Beywiki Photo thread - Printable Version +- World Beyblade Organization by Fighting Spirits Inc. (https://worldbeyblade.org) +-- Forum: Beyblade Discussion (https://worldbeyblade.org/Forum-Beyblade-Discussion) +--- Forum: Beyblade Wiki (https://worldbeyblade.org/Forum-Beyblade-Wiki) +---- Forum: Approved Drafts (https://worldbeyblade.org/Forum-Approved-Drafts) +---- Thread: Beywiki Photo thread (/Thread-Beywiki-Photo-thread) |
RE: Beywiki Photo thread - Nocto - Jan. 10, 2013 Burning Kerberous Triple Attacker (Standard Bitchip): 6.37 grams Ten Wide: 13.96 grams Neo Right Casings: 2.33 grams Double Bearing Core: 3.07 grams - Shaft Casings: 1.56 gram - Metal Ring: 0.24 gram - Bearing: 0.20 gram - Shaft: 1.07 gram Cross Attacker (1): 0.81 gram Cross Attacker (2): 0.81 gram Customize Bearing Base: 4.23 grams Rock Bison (SonoKong) Double Horn (Standard Bitchip): 6.27 grams Ten Heavy: 16.16 grams Right Engine Gear (Circle Defenser): 6.78 grams Circle Defenser's Lock: 0.22 gram Circle Defenser: 4.01 grams Normal Base (Rock Bison Version): 5.59 gram Dranzer G (SonoKong) Wing Survivor (Standard Bitchip): 5.59 grams Ten Balance: 14.86 grams Right Engine Gear (Metal Semi-Flat): 11.12 grams Final Clutch Base (Dranzer G Version): 7.66 grams Manta Diver (orange) Square Edge (Standard Bitchip): 6.95 grams Ten Balance: 14.66 grams Neo Right Casings: 2.21 grams Metal Weight Core: 2.42 grams SG Sharp Base: 6.54 grams Rushing Boar (blue) Hammer Tusk (Standard Bitchip): 5.57 grams Ten Balance: 15.00 grams Neo Right Casings: 2.20 grams Metal Weight Core: 2.42 grams SG Sharp Base: 6.40 grams Trygator (orange) Jungle Shock (Standard Bitchip): 4.96 grams Ten Balance: 15.01 grams Neo Right Casings: 2.19 grams Metal Weight Core: 2.43 grams SG Flat Base: 4.28 grams RE: Beywiki Photo thread - Tri - Jan. 10, 2013 Can I do some pics of Hasbro's hyperblades set with Cosmic Pegasus F and L-Drago Destructor F? RE: Beywiki Photo thread - *Ginga* - Jan. 10, 2013 I don't see why not, haha. Anyways, expect some pictures of Diablo Nemesis Dragren Red and Orojya Revizer T125JB soon. What should I take pictures of exactly? RE: Beywiki Photo thread - Tri - Jan. 10, 2013 I was wondering mainly because they are Hasbro, haha. I'll do some now RE: Beywiki Photo thread - *Ginga* - Jan. 10, 2013 Great! It is actually great to have them, since they are technically recolours. RE: Beywiki Photo thread - th!nk - Jan. 10, 2013 (Jan. 10, 2013 1:38 AM)Nocto Wrote: [Incredible Pictures and some much-needed weights] Thanks so much for these, Nocto. Your photography is excellent as always, and the RB beys in particular are always a pain to get weights and pictures for. RE: Beywiki Photo thread - Byerg - Jan. 12, 2013 I'm guessing that shadows are a no-no? xD Anyways, I reeeeally hope y'all like these pictures I took of Gladiator Bahamdia for the Beywiki, cuz I surely do Front View: Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) Spoiler (Click to View) RE: Beywiki Photo thread - Kai-V - Jan. 13, 2013 The lighting is very different in each of them ... Sometimes, they are way too dark. Also, why did you use a smaller piece of paper right beneath the Beyblade ? The white background should be uniform. RE: Beywiki Photo thread - Byerg - Jan. 14, 2013 Like I said, I had some trouble getting enough lighting, while trying not to get bad shadows. The white paper thing was just a straight up mistake by me, I don't know how/why I didn't notice while I was reviewing the photos. If I would have noticed, I would have redone the pictures, but yea. Don't know how I didn't notice lol RE: Beywiki Photo thread - Kai-V - Jan. 14, 2013 It is like a third of your photographs have very decent lighting, but not the rest, for some reason, hah. If you could just keep a consistent