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Garou: Mark of the Wolves - Printable Version

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Garou: Mark of the Wolves - HEAVYARMS - Dec. 23, 2010

Anyone else has played this game?
It's pretty much always in my Neo-Geo MVS cabinet, I never switch it out.

It's known for pushing the capabilities of the Neo-Geo to their limits. While the Neo Geo is completely incapable of rendering 3D graphics and semi-transparency, the game uses some of the most advanced strictly 2D graphical techniques to give the illusion that both are taking place.

Garou: Mark of the Wolves general gameplay mechanics and art style are changed to more closely resemble SNK's The King of Fighters series than the Fatal Fury series. The exclusion of pseudo-3D sidestepping, button layout, music, and the collision detection are all factors that are more styled like the King of Fighters than Fatal Fury.

Just as the Fatal Fury series has many parallels with Capcom's Street Fighter series, Garou: Mark of the Wolves parallels Street Fighter III in many ways. Both games were released around the same time in the late 1990's, just as the fighting game craze of the decade was cooling down. Garou: Mark of the Wolves takes place a full generation after the rest of the Fatal Fury series, discarding nearly all of the recurring characters in favor of new ones, as well as introducing a system of "just defending" (similar to SFIII "parrying" in that attacks are negated by performing a special block at the last split-second). Moreover, while Garou and SFIII characters have crossed over into other games, both games have not had true sequels produced for nearly a decade.

There have been ports to the Dreamcast, a Japan-only PS2 port, and now on the Xbox Live Arcade.

I'd easily call it one of the most superb fighting titles ever. Great cast of characters, and even better gameplay.

If you're a fan of 2D fighters, or fighting games in general, I would not hesitate to pick this up.