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Full Version: Takara Tomy Beyblade Burst - Upcoming Release & Rumor Thread
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(Feb. 09, 2020  5:17 AM)Dasmind Wrote: [ -> ]I see that the blue layer has a big hole in it which is with the launcher in the packge and the bey is the sun motif one, how can the bey layer attached to the disk?
http://beybladevcrv.com/

(Feb. 05, 2020  10:03 PM)DPVideosNL Wrote: [ -> ]What are these beyblades? Season 5 beys? i heard that somebody said 3d printed but these dont look 3d printed
I mean this layer
Looking at it, it might have some sort of system that is similar to Zero G combined with GT
If he does it again, report him.

If he doubles down or makes excuses or does anything other than
1) Apologize without caveat
2) Remain silent for a bit and just wait
then report it.

You should really take a break from Beyblade. This obviously isn't healthy for you.
Beyblade has become much more than a hobby/game now, huh? I admit I was almost close to that level, but hey, good thing my wallet is already empty so I can't really complain about lack of leaks which only pique my thirst for moar Bey-news of products and whatnot.


Anyways, the recent leaks of how the new Beys may start to look seem to be quite underwhelming, but the launcher looks dope (was that a string launcher?).

What we kind of know is that the current system is probably a rehash or "upgrade" of GT System in which the Chip System looks like it won't go away soon, but the GT Weights may no longer be customized (or molded within the Base itself like Lord, Master, Imperial). Battle Disks might be the ones that will be taking the brunt of hits in the stadium this time.

nL-esque gimmicks that activate a few clicks prior to Bursting are always welcome, but I don't really think they would be useful for competitive stages. Given how the parts were packaged in the plastic (akin to how we normally see starter and booster products come OOTB),seems that the Disks still come separate from the Layer unlike nL which is a good thing because it would make every new release have simple 3-part customization (Chip,Layer+Disk, Driver) just like how it started originally (Layer, Disk, Driver). Unless there is further clarification on the new System, I think it's safe to assume that you can probably combine the Season 5 (or 6th, if generation-wise) parts from the previous ones?

Kinda stoked that they are making new Drivers as well. Hopefully they don't just spam Dash Drivers cuz if clicks are required to activate gimmicks, then Burst resistance should be balanced out. Otherwise, we all might just as well Superglue our Beys together and revert back to MFB or Plastic gen rules without the Bursting component.
(Feb. 12, 2020  5:33 AM)Rouzuke Wrote: [ -> ]Beyblade has become much more than a hobby/game now, huh? I admit I was almost close to that level, but hey, good thing my wallet is already empty so I can't really complain about lack of leaks which only pique my thirst for moar Bey-news of products and whatnot.


Anyways, the recent leaks of how the new Beys may start to look seem to be quite underwhelming, but the launcher looks dope (was that a string launcher?).

What we kind of know is that the current system is probably a rehash or "upgrade" of GT System in which the Chip System looks like it won't go away soon, but the GT Weights may no longer be customized (or molded within the Base itself like Lord, Master, Imperial). Battle Disks might be the ones that will be taking the brunt of hits in the stadium this time.

nL-esque gimmicks that activate a few clicks prior to Bursting are always welcome, but I don't really think they would be useful for competitive stages. Given how the parts were packaged in the plastic (akin to how we normally see starter and booster products come OOTB),seems that the Disks still come separate from the Layer unlike nL which is a good thing because it would make every new release have simple 3-part customization (Chip,Layer+Disk, Driver) just like how it started originally (Layer, Disk, Driver). Unless there is further clarification on the new System, I think it's safe to assume that you can probably combine the Season 5 (or 6th, if generation-wise) parts from the previous ones?

Kinda stoked that they are making new Drivers as well. Hopefully they don't just spam Dash Drivers cuz if clicks are required to activate gimmicks, then Burst resistance should be balanced out. Otherwise, we all might just as well Superglue our Beys together and revert back to MFB or Plastic gen rules without the Bursting component.

