Jul. 19, 2012 1:27 PM
What I understood so far is....Speed=Attack...Power=Defence...but the one thing which I don't get what can balance be used for is balance something like attack+defence...???
(Jul. 19, 2012 1:27 PM)?Mr.MyStery? Wrote: [ -> ]What I understood so far is....Speed=Attack...Power=Defence...but the one thing which I don't get what can balance be used for is balance something like attack+defence...???
(Jul. 19, 2012 1:41 PM)minhx98x Wrote: [ -> ]Well hasbro would able to make 4D stuff if they don't do this. I heard that Beywheelz are make to get the whole anime series reach to 30 or 45 mins I think. Lucky that I'm an Asian.
On the bright side the launcher seem pretty good
(Jul. 19, 2012 2:39 PM)ZERO X Wrote: [ -> ]until I can get my brother to use his beywheelz then I can see how a crash battle acts out
Also how about try it in the zero g defence stadium since it only have 1 pocket and the center is flat and the beywheelz have a lower chance of falling out but yet again it might fall out.
(Jul. 19, 2012 2:50 PM)Ryuujin Wrote: [ -> ]Probably true but there would have to be a way to shoot the beywheel if it were to battle in a zero g defence stadium and I guess the first beywheel to get thrown out the stadium or lose spin lose also since it is rubber banking might become useful in some way but probably not since it go in 1 direction(Jul. 19, 2012 2:39 PM)ZERO X Wrote: [ -> ]until I can get my brother to use his beywheelz then I can see how a crash battle acts out
Also how about try it in the zero g defence stadium since it only have 1 pocket and the center is flat and the beywheelz have a lower chance of falling out but yet again it might fall out.
I don't think that will work well, but I guess you could try.
Question: Would banked shots have some use with BeyWheelz?
(Jul. 19, 2012 2:35 AM)BEYDEXTER Wrote: [ -> ]Why doesn't people understand at first
I never said that destroyer dome is for beywheelz and I know that it includes 2 spin tracks to ride on walls
But do not forget that beywheelz are also made up of rubber so it will be quite easy for them to ride the walls and battle
(People in here really need classes about how to talk and how to understand things
They really post something that is really discouraging to others
And if u have not tried anything ur self u should Not say anything bad.)
(Jul. 19, 2012 11:54 AM)Insomniac Wrote: [ -> ]The bumps, actually, look like claws to me. Sorta for aesthetics (kerbecs). Testing will obviously be a problem though, since it is impossible to get fair results via one person :\
Unless they release a "duo-launcher" XD
(Jul. 19, 2012 8:12 PM)UGottaCetus Wrote: [ -> ]What about rip techniques and stuff like that? Those should definitely be established at some point, IMO(Considering people remain interested in this).
(Jul. 19, 2012 8:12 PM)UGottaCetus Wrote: [ -> ]What about rip techniques and stuff like that? Those should definitely be established at some point, IMO(Considering people remain interested in this).
(Jul. 19, 2012 8:17 PM)Ryuujin Wrote: [ -> ](Jul. 19, 2012 8:12 PM)UGottaCetus Wrote: [ -> ]What about rip techniques and stuff like that? Those should definitely be established at some point, IMO(Considering people remain interested in this).
I did ask about Banking. That would probably cause the wheel to curve, though I question its competitive use...
(Jul. 19, 2012 7:41 PM)Slee Wrote: [ -> ]The bumps are designed like claws, but I was going on the fact that they protrude out from the rest of the wheel. There certainly is an aesthetics factor in there, though.
(Jul. 19, 2012 2:01 PM)Dracomageat Wrote: [ -> ]Indeed. I want those launchers.Are you sure the actual prongs will fit onto the launcher
I'll probably prong swap them with my spare Hasbro ripcord launchers.
