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Full Version: weaknesses on plastic beyblades
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Ultimate Dragoon:
High chance of double KO.

Ultimate Saizo:
High chance of double KO.

Fossil Dranzer/Frostic Dranzer:
Low attack power

Bakushin-oh:
Low endurance

Bumpking:
Pathetic defence

Spring base:
(this base is sold separately)
Easily knocked out.

Dragoon Grip attacker:
Very low endurance

Metal Dragoon AKA Bearing Stinger:
Watch out for low Beyblades

Bound attacker:
Try not to bounce OUT...
The thing about this blade is that when against an attack base, it usually misses totally and wastes a lot of energy.

Bound defender:
Try not to bounce out...
The main problem is that getting hit causes both blades to rebound.

Roller series:
Watch your endurance. Even with the rollers their endurance is surprisingly low.

Dranzer ACB:
A bit risky. Attack mode may use up too much energy and it may die out. Or maybe it may be switched to endurance too early... And it is quite likely to self-KO.

Wing series:
Very strong, BUT when the wings retract, it is exposed. Also, if the enemy has a high attack power base or a defensive attack ring (or both), it can break through the system.

Draciel MBD:
Very powerful, BUT it cannot defend against an endurancer like Metal Dragoon. What will happen it that the 2 Beyblades will be in constant contact in the center and result in an endurance win.

Sparkling attacker:
A cool Beyblade that sparkles. Very high attack power, using a defence wing to do a 'push attack' on right spin. However, it is weak against high defense types like the Draciel series.

Dragoon Storm:
A good and low base that circles around the middle. Not too risky. But after a few circles, it spirals to the center... and it stops spinning.
Has no hope against defenders and endurancers that stay in the center.

Driger Slash:
Probably the first Beyblade to come with a spin gear. Quite powerful if it hits. IF IT HITS. However, it is likely to go out before targeting the opponent.
However, if it does come into serious contact with the target, then the best way to defend against the attack is with a ROUNDED defence-type attack ring.

Death Driger:
The first Beyblade to use SG Sharp Base. Supposed to have high defence. WARNING: It is SUPPOSED to have high defence. A good knock from a flat or magnify base will knock it very far.

Knight Dranzer AKA Master Driger:
(SAME, but with colour difference. KD is purple while MD is yellow)
High attack, good movement pattern. Very well designed attack ring that does not work well with defenders (although it can kill attack-type blades). A smooth edge on your Beyblade will mean trouble for this Beyblade as it has no chance of a spike or hook attack. Its upper attack maybe a bit troublesome to initiate so it is not so much of a threat.

Master Dranzer:
This blade has great endurance so don't try to outlast it. The attack ring it designed to minimize damage from short-ranged attacks so the best way to kill it is to use brute force. Yes, bouncing off the wall to hit this central target would mean some energy loss from your Blade is converted to massive damage to this Blade.

Master Dragoon:
A work of genius. Very hard to defeat, took me weeks to figure out it's weakness.
It must be targeted with a HIGH DEFENCE AND LOW BEYBLADE. Higher Beyblades will be striked by its powerful upper attack. The shape of the attack ring prevents upper attacks, spike attacks, hook attacks to work, Push and smash attackers will probably be hit by the Dragoon upper easily. Thus the best way to beat this powerful blade is with a round and heavy Beyblade. I recommend the Draciel series, Wyborg, Gaia Dragoon/Guardian Driger.

Master Draciel:
Very good defence. The attack ring makes a downward current that increases its endurance. The easiest way to beat it is with a good upper attack, especially from a low Beyblade. Try master Dragoon.

Dranzer Spiral:
On attack mode, it wastes a lot of energy. Risky, a high-defence blade will take care of it.
On endurance mode, it is very slippery so target it with a high-powered attack.

Galeon:
This battle usually depends on luck, to be exact, when you hit it. The mode of the attack ring will change from attack to defence at different times. Use a Beyblade that does NOT depend on hooking on the attack ring to attack.

Galzzly:
High attack power, so it is dangerous to come into contact with. Try an active base like Dragoon.
Also, try smashing the free spinning layer. Quite easy to break a thin, sticking-out piece of plastic...

