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Full Version: Hasbro Beyblade Burst - Upcoming Release & Rumor Thread
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The switchstrike launcher itself is pretty reliable esp for control in attack, esp for bigger hands, but the ripcord teeth are not that hardy & some can be deformed or bent, same as the rip cord from the small thin standard blue & red Hasbro launchers.  The plastic used in the rip cord for the Supergrip launcher however is tougher & it’s teeth hold up a lot longer so I would use that with either Switchstrike or standard thin launchers for powerful controllable launches.  Also I find the small thin Hasbro launchers can actually be stronger/longer lasting in the prongs than the Switchstrike prong mechanism.  And just as powerful if you use the same length ripcord.
(Aug. 31, 2018  10:55 AM)originalzankye Wrote: [ -> ]

so much new info this makes me so hyped thank you zankye
And I knew it. Lúinor has the "Ú" this time.
Yeah kind of what I thought, so basically you either try to ignore the entire mechanic, or bet on it actually doing what it seems it's supposed to do, get on dem railroad and try to get enough speed? for a strong hit. I wonder if they got this idea from Volcanic and trying to keep it inside the arena.
Huh, guess my assumptions were right. The slingshock drivers are probably just going to be super wide flats like volcanic that can gain enough speed to "ride" those ramps. I thought ths Colossus Stadium did a decent job of keeping super fast beys out of the pockets, but i guess this works too?????
There have been many questions about the functionality of SlingShock Drivers and this should answer that:
Driver Images (Click to View)
The Drivers shown are the SlingShock versions of Needle and Fusion, respectively. It is pretty clear how the modes for these switch from the standard tip mode to *Giga Hole Flat. This is pretty much the case for every SlingShock Driver. Some of the Drivers, such as Flugel-S, use a small lever to make the tip retract and reveal Giga Hole Flat. Some drivers have a latch/bar in the centre which can also make the tip retract when pushed to one side.

Also, I have a diagram which explains how the stadium works:
Rail Rush Stadium (Click to View)
The stadium has two rails which each encase a 'speed cradle'; it's an indent in the stadium which is intended to be launched in, probably to make an Attack type pick up speed. I find it pretty flawed since something like Caynox C3.7.Bearing can be launched there and stay in the same area for the entire match without being touched. Back onto the topic of the rail system: I am impressed with how Hasbro handled this as it seems like it would actually work. On the top and bottom left of the stadium are pockets, which seem to be the size of the ones from the Chaos Core BeyStadium and Star Storm BeyStadium, so KOs seem useless yet again

*Just to clarify, I say Giga Hole Flat because of the concept. The size seems smaller than Giga Flat, but I just want to give a bit more visual, haha.
(Sep. 01, 2018  5:05 AM)Hato Wrote: [ -> ]There have been many questions about the functionality of SlingShock Drivers and this should answer that:
Driver Images (Click to View)
The Drivers shown are the SlingShock versions of Needle and Fusion, respectively. It is pretty clear how the modes for these switch from the standard tip mode to *Giga Hole Flat. This is pretty much the case for every SlingShock Driver. Some of the Drivers, such as Flugel-S, use a small lever to make the tip retract and reveal Giga Hole Flat. Some drivers have a latch/bar in the centre which can also make the tip retract when pushed to one side.

Also, I have a diagram which explains how the stadium works:
Rail Rush Stadium (Click to View)
The stadium has two rails which each encase a 'speed cradle'; it's an indent in the stadium which is intended to be launched in, probably to make an Attack type pick up speed. I find it pretty flawed since something like Caynox C3.7.Bearing can be launched there and stay in the same area for the entire match without being touched. Back onto the topic of the rail system: I am impressed with how Hasbro handled this as it seems like it would actually work. On the top and bottom left of the stadium are pockets, which seem to be the size of the ones from the Chaos Core BeyStadium and Star Storm BeyStadium, so KOs seem useless yet again

*Just to clarify, I say Giga Hole Flat because of the concept. The size seems smaller than Giga Flat, but I just want to give a bit more visual, haha.

Cool.
(Sep. 01, 2018  5:05 AM)Hato Wrote: [ -> ]

Excellent find Hato, thank you very much, now it all makes sense. The concept of the tip changing is really cool and I'll give Hasbro credit for making interesting original proper Drivers. I think it's really cool that they went out their way to make multiple types.

The stadium on top view looks like a frog in a way, but it is an interesting way to make the ramp gimmick, still it seems interesting I suppose.
HASBRO-EXCLUSIVE DRIVERS?

I was worried at first,but now i'm loving the turbo line!!!
Is there a source for this info? Also did you make those diagrams? If so they look awesome. If not I wouldn't recommend putting trademarks on them because they aren't yours.
I'm wondering if they'll only do the SlingShock gimmick to older drivers, and the new Chou-Z/Turbo beys will be untouched? (How are they going to add SlingShock to, say, Yard?)
(Sep. 01, 2018  9:31 PM)BladerGem Wrote: [ -> ]I'm wondering if they'll only do the SlingShock gimmick to older drivers, and the new Chou-Z/Turbo beys will be untouched? (How are they going to add SlingShock to, say, Yard?)

