World Beyblade Organization by Fighting Spirits Inc.
The Hell Kerbecs Effect. - Printable Version

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+---- Thread: The Hell Kerbecs Effect. (/Thread-The-Hell-Kerbecs-Effect)



The Hell Kerbecs Effect. - The Fire Wyrm - Feb. 24, 2011

This combo is made to mimic the grooves on hell to easily KO 230 Stamina combos only. I "discovered" that the grooves on Esclopio are similar to the grooves on Hell, and the killer metal wheel actually pushes the clear wheel up a bit.This combo attacks with ONLY the clear wheel to mimic what hell does. and thus Killer Esclopio AD145(insert tall bottom here)was born! I did not use a metal face but I will test if you guys request for it.

Equipment.
Beylauncher with Launcher Rubber and Grip
Takara-Tomy Attack Stadium

I think this might actually show that some recoil might be good for defense.
I appreciate all feedback.


RE: The Hell Kerbecs Effect. - Hero - Feb. 24, 2011

Hmm. Hasn't it been proven that 145 tracks usually beat 230 track combos? In which case, these test aren't new.


RE: The Hell Kerbecs Effect. - The Fire Wyrm - Feb. 24, 2011

OP updated.


RE: The Hell Kerbecs Effect. - Gibraltor - Feb. 24, 2011

This thread makes no sense and is completely pointless. I came here thinking I'd see something about Hell usage.


RE: The Hell Kerbecs Effect. - Bluezee - Feb. 24, 2011

(Feb. 24, 2011  5:54 AM)Gibraltor Wrote: This thread makes no sense and is completely pointless. I came here thinking I'd see something about Hell usage.

It's not pointless. The thread just needs to be renamed. Saying things like this discourages people from posting.


RE: The Hell Kerbecs Effect. - Deikailo - Feb. 24, 2011

Bakushin wheel is better than the killer wheel for this since it's rounder. It gives better live after death and leaves all of the attacking to the clear wheel.


RE: The Hell Kerbecs Effect. - Auska - Feb. 24, 2011

well maybe what we can learn from this is that even killer can beat the 230 tracks with a high enough base.
cut him some slack. just because it isn't as professionally done don't harsh all over his mellows guys.
its really immature


RE: The Hell Kerbecs Effect. - Deikailo - Feb. 24, 2011

(Feb. 24, 2011  6:17 AM)Auska Wrote: well maybe what we can learn from this is that even killer can beat the 230 tracks with a high enough base.
cut him some slack. just because it isn't as professionally done don't harsh all over his mellows guys.
its really immature
So we shouldn't offer our criticism to help improve his combination over 230 to achieve a higher win ratio and in effect, improving his knowledge of Beyblade and help him grow as a blader?

Yes, you raise a good point. Being direct and honest is extremely immature. I'll be sure to water down my answers to "wow, this is awesome" and sugar coat everything.


RE: The Hell Kerbecs Effect. - Bluezee - Feb. 24, 2011

(Feb. 24, 2011  6:17 AM)Auska Wrote: well maybe what we can learn from this is that even killer can beat the 230 tracks with a high enough base.
cut him some slack. just because it isn't as professionally done don't harsh all over his mellows guys.
its really immature

We already knew Killer could kill 230 tracks and destabilize with the clear wheel. In fact, I'm the one who introduced it and I made a combo to specifically kill 230, Killer Bull M145WD.


RE: The Hell Kerbecs Effect. - The Fire Wyrm - Feb. 24, 2011

No, I chose killer because it actually pushes the clear wheel up a bit.
And as said before This combo attacks with only the clear wheel to achieve the same effect from the ridges from hell.

EDIT: Deikailo I do not want to waste my money for a twenty-four dollar bey. If I find one with 90WF, I take it back.


RE: The Hell Kerbecs Effect. - Deikailo - Feb. 24, 2011

(Feb. 24, 2011  2:31 PM)The Fire Wyrm Wrote: No, I chose killer because it actually pushes the clear wheel up a bit.
And as said before This combo attacks with only the clear wheel to achieve the same effect from the ridges from hell.

