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Lets create A 5D beyblade system. - Printable Version +- World Beyblade Organization (https://worldbeyblade.org) +-- Forum: Off-Topic Forums (https://worldbeyblade.org/Forum-Off-Topic-Forums) +--- Forum: Your Creations (https://worldbeyblade.org/Forum-Your-Creations) +--- Thread: Lets create A 5D beyblade system. (/Thread-Lets-create-A-5D-beyblade-system--62343) |
RE: Lets create A 5D beyblade system. - Ryukiba - Aug. 13, 2013 (Aug. 13, 2013 9:11 PM)XKai_DranzerX Wrote: Hold on its on my photobycket Ok sorry if I'm being impatient, it just sounds really cool! ![]() RE: Lets create A 5D beyblade system. - lowen93 - Aug. 13, 2013 Kinda a bit more on topic posting in here. I would like to see some drawings or sketches of some stuff you guys have, obviously making parts does cost money. I've noticed there's a range locations you're all from, from America to UK RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 13, 2013 (Aug. 13, 2013 9:24 PM)Triforceblader Wrote: Guys I have some news I have just contacted lowen93 about making us the metal wheels like for deep space pegasis. I am still waiting for his response. Same here and I've given him the details of our designs and he will probably reply tomorrow. RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 I know I will pay 25 dollars that should cover a bit anyway I'm selling some stuff so I can for this project. RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 13, 2013 So if we combine aces prototype with my Ste prototype, we may just have the 5d beyblades!! RE: Lets create A 5D beyblade system. - lowen93 - Aug. 13, 2013 Are these parts to work with current metal beyblade stuff or previous versions like HMS or a completely new interface? The old plastics had some very unique features like all the engine gear clutches or extra arms that extended out like big claws when hit so moving parts can work RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 My deep space Pegasus prototype flew nemsis with one blow of of his space winds RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 13, 2013 Yeah my prototype beat dems in 4 hits Uh oh my Ste tip isn't attaching back on. Someone help me RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 Oh no that is no good at all XD RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 13, 2013 I'll try to sort out tomorrow with fresh mind goodnight RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 Good night bro RE: Lets create A 5D beyblade system. - MattForce - Aug. 13, 2013 (Aug. 13, 2013 9:56 PM)lowen93 Wrote: Are these parts to work with current metal beyblade stuff or previous versions like HMS or a completely new interface? The old plastics had some very unique features like all the engine gear clutches or extra arms that extended out like big claws when hit so moving parts can work the current series but if you could make only one HMS compatible part that'd be great (Aug. 13, 2013 10:09 PM)jacolal Wrote: I'll try to sort out tomorrow with fresh mind goodnight good night what time is it near you?? here it's 5:14 PM RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 Xd Here in Texas its like 4 something Lol but he lives in England RE: Lets create A 5D beyblade system. - MattForce - Aug. 13, 2013 I was asking him here it's well 5:16 I think we should focus on the parts now. So can you send me the link to your photobucket or the picture? RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 13, 2013 Ok I will RE: Lets create A 5D beyblade system. - MattForce - Aug. 13, 2013 I think we should make a TH250 changes from 130 to 170 to 250 RE: Lets create A 5D beyblade system. - lowen93 - Aug. 13, 2013 (Aug. 13, 2013 10:13 PM)Triforceblader Wrote:(Aug. 13, 2013 9:56 PM)lowen93 Wrote: Are these parts to work with current metal beyblade stuff or previous versions like HMS or a completely new interface? The old plastics had some very unique features like all the engine gear clutches or extra arms that extended out like big claws when hit so moving parts can work If there's some pictures to explain what you're trying to achieve that'd help. Yeah its almost 10:30pm here in England (Aug. 13, 2013 10:22 PM)Triforceblader Wrote: I think we should make a TH250 changes from 130 to 170 to 250 The old Trygle plastic beyblade changed height, a spring loaded tip in a shaft was released when hit RE: Lets create A 5D beyblade system. - MattForce - Aug. 13, 2013 so do you think you could create something along the lines of that?? RE: Lets create A 5D beyblade system. - ★WindStarElite★ - Aug. 14, 2013 Ok Hmm that sounds good and yeah its late in England RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 14, 2013 Alright, just woke up, gonna start working on my stuff in an hour and mr lowen if you need info look in the first four pages, where i posted pics of it. RE: Lets create A 5D beyblade system. - MattForce - Aug. 14, 2013 wait I never saw you post any pics! RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 14, 2013 Already have, page 3, not actual plans because I'm still fixing the ste problem, I've cut a bit of the top of, so that it attaches like a lid on a bottle. Goes in fairly tight. ![]() EDIT: Page 5 not 3. The STEs are THE tip when you want height and you can "unscrew them"and attach a normal tip for changing height. It is a very basic model right now as I don't have all the resources. RE: Lets create A 5D beyblade system. - MattForce - Aug. 14, 2013 Oh Okay!!! ![]() RE: Lets create A 5D beyblade system. - LimiTTrickster - Aug. 14, 2013 The new tips are going to be called 5D.... S...T...E!!! How is everyone doing in this - lowen, ace, triforceblader, and sorablader? what have you done so far? Oh and triforce, I will need you to make an ste yourself as well, so get an mfb and an hms, and MAKE! WHOHOO WE'RE ALMOST DONE!!! RE: Lets create A 5D beyblade system. - MattForce - Aug. 14, 2013 yeah I'm trying my best to get an engine gear for a low price |