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Thanks guys. I would have tested myself but I don't have a stadium with me.
(Jun. 27, 2016  5:20 PM)Hato Wrote: [ -> ]
(Jun. 27, 2016  5:08 PM)Cye Kinomiya Wrote: [ -> ]Great. I'm entering a tournament in a few days in Saitama. I'm either expecting a whole bunch of uncustomized Xeno Xcaliburs or a whole bunch of DHD. For some reason I'm afraid to go with OHD so I should probably pick up a brand new Valkyrie before the event starts.

More like 5 Tongue_out_wink

But as Mitsu, said; go for it! Valkryie can definitely counter DeathScyther (efficiently), and I would say to use Valkryie Spread/Heavy Revolve Smile

While Valkyrie Spread/Heavy Revolve will probably handle the job just fine, I would recommend Valkyrie Armed Claw/Orbit over it.

For a combo dedicated to Bursting its stationary opponent Armed makes your combo a lot more resistant to Bursting itself, so you don't have to worry as much about any players who weak launch their DHD to avoid being Bursted than you would if you were using Heavy or Gravity.

Claw may be more of my personal preference than anything, but I've found that since Revolve precesses earlier in the match than Claw, it can cause your combo to roll around and miss vital lategame hits (also Layer collisions at weird angles might make you more prone to bursting, but I haven't tested this one way or another so it's just speculation).

Orbit is the hardest Driver to Burst from my experience, and while its mobility may keep you from landing some early hits on DHD if you don't Sliding Shoot it properly, the mobility will help you dodge any stock X2s you run into.
Thanks Wombat. Your posts are always really thorough.
Anyone tried using VGR against attack type?

and how it did?
(Jul. 05, 2016  5:33 AM)FIREFIRE CPB Wrote: [ -> ]Anyone tried using VGR against attack type?

and how it did?

I used VGR in the June Tournament in Maryland. I placed third with it. It's main use is stationary attack as usual, and it blows up D_R/DHD/etc.
(Jul. 05, 2016  5:33 AM)FIREFIRE CPB Wrote: [ -> ]Anyone tried using VGR against attack type?

and how it did?

I had used my Valkyrie Heavy Revolve against jonahblader13's Valkyrie Zephyr combo last week. As long as you weak launch with a bank, you should be good. I had ended up winning that match 3-0. Lke Shirayuki said though; its main use is to Burst stationary Deathscyther combos. If you know your opponent is going for a Valkyrie attack combo, by no means should you use Valkyrie Revolve. Tongue_out
(Jul. 05, 2016  3:04 PM)Mitsu Wrote: [ -> ]I had used my Valkyrie Heavy Revolve against jonahblader13's Valkyrie Zephyr combo last week. As long as you weak launch with a bank, you should be good. I had ended up winning that match 3-0. Lke Shirayuki said though; its main use is to Burst stationary Deathscyther combos. If you know your opponent is going for a Valkyrie attack combo, by no means should you use Valkyrie Revolve. Tongue_out

I'd say you were really lucky to win that battle even with weak launching and banking haha. VGR vs Attack is a really bad match-up for VGR.
(Jul. 05, 2016  7:57 PM)Kei Wrote: [ -> ]
(Jul. 05, 2016  3:04 PM)Mitsu Wrote: [ -> ]I had used my Valkyrie Heavy Revolve against jonahblader13's Valkyrie Zephyr combo last week. As long as you weak launch with a bank, you should be good. I had ended up winning that match 3-0. Lke Shirayuki said though; its main use is to Burst stationary Deathscyther combos. If you know your opponent is going for a Valkyrie attack combo, by no means should you use Valkyrie Revolve. Tongue_out

I'd say you were really lucky to win that battle even with weak launching and banking haha. VGR vs Attack is a really bad match-up for VGR.