EDIT: Deikailo I do not want to waste my money for a twenty-four dollar bey. If I find one with 90WF, I take it back.
We already know this. Killer, Bakushin, Mercury, Divine, and Sol all accomplish attacks with a clear wheel. When you battle a 230, your blade has a higher chance of hitting the ground first which is why I point out the use of Bakushin's rounder shape; it will have a longer half life when it goes down, giving it a split second to win. Since you're not attacking with the metal wheel in this concept, Killer would not be ideal because it will cause more friction at the ground.

It's not a waste of money if it improves your game. Seriously, if you consider investing money on potentially ground breaking parts "wasting money", why are you even here?


RE: The Hell Kerbecs Effect. - The Fire Wyrm - Feb. 24, 2011

(Feb. 24, 2011  3:27 PM)Deikailo Wrote:
(Feb. 24, 2011  2:31 PM)The Fire Wyrm Wrote: No, I chose killer because it actually pushes the clear wheel up a bit.
And as said before This combo attacks with only the clear wheel to achieve the same effect from the ridges from hell.

EDIT: Deikailo I do not want to waste my money for a twenty-four dollar bey. If I find one with 90WF, I take it back.
We already know this. Killer, Bakushin, Mercury, Divine, and Sol all accomplish attacks with a clear wheel. When you battle a 230, your blade has a higher chance of hitting the ground first which is why I point out the use of Bakushin's rounder shape; it will have a longer half life when it goes down, giving it a split second to win. Since you're not attacking with the metal wheel in this concept, Killer would not be ideal because it will cause more friction at the ground.

It's not a waste of money if it improves your game. Seriously, if you consider investing money on potentially ground breaking parts "wasting money", why are you even here?
Because my walmarts never have it.
If you know someone who is selling one, PM me.


RE: The Hell Kerbecs Effect. - Super Peacock - Feb. 24, 2011

(Feb. 24, 2011  3:27 PM)Deikailo Wrote:
(Feb. 24, 2011  2:31 PM)The Fire Wyrm Wrote: No, I chose killer because it actually pushes the clear wheel up a bit.
And as said before This combo attacks with only the clear wheel to achieve the same effect from the ridges from hell.

EDIT: Deikailo I do not want to waste my money for a twenty-four dollar bey. If I find one with 90WF, I take it back.
We already know this. Killer, Bakushin, Mercury, Divine, and Sol all accomplish attacks with a clear wheel. When you battle a 230, your blade has a higher chance of hitting the ground first which is why I point out the use of Bakushin's rounder shape; it will have a longer half life when it goes down, giving it a split second to win. Since you're not attacking with the metal wheel in this concept, Killer would not be ideal because it will cause more friction at the ground.

It's not a waste of money if it improves your game. Seriously, if you consider investing money on potentially ground breaking parts "wasting money", why are you even here?

I completly agree with you, Deikailo. Though I think that we should stick with Killer in this case, because when the Killer wheel first came out, it had no use. (Which I know all of you are aware of.) Maybe, just maybe, Fire Wyrm could have stumbeld onto the thing that could make the Killer Metal Wheel useful. I think by changing the Metal Wheel, you could adapt to different situations better, because maybe the opponent is using a different wheel instead of Earth or Burn to try and achieve a different battling effect. Thus, by changing wheels, the user can find a battling style that suits them well with this combo. If you want more attack, go for Killer. If you want more Life after Death, go for Bakushin.


RE: The Hell Kerbecs Effect. - Deikailo - Feb. 24, 2011

Against 230, Killer can't really attack. The metal doesn't catch on anything because 230 is so round, which is why the metal wheel's sole purpose becomes balance and life after death, not attack.

Bluezee discovered Killer's use first and has been arguing this since the advent of 230.