Galman:
Very high defence. Hit from below with an upper attack.

Wolborg:
Extremely high endurance. Even hitting from below does not lower its endurance much. I suggest BRUTE FORCE.
When it seems like it is dying, it is NOT. It will wobble on its edge for a very long time.

Seaborg:
It probably has the lowest endurance out of all the blades. However, hitting it with massive attack can ruin your victory.

Draciel Shield:
As it is very tall, I suggest that you DO NOT hit from above. Hit from below.

Trygle:
No trouble. Its attack is actually very low. So you can easily KO it, defend from its attacks, or outlast it. In other words, don't care.

Trypio:
You need SKILL to use this blade. Its only chance is to KO the foe at the start with a massive attack. Otherwise, it is DEAD. DEAD!!!
Just for fun, try getting your Beyblade stuck under its enormous wings!

Driger Fang:
Just try to dodge its attacks. The cross fang and full clutch base is a dangerous combo.
It is weak to upper attacks.

Dragoon Fantom (JAP name)/Fighter (ENG NAME):
This blade should only pick on blades its own size. Hitting it from below is big trouble.

Dranzer Flame:
The stats may make it seem to be a powerful blade. Don't be intimidated- its high attack is only on attack mode, high defence on defence mode, etc.
Depending on the mode... Surprisingly, it is weak to its own mode...

Gryffylon:
NORMAL:
Kind of weak. This blade is very easily KOed due to its LOW defence. However, its endurance is not bad and watch out if you are using a low blade as this base has 4 downward spikes (to connect to the transforming base) and when it comes from the sides to hit the foe in the center (remember the stadium is sloped) the spikes sometimes do nasty damage. It happened to me before! My friend's Gryffylon hit my Master Dragoon from above and won by a fluke!
TRANSFORMING BASE ATTACHED:
Lasts for a few seconds. Then it stops spinning. But a hit during those few seconds can be devastating. Don't worry, most people won't use this method as it is TOO risky.

Salamaylon:
NORMAL:
Decent attacker. But has a high percentage of double KO. The most obvious way to win this blade is to defend against it until its low endurance overcomes it...
Also has spikes at the bottom.
TRANSFORMING BASE:
Also lasts for only a few seconds but a hit from this is even more devastating than a hit from Gryffylon. The transforming base has HUGE wings. Try not to hit it, use something with a rubber base like Seaborg and launch it to the side so that it will slowly spiral to the middle and watch the fun...

Draciel Fortress:
Very powerful. Use repeated whacks from below to defeat it. A bit slippery, so brute force can push it far.

Wyborg:
Its biggest weakness is Seaborg (when it is on attack mode). Good against attackers by endurancing when they are attacking and attacking when they are out of energy. Obviously defend against it. Or use a left spin, this will cause it to be unable to change mode (unless it is also shot on left spin).

Seaborg 2:
High attack and defence make this blade a killer. Works like Master Dragoon. The best way to win is to outlast it, as its endurance is very low.

Wolborg 2:
Quite powerful. Its base can attack with a hook shaped pattern on the bottom. Well balanced with defence (rubber base), attack (magnify-shape) and endurance (bearings, magnify shape). This blade has 1 main weakness: Hit from below.
When it seems like it is dying, it is NOT. It will wobble on its edge for a very long time.

Gaia Dragoon/Guardian Driger:
Low endurance. VERY HIGH ATTACK AND DEFENCE. To state the obvious, dodge it and wait for it to die. I suggest Wolborg.
Also, try smashing the free spinning layer.

Dragoon Victory:
Very high attack. The base is tipped with spikes. But it is slippery. So a good attacker can finish this off, or you can let it self-KO.

Metal Dranzer:
Smash attack. Hit from below to knock this dead.

Flash Leopard:
Powerful upper attack. Smash this blade with a defended attack (defensive attack ring/weight/support parts, attack base. My favourite.).

Driger Vulcan:
Cool blade. Guess what? Like all Drigers except Fang, it has a Magnify base. So dodge then destroy it with a flat plastic/metal base.