They can use the fixed part around the ball for the attack mode

Entertainment Earth seems to have removed every trace of Turbo...
so,speculation here:

maybe these Dual Layer recolors have the _4 in the name because they have SlingShock tips,and the Turbo beys have the _4 because they are Turbo/ChoZ layers,but the tips are normal like TT's? because I can clearly see that Volcanic and Xtend apparently remained untouched in the Hasbro version (although that Jolt is clearly a lot different...idk)
with thiat,we would have two types of SlingShock beys: the Turbo beys and the Dual Layers/God Layers with SlingShock tips?
(Sep. 01, 2018  10:31 PM)Grey Bey Wrote: [ -> ]so,speculation here:

maybe these Dual Layer recolors have the _4 in the name because they have SlingShock tips,and the Turbo beys have the _4 because they are Turbo/ChoZ layers,but the tips are normal like TT's? because I can clearly see that Volcanic and Xtend apparently remained untouched in the Hasbro version (although that Jolt is clearly a lot different...idk)
with thiat,we would have two types of SlingShock beys: the Turbo beys and the Dual Layers/God Layers with SlingShock tips?

Maybe some Beys seem/are untouched due to their ability to move around the stadium and ride the rails.
(Sep. 01, 2018  9:31 PM)BladerGem Wrote: [ -> ]I'm wondering if they'll only do the SlingShock gimmick to older drivers, and the new Chou-Z/Turbo beys will be untouched? (How are they going to add SlingShock to, say, Yard?)

So far, no. The high res pictures of three of the four starter packs from Zankye's video about the Rail Rush set proves that the new Tips have this gimmick too, for example TA15 S for Volcanic and TA16 S for Jolt.
(Sep. 01, 2018  10:46 PM)BeyCrafter Wrote: [ -> ]
(Sep. 01, 2018  9:31 PM)BladerGem Wrote: [ -> ]I'm wondering if they'll only do the SlingShock gimmick to older drivers, and the new Chou-Z/Turbo beys will be untouched? (How are they going to add SlingShock to, say, Yard?)

So far, no. The high res pictures of three of the four starter packs from Zankye's video about the Rail Rush set proves that the new Tips have this gimmick too, for example TA15 S for Volcanic and TA16 S for Jolt.

Sure, sure. Because Volcanic and Jolt TOTALLY need the gimmick in order to get onto the rails... >_>
I found high res (watermark free) images of the new turbo stuff: https://imgur.com/a/7jGcvjt

Source: https://creativewholesaleonline.com.au/c...urst+turbo
Thanks Kevo!
Does anyone notice this weird part on Volcanic? Edit: How do I post a picture?
(Sep. 03, 2018  12:42 AM)BladerGem Wrote: [ -> ]
(Sep. 01, 2018  10:46 PM)BeyCrafter Wrote: [ -> ]So far, no. The high res pictures of three of the four starter packs from Zankye's video about the Rail Rush set proves that the new Tips have this gimmick too, for example TA15 S for Volcanic and TA16 S for Jolt.

Sure, sure. Because Volcanic and Jolt TOTALLY need the gimmick in order to get onto the rails... >_>

Who said they needed it? I never said that. I just put an example of the new drivers that have this gimmick.
(Sep. 03, 2018  1:18 AM)Kevo Wrote: [ -> ]I found high res (watermark free) images of the new turbo stuff: https://imgur.com/a/7jGcvjt

Source: https://creativewholesaleonline.com.au/c...urst+turbo

Do you know the Australian price bc if it over $25 I'm screwed
(Sep. 03, 2018  7:48 AM)ClearWing R34 Wrote: [ -> ]
(Sep. 03, 2018  1:18 AM)Kevo Wrote: [ -> ]I found high res (watermark free) images of the new turbo stuff: https://imgur.com/a/7jGcvjt

Source: https://creativewholesaleonline.com.au/c...urst+turbo

Do you know the Australian price bc if it over $25 I'm screwed

Every SwitchStrike Starter pack was $25AUD

I think it’s safe to say you’re screwed.

At the moment, unless Hasbro becomes nice enough to turn it into $25AUD again and not $30AUD.
(Sep. 03, 2018  9:31 AM)IronFace879 Wrote: [ -> ]
(Sep. 03, 2018  7:48 AM)ClearWing R34 Wrote: [ -> ]Do you know the Australian price bc if it over $25 I'm screwed

Every SwitchStrike Starter pack was $25AUD

I think it’s safe to say you’re screwed.

At the moment, unless Hasbro becomes nice enough to turn it into $25AUD again and not $30AUD.

Ik that switch strike was $25 au but if hasbro makes then $30 au I'm going to sad and angry. Hasbro is making Australians pay $25 for a toy which is just a toy.