RE: The Hell Kerbecs Effect. - Gibraltor - Feb. 27, 2011

(Feb. 24, 2011  5:59 AM)Bluezee Wrote:
(Feb. 24, 2011  5:54 AM)Gibraltor Wrote: This thread makes no sense and is completely pointless. I came here thinking I'd see something about Hell usage.

It's not pointless. The thread just needs to be renamed. Saying things like this discourages people from posting.

That's the plan! Some people should be seen and not heard!


RE: The Hell Kerbecs Effect. - BeybladeStation - Feb. 27, 2011

(Feb. 24, 2011  5:54 AM)Gibraltor Wrote: This thread makes no sense and is completely pointless. I came here thinking I'd see something about Hell usage.
You say that to every thread, no joke it's annoying.

Also, TFW, you should be able to find a Bakushin Wheel, you do know it comes with the Nintendo DS game, and of course, it will be found in the video game section. Be sure to look out for it hard. It will be hard because theres so many. It is also not too impressive to see a 145 take down a 230 because we know that low attackers takes the building down. (145 Low) You should test this against another 230 Blade. You should try:

MF Earth Bull 230CS VS. Killer Escolpio AD145[Whatever]

Yes I know that Bull is for defense, but try it.


RE: The Hell Kerbecs Effect. - Chups - Feb. 27, 2011

Everyone listen to Bluezee. He is customization King.

My Fantastic piece of Advice Tongue_out


RE: The Hell Kerbecs Effect. - Bluezee - Feb. 27, 2011

(Feb. 27, 2011  6:11 AM)Chupa Chups Wrote: Everyone listen to Bluezee. He is customization King.

My Fantastic piece of Advice Tongue_out

LOL thanks. I try. I dont just post for the fun of it. Anyway, this thread is something I feel should be paid attention to considering it duplicates the kind of results I generated.


RE: The Hell Kerbecs Effect. - OkiBlaze - Feb. 27, 2011

I've somewhat noticed this with Dark Escolpio as well, and it achieved some great results. However, please post a control testing with Hell Kerbecs so we can see some real comparison, and please update the thread title with the actual combo you're testing as to not confuse people.


RE: The Hell Kerbecs Effect. - Janstarblast - Feb. 27, 2011

Quote:LOL thanks. I try. I dont just post for the fun of it. Anyway, this thread is something I feel should be paid attention to considering it duplicates the kind of results I generated.

He he he!!! The Custom King has passed his Judgement!!!!

Seriously... I think that Deikailo is correct.... killer doesnt have much life after death capabilities....


RE: The Hell Kerbecs Effect. - RyukiVentus - Feb. 27, 2011

Wouldn't Gemios be a good CW for taking down a 230 tracked bey?


RE: The Hell Kerbecs Effect. - Aquilaz112 - Feb. 27, 2011

(Feb. 27, 2011  8:11 AM)OkiBlaze Wrote: I've somewhat noticed this with Dark Escolpio as well, and it achieved some great results. However, please post a control testing with Hell Kerbecs so we can see some real comparison, and please update the thread title with the actual combo you're testing as to not confuse people.

Oh my,
I stated this same thing in Destablization topic and everyone ignored it as Dark especially Hasbro dark can be used for this purpose and destabilization in 105 track.(Against 230 use 145)


RE: The Hell Kerbecs Effect. - OkiBlaze - Feb. 27, 2011

(Feb. 27, 2011  9:09 AM)Aquila112 Wrote: Oh my,
I stated this same thing in Destablization topic and everyone ignored it as Dark especially Hasbro dark can be used for this purpose and destabilization in 105 track.(Against 230 use 145)

Well, for me, it doesn't really destabilize, but more of knocking around.


RE: The Hell Kerbecs Effect. - Aquilaz112 - Feb. 27, 2011

Or it may be just for me with Cancer clear wheel and at 105 height against 145 height stamina blades.
I don't own a 230 but as dark is set lower than killer it may work.