Flash Leopard 2:
Dangerous only in a MAGNE stadium. So demagnetize the stadium, or also use a N Magne SG. Or hit with a LOT of brute force to dislodge this from the magnet spot.
When not battling in a magne stadium, no worries. it has a slippery base that is easy to KO.

Dranzer Volcano:
Watch out. Like Wolborg, When it seems like it is dying, it is NOT. It will wobble on its edge for a very long time. But other than this, it is quite easy to KO. Try to use a defensive blade.

Cyber Dragoon:
Like Trygle, this blade is easy to KO, defend against AND outlast, so don't worry about this. Its endurance is even lower than Trygle because of the rotor attached to the base.

(JAP NAME ONLY):
(NO IDEA HOW IT WORKS. ANY INFO, CONTACT ME.)
A YELLOW BLADE.
ATTACK RING:
2.5,3,3
Base:3.5,1,1. Magnetic.

Draciel Viper:
High defence. Like all Draciels, hit from below.

Uriel:
A killer Beyblade that has a massive attack ring ON ITS BASE!!!!!! Aarrrggghhhh!! It is not a support part. Imagine the free spinning attack ring from Gaia Dragoon or Guardian Driger ON THE BASE!!!
The only way to beat this thing is by hitting below the attack ring on the base, or surviving until it topples.
Even if it is strong, another way is to try smashing the free spinning layer. Even though you will probably lose even so, at least your opponent cannot use Uriel again and Uriel is very rare and expensive...

(JAP NAME ONLY)
Despite its high stats (attack ring:2,4,3 base:1,3,2), this Beyblade is actually quite weak. It moves smoothly in semi flat-base style and thus it is slippery. Hit it with any attack type to break through its shield.

Dragoon Victory2:
A risky blade that often causes trouble for itself. Don't worry too much about it, a good defender and endurancer will take care of it. I suggest Draciel V2 or Voltaic ape.

Driger Vulcan2:
POWERFUL. It has an enormous upper attack that connects from the base, up the support parts to the attack ring. Like most upper-attack type blades, it can be overcome by a defended attack, in which the Beyblade is defensive but has an attack-type base.
Ironically, Driger Slash and Driger Vulcan use a defended attack...

Dark series:
(D.Dragoon, D.Dranzer, D.Draciel and D.Driger are identical)
Quite well balanced. Like most balancers, hit it with its own type, in this case, attack or endurance. Like all dranzers, it is quite slippery...

Gaia Dragoon V:
Seems to be a downgrade of Gaia Dragoon...
Anyway, it has good attack but low endurance, so try to outlast it. When it hits you it will PUSH you so you should use a spike attack

Uriel 2:
Another downgraded Beyblade.
An upgrade of Seaborg, but anyway, just don't hit with high-attack type Beyblades like Driger or you will bounce off.......
Use Draciel or Wolborg.

Voltaic Ape:
Appears to be powerful. Its base is slippery and has low endurance, so use a Driger.

Dranzer Volcano2:
This thing is quite weak too. As with dranzers in general, it is slippery so it is weak to attack-type blades. Its endurance is also quite weak, so when it tries to endure, use an endurance type!

Burning Kerberous:
Very powerful. This blade has high attack and endurance (the stats are inaccurate). However, the attack ring is very likely to cause double KO, so use a rubber base.

Draciel Viper2:
Good at repelling attacks. Its endurance is very low for a Draciel (on an average, it spins for 62 seconds) so use another draciel!

Dragoon Galaxy:
Massive attack but likely to self-KO. It is quite hard to defeat. Use a rubber base on right spin, like Dragoon on right spin. Make sure it is on right spin to take advantage of this Beyblade's high speed.

(Jap name translates into Blizzard something)
A bearing (maybe clutch) base. Resembles Driger F base. Don't worry about it, although it has good stats, it is actually relatively weak.
It is a light blue Beyblade, attack ring stats=3,2,2. base stats=3.5,3,2. Support parts=1.5,0,1. Comes in booster 2003. If you have its full name, contact me.

Driger Genesis:
Like Dragoon G, has massive attack, so use a rubber base but on left spin. Make sure it is on left spin to take advantage of this Beyblade's high speed.

