World Beyblade Organization by Fighting Spirits Inc.

Full Version: Rules that should be changed
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
HandSpin
Handspin is how a spin steal combo gets all of Low spin then hitting the foe to start to speed up. I think instead of banning it, you should limit how strong a handspin is. Like a minimum of handspin power is to the point where it stops spinning to a maximum of wobbling a lot.

Fake Launchers
I think fake LAUNCHERS should be allowed in WBO tournaments if it means the requirement of it having the average launch power of it's TT counterpart.

Hasbro Only Bearing
I think the bearing rules in the Hasbro only format should be removed but you have to strong launch it or have it be the same spin as your foe. There should be a rule where you van only have 1 bearing in your deck.

I hope you agree with the rules that should be changed.
1. Put stuff like this in the proper thread instead of making a new one: https://worldbeyblade.org/Thread-WBO-Org...pid1502955

2. Frankly, these are not good ideas for the rule sets. There is literally no reason to hand spin, nobody does that, even a Proto Launcher will work better than a hand spin. Also, Hand Spins are inconsistent so it would be impossible to enforce this rule without forcing the person doing to repeat it several times which just wastes everyone's time. Fake launchers are not consistent and are most of the time weaker and all of the time more likely to break. If you don't have a launcher, there will be people willing to lend you one for the tournament. Strong launches don't matter when the spring lock is too strong, people already hard launch Hasbro Bearing against same spin opponents and win and deck format already prohibits repeat parts