Sep. 28, 2018 3:55 AM
[font=.SF UI Text][font=.SFUIText]The high weight, Stamina, Defense, big teeth, and low recoil of Layers like Revive Phoenix, Archer Hercules, and Hell Salamander and high Defense and Stamina Drivers such as Atomic and Bearing currently dominate the meta and high recoil Attack Layers such as Winning Valkyrie, Z Achilles, and Buster Xcalibur and high speed Drivers like Xtreme and Jolt cant seem to keep up with their more defense counterparts. The recent releases of Geist Fafnir, Absorb, and Orb Egis won’t help their cases either.[/font][/font]
[font=.SF UI Text][font=.SFUIText]What do Attack types need to come back into the meta? I haven’t been with Beyblade for very long, so I don’t know. Do we need better Layers, better Drivers, or both? Maybe a really good hop Attack tip? Was there a really good Attack gimmick or feature from a previous generation that could be recycled for Burst? The upcoming release of Dead Hades could help or hurt Attack types, but the later release of a new Valkyrie and what appears to be a new Spriggan might help Attack types a little bit. What do you guys think? You guys have big brains. You guys should be able to figure something out.[/font][/font]
[font=.SF UI Text][font=.SFUIText]What do Attack types need to come back into the meta? I haven’t been with Beyblade for very long, so I don’t know. Do we need better Layers, better Drivers, or both? Maybe a really good hop Attack tip? Was there a really good Attack gimmick or feature from a previous generation that could be recycled for Burst? The upcoming release of Dead Hades could help or hurt Attack types, but the later release of a new Valkyrie and what appears to be a new Spriggan might help Attack types a little bit. What do you guys think? You guys have big brains. You guys should be able to figure something out.[/font][/font]