Something you seem to be missing (which I also didn't see at first, so I don't blame you) is that Weights are replaced rather than removed. There seems to be metal integrated in the "Bases" and the new part that get sandwiched like Weights, which I like to call the Attack Ring. Basically, it looks like you'll be able to put these "Attack Rings" on a Layer to change its overall perimeter, even if it's just on the top. The Disks being fused with the Layers makes very little sense to me, since the Disk is clearly identifiable unlike nL, so the gimmicks might just have to do with Disk interactions? Either way, I hope these are Frame-compatible just to keep up the customization and to not nerf Bases on accident by limiting their LAD.
(Feb. 12, 2020  5:53 AM)CitrusNinja3 Wrote: [ -> ]
(Feb. 12, 2020  5:33 AM)Rouzuke Wrote: [ -> ]Beyblade has become much more than a hobby/game now, huh? I admit I was almost close to that level, but hey, good thing my wallet is already empty so I can't really complain about lack of leaks which only pique my thirst for moar Bey-news of products and whatnot.


Anyways, the recent leaks of how the new Beys may start to look seem to be quite underwhelming, but the launcher looks dope (was that a string launcher?).

What we kind of know is that the current system is probably a rehash or "upgrade" of GT System in which the Chip System looks like it won't go away soon, but the GT Weights may no longer be customized (or molded within the Base itself like Lord, Master, Imperial). Battle Disks might be the ones that will be taking the brunt of hits in the stadium this time.

nL-esque gimmicks that activate a few clicks prior to Bursting are always welcome, but I don't really think they would be useful for competitive stages. Given how the parts were packaged in the plastic (akin to how we normally see starter and booster products come OOTB),seems that the Disks still come separate from the Layer unlike nL which is a good thing because it would make every new release have simple 3-part customization (Chip,Layer+Disk, Driver) just like how it started originally (Layer, Disk, Driver). Unless there is further clarification on the new System, I think it's safe to assume that you can probably combine the Season 5 (or 6th, if generation-wise) parts from the previous ones?

Kinda stoked that they are making new Drivers as well. Hopefully they don't just spam Dash Drivers cuz if clicks are required to activate gimmicks, then Burst resistance should be balanced out. Otherwise, we all might just as well Superglue our Beys together and revert back to MFB or Plastic gen rules without the Bursting component.

Something you seem to be missing (which I also didn't see at first, so I don't blame you) is that Weights are replaced rather than removed. There seems to be metal integrated in the "Bases" and the new part that get sandwiched like Weights, which I like to call the Attack Ring. Basically, it looks like you'll be able to put these "Attack Rings" on a Layer to change its overall perimeter, even if it's just on the top. The Disks being fused with the Layers makes very little sense to me, since the Disk is clearly identifiable unlike nL, so the gimmicks might just have to do with Disk interactions? Either way, I hope these are Frame-compatible just to keep up the customization and to not nerf Bases on accident by limiting their LAD.

Basically you're saying it's like a beefed-up Naked Diabolos.Paradox -esque design? I did mention that the "Bases" may have the metal Weights molded into them as I can only see the "Chip" disassembled with the "Base". The Disk doesn't seem to require any disassembly (unless every single "Attack Ring" can be flipped over like Paradox), but I doubt it'd be Frame-compatible, especially if it can be flipped over like Paradox. What I'm afraid of is that the cross-compatibility will be limited to just the Drivers (which I think was what I meant by hoping it won't be "nL-esue" which only can be customized by Frame and Driver) in case the "Base" needs the "Attack Ring" sandwiched with the new Disks to actually function (like Naked, cuz it really can't do much without Paradox) which makes it essentially a Layer+Disk.Driver combo.

Again, we're dealing with speculations based on (hopefully not) intentionally unclear leaks so far, and it may still not be the finalized products (kinda like a WIP? or prototype?), and they may just as well trash the whole thing and go back to the drawing board,
(Feb. 12, 2020  6:10 AM)Rouzuke Wrote: [ -> ]
(Feb. 12, 2020  5:53 AM)CitrusNinja3 Wrote: [ -> ]Something you seem to be missing (which I also didn't see at first, so I don't blame you) is that Weights are replaced rather than removed. There seems to be metal integrated in the "Bases" and the new part that get sandwiched like Weights, which I like to call the Attack Ring. Basically, it looks like you'll be able to put these "Attack Rings" on a Layer to change its overall perimeter, even if it's just on the top. The Disks being fused with the Layers makes very little sense to me, since the Disk is clearly identifiable unlike nL, so the gimmicks might just have to do with Disk interactions? Either way, I hope these are Frame-compatible just to keep up the customization and to not nerf Bases on accident by limiting their LAD.

