Ray Gill 100RSF (DRAFT) - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Wiki (https://worldbeyblade.org/Forum-Beyblade-Wiki) +--- Thread: Ray Gill 100RSF (DRAFT) (/Thread-Ray-Gill-100RSF-DRAFT) |
Ray Gill 100RSF (DRAFT) - Evan - Dec. 29, 2010 Face: Gil The face depicts Argo, a mythical dragon. Clear Wheel: Gil Weight: 2.7 grams Gil is purple with turquoise painted accents on the face of the wheel. The turquoise accents represent a dragon’s scales. The Gil wheel is asymmetrical, and does not have very good weight distribution. Metal Wheel: Ray Weight: 30 grams Ray has three wings on the outside of the wheel, with very small gaps between. Because most of the weight is centered on the outside this wheel has above average smash attack. It saw extensive use competitively until the release of Vulcan, but nonetheless it is still a good choice for attack types. Use in Attack Customization: Ray can be used in the Attack Customization: Ray 100 RF/R2F Track: 100 Weight: 1.0 grams 100 is currently the third lowest Track available. Its low height allows Attack-based Wheels such as Ray to make good contact with opposing Tracks and Wheels. 100 is currently outclassed in every way by 90 and 85, but it still finds use in the customization above. Bottom: Rubber Semi-Flat Rubber Semi-Flat features a semi-flat shape (similar slope to sharp, but with a small flat bottom), and a hard rubber texture. Rubber Semi-Flat is an excellent choice for defense customizations because the rubber allows the bey to cling to stadium much easier than plastic, making it harder to stadium-out. Use in Defense Customization: Rubber Semi-Flat can be used in the Defense Customization: MF-H Earth Bull GB145RSF Overall: Ray Gill contains three top tier parts, but a terrible clear wheel. Every blader should own atleast one Ray Gill. ------- I'm not sure on the face. Someone please help. RE: Ray Gill 105RSF (DRAFT) - Soldier-F3AR - Dec. 29, 2010 Its 100RSF not 105RSF Please change it RE: Ray Gill 105RSF (DRAFT) - s-pegasus - Dec. 29, 2010 lol it's not 105 its 100. EDIT:It contains three top tier parts. But the CW is bad. RE: Ray Gill 105RSF (DRAFT) - Evan - Dec. 29, 2010 Haha whoops. Fixed EDIT: 100 is outclassed in every way by 90 and 85, but it's still good. RE: Ray Gill 100RSF (DRAFT) - s-pegasus - Dec. 29, 2010 (Dec. 29, 2010 2:46 AM)Evan Wrote: Face: Gil Maybe change bolded it to every blader should at least one of this beyblade?And you mispelled three in the Metal wheel section RE: Ray Gill 100RSF (DRAFT) - Evan - Dec. 29, 2010 (Dec. 29, 2010 2:53 AM)s-pegasus Wrote: Maybe change bolded it to every blader should at least one of this beyblade?And you mispelled three in the Metal wheel section Done. RE: Ray Gill 100RSF (DRAFT) - Mc Frown - Dec. 29, 2010 It's awkward. RE: Ray Gill 100RSF (DRAFT) - Evan - Dec. 29, 2010 (Dec. 29, 2010 3:07 AM)Mc Frown Wrote: It's awkward. Please address where, and how to help fix it... RE: Ray Gill 100RSF (DRAFT) - Daegor42 - Dec. 29, 2010 Needs expansion on the following parts. Ray has excellent smash attack. Why? If it has such good smash, why does it only see moderate use? RSF has a semi-flat shape. What is a semi-flat shape? RSF is an excellent choice for defense. Why? RE: Ray Gill 100RSF (DRAFT) - Evan - Dec. 29, 2010 (Dec. 29, 2010 3:55 AM)Daegor42 Wrote: Needs expansion on the following parts. 1. I reworded the section about Ray's competitive use and why it has good smash. 2. Added an explanation of semi-flat...tho I'm sure most people know what it is. 3. Added explanation of RSF's defensive qualities. RE: Ray Gill 100RSF (DRAFT) - Gatsby - Dec. 29, 2010 there is a typo in the metal wheel section thee>three EDIT:sorry read it wrong RE: Ray Gill 100RSF (DRAFT) - Black Ghost - Dec. 30, 2010 This might be why ge called it Ray Gill 100RSF, wikipedia called Lightning LDrago 100HF as Lightning LDrago 105HF and they called Ray Gill 100RSF as Ray Gill 105RSF. RE: Ray Gill 100RSF (DRAFT) - UnLeAsHeD - Dec. 30, 2010 Also if u have a strong arm and a beylauncher u can make RSF move in a flower-like pattern like RF, R2F and CS. I've been doing it alot lately and it avoids attack combos well at the start which is when they have the most power. U can add that if u want, might help |