World Beyblade Organization by Fighting Spirits Inc.

Full Version: Physics
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
*(Please realize that although there is another Physics thread, that thread is totally dead. I would like if someone could read this over so that it can eventually be published in Beywiki.)

In Beyblade, Physics is often used to aid competitive players. Competitive customs are made because of Physics.

Physics

Competitive Combinations often incorporate the use of Physics.

Use of Physics in Smash Attack Combinations: Most Competitive Smash Attack MW's have many sharp or pointed protrusions. Often, when these MW's make contact, a great amount of pressure is applied, which results in a critical impact. In Competitive Smash Attack Combos, one of the basic fundamentals of physics can be applied: "As an example of varying pressures, a finger can be pressed against a wall without making any lasting impression; however, the same finger pushing a thumbtack can easily damage the wall. Although the force applied to the surface is the same, the thumbtack applies more pressure because the point concentrates that force into a smaller area." VariAres has several small notches on the perimeter of its MW. It is these small notches that focus force into smaller points, creating more pressure and allow for critical hits. This fundamental quote states why a MW Like VariAres is used over a MW Like Duo for Attack, The Weight distribution of a smash attack combo should be focused towards the MW’s perimeter. While focusing weight towards the center may give a higher spin velocity, this isn’t much use to Smash Attack Customs. A higher Spin Velocity does not necessarily equal a more powerful attack. Spin Velocity and Rotational Velocity are different things. Spin Velocity constitutes the amount of revolutions per unit time. Rotational Velocity is the linear speed component of a given point on a rotating body at a given instant. Spin Velocity creates Rotational Velocity, and Rotational Velocity is what creates Rotational Inertia, which is what assists in Attack (given a point on the perimeter of the spinning body.) Spin Velocity can increase Rotational Velocity, via Metal Face (Heavy), though to do so in Beyblade is less efficient than increasing your Rotational Inertia through outside focused weight. Most effective Smash Attack Combos use a Metal Face Light to externalize their weight. If their weight is externalized, then the Smash Attack custom will be able to move faster since there is less weight in the center. The trade off is Spin Velocity, which again, is not necessary in Competitive Smash Attack Combo's. Rotational Inertia is the force behind an Attack in Smash Attack Customs.


Use of Physics in Upper Attack Customs- Although Upper Attack is irrelevant to the MFB metagame, it is relevant to earlier generations and as such, Physics still impacts many customs using Upper Attack. Upper Attack Beyblades should be focused on maintaining a high spin velocity as well as being low in height. If the opposing Beyblade has a higher spin velocity, then in will be harder/more difficult to lift them (which is the main purpose of Upper Attack customs.)

Use of Physics in Force Smash Customs- In Force Smash customs, weight generally needs to inwardly distributed in order to maintain a higher spin velocity. The Beyblade utilizing Force Smash must be tall also.

Use of Physics in Weight Based Defense Customizations- Competitive defense customizations sometimes rely on high spin velocity to survive heavy hits from attack type Beyblades. This does not apply when facing an opposite spin opponent. One should weak launch in that case. For weight based defense customs, generally the heavier an object is, the harder it is to move that object. As stated earlier, a Heavier Defense Combo will Have a Higher Spin Velocity, and its weight negates most recoil. For example, an attack custom such as (MF-H Flash Pisces S130 R2F) would have a very hard time knocking out a defense combo such as (MSF-H Wyvang Wyvang BD145 CS), due to its sheer weight. Additionally, Weight helps to maintain a higher spin rate.

Use of Physics in Grip Based Defense Customizations- Grip Based defense customs apply a tremendous amount of friction. Generally, the more friction an object has, the harder it is to move it. For example, an attack custom such as MF Flash Pisces GB145 R2F will have a hard time KO’ing MSF-H Revizer Revizer E230 RDF. Because of RDF's sheer Traction and Grip, MSF-H Revizer Revizer E230 RDF will be very difficult to move.

*The Use of Spin Velocity in Attack and Defense Customs- Spin Velocity makes a Beyblade complete more spins whereas Rotational Inertia allows a Beyblade to retain spin and make its Attack and Defense Better. If weight is distributed mainly towards the center, then the Beyblade's inertia and spin velocity will increase as a result. This is why most Defense Customs and some Attack Customs use a MF-(H)/MSF-(H).

*The Use of Spin Velocity in Compact Customs- Although irrelevant to MFB, compact customs incorporate Physics as well. A compact combo focuses on having high spin velocity. The shape of compact combos are generally small and thus, compact. The majority of a compact combo’s weight should be distributed toward the center. As a result of this, compact combos have incredibly high spin velocities.

The Use of Physics in Stamina Customs- Competitive Stamina Type Beyblade’s have their weight externalized around the perimeter. Most Stamina Metal Wheel’s have a hollow and light center. As a result, this produces what is known as the Flywheel Effect, which is the ability for a rotating object to increase its rotational velocity with the use of its own momentum. Stamina customs sometimes use a MF-L to keep their weight externalized. With less weight towards the center and more towards the perimeter, Stamina Custom's can further increase their rotational velocity due to the Flywheel Effect.

Overall

Physics has impacted Beyblade from the very beginning. It plays a key role in determining which Beyblade’s are competitive and which ones aren’t. As a result, an understanding of introductory physics can help out many competitive Bladers.
It is OK to revive dead topics for good purposes.