Prototype 3 ideas - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Off-Topic Forums (https://worldbeyblade.org/Forum-Off-Topic-Forums) +--- Forum: Video Games (https://worldbeyblade.org/Forum-Video-Games) +--- Thread: Prototype 3 ideas (/Thread-Prototype-3-ideas) |
Prototype 3 ideas - *Converse* - Jan. 03, 2013 Hey everyone, if you're a fan of the [PROTOTYPE] game series, ever wonder the possible sequel to [PROTOTYPE 2]? The plot of the sequel? or the characters? In this thread you can make a fan made plot and characters of [PROTOTYPE 3] (or maybe stylized as [PROTOTYP3]) Here's my idea: Main Characters: Col. Douglas Rooks: The main protagonist of [PROTOTYP3], while James Heller releases the barrage of tendrils after defeating Alex Mercer, Rooks is accidentally infected by the tendrils, leaving him unconscious in the streets of NYZ. He wakes up in the laboratory of Gentek, being held inside a special capsule with no memory of his position as an elite Blackwatch officer, but do remember something about James Heller. Angered by Gentek's plan to use Mercer's obtained blood to turn the city into an army of evolved, Rooks blew the Gentek facility and escaping with newfound shapeshifting powers. James Heller: The supporting character who acts as mentor to Rooks after he is infected. Although Rooks sometimes playfully call James names, James still acts as a brotherly figure to Rooks. Samantha Archer: Karen Archer's older sister and the main antagonist of [PROTOTYP3]. She plans to take over NYZ as act of revenge to James Heller. Gameplay: The gameplay of [PROTOTYP3] is similar to the previous installments. But with few more ideas. 1. The game's utilizes complete ragdoll physics in a type of GTA IV's ragdoll. Whereas the reaction of enemies are sometimes orchestrated by stock animations, [PROTOTYP3]'s enemy reaction will be complete ragdoll, much like Spiderman 2 in Playstation 2. 2. Players will be able to fully customize Col. Rooks outfit 3.New weapons added for use in [PROTOTYP3], such as Bio-Explosives, a fully customizable Pack Leader which allows you to select either Juggernauts, Brawlers, Goliaths and others, Cloning, and a Mace. 4. Rage, a new system which summons the Rage mode upon activation, in Rage mode, Col. Rook's attack is more powerful, he runs faster, jumps higher and throws longer. to activate Rage mode, players must fill the rage bar by consuming enemies and civilians. Well that's all for now, new features and ideas coming soon. Sorry the poll should be "What do you think about [PROTOTYP3]" RE: Prototype 3 ideas - To - Jan. 19, 2013 The developer behind the Prototype games was shut down last year. You're not getting a sequel. |