I came up with a new format idea for X battles. - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade General (https://worldbeyblade.org/Forum-Beyblade-General) +--- Thread: I came up with a new format idea for X battles. (/Thread-I-came-up-with-a-new-format-idea-for-X-battles) |
I came up with a new format idea for X battles. - yumi - Jul. 17, 2024 Hey ya'll, A little while ago I made a post on here about a new play format I had developed for Beyblade X called the "Dynamic Deck format". Since making that post, I have improved on the rules of the format a bit, and would like to share them with you in the hopes that, collectively, we can refine the ruleset and create a really fun way to play (or, in hopes that you'll simply just have a little fun). The goal of the DDF is to elaborate further on the standard 3on3 deck format, create a longer lasting and more intensive version of the game, and to involve combo building as an active strategy component during play. I will list out the "TL;DR" rules here, and then elaborate on them further. Each player enters battle with a deck of 8 blades, 8 ratchets, and 8 bits. No more than 2 of any given part can be used in a deck. Before the game, each player shuffles their decks however they wish to (drawing blindly out of a bag, assigning numbers to each part and rolling a die, etc.). Each part is kept separate, as combos will be built during gameplay. Once properly shuffled, the players will line up their parts in the order they will be drawn in, keeping their decks hidden from their opponents but the draw order being visible to each respective player.
Would love if some folks gave this ruleset a try and gave me some feedback. I'm mainly looking to answer these questions currently: Is the deck size good? Is the point goal reasonable? Are the points per win con good? Is point chaining a good idea? Should the winner of each battle be able to draw/discard? Should hands be limited to 3 of each part? What would a good limited/restricted parts list for this format be? Let me know what ya'll think and shoot me any questions you may have. |