Basically you're saying it's like a beefed-up Naked Diabolos.Paradox -esque design? I did mention that the "Bases" may have the metal Weights molded into them as I can only see the "Chip" disassembled with the "Base". The Disk doesn't seem to require any disassembly (unless every single "Attack Ring" can be flipped over like Paradox), but I doubt it'd be Frame-compatible, especially if it can be flipped over like Paradox. What I'm afraid of is that the cross-compatibility will be limited to just the Drivers (which I think was what I meant by hoping it won't be "nL-esue" which only can be customized by Frame and Driver) in case the "Base" needs the "Attack Ring" sandwiched with the new Disks to actually function (like Naked, cuz it really can't do much without Paradox) which makes it essentially a Layer+Disk.Driver combo.

Again, we're dealing with speculations based on (hopefully not) intentionally unclear leaks so far, and it may still not be the finalized products (kinda like a WIP? or prototype?), and they may just as well trash the whole thing and go back to the drawing board,

What I mean is that this "Attack Ring" is sandwiched between the Chip and the Base, kind of like a Weight or the Union Swords. You can see it on the blue Bey packaged in the same space as the Chip. That "Attack Ring" also has a bit of metal on the contact points. Also, if this season does have something to do with metal against metal contact, then there have to be different Disks, but they might be exclusive for the season 5 Beys if they put pegs kind of like on Paradox.
When looking at the parts I don't see any signs of an "Attack ring"
What it looks like is a base with metal and a chip that goes into the base.
I doubt the disks would be S5 exclusive because the construction of the disk doesn't look different from the disks he has had prior.
The disks might be customizable with a system similar to a combination of paradox and frames but I doubt it would be S5 exclusive.

We might see a disk core and disk ring system but that is speculation. Take it with a grain of salt until we get actual info from CoroCoro.
I don’t think that the layer weight has been removed or replaced, but rather, Upgraded...
I believe that we still will have a layer weight in this system too..

Look at the Black Sun motif bey, or that Valkyrie prototype...
Y’all notice those 4 Lil blocks of metal on the inside of the bey, surrounding the chips?? Well, look now at the blue bey that was in the packaging next to that soupersauce launcher.... the metal is nowhere to be found... those metal parts are not on the layer base, or the chip. Which may mean that that was a separate part....

If so, then I believe that they’re keeping the layer weight as a customizable part... and it makes sense... if this is an upgrade of GT... then why would the take a step backwards and remove a part that made GT... GT?
(Feb. 12, 2020  4:48 PM)ReekoBlader Wrote: [ -> ]I don’t think that the layer weight has been removed or replaced, but rather, Upgraded...
I believe that we still will have a layer weight in this system too..

Look at the Black Sun motif bey, or that Valkyrie prototype...
Y’all notice those 4 Lil blocks of metal on the inside of the bey, surrounding the chips?? Well, look now at the blue bey that was in the packaging next to that soupersauce launcher.... the metal is nowhere to be found... those metal parts are not on the layer base, or the chip. Which may mean that that was a separate part....

If so, then I believe that they’re keeping the layer weight as a customizable part... and it makes sense... if this is an upgrade of GT... then why would the take a step backwards and remove a part that made GT... GT?

That is fair reasoning. I didn't see that the metal was a separate piece. But if the layer is packaged without the weight in that one example that might imply that the weight is not only customizable but optional. That would be interesting or implies that some bases will have built-in metal and isn't compatible with the weights. Yet again it would be a good idea to wait until we get confirmation from CoroCoro.
if you look at the disk it looks like where the 4 blocks would be you can see some that look like them on the disk so maybe it has to do with the gimmick of the beys or new disk
My working theory is the disc essentially "completes" the layer, gives it a bottom perimeter, so it would make sense that it needs the disc for construction of the layer
(Feb. 12, 2020  6:48 PM)Suzaku-X Wrote: [ -> ]My working theory is the disc essentially "completes" the layer, gives it a bottom perimeter, so it would make sense that it needs the disc for construction of the layer

This is the new gimmick. You can see the holes on the "Disk". It's the same hole than we can find on the GT Layer.
(Feb. 13, 2020  5:04 AM)Dasmind Wrote: [ -> ]https://twitter.com/orihakategnat/status...44416?s=20

These are great finds, thank you very much.