I agree haha. A pretty big problem I had faced was that I didn't really know what launch style jonahblader would go for. He could have very well switched from tilting his launcher to make it look like a bank to go to a stall which could have messed me up if I light launched.
Doing a bunch of lurking around the forums, something has caught my attention that I'd really like to see more research put into: Heavy vs. Gravity. So far, from what I've seen, there hasn't been much in the way of differentiating them. They're very close in weight, yes, but their shape and distribution are wildly different. Gravity has more outward-centered weight while heavy is more true center. Also, Gravity has a much more aggressive texture, which might lend to a difference in performance as well.
(Jul. 18, 2016  9:20 PM)ToxicAtom Wrote: [ -> ]Doing a bunch of lurking around the forums, something has caught my attention that I'd really like to see more research put into: Heavy vs. Gravity. So far, from what I've seen, there hasn't been much in the way of differentiating them. They're very close in weight, yes, but their shape and distribution are wildly different. Gravity has more outward-centered weight while heavy is more true center. Also, Gravity has a much more aggressive texture, which might lend to a difference in performance as well.

Have you seen my topic, at least?
https://worldbeyblade.org/Thread-Misc-Li...Disk-Tests
(Jul. 18, 2016  9:34 PM)Kai-V Wrote: [ -> ]
(Jul. 18, 2016  9:20 PM)ToxicAtom Wrote: [ -> ]Doing a bunch of lurking around the forums, something has caught my attention that I'd really like to see more research put into: Heavy vs. Gravity. So far, from what I've seen, there hasn't been much in the way of differentiating them. They're very close in weight, yes, but their shape and distribution are wildly different. Gravity has more outward-centered weight while heavy is more true center. Also, Gravity has a much more aggressive texture, which might lend to a difference in performance as well.

Have you seen my topic, at least?
https://worldbeyblade.org/Thread-Misc-Li...Disk-Tests

Yes, I've seen that topic (A very good topic, btw) and the only conclusion I've been able to draw is Gravity tends to have an edge over Heavy, however the performance gap varies a LOT. Some people see a negligible difference, however others see a huge variance in results. Furthermore, the tests in the thread favor Defense and Stamina, however Attack seems to still be untested. Since Attack and Defense tend to be mutually exclusive, I feel that there's good reason to continue testing.

I only have Heavy at the moment, so I can't perform any tests until my R2GR shows up.
I barely have any good Valkyrie left, so unfortunately I cannot really help in that sense.
Anyone can test Spriggan Boost Jaggy/Xtreme? It shocked me when it defeated DSR easily. And I'm having a bit of trouble finding a decent D2 combo. Any suggestions for me? Tried D2KU and it didn't really work that well against defense/stamina combos.
(Aug. 13, 2016  5:10 AM)Bastillon Wrote: [ -> ]Anyone can test Spriggan Boost Jaggy/Xtreme? It shocked me when it defeated DSR easily. And I'm having a bit of trouble finding a decent D2 combo. Any suggestions for me? Tried D2KU and it didn't really work that well against defense/stamina combos.

Spriggan may not be that bad for Attack, but I wouldn't expect it to be "defeating DSR easily".

D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

I definitely wouldn't rely on it to consistently outspin Deathscyther_Revolve.
(Aug. 13, 2016  2:27 PM)Mitsu Wrote: [ -> ]
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

I definitely wouldn't rely on it to consistently outspin Deathscyther_Revolve.

BTW can D2GD can OS DHD or other 'non-revolve' stamina/defence combos? By seeing it's shape and unbalanced weight I can imagine how it works but will it do better in terms of destablizing on Defence?
(Aug. 13, 2016  2:32 PM)FIREFIRE CPB Wrote: [ -> ]
(Aug. 13, 2016  2:27 PM)Mitsu Wrote: [ -> ]
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

I definitely wouldn't rely on it to consistently outspin Deathscyther_Revolve.

BTW can D2GD can OS DHD or other 'non-revolve' stamina/defence combos? By seeing it's shape and unbalanced weight I can imagine how it works but will it do better in terms of destablizing on Defence?