(Jul. 19, 2012 2:39 PM)ZERO X Wrote: [ -> ]until I can get my brother to use his beywheelz then I can see how a crash battle acts out
Also how about try it in the zero g defence stadium since it only have 1 pocket and the center is flat and the beywheelz have a lower chance of falling out but yet again it might fall out.
(Jul. 19, 2012 5:57 PM)J★ Wrote: [ -> ]Wow, the OP is WAY too well written!
Just that, it feels like someone launched a BeyWheelz at me; which jumped off a ramp over my head...
I don't get the concept too well yet; especially "Its that Guy" Generator's post in the OP.
Otherwise, yes I really love the idea of a different metagame for BeyWheelz.
The basis of comparison is something I am yet to understand (or maybe it hasn't been decided yet), but yeah.
Hm, looking at the shape and size of the Energy Core, one would usually go on to believe that the thicker ones might usually work better. But considering that the thinner ones have better speed; and then considering their momentum, there is a chance that thinner ones perform as powerful attackers to, no?
That is the only concept that I could actually derive/understand, really...
Moreover, are we also "researching" about the types of stadiums and stuff? I can see a lot of diagrammatic representations of "certain" custom stadiums here...
(Jul. 19, 2012 8:12 PM)UGottaCetus Wrote: [ -> ]What about rip techniques and stuff like that? Those should definitely be established at some point, IMO(Considering people remain interested in this).
(Jul. 19, 2012 9:17 PM)Trainer Red Wrote: [ -> ]The "stadium" looks like a tech deck/Flick Tricks Ramp. Curious about buying this and a wheel.
(Jul. 19, 2012 9:50 PM)Shirayuki Wrote: [ -> ]Other than that I'm enjoying the look of this thread and idea. Hats off to you, Isomniac.
(Jul. 19, 2012 8:17 PM)Ryuujin Wrote: [ -> ]I did ask about Banking. That would probably cause the wheel to curve, though I question its competitive use...
sorry for double post I'll report this and edit my last post when I get to a computer.
Anyways if it does curve it could be used for speed to avoid crashing to get to the other side of the stadium. But I think the crashing point of the stadium is too narrow to do so. Bankimg could be effective then as I haven't seen the stadium.
(Jul. 19, 2012 10:04 PM)AgentBlitz Wrote: [ -> ]A few notes:Thank you! Thank you! Thank you!
My sketches in the OP describe actual Beywheelz stadiums that are set for release, not "custom" stadiums.
And also, please remember that the metagame will probably consist of Crashes, Races and Stunts as on Beywheelz packages is states "Three ways to battle!" and lists those three.
EDIT: I also believe Balance types are a cross of Speed and Power, with Power being Attack and Speed as Stamina.
(Jul. 19, 2012 10:07 PM)Insomniac Wrote: [ -> ]Thanks you everyone for the kind compliments regarding the idea, thread and the OP, I try my best
(Jul. 19, 2012 2:01 PM)Dracomageat Wrote: [ -> ]Indeed. I want those launchers.Are you sure the actual prongs will fit onto the launcher
I'll probably prong swap them with my spare Hasbro ripcord launchers.
(Jul. 19, 2012 10:14 PM)AgentBlitz Wrote: [ -> ]Actually, strangely enough, Beywheelz launchers are differently shaped Left-spin launchers, meaning you can use them to launch Meteo L-Drago and other Left-spinners.
(Jul. 19, 2012 10:16 PM)Insomniac Wrote: [ -> ](Jul. 19, 2012 10:14 PM)AgentBlitz Wrote: [ -> ]Actually, strangely enough, Beywheelz launchers are differently shaped Left-spin launchers, meaning you can use them to launch Meteo L-Drago and other Left-spinners.
So you mean L-Drago and other left-spin MFB beyblades can profit from the Beywheelz left spin launchers?
That somewhat good.
And ... would left-spin cause your Beywheel to spin backwards?
(Jul. 19, 2012 10:27 PM)Shirayuki Wrote: [ -> ]and then this thread turns into how akward the launcher sounds.