level of lighting, that would be great. A tip : instead of you moving around a still object, move the object, hah. RE: Beywiki Photo thread - JCx06 - Feb. 17, 2013 Hi here are some photos for the original Pirates Orojya The first part is a bit too yellow so I switched locations Comments, Kai-V? http://www.screencast.com/users/justin.chung/folders/Pirates%20Orojya RE: Beywiki Photo thread - Cannon - Feb. 17, 2013 Try to get a better light source; those are way too dark. You should try to avoid capturing hoots which have distinct panels, and you should try polishing the Chrome Wheel up a bit (might be difficult, seeing as you put the stickers on it) so that it makes it the main focus. I think it slightly blends in with the background a little too much due to the lighting. Also, your Crystal Wheel colour looks like a different shade than what it is in real life, so you should try fixing it up a bit. If you have Macro Mode, that should assist in getting higher quality images. RE: Beywiki Photo thread - JCx06 - Feb. 17, 2013 Oops I was using the Pop Art Function, sorry. How should I polish it? I've heard Brasso works but it stinks up the bey.. RE: Beywiki Photo thread - Cannon - Feb. 17, 2013 Brasso smells like gasoline. I soak it in Soap Water for a while before wiping; to remove its smell. Use toothpaste or something. RE: Beywiki Photo thread - th!nk - Feb. 17, 2013 The smell of brasso goes away if you air it out... It's a thing called compromise... RE: Beywiki Photo thread - Cannon - Feb. 17, 2013 Yes, I know .. I did that with like 10 Chrome Wheels by leaving it outside overnight. I was a bit worried that a cat would knock 'em over haha. But I prefer soap. RE: Beywiki Photo thread - th!nk - Feb. 17, 2013 It was more aimed at JCx06. You could probably air them faster by spinning them, tbh, more airflow and all that. 's normally what I do, if I don't just sit them on a tray somewhere inside the house - you are supposed to rub the stuff off with a clean cloth afterwards so the smell isn't that pungent for me... RE: Beywiki Photo thread - JCx06 - Feb. 17, 2013 How about this? changed lighting and camera http://www.screencast.com/users/justin.chung/folders/Pirates%20Orojya%20V2 RE: Beywiki Photo thread - Cannon - Feb. 17, 2013 (Feb. 17, 2013 2:34 PM)JCx06 Wrote: How about this? Link doesn't work. RE: Beywiki Photo thread - JCx06 - Feb. 17, 2013 Sorry here is link http://www.screencast.com/t/EgKQEOlk EDIT: sorry heres the proper link http://www.screencast.com/users/justin.chung/folders/Pirates%20Orojya%20V2 RE: Beywiki Photo thread - Kai-V - Feb. 17, 2013 They are still rather dark. You can see the difference just by looking at the white background next to them. RE: Beywiki Photo thread - JCx06 - Feb. 18, 2013 Ok I'll try to kate it with natural sunlight when I get home from school ^^ EDIT: *take RE: Beywiki Photo thread - JCx06 - Feb. 18, 2013 Sorry for Double Post, here it is http://www.screencast.com/users/justin.chung/folders/Pirates%20Orojya%20v3 carp, is it still too dark? RE: Beywiki Photo thread - BeybladePants11 - Mar. 02, 2013 Pictures for Oroya Wyvang 145EDS. (Click to View) Any of these eligible? I will edit my post once I get pictures of Goriem Reviser E230SB and Killerken Balro A230WB. RE: Beywiki Photo thread - -Vulcan- - Mar. 03, 2013 ^ Your light source is behind the Beyblade, so it makes the Beyblade appear dark and silhouetted. Also, the light is very strong, so everything has a strong, long shadow. Try experimenting with you light, so you have a soft light on the Beyblade. Try taking photos on a cloudy day, making a light box, or finding a shooting location that lets the light spread out well. When you try again, really try to minimize shadows and make the subject visible and clear. |