In response to Mitsu; I should have mentioned that, as I have had problems out spinning some Revolve based combos.

In response to FIREFIRE; DHD is harder to beat, as Defense has more balance. You would need to have the better launch to try and outspin DHD. Not the best option to use against it.
Been playing around with Xeno Xcalibur for a bit ... it has some incredible attack power, but its stamina is shockingly bad and it slows down whatever Driver its on. Xtreme frequently hangs on the stadium. I've been trying Gravity Gyro, which is really fun but I don't think it's consistent enough. However Odin in particular seems vulnerable to X2, funnily enough.
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]Spriggan may not be that bad for Attack, but I wouldn't expect it to be "defeating DSR easily".

D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

It almost always bursted DSR by last spin or direct contact upon launch, or else it loses by a spin out. Needs more testing though.
Don't really have heavy or defense myself. Would gravity orbit do the same? Or should I be using press?
(Aug. 13, 2016  5:07 PM)Bastillon Wrote: [ -> ]
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]Spriggan may not be that bad for Attack, but I wouldn't expect it to be "defeating DSR easily".

D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

It almost always bursted DSR by last spin or direct contact upon launch, or else it loses by a spin out. Needs more testing though.
Don't really have heavy or defense myself. Would gravity orbit do the same? Or should I be using press?
One thing you probably need to mention is the condition of your Deathscyther, it being worn makes a huger impact than you would think.
(Aug. 13, 2016  5:12 PM)Thunder Dome Wrote: [ -> ]One thing you probably need to mention is the condition of your Deathscyther, it being worn makes a huger impact than you would think.

Sad that it's quite worn out... bummer. But still, I do find it quite aggressive. I'm unable to do a slide shoot with jaggy, so I need help from someone with xtreme.
just been trying to figure out some unconventional combos
Spriggan.Knuckle.Xtreme
Spriggan mold 2

SKX, launched at 100%, banked
OHD, NHD, WHD, launched at 50%-75%.

this combo, is essentially a OHKO combo, it doesn't seem to be able to burst beyblades as often, but due to it's aggressive nature it can knock out defense/stamina beyblades in 1-3 hits.
tested against OHD, NHD, and WHD.

against OHD, and NHD it does well as long as i can get the launch right, at full power, although agaisnt WHD it doesn't seem to work as well because Wyvern seems to be able to simply parry the hits very well, due to the shape of the layer.

one of the reasons knuckle works better is because of weight distribution, as most of the weight is on the outside, so it delivers heavy hits, also because it's not as heavy ad gravity or heavy it doesn't burst as often.

it's essentially a risky combo, just like OHKO combo's from plastic gen. but if you can get the launch right and make it cut across the centre of the stadium, you're most likely going to win.

i decided to mess about with this because i got bored of stationary attack, feel free to test this combo out yourselves.

although i feel like people already know this, and know about its OHKO ability, and this post might be useless
(Aug. 13, 2016  2:27 PM)Mitsu Wrote: [ -> ]
(Aug. 13, 2016  1:43 PM)Hato Wrote: [ -> ]D2HD is a good combo. It has good Defense, and can destabilize Revolve-based combos. I enjoy it.

I definitely wouldn't rely on it to consistently outspin Deathscyther_Revolve.

That's true, but this match-up certainly isn't a lost cause for D2. Depending on the balance, how worn your opponent's Deathcyther is, and how strong your launch is compared to them, you can certainly OS or Burst them with D2 enough to win the BeyBattle.
Can anyone who has had success with Valkyrie on Needle teach me how to launch it properly? I've tried just about every technique I can think of and I still can't get it to behave the way I want. It always seems to curve out of the way or slow down at the wrong moment so it never really lands a solid hit on the opponent except for maybe once at the beginning of the battle.
anyone has tried S2 on Xtreme?! I didn't se emuch testing with S2. someone can give me their opinion on what they have tested yet on S2???? At now the only thing I have tested and get a somehwhat good result is S2 Spread Claw but it's still too burstable.
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