Metal Driger:
Seems to be quite weak. Looks may be deceiving, anyway, it uses a defended attack so try to use brute force on it. Movement pattern is to circle in a medium sized ring (radius about 7/12 of the stadium radius) so it is hard to hit. Use a high attack type blade, like a normal Driger.

Galeon 2:
Not too sure about this blade. Most likely it is weak to high attack power.

Trygator:
No idea, it resembles Seaborg 2 attack ring (it is also attack and defence) so it probably has low endurance also.

Trygle 2:
It seems to be a balance between all 3 stats, so as it does not excel in anything (probably has SG semi-flat base) any type of blade should be able to beat it.

NOTE: THE REASON WHY I HAVE NOT MUCH DATA ON THE ABOVE 3 BLADES IS BECAUSE THEY COME IN RANDOM BOOSTER (and are very rare, 1 in 24 random booster packs may contain 1 of these) SO I HAVE NEVER EXPERIENCED A BATTLE AGAINST THEM...

Rock Bison:
Don't let the stats intimidate you. This blade has low endurance for an EG blade, thanks to the rotor. WARNING: HIGH ATTACK AND DEFENCE.

Dranzer G:
Dangerous as it speeds up suddenly close to the end of the battle, when the opponent is weak. Try to knock it out FAST with a high-attack Beyblade.

Wolborg 4:
A powerful endurancer that speeds up in short bursts.
The best way to beat this blade is to use a left-spin defender and sap energy out with a gear-system trick.
It is quite slippery but the attack ring is defensive so use BRUTE FORCE.

Draciel G:
Heard that this blade will repel hits from the enemy very forcefully. However, it is still quite slippery so it is possible to do repeated hits on it.

Killer Eagle:
All you need is a good upper attack... SG semiflat base is slippery.

Rushing Boar:
Again, a good upper attack. SG sharp base is also slippery.

Death Gargoyle:
Just block its spike attack and it will stop spinning quite fast...

Gaia Dragoon G:
Defend. Defend. Defend. Gaia Dragoon G speeds up. This is the crucial point. Use a Draciel G: You also speed up, defend, block, outlast.

Flame Pegasus:
Spins like a gyroscope. To stop it, repeated hits will do the trick. A nasty thing to do is to use a very low Beyblade that hits from below and puts it very off balance.
Strangely it seems to be good against strong Beyblades but weak Beyblades somehow defeat it. It can KO DragoonG easily, it defeated my RC Dranzer in a test, etc. but against stuff like Wyborg, Draciel F, etc it can't seem to win easily.

BakutenRyu Jio:
Transforming base. Unfortunately... I don't know if its good, but looks enormous.

Abeilon:
A Black coloured BakutenRyu Jio.

Dragoon Galaxy Turbo:
High attack and defence. Endurance is raised by the EG. Quite hard to beat, I suggest using a heavy defender.

Dranzer Garuda Turbo:
Not much is known about this Beyblade now but it is likely to be able to change spin direction in battle. So long as its not a 1st-clutch it is quite good...

this was brought to you by http://www.geocities.com/biovoltlab/weaknesses.htm
....your supposed to customize, dude. Did you type all this up or get it from somewhere? Either way, beywiki is this, but more in-depth.
yeah but i found this and this is good for dumbing down for some people like me
Edit:

Nevermind, I'm dumb.

Also, this is incredibly arbitrary, and shouldn't be taken seriously.
im not gonna be a jerk and say i did and rip off someones work but i found this and thought knowing a beyblades weakness is just as good as their strenghts and the beywki is sometime hard to understand
and this dumbs it down to the main piont
(Jun. 17, 2009  6:30 AM)Synesthesia Wrote: [ -> ]Edit:

Nevermind, I'm dumb.

Also, this is incredibly arbitrary, and shouldn't be taken seriously.

your saying its not good cause i was just wondering if anyone would like to know where their plastic beyblade goes wrong
Beyblades are judged on individual parts, not as a whole. That's why this doesn't work.
oh ok well if you want you can close it
i believe its ok i mean beywiki was kinda made for this type of thing i would fix it so you describe each part not whole blades. like synesthesia said
We do have an overall section on the wiki articles.....read those.
Locking this.