Energy Layer - Hazard Kerbeus - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Wiki (https://worldbeyblade.org/Forum-Beyblade-Wiki) +---- Forum: Approved Drafts (https://worldbeyblade.org/Forum-Approved-Drafts) +---- Thread: Energy Layer - Hazard Kerbeus (/Thread-Energy-Layer-Hazard-Kerbeus) Pages:
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RE: Energy Layer - Hazard Kerbeus - Bey_$avage - Jul. 12, 2018 [quote pid='1447267' dateline='1531183907'] I have the guide. Both the disc and driver have a little red circle that reads "おすすめパーツ!" (which you can see for yourself in the image higher up), which means basically "recommended part" or "suggested part". Jisho and Google Translate, if you wish to see. (Note: There aren't separate singular and plural nouns in Japanese. Like 1 fish, 2 fish, 3 fish....) [/quote] Yeah well hK.7.At is actaully the confirmed combo in the b-121 set, which is exactly what I said before. So yeah, don't always trust Google translate because I sniped that combo and knew it was legit but no one listened because of the WBO's Google translate skills lol, and my b-121 prediction was right to! (But that one was pretty obvious) RE: Energy Layer - Hazard Kerbeus - Frostic Fox - Jul. 14, 2018 (Jul. 12, 2018 11:57 AM)Bey_$avage Wrote: Yeah well hK.7.At is actaully the confirmed combo in the b-121 set, which is exactly what I said before. So yeah, don't always trust Google translate because I sniped that combo and knew it was legit but no one listened because of the WBO's Google translate skills lol, and my b-121 prediction was right to! (But that one was pretty obvious) I never said your prediction could be wrong. The only thing I confirmed was that it said those were recommendations. And that's the case, as B-121 wasn't revealed just yet. It was a sneaky thing that you saw through, so props do go to you. I don't call myself a pro by far with translating, as I rusted up after not practicing Japanese for years, but I don't appreciate your words for me here. You're right, you shouldn't just blindly listen to Google Translate, you're preaching to the choir about that. I didn't use it to make my translation, just in communicating it. Just because I didn't announce you correct or help build your case doesn't mean my translation isn't correct. What I translated was right, and your prediction was right. Edit: Bit of rewording. Sounded a little jerky, hope that's better. RE: Energy Layer - Hazard Kerbeus - Jinbee - Jul. 15, 2018 Alright so I've played around with Hazard Kerbeus and it naturally seems to have good balance even without a level chip, it's stamina seemed alright but then I found out the thing tips over often, and whenever it tips over it normally has a difficult time getting back up. It might have something to do with it's outwards weight distribution and it's width. It's a problem when the recoily top portion comes in contact which drains it's spin much more or worse, become vulnerable to Burst. This thing is really wide by the way, I would say only a few millimetres from being as wide as Maximum Garuda. The god ability doesn't seem as effective as I thought because the chain wins really don't seem to push in, or if it did, I couldn't notice it, I think they just go out with too much force. The teeth are alright, it's good with the rounder shape, not so much with the top section. This is just my experience, I don't have any proper test setups or stadiums for this layer, so hopefully someone else can do so. RE: Energy Layer - Hazard Kerbeus - LazerBeamz - Jul. 15, 2018 (Jul. 15, 2018 8:19 PM)Jinbee Wrote: Alright so I've played around with Hazard Kerbeus and it naturally seems to have good balance even without a level chip, it's stamina seemed alright but then I found out the thing tips over often, and whenever it tips over it normally has a difficult time getting back up. It might have something to do with it's outwards weight distribution and it's width. It's a problem when the recoily top portion comes in contact which drains it's spin much more or worse, become vulnerable to Burst. This thing is really wide by the way, I would say only a few millimetres from being as wide as Maximum Garuda. The god ability doesn't seem as effective as I thought because the chain wins really don't seem to push in, or if it did, I couldn't notice it, I think they just go out with too much force. The teeth are alright, it's good with the rounder shape, not so much with the top section. Do you know what mold number your Hazard Kerbeus is? I've been hearing that there are variations in the mold which affect performance (strength of teeth, effectiveness of gimmick, etc.) Mine is Mold A3. RE: Energy Layer - Hazard Kerbeus - Jinbee - Jul. 15, 2018 (Jul. 15, 2018 11:27 PM)LazerBeamz Wrote:(Jul. 15, 2018 8:19 PM)Jinbee Wrote: Alright so I've played around with Hazard Kerbeus and it naturally seems to have good balance even without a level chip, it's stamina seemed alright but then I found out the thing tips over often, and whenever it tips over it normally has a difficult time getting back up. It might have something to do with it's outwards weight distribution and it's width. It's a problem when the recoily top portion comes in contact which drains it's spin much more or worse, become vulnerable to Burst. This thing is really wide by the way, I would say only a few millimetres from being as wide as Maximum Garuda. The god ability doesn't seem as effective as I thought because the chain wins really don't seem to push in, or if it did, I couldn't notice it, I think they just go out with too much force. The teeth are alright, it's good with the rounder shape, not so much with the top section. Mine is A1, and has almost gZ tightness. I don't know if these mold numbers are really consistent as both Super Beyblade Family and Leo Burst had an A2 mold, Leo Burst found his layer to have a rather weak lock while Super Beyblade Family found it to be fairly tight. To be fair though it could be down to what people consider tight, the drivers used etc. My gimmick seems to work well enough (not in battles, but just pressing the gimmick), both having loose springs and moves freely, with one being ever so slightly looser than the other. RE: Energy Layer - Hazard Kerbeus - LazerBeamz - Jul. 15, 2018 (Jul. 15, 2018 11:51 PM)Jinbee Wrote:(Jul. 15, 2018 11:27 PM)LazerBeamz Wrote: Do you know what mold number your Hazard Kerbeus is? I've been hearing that there are variations in the mold which affect performance (strength of teeth, effectiveness of gimmick, etc.) Mine is Mold A3. This is good to know. Thanks for the in-depth response. RE: Energy Layer - Hazard Kerbeus - GodGaia - Jul. 31, 2018 At least it looks amazing RE: Energy Layer - Hazard Kerbeus - Jinbee - Jul. 31, 2018 (Jul. 31, 2018 12:47 AM)GodGaia Wrote: At least it looks amazing Hence why it's probably only recommended for collection purposes. RE: Energy Layer - Hazard Kerbeus - DaJetsnake - Aug. 16, 2018 Has there been any actual testing on hK, not that it would change perception much RE: Energy Layer - Hazard Kerbeus - MonoDragon - Aug. 21, 2018 (Jun. 25, 2018 10:33 PM)MonoDragon Wrote: ==Description== RE: Energy Layer - Hazard Kerbeus - ks123 - Mar. 11, 2019 Maybe add: Quote:==Using in Defense Combinations== |