World Beyblade Organization by Fighting Spirits Inc.

Full Version: Bey Contest tourneys (hey you reading this please join)
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Simplified:
You enter in a character. I make a tournament bracket. If you win you stay if you loose try next time. Matchups decided randomly and winning/losing is based on logic. Details I will need

Shape:
Gimmicks (optional):
Strengths:
Parts (with description):
Weakness:
Name:
Weight (between 40-80 grams also by choosing 80-70 grams your bey will have the weakness of scraping):

A drawing would be helpful, but isn’t necessary. You can go with burst, but MFB/OG would have the advantage against you.
(Mar. 27, 2021  9:57 PM)6Jupiter5 Wrote: [ -> ]Simplified:
You enter in a character. I make a tournament bracket. If you win you stay if you loose try next time. Matchups decided randomly and winning/losing is based on logic. Details I will need

Shape:
Gimmicks (optional):
Strengths:
Parts (with description):
Weakness:
Name:
Weight (between 40-80 grams also by choosing 80-70 grams your bey will have the weakness of scraping):

A drawing would be helpful, but isn’t necessary. You can go with burst, but MFB/OG would have the advantage against you.
Raging Tauros

Shape: Star

Gimmicks: the top of each point in the star would retract when it and bounce out causing a crazy hit

Parts: Raging(explained above) Tauros a super heavy chip. 12 Xtreme’

Weakness: Stamina

Weight: 55 grams
Warrior Falcon

Shape: Square

Gimmick: The Contact points have 2 Falcons on it and They are metal

Parts: Warrior (Red and Orange) Falcon (The Chip is a little light but have some metal on it and its Red , Black and Orange) Sting (Red) Quick’ (Black and Red)

Weakness: Defense

Weight: 62 grams
Anyone else want to join?
(Mar. 31, 2021  2:34 PM)6Jupiter5 Wrote: [ -> ]Anyone else want to join?

can we reuse our beys weve made befor.
(Mar. 31, 2021  4:48 PM)eggblader Wrote: [ -> ]
(Mar. 31, 2021  2:34 PM)6Jupiter5 Wrote: [ -> ]Anyone else want to join?

can we reuse our beys weve made befor.

Yes since you’re not making characters.
name: joint treptune  type: balance  gen: choz
gimmicks: has strong magnets so it draws beys toward it and then flings em away with the spring blades.
strengths: has advantage over defense types, (duh) magnets.
parts:
layer: the middle features a trident in the middle with 5 small spring loaded blades on the outside of the disc that can throw beyblades away from it and can be locked with a mode change on the top of the layer. you will see some thin pieces that when pushed into the layer, will lock the blades in place. you can do individual blades also. (and it is not a copy of god valkyrie.) on the inside of the layer, (you cant see it) there are five strong magnets placed in it.
disc: this forge disk is called attract. it draws beys to it with strong magnets inside of its plastic frame.
driver: this driver is called ground. this driver is heavy and will usually stay on the ground of the stadium. it will usually make the bey go straight to the middle becuase of the way its shaped.
disadvantages: null
weight: about 1.1 lbs
(Mar. 31, 2021  5:08 PM)eggblader Wrote: [ -> ]name: joint treptune type: balance gen: choz
gimmicks: has strong magnets so it draws beys toward it and then flings em away with the spring blades.
strengths: has advantage over defense types, (duh) magnets.
parts:
layer: the middle features a trident in the middle with 5 small spring loaded blades on the outside of the disc that can throw beyblades away from it and can be locked with a mode change on the top of the layer. you will see some thin pieces that when pushed into the layer, will lock the blades in place. you can do individual blades also. (and it is not a copy of god valkyrie.) on the inside of the layer, (you cant see it) there are five strong magnets placed in it.
disc: this forge disk is called attract. it draws beys to it with strong magnets inside of its plastic frame.
driver: this driver is called ground. this driver is heavy and will usually stay on the ground of the stadium. it will usually make the bey go straight to the middle becuase of the way its shaped.

Can I get weight and disadvantages?
(Mar. 31, 2021  5:49 PM)6Jupiter5 Wrote: [ -> ]
(Mar. 31, 2021  5:08 PM)eggblader Wrote: [ -> ]name: joint treptune  type: balance  gen: choz
gimmicks: has strong magnets so it draws beys toward it and then flings em away with the spring blades.
strengths: has advantage over defense types, (duh) magnets.
parts:
layer: the middle features a trident in the middle with 5 small spring loaded blades on the outside of the disc that can throw beyblades away from it and can be locked with a mode change on the top of the layer. you will see some thin pieces that when pushed into the layer, will lock the blades in place. you can do individual blades also. (and it is not a copy of god valkyrie.) on the inside of the layer, (you cant see it) there are five strong magnets placed in it.
disc: this forge disk is called attract. it draws beys to it with strong magnets inside of its plastic frame.
driver: this driver is called ground. this driver is heavy and will usually stay on the ground of the stadium. it will usually make the bey go straight to the middle becuase of the way its shaped.

Can I get weight and disadvantages?

oh sure ill just edit.