2010 That's a brilliant article Kai-V. Thank you so much for the work you are doing with this. Though I realise these articles only cater to a small demographic I think that it's enough to make it useful. RE: Physics - Kai-V - Jan. 23, 2010 A better diagram for the previous article, even if it still looks empty and dull : http://img.photobucket.com/albums/v106/Kai-V/PhysicsBeyblade_TipsMove.jpg The best article yet according to asafarakaratara : Quote:CONFLICT WITH THE SURFACES I will probably make an animation with cylinders to accompany the explanations. firelord767 Wrote:Are these being added to Beywiki, though?They should be added soon. RE: Physics - Benkei - Jan. 23, 2010 Thank you very much. I look forward to these every time you write these articles. I agree with asafarakaratara, this is your best one so far. RE: Physics - firelord767 - Jan. 26, 2010 Thanks for another great article, Kai-V and arafaraskara! I never knew that about Metal Tips. Now i wnat a Metal Ball bottom really bad! RE: Physics - jwb97a - Feb. 09, 2010 reading all this has made me think about piim not sure why though oh i know it keeps going on and on so shut up and eat your meat before your pudding RE: Physics - MetalFightKai - Feb. 09, 2010 (Feb. 09, 2010 5:10 AM)jwb97a Wrote: reading all this has made me think about piim not sure why though oh i know it keeps going on and on so shut up and eat your meat before your pudding i think the saying is "how can you have and pudding if you dont eat you meat" RE: Physics - firelord767 - Feb. 09, 2010 Ah, the good 'ol Pink Floyd. I'll have to reread this with CS coming out. EDIT: Very helpful I've got a few ideas about CS now. Might be a little like SF. RE: Physics - Ranul96 - May. 29, 2010 This is so cool! I really love the physics part of beyblades. I am making a beyblade (modifying attack rings and bases and stuff from other beyblades and re-shaping them (I know it's not legal to use in competiton)) and I'd really love to know about this stuff as it will help me in the making of my beyblade! Will you perhaps, if you have the time, reply to some questions I may ask (I mean PM) on different ways beyblades move? RE: Physics - Kai-V - May. 29, 2010 (May. 29, 2010 5:37 PM)Ranul96 Wrote: This is so cool! I really love the physics part of beyblades. I am making a beyblade (modifying attack rings and bases and stuff from other beyblades and re-shaping them (I know it's not legal to use in competiton)) and I'd really love to know about this stuff as it will help me in the making of my beyblade! Will you perhaps, if you have the time, reply to some questions I may ask (I mean PM) on different ways beyblades move?Hm, I can try if I know what you are asking about. There are some things that still escape my knowledge. RE: Physics - Priscient - May. 30, 2010 Im guessing he's talking about attack patterns? Like how come an RF produces more speed then a WB does. Well, I think. RE: Physics - Kai-V - May. 30, 2010 (May. 30, 2010 2:04 AM)Pockyx3 Wrote: Im guessing he's talking about attack patterns? Like how come an RF produces more speed then a WB does.He sent me a private message, but I explained that in my previous articles anyway. RE: Physics - Mc Frown - May. 30, 2010 CS preforms a lot like a mixture of grip attackers base and storm grip base, as a comparison. RE: Physics - TheLVJ - May. 30, 2010 This thread should probably get "stickied". It contains a plethora of useful information. RE: Physics - Ranul96 - May. 30, 2010 (May. 30, 2010 2:04 AM)Pockyx3 Wrote: Im guessing he's talking about attack patterns? Like how come an RF produces more speed then a WB does. That's partially correct actually. In the attack ring, if the blades are more prominent it will give a better attack right? Should stamina types always have to be less prominent and more circular in shape? RE: Physics - Pimpju - Jun. 01, 2010 true, although more prominence also leads to high recoil (i.e, slash riger, galzzly). And yes, that is how endurance types should be. RE: Physics - MacroHunter - Sep. 30, 2010 im a freshman and i completely understand this... i was wondering what physics play in beyblade so im really happy you wrote this thread.. I was wondering if you could answer this question. Beyblades that spin faster create a more downward force right? So the faster it goes the more it defies gravity and the longer it spins? This is what you want to do with a stamina type correct? RE: Physics - Pimpju - Oct. 01, 2010 No, the force should stay the same no matter how fast it spins, in the vertical direction. How does a force pushing downward equate to defying gravity? The faster it goes, the longer it spins; that in itself should be self evident. With stamina types you wish to conserve speed. This is done through minimising friction with the stadium, and lowering downward force through lightweight parts. Weight distribution should also be even and spread on the circumference to increase the flywheel effect, or torque. This is generally off the top of my head, though I do do physics. RE: Physics - blah - Oct. 01, 2010 I do get this, but if you try to use lightweight parts, then why is Libra so effective ? Is it because it is so circular and the weight is really evenly distributed ? RE: Physics - Pimpju - Oct. 01, 2010 I think so, and the "flywheel effect". RE: Physics - Mar - Oct. 01, 2010 Hi everyone! I am currently working on a more advanced model of the physics of Beyblade. Because of the numerous parametres it will probably take several months to complete. Moreover, I'm writing it in French, so it will take a while to translate if I ever want ot post it here. However, I'm lacking some numerical data about stadiums (since I don't have any) Could someone please give me the exact dimensions of either the Takara-Tomy Attack stadium, or the balance stadium? By dimensions I mean radius, depth, and the inclination of the stadium floor at the edge... Actually, the ideal solution would be a scaled picture of the diametrical section of the stadium, because this way, I'll know the exact curve of the stadium. Otherwise I'll have to make an approximation, and assume the stadium section is a parabola. Thanks in advance RE: Physics - Gibraltor - Feb. 08, 2011 NOTE: Alright, I was wanting to make this a thread, but Kai-V wanted me to put this here and then see how it turned out before we make it "thread-worthy" Alright guys, I've been hearing arguments go every direction for every bey piece and I'd like to break everything down to absolute facts. The goal is to compile everything we know about beyblade, old, new, physics, technique, and otherwise that way we have a place to point new people or all questions. This will be quite barren for awhile until you guys start filling it up, but I will have the majority of the outline laid out to direct ourselves. ========================================== In order for material to be added you must post your material here, and at least 3 people must agree that it is a truth. Agreement will be done by the voters "quoting" the topic they are voting for and "agreeing" or "disagreeing". There are only some exceptions to this rule because they are undisputed in the community ========================================== Every contribution must have citation in form of video, website, or otherwise. ========================================== TOPICS 1.Foundational Physics: Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) And I apologize that I have nothing in there yet, it took awhile to set it up nice and neatly and I don't have time tonight. Anyway, have fun adding material! |