The new Valkyrie looks very cool and the centre looks like a new version of the Gen Weight from GT, except made for this system.
(Feb. 13, 2020  5:11 AM)LOL-y Rancher Wrote: [ -> ]
(Feb. 13, 2020  5:04 AM)Dasmind Wrote: [ -> ]https://twitter.com/orihakategnat/status...44416?s=20

These are great finds, thank you very much.

The new Valkyrie looks very cool and the centre looks like a new version of the Gen Weight from GT, except made for this system.

Brave Valkyrie and new animations also ignite!
(Feb. 13, 2020  5:04 AM)Dasmind Wrote: [ -> ]https://twitter.com/orihakategnat/status...44416?s=20

The 6th generation Valkyrie is called Brave Valkyrie.
Source: https://secret.ameba.jp/egnat/amemberent...24384.html
Very interesting. I'm not sure I like the color scheme, but the base looks like a mix of Winning and Slash's design. Anyone else notice how the Valkyrie has a red face tattoo just like Valt
Guys, sorry for Singing the blues— complain about the leaks because I care about the effective of leaking the news

(Feb. 13, 2020  5:20 AM)JoMario67 Wrote: [ -> ]Very interesting.  I'm not sure I like the color scheme, but the base looks like a mix of Winning and Slash's design.  Anyone else notice how the Valkyrie has a red face tattoo just like Valt
Nope
(Feb. 13, 2020  5:13 AM)Dasmind Wrote: [ -> ]
(Feb. 13, 2020  5:11 AM)LOL-y Rancher Wrote: [ -> ]These are great finds, thank you very much.

The new Valkyrie looks very cool and the centre looks like a new version of the Gen Weight from GT, except made for this system.

Brave Valkyrie and new animations also ignite!

they were “igniting” the article tho
The sparking in the launcher looks pretty cool! Totally worth the death of the Beylogger lol. Brave Valkyrie is a nice name, and I appreciate the detail of Valt's cheek mark on the same side of Valkyrie's face. I also like how the outer ring has the same shape as wV as opposed to Slash which was very transparantly based on V2 and suffered for it. Maybe that means Brave will be decent, but unless it has rubber tips a la Imperial, it'll probably fall behind the current attack meta unless the new system's Layers are heavier than even the heftier GT stuff. I'm eager to learn more about these releases!
Beyblade burst Sparking by marutti

Two new main characters

https://mobile.twitter.com/tototoshe/sta...88/photo/1
Wait a minute, the Sparking title means the launchers will be non-electrical spark emitting launchers. (no improvements to the original launcher at all)

That’s actually the coolest thing ever. Kudos to TrainiacJ for recognising it first.
The sparking launchers sound cool, and these new beys look cool too. But the Valkyrie's layer with the circular core, similar to God Valkyrie, makes me thinks the wings move somehow, I wonder if the beys will spark too, sorta like Sparking Attacker from the old gen system.
(Feb. 13, 2020  6:58 AM)Jinbee Wrote: [ -> ]The sparking launchers sound cool, and these new beys look cool too. But the Valkyrie's layer with the circular core, similar to God Valkyrie, makes me thinks the wings move somehow, I wonder if the beys will spark too, sorta like Sparking Attacker from the old gen system.

Hopefully it'll be better than Sparkling Attacker was. Sparkling Attacker was downright terrible.
(Feb. 13, 2020  6:38 AM)Dasmind Wrote: [ -> ]Beyblade burst  Sparking by marutti

Two new main characters

https://mobile.twitter.com/tototoshe/sta...88/photo/1

The Blue One: Ladies & Gentlemen We Got Em!
[Image: latest?cb=20140422161933]